godot/doc/classes
Gilles Roudière c97afc033f
Merge pull request #38722 from KoBeWi/proposition
Add offset for TextureProgress progress texture
2021-09-01 16:20:05 +02:00
..
@GlobalScope.xml Merge pull request #51987 from aaronfranke/fix-docs-gdvirtual 2021-09-01 09:39:35 -03:00
AABB.xml
AcceptDialog.xml
AESContext.xml
AnimatedSprite2D.xml
AnimatedSprite3D.xml
AnimatedTexture.xml
Animation.xml
AnimationNode.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
AnimationNodeBlendSpace2D.xml
AnimationNodeBlendTree.xml
AnimationNodeOneShot.xml
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
AnimationNodeStateMachinePlayback.xml
AnimationNodeStateMachineTransition.xml
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml
AnimationPlayer.xml
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml
Area2D.xml
Area3D.xml Enabled area-specific wind forces 2021-08-23 17:00:50 -04:00
Array.xml Fix Array class docs after #47406 2021-08-28 22:17:41 +02:00
ArrayMesh.xml Implement set_surface_material and set_surface_name methods in EditorSceneImporterMesh, and add documentation. 2021-08-22 19:42:35 -07:00
AspectRatioContainer.xml
AStar.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
AStar2D.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
AtlasTexture.xml
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml
AudioEffectChorus.xml
AudioEffectCompressor.xml
AudioEffectDelay.xml
AudioEffectDistortion.xml
AudioEffectEQ.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioServer.xml Invert how global_rate_scale value works, and rename it to playback_speed_scale 2021-08-07 12:32:42 -03:00
AudioStream.xml Implement NativeExtension pointer arguments 2021-08-23 19:58:40 -03:00
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml
AudioStreamMicrophone.xml
AudioStreamPlayback.xml Require AudioStream::mix to return the number of frames successfully mixed 2021-08-27 10:27:58 -07:00
AudioStreamPlaybackResampled.xml
AudioStreamPlayer.xml
AudioStreamPlayer2D.xml
AudioStreamPlayer3D.xml
AudioStreamRandomPitch.xml
AudioStreamSample.xml
BackBufferCopy.xml
BaseButton.xml
BaseMaterial3D.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
Basis.xml
BitMap.xml
Bone2D.xml
BoneAttachment3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
bool.xml
BoxContainer.xml
BoxMesh.xml
BoxShape3D.xml
Button.xml
ButtonGroup.xml
Callable.xml
CallbackTweener.xml
Camera2D.xml
Camera3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
CameraEffects.xml
CameraFeed.xml Port camera feed to the new RenderingServer API. 2021-08-12 20:46:19 +03:00
CameraServer.xml
CameraTexture.xml
CanvasGroup.xml
CanvasItem.xml Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
CanvasItemMaterial.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
CanvasLayer.xml
CanvasModulate.xml
CanvasTexture.xml
CapsuleMesh.xml Make radius & height in CapsuleShape3D independent 2021-08-11 14:54:53 -07:00
CapsuleShape2D.xml Make radius & height in CapsuleShape2D independent 2021-08-11 17:34:27 +02:00
CapsuleShape3D.xml Make radius & height in CapsuleShape3D independent 2021-08-11 14:54:53 -07:00
CenterContainer.xml
CharacterBody2D.xml Change platform detection by allowing select layers by type (wall or floor) 2021-08-31 09:59:04 +02:00
CharacterBody3D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
CharFXTransform.xml
CheckBox.xml
CheckButton.xml
CircleShape2D.xml
ClassDB.xml
ClippedCamera3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
CodeEdit.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
CodeHighlighter.xml
CollisionObject2D.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
CollisionObject3D.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
CollisionPolygon2D.xml
CollisionPolygon3D.xml
CollisionShape2D.xml
CollisionShape3D.xml
Color.xml
ColorPicker.xml Reimplement ColorPicker presets 2021-08-18 02:09:48 +02:00
