Commit graph

1957 commits

Author SHA1 Message Date
Don-Vito a3c8beaba0
Introduce zoom, bell and progress indicators to ATS (#9041)
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/8912
* [x] CLA signed. 
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already.

## Detailed Description of the Pull Request / Additional comments
* Introduced separate DataTemplate for rendering TabPaletteItem
* Introduced DataTemplateSelector assigning this template
* Introduced indicators as observable properties of the terminal Tab
* Bound TabPaletteItem to these properties
* Ensured that BindingUpdate is always called on CmdPal to avoid races
2021-02-08 17:37:58 +00:00
Leonard Hecker b009d06bc3
Fixed #5205: Ctrl+Alt+2 doesn't send ^[^@ (#5272)
## Summary of the Pull Request

Fixes #5205, by replacing another use of `MapVirtualKeyW` with `ToUnicodeEx`.
The latter just seems to be much more consistent at translating key combinations in general.
In this particular case though it fixes the issue, because there's no differentiation in `MapVirtualKeyW` for whether it failed to return a character (`'\0'`) or succeeded in turning `^@` into `'\0'`.
`ToUnicodeEx` on the other hand returns the success state separately from the translated character.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes #5205
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #5205

## Detailed Description of the Pull Request / Additional comments

This PR changes the behavior of the `Ctrl+Alt+Key` handling slightly:
⚠️ `ToUnicodeEx` returns unshifted characters. ⚠️
For instance `Ctrl+Alt+a` is now turned into `^[^a`. Due to how ASCII works this is essentially the same though because `'A' & 0b11111` and `'a' & 0b11111` are the same.

## Validation Steps Performed

* Run `showkey -a`
* Ensured `Ctrl+Alt+Space` as well as `Ctrl+Alt+Shift+2` are turned into `^[^@`
* Ensured other, random `Ctrl+Alt+Key` combination behave identical to the current master
2021-02-08 15:33:38 +00:00
Chester Liu 2c603ef953
Add support for paste filtering and bracketed paste mode (#9034)
This adds "paste filtering" & "bracketed paste mode" to the Windows
Terminal.

I've moved the paste handling code in `TerminalControl` to
`Microsoft::Console::Util` to be able to easily test it, and the paste
transformer from `TerminalControl` to `TerminalCore`.

Supersedes #7508
References #395 (overall bracketed paste support request)

Tests added. Manually tested.
2021-02-08 13:11:01 +00:00
Don-Vito 5f8e3d1676
Prevent command palette from closing on right click (#9057)
The command palette is ephemeral and is dismissed if the focus
moves to an element which is not the palette's descendant.

Unfortunately, this breaks the (right-click) context menu,
as it  is not a child of the palette
(popups are hosted on a separate root element).
2021-02-06 00:36:47 +00:00
PankajBhojwani 1962767aec
Spec: Appearance configuration objects for profiles (#8345)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Spec for #3062

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [x] Is documentation
* [ ] Schema updated.
* [x] I work here

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Read the spec
2021-02-06 00:05:17 +00:00
Sarim Khan 47881a802f
fix tab title propagation issues (#9054)
- Fixes empty app title when  `showTerminalTitleInTitlebar` is false
- Fixes Tab title propagation to Window title when
  `showTerminalTitleInTitlebar` is false
- Fixes Tab title propagation to Window - title doesn't update when
  Window is unfocused

1. There were a missing
   `_settings.GlobalSettings().ShowTitleInTitlebar()` check. Because of
   this Title update event was being fired even when
   `showTerminalTitleInTitlebar` is false. This results in empty tab
   title to propagate to Window title. Also then after switching tabs
   back and forth, tab title propagates to window title. These shouldn't
   propagate when `showTerminalTitleInTitlebar` is false. I added the
   `showTerminalTitleInTitlebar` check in relevant logic to fix the
   behavior. 

