Compare commits

...

58 commits

Author SHA1 Message Date
Dustin L. Howett 88dce53cc8 Migrate spelling-0.0.19 changes from main 2021-05-14 11:51:48 -05:00
Mike Griese baf97f192c cleanup 2021-05-14 11:51:48 -05:00
Mike Griese 20364acc7c looks like scrolling is back on the menu boys. 16.243s vs 16.035s in-proc vs out, so I'm gonna say there's not a substantial regression here, whoop whoop 2021-05-14 11:22:24 -05:00
Mike Griese a662628f43 This gets rid of the output one, which I was the MOST worried about. Still worried about the scrollbar one though. In release, we're getting 16.849s vs 16.378s for in-proc vs oop 2021-05-14 10:14:33 -05:00
Mike Griese bc09df152e found a way to have dispatchers inside ControlCore, in the content process 2021-05-14 09:10:27 -05:00
Mike Griese 815cfb846b Merge branch 'dev/migrie/oop/the-whole-thing' into dev/migrie/oop/connection-factory 2021-05-13 08:48:24 -05:00
Mike Griese 8bb1afca04 Merge remote-tracking branch 'origin/dev/migrie/oop/sample-project' into dev/migrie/oop/the-whole-thing 2021-05-13 08:47:56 -05:00
Mike Griese 6cc9f37098 make spellbot happy 2021-05-13 08:33:05 -05:00
Mike Griese 4a66f61c6e Merge branch 'dev/migrie/interactivity-projection-000' into dev/migrie/oop/sample-project 2021-05-13 08:27:03 -05:00
Mike Griese ff3b808dfb this is almost exclusively nits 2021-05-13 08:25:36 -05:00
Mike Griese 6f07004f39 some consts 2021-05-13 07:39:23 -05:00
Mike Griese 59e911d569 minor typo cleanup 2021-05-13 07:29:10 -05:00
Mike Griese 4efdf39254 This fixes nvda, so nowwe just have to polish 2021-05-13 05:53:20 -05:00
Mike Griese 21a6370ec5 fix the tests 2021-05-12 13:52:32 -05:00
Mike Griese 086710aaba Merge remote-tracking branch 'origin/main' into dev/migrie/interactivity-projection-000 2021-05-12 12:26:46 -05:00
Mike Griese d368fded4f Comment out these events, becasue they're hella slow. We'll have to replace them 2021-05-11 16:48:12 -05:00
Mike Griese 1acb938e4a Well, the connection is out of proc, but the callbacks to the UI process are **P A I N** 2021-05-11 14:38:55 -05:00
Mike Griese 2e0553c3d9 I really hate this whole 'you can't have two methods with the same number of args' crap. Makes this way harder. Clearly, what I did here is still in-proc 2021-05-11 12:38:31 -05:00
Mike Griese bdf8006f4a Change TermControl to beable to do the in-proc connection creation, probably? 2021-05-11 11:59:39 -05:00
Mike Griese 9fb87b3a98 Add IConnectionSettings, so connections can get their settings from another object, not necessarily the ctor 2021-05-11 09:30:43 -05:00
Mike Griese de982695b1 proof of concept using RoActivateClass to create a connection by string 2021-05-10 16:45:54 -05:00
Mike Griese 160533a427 this being missing was breaking the build 2021-05-10 16:41:12 -05:00
Mike Griese 4cbc522a8d Merge branch 'dev/migrie/oop/sample-project' into dev/migrie/oop/the-whole-thing 2021-05-10 11:15:34 -05:00
Mike Griese 6e3fadda66 Some cleanup for review 2021-05-10 07:58:19 -05:00
Mike Griese 71d445b7aa Add updates to the project from dev/migrie/oop/the-whole-thing 2021-05-10 07:21:49 -05:00
Mike Griese 07c731d06f Merge branch 'dev/migrie/interactivity-projection-000' into dev/migrie/oop/sample-project 2021-05-10 06:58:36 -05:00
Mike Griese b7b23a8e7d god I knew I left these behind 2021-05-07 11:29:07 -05:00
Mike Griese e340fe95c2 Merge branch 'dev/migrie/f/oop/use-dcomp-handle' into dev/migrie/interactivity-projection-000 2021-05-07 11:25:36 -05:00
Mike Griese 12b78f5066 Merge remote-tracking branch 'origin/main' into dev/migrie/f/oop/use-dcomp-handle 2021-05-07 11:25:08 -05:00
Mike Griese dace0c4cf7 a bit more cleanup 2021-05-07 11:24:47 -05:00
Mike Griese 08694567ff Some cleanup 2021-05-07 11:16:16 -05:00
Mike Griese 47410c9efb now this works! 2021-05-07 11:08:26 -05:00
Mike Griese 6e031e5257 I want to get the padding out of interactivity, but the control bounds are still wrong 2021-05-07 10:51:55 -05:00
Mike Griese 5e7d270fa2 Merge remote-tracking branch 'origin/main' into dev/migrie/interactivity-projection-000
# Conflicts:
#	src/cascadia/TerminalControl/ControlInteractivity.cpp
#	src/cascadia/TerminalControl/ControlInteractivity.h
#	src/cascadia/TerminalControl/TermControl.cpp
#	src/cascadia/UnitTests_Control/ControlInteractivityTests.cpp
2021-05-07 09:50:07 -05:00
Mike Griese 03fb764d58 fix accessibility 2021-05-07 05:52:12 -05:00
Mike Griese a1ce7cb077 What a ridiculous hack 2021-05-07 05:41:03 -05:00
Mike Griese 13767210c9 Merge branch 'dev/migrie/f/oop/use-dcomp-handle' into dev/migrie/interactivity-projection-000 2021-05-06 15:41:08 -05:00
Mike Griese 445bdf6cad Do the delayload dance 2021-05-06 10:00:29 -05:00
Mike Griese 7654de9c31 MIght have accidentally broke razzle.cmd here 2021-05-06 07:53:11 -05:00
Mike Griese b8dc6eed7b heyo it works 2021-05-05 15:53:23 -05:00
Mike Griese 5af0255cf1 Revert "holy fuck this fixes it in the most ridiculous way possible"
This reverts commit 4475bdf86f.