ColorPickerButton.xml
ColorRect.xml
ConcavePolygonShape2D.xml
ConcavePolygonShape3D.xml
ConeTwistJoint3D.xml
ConfigFile.xml Implement error return documetation 2021-08-24 15:28:29 -03:00
ConfirmationDialog.xml
Container.xml
Control.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ConvexPolygonShape2D.xml
ConvexPolygonShape3D.xml
CPUParticles2D.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
CPUParticles3D.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
Crypto.xml
CryptoKey.xml
Cubemap.xml
CubemapArray.xml
Curve.xml
Curve2D.xml
Curve3D.xml
CurveTexture.xml
CurveXYZTexture.xml
CylinderMesh.xml
CylinderShape3D.xml
DampedSpringJoint2D.xml
Decal.xml
Dictionary.xml
DirectionalLight2D.xml
DirectionalLight3D.xml Improvements to SpotLight3D and OmniLight3D's shadows 2021-08-19 13:46:51 +02:00
Directory.xml Fix renaming directories 2021-08-17 14:38:48 +02:00
DisplayServer.xml Define a default minimum window size to workaround rendering issues 2021-08-22 08:19:49 +02:00
DTLSServer.xml
EditorCommandPalette.xml Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
EditorDebuggerPlugin.xml
EditorExportPlugin.xml
EditorFeatureProfile.xml
EditorFileDialog.xml
EditorFileSystem.xml Fix incorrect descriptions for EditorFileSystem's get_file_type() 2021-08-12 18:38:57 +02:00
EditorFileSystemDirectory.xml Fix incorrect descriptions for EditorFileSystem's get_file_type() 2021-08-12 18:38:57 +02:00
EditorImportPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorInspector.xml
EditorInspectorPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorInterface.xml Added EditorCommandPalette 2021-08-09 17:41:50 +05:30
EditorNode3DGizmo.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorNode3DGizmoPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorPaths.xml
EditorPlugin.xml Fix docs after GDVIRTUAL pull request 2021-08-25 19:45:27 -05:00
EditorProperty.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorResourceConversionPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorResourcePicker.xml
EditorResourcePreview.xml
EditorResourcePreviewGenerator.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorSceneImporter.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorSceneImporterMesh.xml Implement set_surface_material and set_surface_name methods in EditorSceneImporterMesh, and add documentation. 2021-08-22 19:42:35 -07:00
EditorSceneImporterMeshNode3D.xml
EditorScenePostImport.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorScript.xml
EditorScriptPicker.xml
EditorSelection.xml
EditorSettings.xml
EditorSpinSlider.xml
EditorSyntaxHighlighter.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorTranslationParserPlugin.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
EditorVCSInterface.xml
EncodedObjectAsID.xml
Engine.xml Add ability to register singletons from engine API 2021-08-25 08:32:25 -03:00
EngineDebugger.xml
Environment.xml
Expression.xml
File.xml Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
FileDialog.xml
FileSystemDock.xml
float.xml Improve the docs for the float type 2021-08-18 13:27:22 -05:00
Font.xml Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
FontData.xml Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
Generic6DOFJoint3D.xml
Geometry2D.xml
Geometry3D.xml
GeometryInstance3D.xml
GPUParticles2D.xml
GPUParticles3D.xml
GPUParticlesAttractor3D.xml
GPUParticlesAttractorBox.xml
GPUParticlesAttractorSphere.xml
GPUParticlesAttractorVectorField.xml
GPUParticlesCollision3D.xml
GPUParticlesCollisionBox.xml
GPUParticlesCollisionHeightField.xml
GPUParticlesCollisionSDF.xml
GPUParticlesCollisionSphere.xml
Gradient.xml
GradientTexture.xml Add an use_hdr property to GradientTexture to allow storing HDR colors 2021-08-13 23:16:24 +02:00
GraphEdit.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
GraphNode.xml
