godot/modules/mono/build_scripts
Rémi Verschelde d52b70fb5e SCons: Always use env.Prepend for CPPPATH
Include paths are processed from left to right, so we use Prepend to
ensure that paths to bundled thirdparty files will have precedence over
system paths (e.g. `/usr/include` should have lowest priority).
2019-04-30 13:12:06 +02:00
..
__init__.py Mono: Reorganize build scripts 2019-04-07 19:03:09 +02:00
godotsharptools_build.py Mono: Reorganize build scripts 2019-04-07 19:03:09 +02:00
make_cs_compressed_header.py Mono: Reorganize build scripts 2019-04-07 19:03:09 +02:00
mono_configure.py SCons: Always use env.Prepend for CPPPATH 2019-04-30 13:12:06 +02:00
mono_reg_utils.py Mono: Reorganize build scripts 2019-04-07 19:03:09 +02:00
tls_configure.py Mono: Reorganize build scripts 2019-04-07 19:03:09 +02:00