godot/modules/mono
Ignacio Roldán Etcheverry e2375f487c
Merge pull request #29079 from neikeq/oopsie
Fix C# build error in MarshalUtils debug code
2019-05-21 19:54:34 +02:00
..
build_scripts SCons: Always use env.Prepend for CPPPATH 2019-04-30 13:12:06 +02:00
doc_classes doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
editor Merge pull request #28423 from neikeq/dont-forget-to-think-a-name-for-this-branch 2019-04-29 16:56:25 +02:00
glue Merge pull request #29079 from neikeq/oopsie 2019-05-21 19:54:34 +02:00
mono_gd Merge pull request #29079 from neikeq/oopsie 2019-05-21 19:54:34 +02:00
utils Fix generation of Mono Glue for Visual Studio 2017+ 2019-05-05 12:39:02 +02:00
config.py Mono: Reorganize build scripts 2019-04-07 19:03:09 +02:00
csharp_script.cpp C#: Marshalling support for IEnumerable<> and IDictionary<,> 2019-05-18 19:39:56 +02:00
csharp_script.h C#: Marshalling support for IEnumerable<> and IDictionary<,> 2019-05-18 19:39:56 +02:00
godotsharp_defs.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
godotsharp_dirs.cpp Mono: Fix export template build errors 2019-02-15 19:52:22 +01:00
godotsharp_dirs.h Mono: Fix export template build errors 2019-02-15 19:52:22 +01:00
mono_gc_handle.cpp Mono: Lifetime fixes for CSharpInstance and instance binding data 2019-02-03 06:47:25 +01:00
mono_gc_handle.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_types.cpp Consistency in resource format saver/loader de-registration 2019-01-10 12:45:57 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub Mono: Add compiler flags to env_mono instead of env 2019-04-07 19:03:13 +02:00
signal_awaiter_utils.cpp C#: Add marshalling support for IEnumerable and IDictionary 2019-04-06 12:14:37 +02:00
signal_awaiter_utils.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00