GridContainer.xml
GrooveJoint2D.xml
HashingContext.xml
HBoxContainer.xml
HeightMapShape3D.xml
HingeJoint3D.xml
HMACContext.xml
HScrollBar.xml
HSeparator.xml
HSlider.xml
HSplitContainer.xml
HTTPClient.xml Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
HTTPRequest.xml Docs: Add warnings about no SSL/(D)TLS revocation 2021-08-11 16:02:38 +02:00
Image.xml Document Image.generate_mipmaps() always running on the main thread 2021-08-22 02:22:04 +02:00
ImageTexture.xml
ImageTexture3D.xml
ImageTextureLayered.xml
ImmediateMesh.xml
Input.xml Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
InputEvent.xml
InputEventAction.xml
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
InputEventJoypadMotion.xml
InputEventKey.xml Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
InputEventMagnifyGesture.xml
InputEventMIDI.xml
InputEventMouse.xml
InputEventMouseButton.xml
InputEventMouseMotion.xml
InputEventPanGesture.xml
InputEventScreenDrag.xml
InputEventScreenTouch.xml
InputEventShortcut.xml Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
InputEventWithModifiers.xml
InputMap.xml
InstancePlaceholder.xml
int.xml Improve the docs for the float type 2021-08-18 13:27:22 -05:00
IntervalTweener.xml
IP.xml
ItemList.xml Fix ItemList layout (+EditorFileDialog) 2021-08-21 00:22:09 +02:00
JavaClass.xml
JavaClassWrapper.xml
JavaScript.xml
JavaScriptObject.xml
JNISingleton.xml
Joint2D.xml
Joint3D.xml
JSON.xml
JSONRPC.xml doc: Add documentation for JSONRPC class 2021-08-12 08:13:35 +02:00
KinematicCollision2D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
KinematicCollision3D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
Label.xml
Light2D.xml
Light3D.xml Improvements to SpotLight3D and OmniLight3D's shadows 2021-08-19 13:46:51 +02:00
LightmapGI.xml
LightmapGIData.xml
Lightmapper.xml
LightmapperRD.xml
LightmapProbe.xml
LightOccluder2D.xml
Line2D.xml Add note about batching to Line2D's anti-aliasing 2021-08-23 13:14:36 +02:00
LineEdit.xml
LinkButton.xml
Listener3D.xml
MainLoop.xml
MarginContainer.xml
Marshalls.xml
Material.xml
MenuButton.xml
Mesh.xml
MeshDataTool.xml
MeshInstance2D.xml
MeshInstance3D.xml
MeshLibrary.xml
MeshTexture.xml
MethodTweener.xml
MultiMesh.xml
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml
MultiplayerAPI.xml [Net] Rename RPC "puppet" to "auth" (authority). Drop "master". 2021-08-30 00:54:38 +02:00
MultiplayerPeer.xml
MultiplayerReplicator.xml [Net] Add state sync to replicator. 2021-08-18 12:37:45 +01:00
Mutex.xml
NativeExtension.xml
NativeExtensionManager.xml Implement Extension Loader 2021-08-20 16:02:24 -03:00
NavigationAgent2D.xml
NavigationAgent3D.xml
NavigationMesh.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
NavigationMeshGenerator.xml
NavigationObstacle2D.xml
NavigationObstacle3D.xml
NavigationPolygon.xml
NavigationRegion2D.xml
NavigationRegion3D.xml
NavigationServer2D.xml
NavigationServer3D.xml
NinePatchRect.xml
Node.xml [Net] Rename RPC "puppet" to "auth" (authority). Drop "master". 2021-08-30 00:54:38 +02:00
Node2D.xml Revert "Display a matrix for Node2D and don't display a duplicate origin" 2021-08-29 17:01:07 -03:00
Node3D.xml Revert "Display a matrix for Node2D and don't display a duplicate origin" 2021-08-29 17:01:07 -03:00
Node3DGizmo.xml
NodePath.xml
Object.xml Correct null and boolean values being capitalised by the str command 2021-08-26 17:11:34 +10:00
Occluder3D.xml
OccluderInstance3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
OccluderPolygon2D.xml
OmniLight3D.xml
OptimizedTranslation.xml
OptionButton.xml
ORMMaterial3D.xml
OS.xml Add partial support for Android scoped storage. 2021-08-16 23:11:56 -07:00
PackedByteArray.xml
PackedColorArray.xml
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedFloat32Array.xml
PackedFloat64Array.xml
PackedInt32Array.xml
PackedInt64Array.xml
PackedScene.xml
