godot/scene
Hugo Locurcio f8a2cb3e15
Multiply TextEdit line spacing by the editor scale
This makes sure the default line spacing in the script editor
is consistent with the editor scale in use.
2018-07-26 23:50:16 +02:00
..
2d doc: Sync classref with current source 2018-07-26 11:56:21 +02:00
3d Merge pull request #18955 from tagcup/fix_set_scale 2018-07-26 10:37:03 +02:00
animation Merge pull request #19464 from bojidar-bg/19448-fix-subproperty-handling 2018-07-26 10:31:05 +02:00
audio Improved stream paused fade code 2018-07-09 21:58:33 -03:00
gui Multiply TextEdit line spacing by the editor scale 2018-07-26 23:50:16 +02:00
main Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
resources Merge pull request #15967 from Gamblify/AudioRecordingModule 2018-07-26 15:37:19 +02:00
register_scene_types.cpp Merge pull request #19225 from Paulb23/open_all_files_in_script_editor 2018-07-24 21:52:11 +02:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp -Added AnimationGraphPlayer (still missing features) 2018-06-18 22:12:08 -03:00
scene_string_names.h -Added AnimationGraphPlayer (still missing features) 2018-06-18 22:12:08 -03:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00