I want to leave MouseButtonState declared in ControlCore
2021-05-05 11:23:30 -05:00
Mike Griese 4475bdf86f holy fuck this fixes it in the most ridiculous way possible 2021-05-05 11:23:05 -05:00
Mike Griese 1fcef41871 THIS WORKS, if you paste M.T.Core.winmd into the appx manually 2021-05-05 10:22:37 -05:00
Mike Griese b4f842ecba wt.exe can be started as a content process; lay foundations for control to use the GUID to identify a ContentProcess 2021-05-04 14:46:04 -05:00
Mike Griese ad71df3bb7 Some polish for the sample app 2021-05-04 12:05:22 -05:00
Mike Griese 761b69208d Embed a Terminal Control in the app, whoop whoop 2021-05-04 11:55:01 -05:00
Mike Griese 92478bbd62 rename this thing 2021-05-04 10:53:57 -05:00
Mike Griese 015c8a5411 After much work, a .sln that can be used to just test XI, with MUX 2021-05-04 10:52:08 -05:00
Mike Griese 62cbf30782 it builds and runs so I guess it's done now 2021-05-03 13:24:27 -05:00
Mike Griese d667f3b633 Use the HANDLE for the swapchainin the core projection 2021-05-03 12:18:07 -05:00
Mike Griese e20caae758 Merge branch 'dev/migrie/f/oop/use-dcomp-handle' into dev/migrie/interactivity-projection-000 2021-05-03 12:04:41 -05:00
Mike Griese 2e861d8a37 some minor cleanup 2021-05-03 09:35:49 -05:00
Mike Griese 21a97b6c80 Revert "Revert "Use DComp surface handle for Swap Chain management.""
This reverts commit c113b65d9b.

That commit reverted 30b8335479
2021-05-03 09:20:06 -05:00
Mike Griese d8cc047a7e GetHoveredCell/UpdateHoveredCell. 12 remain. 2021-04-30 10:41:31 -05:00
Mike Griese 4578c136a0 some comments that should have been in the previous commit. 16 errors remain. 2021-04-30 10:20:11 -05:00
Mike Griese 42b970b7f2 Totally upend the control AutomationPeer workings
Now we have an InteractivityAutomationPeer, which acts like the implementation for TermControlAutomationPeer.

  TermControlAutomationPeer is still needed though, because it implements FrameworkElementAutomationPeer, which is needed to hook up the AP to the actual UIA tree.

  So we split up the work into two halves, the bit that should be done by the core (the ITextProvider, the IControlAccessibilityInfo), vs the stuff that needs to be in the control (FrameworkElementAutomationPeer). IUiaEventDispatcher should probably be in the control as well, but that's a problem for future us.
2021-04-30 10:11:29 -05:00
Mike Griese 400b35f814 Only 24 more errors to go 2021-04-30 06:39:29 -05:00
Mike Griese e4478eec6a Only access ControlInteractivity through the projection 2021-04-29 12:03:30 -05:00
120 changed files with 5340 additions and 481205 deletions