PackedStringArray.xml
PackedVector2Array.xml
PackedVector3Array.xml
PacketPeer.xml
PacketPeerDTLS.xml Docs: Add warnings about no SSL/(D)TLS revocation 2021-08-11 16:02:38 +02:00
PacketPeerStream.xml
PacketPeerUDP.xml
Panel.xml
PanelContainer.xml
PanoramaSkyMaterial.xml
ParallaxBackground.xml
ParallaxLayer.xml
ParticlesMaterial.xml moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
Path2D.xml
Path3D.xml
PathFollow2D.xml
PathFollow3D.xml
PCKPacker.xml
Performance.xml
PhysicalBone2D.xml
PhysicalBone3D.xml
PhysicalSkyMaterial.xml
PhysicsBody2D.xml Remove infinite inertia and ray shapes from CharacterBody 2021-08-10 12:10:26 -07:00
PhysicsBody3D.xml Remove infinite inertia and ray shapes from CharacterBody 2021-08-10 12:10:26 -07:00
PhysicsDirectBodyState2D.xml Fix applied rotation from moving platforms in move_and_slide 2021-08-09 12:30:17 -07:00
PhysicsDirectBodyState3D.xml Fix applied rotation from moving platforms in move_and_slide 2021-08-09 12:30:17 -07:00
PhysicsDirectSpaceState2D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
PhysicsDirectSpaceState3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
PhysicsMaterial.xml
PhysicsServer2D.xml Merge pull request #49471 from nekomatata/body-state-sync-callback 2021-08-31 14:30:17 -03:00
PhysicsServer3D.xml Merge pull request #49471 from nekomatata/body-state-sync-callback 2021-08-31 14:30:17 -03:00
PhysicsShapeQueryParameters2D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
PhysicsShapeQueryParameters3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
PhysicsTestMotionResult2D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
PhysicsTestMotionResult3D.xml API improvement on physics, mainly CharacterBody 2021-08-15 12:53:29 +02:00
PinJoint2D.xml
PinJoint3D.xml
Plane.xml
PlaneMesh.xml
PointLight2D.xml
PointMesh.xml
Polygon2D.xml
PolygonPathFinder.xml
Popup.xml
PopupMenu.xml
PopupPanel.xml
Position2D.xml
Position3D.xml
PrimitiveMesh.xml
PrismMesh.xml
ProceduralSkyMaterial.xml
ProgressBar.xml
ProjectSettings.xml Optionally scale 3D render content 2021-08-26 20:48:40 +10:00
PropertyTweener.xml
ProximityGroup3D.xml
ProxyTexture.xml
QuadMesh.xml
Quaternion.xml
RandomNumberGenerator.xml Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
Range.xml
RayCast2D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
RayCast3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
RDAttachmentFormat.xml
RDFramebufferPass.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
RDPipelineSpecializationConstant.xml
RDSamplerState.xml
RDShaderFile.xml
RDShaderSource.xml
RDShaderSPIRV.xml
RDTextureFormat.xml
RDTextureView.xml
RDUniform.xml
RDVertexAttribute.xml
Rect2.xml
Rect2i.xml
RectangleShape2D.xml
RefCounted.xml
ReferenceRect.xml
ReflectionProbe.xml
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml Fixes to mobile renderer 2021-08-17 13:52:06 -03:00
RenderingServer.xml Optionally scale 3D render content 2021-08-26 20:48:40 +10:00
Resource.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ResourceFormatLoader.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ResourceFormatSaver.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ResourceImporter.xml
ResourceLoader.xml [Core] Expose ResourceLoader.get_resource_uid. 2021-08-09 16:26:56 +02:00
ResourcePreloader.xml
ResourceSaver.xml
ResourceUID.xml
RibbonTrailMesh.xml
RichTextEffect.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
RichTextLabel.xml Fix line_separation constant working incorrectly in RichTextLabel 2021-08-20 23:03:13 +03:00
RID.xml
RigidBody2D.xml
RigidBody3D.xml
RootMotionView.xml
SceneState.xml
SceneTree.xml
SceneTreeTimer.xml
Script.xml
ScriptCreateDialog.xml
ScriptEditor.xml
ScriptEditorBase.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ScrollBar.xml
ScrollContainer.xml
SegmentShape2D.xml
Semaphore.xml