2. Code was checking `tab.FocusState() != FocusState::Unfocused` , but
   when the whole terminal window is not in focus, the active tab is
   also in Unfocused state. This was preventing tab title to propagate
   to window title when application is unfocused. I added the logic of
   checking matching selected tabs' index. This fixes the issue.

## Validation Steps Performed
I did the reproduce steps descripted in the issue to reproduce the bugs.
After applying the fixes, the bugs don't appear anymore while doing the
reproduce steps.

Closes #8704
2021-02-05 23:34:40 +00:00
Mike Griese 207f15498f
Spec for Windows Terminal Window Management (#8135)
### ⇒ [doc link](https://github.com/microsoft/terminal/blob/dev/migrie/s/4472-window-management/doc/specs/%235000%20-%20Process%20Model%202.0/%234472%20-%20Windows%20Terminal%20Session%20Management.md) ⇐

## Summary of the Pull Request

This is a more detailed spec for two parts of the "Process Model 2.0" work that's being tracked in #5000. In particular, this spec focuses on the management of Windows Terminal windows, including opening new tabs in existing windows. 

Largely, the reader is expected to have already read the spec in progress in #7240, and already be familiar with the concept of "Monarch" and "Peasant" windows as introduced by that spec. For that reason, ⚠ **THIS PR IS TARGETING THE BRANCH FOR #7240** ⚠. 

### Abstract

> This document is intended to serve as an addition to the [Process Model 2.0
> Spec]. That document provides a big-picture overview of changes to the entirety
> of the Windows Terminal process architecture, including both the split of
> window/content processes, as well as the introduction of monarch/peasant
> processes. The focus of that document was to identify solutions to a set of
> scenarios that were closely intertwined, and establish these solutions would
> work together, without preventing any one scenario from working. What that
> document did not do was prescribe specific solutions to the given scenarios.
>
> This document offers a deeper dive on a subset of the issues in [#5000], to
> describe specifics for managing multiple windows with the Windows Terminal. This
> includes features such as:
>
> * Run `wt` in the current window ([#4472])
> * Single Instance Mode ([#2227])


## PR Checklist
* [x] Specs: #4472, Specs #2227
* [x] References: #5000, #4472, #2227, #7240
* [x] I work here

## Detailed Description of the Pull Request / Additional comments
_\*<sup>\*</sup><sub>\*</sub> read the spec  <sub>\*</sub><sup>\*</sup>\*_

### Why are these two separate documents?

I felt that the spec that is currently in review in #7240 and this doc should remain separate, yet closely related documents. #7240 is more about showing how this large set of problems discussed in #5000 can all be solved technically, and how those solutions can be used together. It establishes that none of the proposed solutions for components of #5000 will preclude the possibility of other components being solved. What it does _not_ do however is drill too deeply on the user experience that will be built on top of those architectural changes. 

This doc on the other hand focuses more closely on a pair of scenarios, and establishes how those scenarios will work technically, and how they'll be exposed to the user. 

### TODO:

* [x] A thought - How will we handle arguments like `--fullscreen`, `--initialSize r,c`? They only apply when creating a new window, right?
* [x] When a `wt -s 1 split-pane` command is executed, we'll need to make sure to not _also_ create a new tab
2021-02-05 06:30:02 -06:00
Mike Griese 4cce933f89
Spec for Windows Terminal Process Model 2.0 (#7240)
### ⇒ [doc link](https://github.com/microsoft/terminal/blob/dev/migrie/s/5000/doc/specs/%235000%20-%20Process%20Model%202.0/%235000%20-%20Process%20Model%202.0.md) ⇐

## Summary of the Pull Request

This spec is _exceptionally long_, and is currently a work in progress. There are a few more things I'd like to have experimentally verified (though, I'm fairly certain they _will_ work, with the right combination of flags and such). Additionally, a few sections have remaining TODOs before the spec is finished. However, this spec is already fairly long, and I want to give people as much time to get their eyes on it as possible.