View file

@ -1,3 +1,4 @@
<!-- markdownlint-disable MD033 MD041 -->
<details>
<summary>
:pencil2: Contributor please read this
@ -8,9 +9,10 @@ By default the command suggestion will generate a file named based on your commi
:warning: The command is written for posix shells. You can copy the contents of each `perl` command excluding the outer `'` marks and dropping any `'"`/`"'` quotation mark pairs into a file and then run `perl file.pl` from the root of the repository to run the code. Alternatively, you can manually insert the items...
If the listed items are:
* ... **misspelled**, then please *correct* them instead of using the command.
* ... *names*, please add them to `.github/actions/spelling/dictionary/names.txt`.
* ... APIs, you can add them to a file in `.github/actions/spelling/dictionary/`.
* ... *names*, please add them to `.github/actions/spelling/allow/names.txt`.
* ... APIs, you can add them to a file in `.github/actions/spelling/allow/`.
* ... just things you're using, please add them to an appropriate file in `.github/actions/spelling/expect/`.
* ... tokens you only need in one place and shouldn't *generally be used*, you can add an item in an appropriate file in `.github/actions/spelling/patterns/`.
@ -18,10 +20,31 @@ See the `README.md` in each directory for more information.
:microscope: You can test your commits **without** *appending* to a PR by creating a new branch with that extra change and pushing it to your fork. The [check-spelling](https://github.com/marketplace/actions/check-spelling) action will run in response to your **push** -- it doesn't require an open pull request. By using such a branch, you can limit the number of typos your peers see you make. :wink:
:clamp: If you see a bunch of garbage and it relates to a binary-ish string, please add a file path to the `.github/actions/spelling/excludes.txt` file instead of just accepting the garbage.
<details><summary>:clamp: If you see a bunch of garbage</summary>
If it relates to a ...
<details><summary>well-formed pattern</summary>
See if there's a [pattern](https://github.com/check-spelling/check-spelling/wiki/Configuration-Examples:-patterns) that would match it.
If not, try writing one and adding it to a `patterns/{file}.txt`.
Patterns are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your lines.
Note that patterns can't match multiline strings.
</details>
<details><summary>binary-ish string</summary>
Please add a file path to the `excludes.txt` file instead of just accepting the garbage.
File paths are Perl 5 Regular Expressions - you can [test](
https://www.regexplanet.com/advanced/perl/) yours before committing to verify it will match your files.
`^` refers to the file's path from the root of the repository, so `^README\.md$` would exclude [README.md](https://github.com/microsoft/terminal/blob/main/README.md) (on whichever branch you're using).
`^` refers to the file's path from the root of the repository, so `^README\.md$` would exclude [README.md](
../tree/HEAD/README.md) (on whichever branch you're using).
</details>
</details>
</details>

View file

@ -1,4 +1,4 @@
# Dictionaries are lists of words to accept unconditionally
# Allow files are lists of words to accept unconditionally
While check spelling will complain about an expected word
which is no longer present, you can include things here even if
@ -8,11 +8,11 @@ E.g., you could include a list of system APIs here, or potential
contributors (so that if a future commit includes their name,
it'll be accepted).
### Files
## Files
| File | Description |
| ---- | ----------- |
| [Dictionary](dictionary.txt) | Primary US English dictionary |
| [Allow](allow.txt) | Supplements to the dictionary |
| [Chinese](chinese.txt) | Chinese words |
| [Japanese](japanese.txt) | Japanese words |
| [Microsoft](microsoft.txt) | Microsoft brand items |

View file

@ -0,0 +1,77 @@
apc
calt
ccmp
changelog
cybersecurity
Apc
clickable
clig
copyable
dalet
dcs
Dcs
dialytika
dje
downside
downsides
dze
dzhe
Enum'd
Fitt
formattings
ftp
fvar
geeksforgeeks
ghe
gje
hostname
hostnames
hyperlink
hyperlinking
hyperlinks
img
It'd
kje
liga
lje
locl
lorem
Llast
Lmid
Lorigin
maxed
mkmk
mru
noreply
nje
ogonek
ok'd
overlined
postmodern
ptys
qof
qps
rclt
reimplementation
reserialization
reserialize
reserializes
rlig
runtimes
shcha
slnt
Sos
timestamped
TLDR
tokenizes
tonos
tshe
uiatextrange
UIs
und
unregister
versioned
We'd
wildcards
yeru
zhe