SeparationRayShape2D.xml Rename RayShape to SeparationRayShape 2021-08-24 17:34:55 -07:00
SeparationRayShape3D.xml Rename RayShape to SeparationRayShape 2021-08-24 17:34:55 -07:00
Separator.xml
Shader.xml
ShaderGlobalsOverride.xml
ShaderMaterial.xml
Shape2D.xml
Shape3D.xml
Shortcut.xml
Signal.xml
Skeleton2D.xml Document how to use IK in skeleton2D. 2021-08-27 09:54:24 +05:45
Skeleton3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonIK3D.xml
SkeletonModification2D.xml
SkeletonModification2DCCDIK.xml
SkeletonModification2DFABRIK.xml
SkeletonModification2DJiggle.xml
SkeletonModification2DLookAt.xml
SkeletonModification2DPhysicalBones.xml
SkeletonModification2DStackHolder.xml
SkeletonModification2DTwoBoneIK.xml
SkeletonModification3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DCCDIK.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DFABRIK.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DJiggle.xml Fix misspelled "overriden" 2021-08-26 01:44:01 +08:00
SkeletonModification3DLookAt.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DStackHolder.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModification3DTwoBoneIK.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SkeletonModificationStack2D.xml
SkeletonModificationStack3D.xml New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
Skin.xml
SkinReference.xml
Sky.xml
Slider.xml
SliderJoint3D.xml
SoftBody3D.xml Merge pull request #51364 from bengtsts/master 2021-08-31 07:41:34 -07:00
SphereMesh.xml
SphereShape3D.xml
SpinBox.xml
SplitContainer.xml
SpotLight3D.xml
SpringArm3D.xml
Sprite2D.xml
Sprite3D.xml
SpriteBase3D.xml
SpriteFrames.xml
StandardMaterial3D.xml
StaticBody2D.xml
StaticBody3D.xml
StreamCubemap.xml
StreamCubemapArray.xml
StreamPeer.xml
StreamPeerBuffer.xml
StreamPeerSSL.xml
StreamPeerTCP.xml
StreamTexture2D.xml
StreamTexture2DArray.xml
StreamTexture3D.xml
StreamTextureLayered.xml
String.xml Rename String::is_rel_path to String::is_relative_path 2021-08-29 20:41:29 -04:00
StringName.xml
StyleBox.xml
StyleBoxEmpty.xml
StyleBoxFlat.xml StyleBox fake AA improvements (aa_size float property) 2021-08-10 23:37:06 +02:00
StyleBoxLine.xml
StyleBoxTexture.xml
SubViewport.xml
SubViewportContainer.xml
SurfaceTool.xml
SyntaxHighlighter.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
TabContainer.xml
Tabs.xml
TCPServer.xml
TextEdit.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
TextLine.xml Merge pull request #51178 from Geometror/layout-options-textline-textparagraph 2021-08-11 07:51:57 +02:00
TextParagraph.xml Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
TextServer.xml Fix double named size parameter 2021-08-28 13:30:43 +10:00
TextServerManager.xml
Texture.xml
Texture2D.xml
Texture2DArray.xml
Texture3D.xml
TextureButton.xml
TextureLayered.xml
TextureProgressBar.xml Add offset for TextureProgress progress texture 2021-09-01 14:39:08 +02:00
TextureRect.xml
Theme.xml Add support for partial custom editor themes 2021-08-14 02:03:07 +03:00
Thread.xml
TileData.xml
TileMap.xml
TileSet.xml
TileSetAtlasSource.xml
TileSetScenesCollectionSource.xml
TileSetSource.xml
Time.xml
Timer.xml
TouchScreenButton.xml
Transform2D.xml
Transform3D.xml
Translation.xml
TranslationServer.xml Merge pull request #51395 from angad-k/pseudolocalization-squashed 2021-08-08 17:55:30 +02:00
Tree.xml Added icons and API for indeterminate checkmarks for the Tree class. 2021-08-16 10:13:06 -07:00
TreeItem.xml Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
TriangleMesh.xml
TubeTrailMesh.xml
Tween.xml
Tweener.xml
UDPServer.xml
UndoRedo.xml Improve Undo/Redo menu items 2021-08-17 21:11:10 +08:00
Variant.xml
VBoxContainer.xml
Vector2.xml Add Vector2.from_angle() method 2021-08-31 01:53:58 +02:00
Vector2i.xml
Vector3.xml
Vector3i.xml
VehicleBody3D.xml
VehicleWheel3D.xml
VelocityTracker3D.xml
VideoPlayer.xml
VideoStream.xml