### Abstract

> 
> The Windows Terminal currently exists as a single process per window, with one
> connection per terminal pane (which could be an additional conpty process and
> associated client processes). This model has proven effective for the simple
> windowing we've done so far. However, in order to support scenarios like
> dragging tabs into other windows, or having one top-level window with different
> elevation levels within it, this single process model will not be sufficient.
> 
> This spec outlines changes to the Terminal process model in order to enable the
> following scenarios:
> 
> * Tab Tearoff/ Reattach ([#1256])
> * Run `wt` in the current window ([#4472])
> * Single Instance Mode ([#2227])
> * Quake Mode ([#653])
> * Mixed Elevation ([#1032] & [#632])


## PR Checklist
* [x] Specs: #5000
* [x] References: #1256, #4472, #2227, #653, #1032, #632, #492
* [x] I work here

## Detailed Description of the Pull Request / Additional comments
_\*<sup>\*</sup><sub>\*</sub> read the spec  <sub>\*</sub><sup>\*</sup>\*_
2021-02-05 06:19:32 -06:00
Don-Vito 9cb8db8e9a
Fix cursor restore to happen on the tab row (#8952)
Closes #8918
2021-02-04 16:44:17 -08:00
Carlos Zamora 230fad533e
Serialize 'disabledProfileSources' (#9038)
"disabledProfileSources" is saved to `CascadiaSettings` _not_
`GlobalAppSettings` (and, even then, it's only read when it's used,
never saved). This PR specifically detects if it was defined in
settings.json, and copies it over when the settings are serialized.

## Validation Steps Performed
1. Added "disabledProfileSources" to settings.json, then serialized. -->
   "disabledProfileSources" is now maintained.
2. Updated `CascadiaSettings` serialization test

Closes #9032
2021-02-04 16:42:53 -08:00
Don-Vito 40e328984d
Fix hyperlink not de-underlined in unfocused pane (#9039)
Ensures that:
* All hyperlink related logic is running on unfocused pane
* All unrelated logic is not running on unfocused pane

Closes #8925
2021-02-04 16:41:47 -08:00
PankajBhojwani ed4e829adc
Fix crash when closing multiple splits from the tab context menu (#9028)
## Summary of the Pull Request
Fix for #9021 

Turns out that what was happening is that the _parent_ pane's `Closed` event was being caught by the tab, and parent panes always have `nullopt` as their id. So now the `Pane::Id()` call always returns an optional, allowing us to check if it has a value before we access it. 

## PR Checklist
* [x] Closes #9021 

## Validation Steps Performed
No more crash
2021-02-04 18:13:26 +00:00
Lachlan Picking 7c42ed4cc3
Add animated shader samples (#9026)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
- Adds two simple animated shaders to the pixel shaders sample folder
- Updates the readme in the pixel shaders sample folder to add a section explaining the animated shaders
- Modifies some comments in existing shader samples

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #8994

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The two shaders I wrote are not especially pretty or interesting, but they should hopefully serve as simple examples for anyone looking to do animated effects. One simply draws a line of inverted pixels that scrolls down the screen, and the other fades the background back and forth between two colors.

I've added a new section to the readme explaining how the shaders work to achieve animated effects.

I've also updated the comments on the existing shaders to clear up a couple of things:
1. Be more explicit that `Time` represents seconds since the shader loaded. Though obvious in hindsight, this was not clear to me when I was first learning/experimenting
2. Explain that `tex` ranges from 0,0 to 1,1. This is important because, when trying to port GLSL shaders from shadertoy, I at first assumed `fragCoord` and `tex` are the same thing but the former actually ranges from 0,0 to the resolution of the canvas, so some of the math doesn't work out if you just substitute it with `tex`.

Any and all feedback welcome.

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
I ran the shaders manually in a dev build of the Terminal. I auto-spellchecked and manually proofread my additions to the readme and verifed the markdown rendering on github.
2021-02-04 07:53:21 -06:00
Chester Liu 0811c572ae
Improve OSC 9;9 parsing logic & add tests (#8934)
This PR fixes the parsing of OSC 9;9 sequences with path surrounded by
quotation marks.

