godot/servers/rendering/rasterizer_rd
Rémi Verschelde 0a2fa4d892 Fix more -Wmaybe-uninitialized warnings with target=release_debug
I have no idea why those don't get triggered in target=debug builds.

Fixes #37461.
2020-03-31 13:52:42 +02:00
..
shaders SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
light_cluster_builder.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
light_cluster_builder.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
rasterizer_canvas_rd.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
rasterizer_canvas_rd.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
rasterizer_effects_rd.cpp Fix copyright headers for recently added files 2020-03-28 13:29:29 +01:00
rasterizer_effects_rd.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
rasterizer_rd.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
rasterizer_rd.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
rasterizer_scene_high_end_rd.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
rasterizer_scene_high_end_rd.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
rasterizer_scene_rd.cpp Move glow upscale quality to a global setting, for consistency 2020-03-30 10:46:03 -03:00
rasterizer_scene_rd.h Move glow upscale quality to a global setting, for consistency 2020-03-30 10:46:03 -03:00
rasterizer_storage_rd.cpp Fix more -Wmaybe-uninitialized warnings with target=release_debug 2020-03-31 13:52:42 +02:00
rasterizer_storage_rd.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
render_pipeline_vertex_format_cache_rd.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
render_pipeline_vertex_format_cache_rd.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shader_compiler_rd.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
shader_compiler_rd.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
shader_rd.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
shader_rd.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00