godot/platform/osx/detect.py
Hugo Locurcio ff1f0d2cb5
Remove debug_symbols=full in favor of debug_symbols=yes
`debug_symbols=yes` will now behave like `debug_symbols=full` did
before. The difference in compressed file sizes is not that large,
which means there isn't much point in having two different values.

This helps make the buildsystem easier to understand.
2020-11-09 15:48:30 +01:00

203 lines
7.1 KiB
Python

import os
import sys
from methods import detect_darwin_sdk_path
def is_active():
return True
def get_name():
return "OSX"
def can_build():
if sys.platform == "darwin" or ("OSXCROSS_ROOT" in os.environ):
return True
return False
def get_opts():
from SCons.Variables import BoolVariable, EnumVariable
return [
("osxcross_sdk", "OSXCross SDK version", "darwin16"),
("MACOS_SDK_PATH", "Path to the macOS SDK", ""),
BoolVariable(
"use_static_mvk",
"Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables"
" validation layers)",
False,
),
EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")),
BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False),
BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False),
BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False),
]
def get_flags():
return []
def configure(env):
## Build type
if env["target"] == "release":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O3", "-fomit-frame-pointer", "-ftree-vectorize"])
else: # optimize for size
env.Prepend(CCFLAGS=["-Os", "-ftree-vectorize"])
if env["arch"] != "arm64":
env.Prepend(CCFLAGS=["-msse2"])
if env["debug_symbols"] == "yes":
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "release_debug":
if env["optimize"] == "speed": # optimize for speed (default)
env.Prepend(CCFLAGS=["-O2"])
else: # optimize for size
env.Prepend(CCFLAGS=["-Os"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
if env["debug_symbols"] == "yes":
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "debug":
env.Prepend(CCFLAGS=["-g3"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
env.Prepend(LINKFLAGS=["-Xlinker", "-no_deduplicate"])
## Architecture
# Mac OS X no longer runs on 32-bit since 10.7 which is unsupported since 2014
# As such, we only support 64-bit
env["bits"] = "64"
## Compiler configuration
# Save this in environment for use by other modules
if "OSXCROSS_ROOT" in os.environ:
env["osxcross"] = True
if env["arch"] == "arm64":
print("Building for macOS 10.15+, platform arm64.")
env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15", "-target", "arm64-apple-macos10.15"])
env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15", "-target", "arm64-apple-macos10.15"])
else:
print("Building for macOS 10.12+, platform x86-64.")
env.Append(CCFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"])
env.Append(LINKFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"])
if not "osxcross" in env: # regular native build
if env["macports_clang"] != "no":
mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local")
mpclangver = env["macports_clang"]
env["CC"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang"
env["LINK"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang++"
env["CXX"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang++"
env["AR"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ar"
env["RANLIB"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ranlib"
env["AS"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-as"
env.Append(CPPDEFINES=["__MACPORTS__"]) # hack to fix libvpx MM256_BROADCASTSI128_SI256 define
else:
env["CC"] = "clang"
env["CXX"] = "clang++"
detect_darwin_sdk_path("osx", env)
env.Append(CCFLAGS=["-isysroot", "$MACOS_SDK_PATH"])
env.Append(LINKFLAGS=["-isysroot", "$MACOS_SDK_PATH"])
else: # osxcross build
root = os.environ.get("OSXCROSS_ROOT", 0)
if env["arch"] == "arm64":
basecmd = root + "/target/bin/arm64-apple-" + env["osxcross_sdk"] + "-"
else:
basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
ccache_path = os.environ.get("CCACHE")
if ccache_path is None:
env["CC"] = basecmd + "cc"
env["CXX"] = basecmd + "c++"
else:
# there aren't any ccache wrappers available for OS X cross-compile,
# to enable caching we need to prepend the path to the ccache binary
env["CC"] = ccache_path + " " + basecmd + "cc"
env["CXX"] = ccache_path + " " + basecmd + "c++"
env["AR"] = basecmd + "ar"
env["RANLIB"] = basecmd + "ranlib"
env["AS"] = basecmd + "as"
env.Append(CPPDEFINES=["__MACPORTS__"]) # hack to fix libvpx MM256_BROADCASTSI128_SI256 define
if env["CXX"] == "clang++":
# This should now work with clang++, re-enable if there are issues
# env.Append(CPPDEFINES=["TYPED_METHOD_BIND"])
env["CC"] = "clang"
env["LINK"] = "clang++"
if env["use_ubsan"] or env["use_asan"] or env["use_tsan"]:
env.extra_suffix += "s"
if env["use_ubsan"]:
env.Append(CCFLAGS=["-fsanitize=undefined"])
env.Append(LINKFLAGS=["-fsanitize=undefined"])
if env["use_asan"]:
env.Append(CCFLAGS=["-fsanitize=address"])
env.Append(LINKFLAGS=["-fsanitize=address"])
if env["use_tsan"]:
env.Append(CCFLAGS=["-fsanitize=thread"])
env.Append(LINKFLAGS=["-fsanitize=thread"])
## Dependencies
if env["builtin_libtheora"]:
if env["arch"] != "arm64":
env["x86_libtheora_opt_gcc"] = True
## Flags
env.Prepend(CPPPATH=["#platform/osx"])
env.Append(CPPDEFINES=["OSX_ENABLED", "UNIX_ENABLED", "APPLE_STYLE_KEYS", "COREAUDIO_ENABLED", "COREMIDI_ENABLED"])
env.Append(
LINKFLAGS=[
"-framework",
"Cocoa",
"-framework",
"Carbon",
"-framework",
"AudioUnit",
"-framework",
"CoreAudio",
"-framework",
"CoreMIDI",
"-framework",
"IOKit",
"-framework",
"ForceFeedback",
"-framework",
"CoreVideo",
"-framework",
"AVFoundation",
"-framework",
"CoreMedia",
]
)
env.Append(LIBS=["pthread", "z"])
env.Append(CPPDEFINES=["VULKAN_ENABLED"])
env.Append(LINKFLAGS=["-framework", "Metal", "-framework", "QuartzCore", "-framework", "IOSurface"])
if env["use_static_mvk"]:
env.Append(LINKFLAGS=["-framework", "MoltenVK"])
env["builtin_vulkan"] = False
elif not env["builtin_vulkan"]:
env.Append(LIBS=["vulkan"])
# env.Append(CPPDEFINES=['GLES_ENABLED', 'OPENGL_ENABLED'])