Original OSC 9;9 PR: #8330 

Unit test added. Manually tested with oh-my-posh.

Closes #8930
2021-02-04 01:10:21 +00:00
Leonard Hecker 619710852c
Fix issues in tests.xml and OpenConsole.psm1 (#9011)
* Fix the incorrect terminalCore path in tests.xml
* Change the -TaefArgs argument of Invoke-OpenConsoleTests and
  Invoke-TaefInNewWindow to be []string, allowing
  multiple arguments to be passed to TAEF
2021-02-03 17:05:50 -08:00
Chester Liu 779354d368
Add support for chaining OSC 10-12 (#8999)
This adds the support for chaining OSC 10-12, allowing users to set all
of them at once.

**BREAKING CHANGE**
Before this PR, the OSC 10/11/12 command will only be dispatched iff the
first color is valid. This is no longer true. The new implementation
strictly follows xterm's behavior. Each color is treated independently.
For example, `\e]10;invalid;white\e\\` is effectively `\e]11;white\e\\`.

## Validation Steps Performed

Tests added. Manually tested.

Main OSC color tracking issue: #942
OSC 4 & Initial OSC 10-12 PR: #7578

Closes one item in #942
2021-02-04 00:59:25 +00:00
Kayla Cinnamon 45bee078f0
doc: add UWP docs link to AddASetting.md (#9025)
Since we're following the UWP design guidance, we should recommend the community use it as well when adding new settings to the settings UI.
2021-02-03 16:54:27 -08:00
Josh Soref 42f7403bf5
ci: update to Spell check to 0.0.17a (#9014)
### Plurals and paste tenses
In the past, plurals `foo`+`s` and past tenses `foo`+`ed` were
automatically tolerated. This turned out to be a bad design choice on my
part.

The basic example is that `potatos` would sometimes be treated as a
mistake and sometimes not (depending on the presence of `potato`).

You can see in this PR, that this logic resulted in `Applys` being
accepted as a word along with `AppContainered` -- there's nothing
intrinsically wrong w/ the latter, but unfortunately in order to screen
out the former, my shortcut just couldn't stick around. This means that
the `dictionary`/`expect` files will grow perhaps by a tiny bit, but as
you can see, not really by much.

This is also why `thereses` (a user) was accepted as a word in the past
(therese is in the base dictionary, so `therese` + `s` was acceptable).

### Pull requests

When GitHub initially introduced GitHub Actions, the event for
`pull_request` was created without enough permission for a tool like
this to work properly. I worked around that by using the `schedule`
event. In 2020, they introduced a replacement event
`pull_request_target` which has enough permission. This means that I can
stop relying on the `schedule` event.

### Miscellaneous

* I've folded together some `expect/` files since now is as good a time
  as any.
* I've included a hint about `excludes.txt` (I added a similar one for
  our primary repo recently, and it came up this week in
  `microsoft/terminal` -- @zadjii-msft)
* I've standardized on a default of `.github/actions/spelling` to make
  the out of the box experience easier for new adopters, so I'm applying
  that change here -- if you're attached to the old directory name,
  specifying it is still supported. -- note the directory rename may
  cause a merge conflict for people with open PRs and changes to the
  contents, this shouldn't be a big problem.
2021-02-03 11:17:38 -08:00
Carlos Zamora a5931fbead
Generate settings.json if deleted while WT is open (#9012)
The settings.json was not regenerated if WT was already open. This resulted in the `ShellExecute` from trying to open the settings to pop up Notepad and say that this file didn't exist. We now detect if the settings.json was deleted to kick off loading the settings.