Viewport.xml Optionally scale 3D render content 2021-08-26 20:48:40 +10:00
ViewportTexture.xml
VisibleOnScreenEnabler2D.xml
VisibleOnScreenEnabler3D.xml
VisibleOnScreenNotifier2D.xml
VisibleOnScreenNotifier3D.xml
VisualInstance3D.xml Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
VisualScriptCustomNodes.xml Fix Visual Script editor 2021-08-24 19:33:40 +02:00
VisualShader.xml
VisualShaderNode.xml
VisualShaderNodeBillboard.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanUniform.xml
VisualShaderNodeClamp.xml
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeColorOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeColorUniform.xml
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeConstant.xml
VisualShaderNodeCubemap.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeCubemapUniform.xml
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCurveXYZTexture.xml
VisualShaderNodeCustom.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
VisualShaderNodeDeterminant.xml
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeFloatOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeFloatUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeIntOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeIntUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeIs.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeMix.xml
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParticleAccelerator.xml Fix incorrect inheritance of VisualShaderNodeParticleAccelerator 2021-08-16 14:17:31 +03:00
VisualShaderNodeParticleBoxEmitter.xml
VisualShaderNodeParticleConeVelocity.xml
VisualShaderNodeParticleEmit.xml
VisualShaderNodeParticleEmitter.xml
VisualShaderNodeParticleMultiplyByAxisAngle.xml
VisualShaderNodeParticleOutput.xml
VisualShaderNodeParticleRandomness.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeParticleRingEmitter.xml
VisualShaderNodeParticleSphereEmitter.xml
VisualShaderNodeResizableBase.xml
VisualShaderNodeSample3D.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeScalarDerivativeFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSDFRaymarch.xml
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSmoothStep.xml
VisualShaderNodeStep.xml
VisualShaderNodeSwitch.xml
VisualShaderNodeTexture.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayUniform.xml
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DUniform.xml
VisualShaderNodeTextureSDF.xml
VisualShaderNodeTextureSDFNormal.xml
VisualShaderNodeTextureUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTextureUniformTriplanar.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTransformOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeTransformUniform.xml
VisualShaderNodeTransformVecMult.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeUniform.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeUniformRef.xml
VisualShaderNodeUVFunc.xml
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Uniform.xml
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDerivativeFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml Added missed limiters for Visual Shader node enums 2021-08-15 19:10:51 +03:00
VisualShaderNodeVectorRefract.xml
VoxelGI.xml
VoxelGIData.xml
VScrollBar.xml
VSeparator.xml
VSlider.xml
VSplitContainer.xml
WeakRef.xml
Window.xml
World2D.xml
World3D.xml
WorldEnvironment.xml
WorldMarginShape2D.xml Rename LineShape2D to WorldMarginShape2D 2021-08-14 03:12:13 +02:00
WorldMarginShape3D.xml
X509Certificate.xml
XMLParser.xml
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml
XRInterface.xml Adding GDExtension support to XRInterface 2021-08-26 23:24:44 +10:00
XRInterfaceExtension.xml Adding GDExtension support to XRInterface 2021-08-26 23:24:44 +10:00
XROrigin3D.xml
XRPositionalTracker.xml
XRServer.xml Adding GDExtension support to XRInterface 2021-08-26 23:24:44 +10:00