View file

@ -1,28 +1,35 @@
ACCEPTFILES
ACCESSDENIED
alignas
alignof
APPLYTOSUBMENUS
bitfield
bitfields
BUILDBRANCH
BUILDMSG
BUILDNUMBER
BYPOSITION
charconv
CLASSNOTAVAILABLE
cmdletbinding
COLORPROPERTY
colspan
COMDLG
comparand
cstdint
CXICON
CYICON
D2DERR_SHADER_COMPILE_FAILED
dataobject
dcomp
DERR
dlldata
DONTADDTORECENT
DWORDLONG
enumset
environstrings
EXPCMDFLAGS
EXPCMDSTATE
filetime
FILTERSPEC
FORCEFILESYSTEM
FORCEMINIMIZE
@ -36,6 +43,7 @@ HIGHCONTRASTON
HIGHCONTRASTW
hotkeys
href
hrgn
IActivation
IApp
IAppearance
@ -44,6 +52,7 @@ IBind
IBox
IClass
IComparable
IComparer
IConnection
ICustom
IDialog
@ -57,6 +66,8 @@ IObject
iosfwd
IPackage
IPeasant
isspace
ISetup
IStorage
istream
IStringable
@ -64,26 +75,40 @@ ITab
ITaskbar
IUri
IVirtual
KEYSELECT
LCID
llabs
llu
localtime
lround
LSHIFT
MENUCOMMAND
MENUDATA
MENUINFO
memicmp
mptt
mov
msappx
MULTIPLEUSE
NCHITTEST
NCLBUTTONDBLCLK
NCRBUTTONDBLCLK
NIF
NIN
NOAGGREGATION
NOASYNC
NOCHANGEDIR
NOPROGRESS
NOREDIRECTIONBITMAP
NOREPEAT
NOTIFYBYPOS
NOTIFYICON
NOTIFYICONDATA
ntprivapi
oaidl
ocidl
ODR
offsetof
osver
OSVERSIONINFOEXW
otms
@ -92,51 +117,63 @@ overridable
PAGESCROLL
PICKFOLDERS
pmr
rcx
REGCLS
RETURNCMD
rfind
roundf
RSHIFT
rx
schandle
semver
serializer
SETVERSION
SHELLEXECUTEINFOW
shobjidl
SHOWMINIMIZED
SHOWTIP
SINGLEUSE
SIZENS
smoothstep
snprintf
spsc
sregex
SRWLOC
SRWLOCK
STDCPP
STDMETHOD
strchr
strcpy
streambuf
strtoul
Stubless
Subheader
Subpage
syscall
TASKBARCREATED
TBPF
THEMECHANGED
tlg
tmp
tolower
toupper
TTask
TVal
tx
UChar
UPDATEINIFILE
userenv
wcsstr
wcstoui
winmain
wmemcmp
wpc
wsregex
wwinmain
xchg
XDocument
XElement
xfacet
xhash
XIcon
xiosbase
xlocale
xlocbuf
@ -145,9 +182,13 @@ xlocmes
xlocmon
xlocnum
xloctime
XMax
xmemory
XParse
xpath
xstddef
xstring
xtree
xutility
YIcon
YMax

View file

@ -0,0 +1,117 @@
alice
aliceblue
antiquewhite
blanchedalmond
blueviolet
burlywood
cadetblue
cornflowerblue
cornsilk
cyan
darkblue
darkcyan
darkgoldenrod
darkgray
darkgreen
darkgrey
darkkhaki
darkmagenta
darkolivegreen
darkorange
darkorchid
darkred
darksalmon
darkseagreen
darkslateblue
darkslategray
darkslategrey
darkturquoise
darkviolet
deeppink
deepskyblue
dimgray
dimgrey
dodgerblue
firebrick
floralwhite
forestgreen
gainsboro
ghostwhite
greenyellow
hotpink
indian
indianred
lavenderblush
lawngreen
lemonchiffon
lightblue
lightcoral
lightcyan
lightgoldenrod
lightgoldenrodyellow
lightgray
lightgreen
lightgrey
lightpink
lightsalmon
lightseagreen
lightskyblue
lightslateblue
lightslategray
lightslategrey
lightsteelblue
lightyellow
limegreen
mediumaquamarine
mediumblue
mediumorchid
mediumpurple
mediumseagreen
mediumslateblue
mediumspringgreen
mediumturquoise
mediumvioletred
midnightblue
mintcream
mistyrose
navajo
navajowhite
navyblue
oldlace
olivedrab
orangered
palegoldenrod
palegreen
paleturquoise
palevioletred
papayawhip
peachpuff
peru
powderblue
rebecca
rebeccapurple
rosybrown
royalblue
saddlebrown
sandybrown
seagreen
sienna
skyblue
slateblue
slategray
slategrey
springgreen
steelblue
violetred
webgray
webgreen
webgrey
webmaroon
webpurple
whitesmoke
xaroon
xray
xreen
xrey
xurple
yellowgreen