Closes #8955
2021-02-03 10:45:11 +00:00
Kayla Cinnamon 6b7149d9e6
Nit: update string in cursor shape (#8852)
This should technically be a lowercase 'u'. We don't have to merge this until after 1.6 because of localization, but I figured I'd make the PR for it.
2021-02-02 17:29:17 +00:00
Leonard Hecker 3b9e6124e0
Fix #8458: Handle all Ctrl-key combinations (#8870)
Pressing Ctrl+\ produces `^\` using the US keyboard layout, thanks to Ctrl-key mappings inside the keyboard layout, whereas some layouts, like the UK extended layout, don't contain those. This causes the character value to be zero and previously caused no VT sequence to be generated under these situations. This PR employs `MapVirtualKeyW` to infer the missing characters.
As a side effect this PR effectively causes _all_ major keys on the keyboard to produce Ctrl+combinations now.

## PR Checklist
* [x] Closes #8458
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests passed

## Validation Steps Performed

Compared all major keys in combination with Ctrl with the app store version of Terminal using `showkey` in WSL. All keys that previously worked still appear to continue to work.
2021-02-02 17:26:48 +00:00
Mike Griese 92b23700d3
Fix the spellcheck bot (#9004)
@jsoref said to do this, so I'm doing it to fix the bot.
2021-02-02 17:21:43 +00:00
Lachlan Picking 9fb4fb2741
Fix shader time input (#8994)
Correctly sets the time input on the pixelShaderSettings struct, which was previously hard-coded to `0.0f`. 

## PR Checklist
* [x] Closes #8935
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #8935

## Detailed Description of the Pull Request / Additional comments
I added a private field to `DxEngine` to store the timestamp for when a custom shader is first loaded. The field is initialized in `_SetupTerminalEffects()`, and the calculated time value (seconds since the timestamp) passed to the actual shader is set in `_ComputePixelShaderSettings()`. 

There remains an issue with with jerky animation due to the renderer not repainting when the window contents are not updated (see discussion in the original issue).

This is basically my first time writing C++; constructive review is enthusiastically welcomed 🙂

## Validation Steps Performed
I manually tested using a variety of simple shaders that rely on time input for animation.
2021-02-02 17:12:04 +00:00
Mike Griese 9d71fa817d
Manually initialize the warnings vector to prevent a crash on launch (#8995)
## Summary of the Pull Request

Oops, winrt `IVector`s need to be manually initialized, when default-constructed `std::vector`s didn't. Simple oversight.

## PR Checklist
* [x] Closes #8986
* [x] I work here
* [x] A test would be great but ain't nobody got time for that.
* [n/a] Requires documentation to be updated

## Validation Steps Performed
Ran the terminal with 
```json

    "schemes" :
    [ {} ]
```
First the crash repro'd, now it doesn't.
2021-02-02 06:50:31 +00:00
James Holderness 40ebe5ab54
Fix crash in terminal when tab closed while data is being output (#8982)
If there is data being output when a tab is closed, that can sometimes
result in the application crashing, because the renderer may still be in
use at the time is it destroyed. This PR attempts to prevent that from
happening by adding a lock in the `TermControl::Close` method.

What we're trying to prevent is the connection thread still being
active, and potentially accessing the renderer, after it has been
destroyed. So by acquiring the terminal lock in `TermControl::Close`,
after we've stopped accepting new output, we can be sure that the
connection thread is no longer active (it holds the lock while it is
processing output). So once we've acquired and released the lock, it
should be safe to tear down and destroy the renderer.

## Validation Steps Performed

While this crash is difficult to reproduce in general usage, it occurred
quite frequently when testing my `DECPS` implementation (there is some
tricky thread synchronisation, which seems more likely to trigger the
issue). With this patch applied, though, those crashes have stopped
occurring.

I've also stepped through the shutdown code in the debugger, manually
freezing threads to get them aligned in the right way to trigger the
crash (as explained in issue #8734). Again with the patch applied, I can
no longer get the crash to occur.

