godot/modules/gdnative
2017-10-16 08:16:37 +02:00
..
doc_classes Redoing the ARVR GDNative interface as module and tighter implementation 2017-10-14 09:10:18 +11:00
gdnative [GDnative] Add string_name api 2017-10-08 16:47:10 +02:00
include Couple of small changes so our ARVRInterfaceGDNative gets constructed and registered automatically when a module loads 2017-10-15 12:56:36 +11:00
nativearvr Couple of small changes so our ARVRInterfaceGDNative gets constructed and registered automatically when a module loads 2017-10-15 12:56:36 +11:00
nativescript [Nativescript] fix crash when loading a library with missing godot_nativescript_init 2017-10-16 08:16:37 +02:00
config.py Redoing the ARVR GDNative interface as module and tighter implementation 2017-10-14 09:10:18 +11:00
gd_native_library_editor.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
gd_native_library_editor.h Apply clang-format again to recent changes 2017-09-16 19:48:45 +02:00
gdnative.cpp [GDNative] removed native_raw_call 2017-10-14 15:50:55 +02:00
gdnative.h [GDNative] removed native_raw_call 2017-10-14 15:50:55 +02:00
gdnative_api.json Couple of small changes so our ARVRInterfaceGDNative gets constructed and registered automatically when a module loads 2017-10-15 12:56:36 +11:00
register_types.cpp [GDNative] removed native_raw_call 2017-10-14 15:50:55 +02:00
register_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
SCsub Redoing the ARVR GDNative interface as module and tighter implementation 2017-10-14 09:10:18 +11:00