View file

@ -7,3 +7,4 @@ Iosevka
MDL
Monofur
Segoe
wght

11
.github/actions/spelling/allow/math.txt vendored Normal file
View file

@ -0,0 +1,11 @@
atan
CPrime
HBar
HPrime
isnan
LPrime
LStep
powf
RSub
sqrtf
ULP

View file

@ -1,15 +1,22 @@
ACLs
ADMINS
advapi
altform
altforms
appendwttlogging
appx
appxbundle
appxerror
appxmanifest
ATL
backplating
bitmaps
BOMs
CPLs
CPRs
cpptools
cppvsdbg
CPRs
cryptbase
DACL
DACLs
diffs
@ -19,14 +26,20 @@ DTDs
DWINRT
enablewttlogging
Intelli
IVisual
LKG
LOCKFILE
Lxss
mfcribbon
microsoft
microsoftonline
MSAA
msixbundle
MSVC
muxc
netcore
osgvsowi
PFILETIME
pgc
pgo
pgosweep
@ -34,10 +47,16 @@ powerrename
powershell
propkey
pscustomobject
QWORD
regedit
robocopy
SACLs
sdkddkver
Shobjidl
Skype
SRW
sxs
Sysinternals
sysnative
systemroot
taskkill
@ -50,6 +69,7 @@ Virtualization
visualstudio
vscode
VSTHRD
winsdkver
wlk
wslpath
wtl

View file

@ -13,6 +13,7 @@ ethanschoonover
Firefox
Gatta
glsl
Gravell
Grie
Griese
Hernan
@ -30,6 +31,7 @@ Kourosh
kowalczyk
leonmsft
Lepilleur
lhecker
lukesampson
Manandhar
mbadolato
@ -51,6 +53,7 @@ oldnewthing
opengl
osgwiki
pabhojwa
panos
paulcam
pauldotknopf
PGP
@ -65,12 +68,13 @@ sonpham
stakx
thereses
Walisch
Wellons
Wirt
Wojciech
zadjii
Zamor
zamora
Zamora
zamora
Zoey
zorio
Zverovich