Closes #8734
2021-02-01 21:28:47 +00:00
Brian 20152d9756
Added some example images for the pixel shader feature (#8962)
I added some sample screenshots on the README for the pixel shader feature

Fixes #8960

## Detailed Description of the Pull Request / Additional comments
I created 4 screenshots using preview windows terminal, one for the default look, and three for the shaders mentioned in the readme. 

For the first shader, `Invert.hlsl`, I put it in a table and placed a screenshot of the default next to it. I don't think it would be clear what the shader did without being able to compare it against the default.

For `Rasterbars.hlsl` I put a screenshot right after the code sample for it. I added a screenshot for `Retro.hlsl` just before the last sentence

I also created a folder named Screenshots in `terminal/samples/Pixelshaders` to hold all of the screenshots.
2021-02-01 12:39:47 -08:00
hereafter e207236713
Fix crash in explorer background context menu logic (#8977)
Fix a bug brought in with PR: #8638 


see,
#8936 
#8638

* [x] Closes #8936
* [x] CLA signed
* [x] Tests passed


With the help from @nc-x, the issue is reproduced and fixed by this patch.

CLSCTX_IN_PROCESS is not good enough for all cases to create IShellWindows interface.
Put a CLSCTX_ALL fixes the issue.


Another debugging warning dialogs  for reusing not null com_ptr in the loop is fixed too.
(This was shown in debug builds only)
2021-02-01 17:30:54 +00:00
Carlos Zamora 597a3325ea
Bind LaunchMode and TabSwitcherMode properly in SUI (#8956)
## Summary of the Pull Request
Properly binds `CurrentLaunchMode` and `CurrentTabSwitcherMode` in the Settings UI. The default mode is `OneTime`, resulting in the setting never being set.

I performed a regex search of all "SelectedItem" bindings and these were the only two that were not properly bound.

## References
#6800 - Settings UI Epic

## Validation Steps Performed
Modified tab switcher mode and launch mode via the settings UI. Then saved. Before, the settings would revert back and not get applied. Now they got applied.

Closes #8947
2021-02-01 16:38:52 +00:00
Don-Vito 636f436465
Prevent context menu of tab renamer text box from canceling edit (#8979)
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/8975
* [x] CLA signed. 
* [ ] Tests added/passed
* [ ] Documentation updated. 
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. 

## Detailed Description of the Pull Request / Additional comments
* We dismiss the edit each time `HeaderRenamerTextBox` loses focus
* Unfortunately, this applies also to scenario where the context menu
(copy, paste, select, etc.) is open with the right-click
* The fix is to ignore focus loss if `HeaderRenamerTextBox().ContextFlyout()` is open.
* We can do it as upon the fly-out dismiss the text box regains the focus.

![RenamerContextMenu](https://user-images.githubusercontent.com/4639110/106394866-90b10100-6407-11eb-8e92-627be4f70500.gif)
2021-02-01 16:37:15 +00:00
jantari e7d32625be
Fix pixel shader typo in README (#8949)
Fixes a typo in the README regarding pixel shaders.
2021-01-29 10:06:36 -08:00
Mike Powell 37cbcc3e2b
shaders: fix setting name in README.md (#8926)
Example shows attribute `experimental.pixelShaderEffect`, should be `experimental.pixelShaderPath`
2021-01-28 14:21:30 -06:00
Kayla Cinnamon b502e0e530
Add scrollToTop and scrollToBottom actions to JSON schema (#8923)
Closes #8992.
2021-01-28 09:38:06 -08:00
Dustin Howett d29d72e1e0
verison: bump to 1.7 on main 2021-01-27 12:48:29 -08:00
Javier 96e0232603
wpf: Add a TerminalControlSize emptiness check (#8906)
Watson reports show that an "ArgumentException" is being thrown due to `renderSize`
not being valid. Added a check for renderSize before attempting to resize.
2021-01-26 13:57:30 -08:00
Carlos Zamora ae8347f336
Allow ClosePane to close the Settings UI (#8903)
This is an extension of #8885. A lot of users have grown accustomed to
using `closePane` to close a tab. This adds `closePane` to the list of
keybindings accepted by #8885, and modifies the `closePane` code to
close the Settings UI if we are in a `SettingsTab`.

