godot/modules/mono
2021-06-23 16:07:23 +02:00
..
build_scripts
doc_classes
editor Fixing mono build after instance() -> instanciate() name change 2021-06-23 16:07:23 +02:00
glue Fixing mono build after instance() -> instanciate() name change 2021-06-23 16:07:23 +02:00
icons
mono_gd Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
utils Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io 2021-06-11 16:51:10 +02:00
.gitignore
__init__.py
class_db_api_json.cpp Consolidate JSON, JSONParseResults and JSONParser into JSON 2021-06-19 08:01:40 +01:00
class_db_api_json.h
config.py
csharp_script.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
csharp_script.h Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
Directory.Build.props
godotsharp_defs.h
godotsharp_dirs.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
godotsharp_dirs.h
managed_callable.cpp
managed_callable.h
mono_gc_handle.cpp
mono_gc_handle.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
register_types.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
register_types.h
SCsub
SdkPackageVersions.props C#: Fix ScriptPathAttribute generator with none or nested namespaces 2021-03-13 01:04:59 +01:00
signal_awaiter_utils.cpp
signal_awaiter_utils.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00