godot/scene
JFonS f12a1b8863 Add SimplexNoise and NoiseTexture as new resources
SimplexNoise can be used to generate parameterized fractal noise based on Open Simplex.

NoiseTexture uses SimplexNoise to generate noise textures for using in
shaders/visual effects.
2018-09-14 15:24:34 +02:00
..
2d Merge pull request #21982 from luzpaz/misc-typos 2018-09-13 10:59:00 +02:00
3d Merge pull request #21847 from Calinou/light-gizmo-update-inspector 2018-09-13 16:32:54 +02:00
animation Document provenance of Penner easing equations in Tween 2018-09-13 12:37:01 +02:00
audio Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
gui Merge pull request #22017 from YeldhamDev/errors_tab_changes 2018-09-13 11:21:31 +02:00
main Fix non chunked HTTP reading till eof. 2018-09-12 12:42:48 +02:00
resources Add SimplexNoise and NoiseTexture as new resources 2018-09-14 15:24:34 +02:00
register_scene_types.cpp Move ParticlesMaterial code to its own resource file 2018-09-04 11:32:56 +02:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
scene_string_names.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00