## References

#6800: Settings UI Epic
#8885: PR - Settings UI should respect key bindings (temporary solution)
#8882: Issue - Settings UI should respect key bindings
2021-01-26 19:14:28 +00:00
Mike Griese 3f1262e4c2
Fix the erroneous TargetRuntime causing a warning in VS (#8895)
## Summary of the Pull Request

Apparently, we don't need this `TargetRuntime`. That's what was causing VS to think that we were a C# project, and give us that warning. This is the solution we got from the owner of the `.wapproj` plugin.

## References
* Introduced in c33883d852, in PR #8062

## PR Checklist
* [x] Closes #8301
* [x] I work here


Build and ran it fine. Changed TermControl, built and ran it fine. Now let's hope CI likes it.
2021-01-26 19:13:59 +00:00
PankajBhojwani b50df20cfe
Add a slider for the padding setting in the SUI (#8851)
Replaces the textbox used for the padding setting with a slider

References #8764
2021-01-26 02:22:24 +00:00
Mike Griese 7b6958405e
Fix the Profiles pivot selection, again (#8844)
This reverts the revert in #8838.

The problem was that the `Profile` in the singleton nav state would be
updated before the binding fired, so we'd end up modifying the _new_
profile, because both the old page and the new page would be pointing at
the _new_ profile already.

Instead of using a singleton instance of the profile nav state, we'll
create a new one each time. The new nav state attempt to steal the
selected pivot from the last instance of the nav state, if the profiles
are the same. This means that 

This means that we won't end up modifying the new profile. The old
page's nav state will still have the old profile, so it'll still end up
modifying the old `ProfileViewModel`.

## PR Checklist
* [x] I work here
* [x] Tested manually
* [x] Fixes the first point in #8769, again
2021-01-25 15:06:33 -08:00
Don-Vito 65269c8311
Teach SUI tab to respect close / prev / next tab bindings (#8885)
A temporary solution for #8882
2021-01-25 14:52:12 -08:00
Don-Vito 3e5d6e71a2
Fix crash in command palette in high-contrast mode (#8886)
Fixing a typo I made (affecting only high contrast mode)

Closes #8884
2021-01-25 14:51:11 -08:00
Don-Vito dff8f15efa
Teach tab tool tip to show profile name (#8883)
Closes #4478
2021-01-25 22:50:21 +00:00
Dustin Howett 2b27d4ce91 Add DECID to spellbot 2021-01-25 11:38:33 -08:00
James Holderness 172d9a7f64
Add support for the DECID report (#8864)
This PR adds support for the `DECID` (Identify Device) escape sequence,
which allows for querying the terminal type in a way that is backwards
compatible with VT52 terminals.

This simply checks for the `ESC Z` sequence in the `ActionEscDispatch`
method of output state machine, and forwards the query to the existing
`DeviceAttributes` dispatch method, since the expected response is
identical to a `DA` report.

## Validation Steps Performed
I've added an output engine test that verifies that the `ESC Z` sequence
is correctly interpreted as a `DA` query when in ANSI mode, and as a
VT52 identification query when in VT52 mode.

Closes #8857
2021-01-25 18:11:33 +00:00
PankajBhojwani 02fd7a0c15
Show indicator of bell in tab (#8637)
When we emit a BEL (visual or audible), show an indicator in the tab
header

If the tab the BEL is coming from is not focused when the BEL is raised,
the indicator in its header will be removed when the tab gains focus. If
the tab was already focused when the BEL was emitted, then the indicator
goes away after 2 seconds.

