godot/drivers/gles3
Rémi Verschelde f442dc062a
Merge pull request #42056 from Yetizone/negative_lights_behavior
tonemap.glsl: Ensure color parameter of tonemap_reinhard() is positive
2020-10-19 22:40:24 +02:00
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shaders Merge pull request #42056 from Yetizone/negative_lights_behavior 2020-10-19 22:40:24 +02:00
rasterizer_canvas_base_gles3.cpp Reduce glBufferSubData calls in legacy renderer 2020-10-18 11:27:08 +01:00
rasterizer_canvas_base_gles3.h Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00
rasterizer_canvas_gles3.cpp Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00
rasterizer_canvas_gles3.h Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00
rasterizer_gles3.cpp GLES3 fix normal map flipping with nvidia workaround 2020-08-23 07:54:58 +01:00
rasterizer_gles3.h Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00
rasterizer_scene_gles3.cpp Disable lights for objects with baked lighting 2020-10-11 20:41:40 +02:00
rasterizer_scene_gles3.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rasterizer_storage_gles3.cpp Merge pull request #41629 from JFonS/disable_baked_lights 2020-10-19 14:12:50 -03:00
rasterizer_storage_gles3.h Merge pull request #41629 from JFonS/disable_baked_lights 2020-10-19 14:12:50 -03:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
shader_compiler_gles3.cpp [3.2] Fix shader's length() function parsing in expressions 2020-06-03 19:43:47 +03:00
shader_compiler_gles3.h [3.2] Fix shader's length() function parsing in expressions 2020-06-03 19:43:47 +03:00
shader_gles3.cpp Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt 2020-03-05 13:09:49 -08:00
shader_gles3.h Fix the update logic for user-added custom defines. 2020-09-06 21:31:09 -07:00