View file

@ -1,782 +0,0 @@
snow
ghost-white
ghostwhite
white-smoke
whitesmoke
gainsboro
floral-white
floralwhite
old-lace
oldlace
linen
antique-white
antiquewhite
papaya-whip
papayawhip
blanched-almond
blanchedalmond
bisque
peach-puff
peachpuff
navajo-white
navajowhite
moccasin
cornsilk
ivory
lemon-chiffon
lemonchiffon
seashell
honeydew
mint-cream
mintcream
azure
alice-blue
aliceblue
lavender
lavender-blush
lavenderblush
misty-rose
mistyrose
white
black
dark-slate-gray
darkslategray
dark-slate-grey
darkslategrey
dim-gray
dimgray
dim-grey
dimgrey
slate-gray
slategray
slate-grey
slategrey
light-slate-gray
lightslategray
light-slate-grey
lightslategrey
gray
grey
xray
x11gray
xrey
x11grey
web-gray
webgray
web-grey
webgrey
light-grey
lightgrey
light-gray
lightgray
midnight-blue
midnightblue
navy
navy-blue
navyblue
cornflower-blue
cornflowerblue
dark-slate-blue
darkslateblue
slate-blue
slateblue
medium-slate-blue
mediumslateblue
light-slate-blue
lightslateblue
medium-blue
mediumblue
royal-blue
royalblue
blue
dodger-blue
dodgerblue
deep-sky-blue
deepskyblue
sky-blue
skyblue
light-sky-blue
lightskyblue
steel-blue
steelblue
light-steel-blue
lightsteelblue
light-blue
lightblue
powder-blue
powderblue
pale-turquoise
paleturquoise
dark-turquoise
darkturquoise
medium-turquoise
mediumturquoise
turquoise
cyan
aqua
light-cyan
lightcyan
cadet-blue
cadetblue
medium-aquamarine
mediumaquamarine
aquamarine
dark-green
darkgreen
dark-olive-green
darkolivegreen
dark-sea-green
darkseagreen
sea-green
seagreen
medium-sea-green
mediumseagreen
light-sea-green
lightseagreen
pale-green
palegreen
spring-green
springgreen
lawn-green
lawngreen
green
lime
xreen
x11green
web-green
webgreen
chartreuse
medium-spring-green
mediumspringgreen
green-yellow
greenyellow
lime-green
limegreen
yellow-green
yellowgreen
forest-green
forestgreen
olive-drab
olivedrab
dark-khaki
darkkhaki
khaki
pale-goldenrod
palegoldenrod
light-goldenrod-yellow
lightgoldenrodyellow
light-yellow
lightyellow
yellow
gold
light-goldenrod
lightgoldenrod
goldenrod
dark-goldenrod
darkgoldenrod
rosy-brown
rosybrown
indian-red
indianred
saddle-brown
saddlebrown
sienna
peru
burlywood
beige
wheat
sandy-brown
sandybrown
tan
chocolate
firebrick
brown
dark-salmon
darksalmon
salmon
light-salmon
lightsalmon
orange
dark-orange
darkorange
coral
light-coral
lightcoral
tomato
orange-red
orangered
red
hot-pink
hotpink
deep-pink
deeppink
pink
light-pink
lightpink
pale-violet-red
palevioletred
maroon
xaroon
x11maroon
web-maroon
webmaroon
medium-violet-red
mediumvioletred
violet-red
violetred
magenta
fuchsia
violet
plum
orchid
medium-orchid
mediumorchid
dark-orchid
darkorchid
dark-violet
darkviolet
blue-violet
blueviolet
purple
xurple
x11purple
web-purple
webpurple
medium-purple
mediumpurple
thistle
snow1
snow2
snow3
snow4
seashell1
seashell2
seashell3
seashell4
antiquewhite1
antiquewhite2
antiquewhite3
antiquewhite4
bisque1
bisque2
bisque3
bisque4
peachpuff1
peachpuff2
peachpuff3
peachpuff4
navajowhite1
navajowhite2
navajowhite3
navajowhite4
lemonchiffon1
lemonchiffon2
lemonchiffon3
lemonchiffon4
cornsilk1
cornsilk2
cornsilk3
cornsilk4
ivory1
ivory2
ivory3
ivory4
honeydew1
honeydew2
honeydew3
honeydew4
lavenderblush1
lavenderblush2
lavenderblush3
lavenderblush4
mistyrose1
mistyrose2
mistyrose3
mistyrose4
azure1
azure2
azure3
azure4
slateblue1
slateblue2
slateblue3
slateblue4
royalblue1
royalblue2
royalblue3
royalblue4
blue1
blue2
blue3
blue4
dodgerblue1
dodgerblue2
dodgerblue3
dodgerblue4
steelblue1
steelblue2
steelblue3
steelblue4
deepskyblue1
deepskyblue2
deepskyblue3
deepskyblue4
skyblue1
skyblue2
skyblue3
skyblue4
lightskyblue1
lightskyblue2
lightskyblue3
lightskyblue4
slategray1
slategray2
slategray3
slategray4
lightsteelblue1
lightsteelblue2
lightsteelblue3
lightsteelblue4
lightblue1
lightblue2
lightblue3
lightblue4
lightcyan1
lightcyan2
lightcyan3
lightcyan4
paleturquoise1
paleturquoise2
paleturquoise3
paleturquoise4
cadetblue1
cadetblue2
cadetblue3
cadetblue4
turquoise1
turquoise2
turquoise3
turquoise4
cyan1
cyan2
cyan3
cyan4
darkslategray1
darkslategray2
darkslategray3
darkslategray4
aquamarine1
aquamarine2
aquamarine3
aquamarine4
darkseagreen1
darkseagreen2
darkseagreen3
darkseagreen4
seagreen1
seagreen2
seagreen3
seagreen4
palegreen1
palegreen2
palegreen3
palegreen4
springgreen1
springgreen2
springgreen3
springgreen4
green1
green2
green3
green4
chartreuse1
chartreuse2
chartreuse3
chartreuse4
olivedrab1
olivedrab2
olivedrab3
olivedrab4
darkolivegreen1
darkolivegreen2
darkolivegreen3
darkolivegreen4
khaki1
khaki2
khaki3
khaki4
lightgoldenrod1
lightgoldenrod2
lightgoldenrod3
lightgoldenrod4
lightyellow1
lightyellow2
lightyellow3
lightyellow4
yellow1
yellow2
yellow3
yellow4
gold1
gold2
gold3
gold4
goldenrod1
goldenrod2
goldenrod3
goldenrod4
darkgoldenrod1
darkgoldenrod2
darkgoldenrod3
darkgoldenrod4
rosybrown1
rosybrown2
rosybrown3
rosybrown4
indianred1
indianred2
indianred3
indianred4
sienna1
sienna2
sienna3
sienna4
burlywood1
burlywood2
burlywood3
burlywood4
wheat1
wheat2
wheat3
wheat4
tan1
tan2
tan3
tan4
chocolate1
chocolate2
chocolate3
chocolate4
firebrick1
firebrick2
firebrick3
firebrick4
brown1
brown2
brown3
brown4
salmon1
salmon2
salmon3
salmon4
lightsalmon1
lightsalmon2
lightsalmon3
lightsalmon4
orange1
orange2
orange3
orange4
darkorange1
darkorange2
darkorange3
darkorange4
coral1
coral2
coral3
coral4
tomato1
tomato2
tomato3
tomato4
orangered1
orangered2
orangered3
orangered4
red1
red2
red3
red4
deeppink1
deeppink2
deeppink3
deeppink4
hotpink1
hotpink2
hotpink3
hotpink4
pink1
pink2
pink3
pink4
lightpink1
lightpink2
lightpink3
lightpink4
palevioletred1
palevioletred2
palevioletred3
palevioletred4
maroon1
maroon2
maroon3
maroon4
violetred1
violetred2
violetred3
violetred4
magenta1
magenta2
magenta3
magenta4
orchid1
orchid2
orchid3
orchid4
plum1
plum2
plum3
plum4
mediumorchid1
mediumorchid2
mediumorchid3
mediumorchid4
darkorchid1
darkorchid2
darkorchid3
darkorchid4
purple1
purple2
purple3
purple4
mediumpurple1
mediumpurple2
mediumpurple3
mediumpurple4
thistle1
thistle2
thistle3
thistle4
gray0
grey0
gray1
grey1
gray2
grey2
gray3
grey3
gray4
grey4
gray5
grey5
gray6
grey6
gray7
grey7
gray8
grey8
gray9
grey9
gray10
grey10
gray11
grey11
gray12
grey12
gray13
grey13
gray14
grey14
gray15
grey15
gray16
grey16
gray17
grey17
gray18
grey18
gray19
grey19
gray20
grey20
gray21
grey21
gray22
grey22
gray23
grey23
gray24
grey24
gray25
grey25
gray26
grey26
gray27
grey27
gray28
grey28
gray29
grey29
gray30
grey30
gray31
grey31
gray32
grey32
gray33
grey33
gray34
grey34
gray35
grey35
gray36
grey36
gray37
grey37
gray38
grey38
gray39
grey39
gray40
grey40
gray41
grey41
gray42
grey42
gray43
grey43
gray44
grey44
gray45
grey45
gray46
grey46
gray47
grey47
gray48
grey48
gray49
grey49
gray50
grey50
gray51
grey51
gray52
grey52
gray53
grey53
gray54
grey54
gray55
grey55
gray56
grey56
gray57
grey57
gray58
grey58
gray59
grey59
gray60
grey60
gray61
grey61
gray62
grey62
gray63
grey63
gray64
grey64
gray65
grey65
gray66
grey66
gray67
grey67
gray68
grey68
gray69
grey69
gray70
grey70
gray71
grey71
gray72
grey72
gray73
grey73
gray74
grey74
gray75
grey75
gray76
grey76
gray77
grey77
gray78
grey78
gray79
grey79
gray80
grey80
gray81
grey81
gray82
grey82
gray83
grey83
gray84
grey84
gray85
grey85
gray86
grey86
gray87
grey87
gray88
grey88
gray89
grey89
gray90
grey90
gray91
grey91
gray92
grey92
gray93
grey93
gray94
grey94
gray95
grey95
gray96
grey96
gray97
grey97
gray98
grey98
gray99
grey99
gray100
grey100
dark-grey
darkgrey
dark-gray
darkgray
dark-blue
darkblue
dark-cyan
darkcyan
dark-magenta
darkmagenta
dark-red
darkred
light-green
lightgreen
crimson
indigo
olive
rebecca-purple
rebeccapurple
silver
teal