Closes #8106
2021-01-22 23:48:20 +00:00
PankajBhojwani acf36d0e4f
sui: Improve the "use parent process directory" checkbox (#8827)
Make the "use parent process directory" checkbox rely on a computed
property in the ProfileViewModel. It will be enabled when the starting
directory is empty and disabled when it's not. When it's unchecked, the
last-used value will be restored. If there is no last-used value, it
will be set to %USERPROFILE%.

Closes #8805
2021-01-22 23:46:41 +00:00
Carlos Zamora d45cc4c2e1
[Settings UI] Allow renaming a profile (#8837)
This adds a "Name" text box to the Profile page in the Settings UI.
Any changes to the name/icon are propagated to the relevant
NavigationViewItem.

Base Layer does not have a "Name".

## References
#6800 - Settings UI Epic
2021-01-22 23:43:54 +00:00
Carlos Zamora 9700598ecb
Bugfix: sync color scheme rename with profile reference (#8793)
## Summary of the Pull Request
This fixes a bug where renaming/deleting a color scheme would not update profiles that referenced it.

This also adds detection for renaming a color scheme to a name that is already in use, and adds appropriate UI for that.

## References
#6800 - Settings UI Epic

## PR Checklist
* [X] Closes #8756 

## Detailed Description of the Pull Request / Additional comments
`Model::CascadiaSettings` was updated to have a `UpdateColorSchemeReferences()` function that updates all profiles referencing the newly renamed color scheme.

`Editor::ColorSchemesPageNavigationState` now takes and exposes a `Model::CascadiaSettings`.

When a color scheme is renamed or deleted, we use `CascadiaSettings` to update our list of color schemes appropriately, then call `UpdateColorSchemeReferences()` to update the profiles.

The tricky part is that `Profile` does not store a direct reference to `ColorScheme`, but rather the name of the color scheme. See [this tread](https://github.com/microsoft/terminal/issues/8756#issuecomment-760375027) for a discussion on this topic.

## Validation Steps Performed
Repro steps from #8756 when renaming/deleting a referenced color scheme.

## Demo
![Scheme Name Already In Use Demo](https://user-images.githubusercontent.com/11050425/105431427-6e023980-5c0a-11eb-894a-42152fc77f05.gif)
2021-01-22 18:21:18 +00:00
Chester Liu 124cbd9e47
Add skeleton code for bracketed paste mode (#8840)
This adds the skeleton code for "bracketed paste mode" to the Windows
Terminal. No actual functionality is implemented yet, just the wiring
for handling DECSET/DECRST 2004.

References #395
Supersedes #7508
2021-01-22 05:11:11 +00:00
Carlos Zamora b6f5f2a323
Revert "Maintain current Pivot selection... (#8803)" (#8838)
This reverts commit a7d7362b95 introduced by #8803.

Reverting this commit fixes #8836 at the expense of the profile page
remembering the last Pivot selection. The 

## References
#6800 - Settings UI Epic

#8803 maintained a `ProfilePageNavigationState` in `MainPage` to remember
the pivot position. However, the two-way binding on the TextBoxes
now seem to happen too late (after the navigation occurs),
resulting in the text being applied to the wrong profile.  In other
words, the sequence of events probably looks something like this:

1. user types text (_state.profile = old profile)
2. user moves to new profile
3. navigation completes (_state.profile = new profile)
4. textbox two-way binding fires, setting _state.profile.WHATEVER = value

## Validation Steps Performed
Performed repro sets from #8836. Bug no longer occurs. 

Reopens #8769
Closes #8836
2021-01-21 10:50:49 +00:00
Don-Vito 9c4950cb32
Teach terminal to hide mouse while typing (#8629)
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/5699
* [x] CLA signed. 
* [ ] Tests added/passed
* [ ] Documentation updated. 
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. 

## Detailed Description of the Pull Request / Additional comments
* Use SPI_GETMOUSEVANISH setting
* Hide upon CharacterReceived
* Unhide upon PointerMoved, PointerMoved, MouseWheel, LoseFocus
2021-01-21 01:17:59 +00:00