File diff suppressed because it is too large Load diff

View file

@ -1,3 +0,0 @@
powf
sqrtf
isnan

View file

@ -1,3 +1,4 @@
(?:(?i)\.png$)
(?:^|/)dirs$
(?:^|/)go\.mod$
(?:^|/)go\.sum$
@ -35,7 +36,6 @@ SUMS$
\.pbxproj$
\.pdf$
\.pem$
(?:(?i)\.png$)
\.psd$
\.runsettings$
\.sig$
@ -54,14 +54,26 @@ SUMS$
\.zip$
^consolegit2gitfilters\.json$
^dep/
^oss/
^doc/reference/master-sequence-list.csv$
^doc/reference/UTF8-torture-test\.txt$
^oss/
^src/host/ft_uia/run\.bat$
^src/host/runft\.bat$
^src/host/runut\.bat$
^src/interactivity/onecore/BgfxEngine\.
^src/renderer/wddmcon/WddmConRenderer\.
^src/terminal/adapter/ut_adapter/run\.bat$
^src/terminal/parser/delfuzzpayload\.bat$
^src/terminal/parser/ft_fuzzer/run\.bat$
^src/terminal/parser/ft_fuzzer/VTCommandFuzzer\.cpp$
^src/types/ut_types/UtilsTests.cpp$
^src/terminal/parser/ft_fuzzwrapper/run\.bat$
^src/terminal/parser/ut_parser/run\.bat$
^src/tools/integrity/packageuwp/ConsoleUWP\.appxSources$
^src/tools/lnkd/lnkd\.bat$
^src/tools/pixels/pixels\.bat$
^src/tools/texttests/fira\.txt$
^src/tools/U8U16Test/(?:fr|ru|zh)\.txt$
^src/types/ut_types/UtilsTests.cpp$
^\.github/actions/spelling/
^\.gitignore$
^doc/reference/master-sequence-list.csv$
^\XamlStyler.json$

View file

@ -1,4 +1,9 @@
AAAa
AAAAA
AAAAAAAAAAAAA
AAAAAABBBBBBCCC
AAAAABBBBBBCCC
abcd
abcd
abcde
abcdef
@ -6,12 +11,20 @@ ABCDEFG
ABCDEFGH
ABCDEFGHIJ
abcdefghijk
ABCDEFGHIJKLMNO
abcdefghijklmnop
ABCDEFGHIJKLMNOPQRST
abcdefghijklmnopqrstuvwxyz
ABCG
ABE
BBGGRR
abf
BBBBB
BBBBBBBB
BBBBBBBBBBBBBBDDDD
BBBBBCCC
BBBBCCCCC
BBGGRR
CCE
EFG
EFGh
QQQQQQQQQQABCDEFGHIJ
@ -32,3 +45,4 @@ ZYXWVUT
ZZBBZ
ZZZBB
ZZZBZ
ZZZZZ

View file

@ -1,13 +1,4 @@
AAAAAABBBBBBCCC
AAAAABBBBBBBCCC
AAAAABBBBBBCCC
AAAAABCCCCCCCCC
AAAAADCCCCCCCCC
ABANDONFONT
abcd
ABCDEFGHIJKLMNO
ABCG
abf
abgr
abi
ACCESSTOKEN
@ -18,12 +9,11 @@ ACIOSS
ACover
actctx
ACTCTXW
actionmap
activatable
ACTIVEBORDER
ACTIVECAPTION
adaa
ADDALIAS
ADDB
ADDREF
addressof
ADDSTRING
@ -45,7 +35,6 @@ ALTF
ALTNUMPAD
ALWAYSTIP
amd
ansd
ansicode
ansicpg
ANSISYS
@ -60,8 +49,8 @@ APARTMENTTHREADED
APCs
api
APIENTRY
apimswincoresynchl
apiset
apos
APPBARDATA
appconsult
APPICON
@ -73,10 +62,6 @@ APPLMODAL
appmodel
apps
APPWINDOW
appx
appxbundle
appxerror
appxmanifest
APrep
apsect
APSTUDIO
@ -120,6 +105,7 @@ autoscrolling
Autowrap
AVerify
AVI
AVX
awch
azuredevopspodcast
azzle
@ -129,14 +115,12 @@ Backgrounder
backgrounding
backport
backstory
barbaz
Batang
baz
Bazz
BBBBBCCC
BBBBCCCCC
BBDM
bbwe
bc
bcount
bcrypt
bcx
@ -181,9 +165,11 @@ BPBF
bpp
BPPF
branchconfig
brandings
BRK
Browsable
bsearch
Bspace
bstr
BTNFACE
buf
@ -199,13 +185,15 @@ byref
bytearray
bytebuffer
cac
cacafire
callee
cang
capslock
CARETBLINKINGENABLED
carlos
CARRIAGERETURN
cascadia
cassert
castsi
catid
cazamor
CBash
@ -257,7 +245,6 @@ Childitem
chk
chrono
CHT
ci
Cic
cjk
ckuehl
@ -285,9 +272,12 @@ cmder
CMDEXT
Cmdlet
cmdline
cmh
CMOUSEBUTTONS
cmp
cmpeq
cmt
cmw
cmyk
CNL
cnt
@ -298,6 +288,8 @@ codepage
codepath
codepoint
codeproject
coffgroup
coffgrp
coinit
COLLECTIONURI
colorizing
@ -350,7 +342,6 @@ conlibk
conmsgl
CONNECTINFO
CONOUT
conpixels
conprops
conpropsp
conpty
@ -391,11 +382,12 @@ cout
CPG
cpinfo
CPINFOEX
cplinfo
CPLINFO
cplusplus
cpp
CPPCORECHECK
cppcorecheckrules
cppm
cpprest
cpprestsdk
cppwinrt
@ -411,18 +403,20 @@ cref
crend
CRLFs
crloew
crt
Crt
CRTLIBS
csbi
csbiex
csharp
CSHORT
CSIDL
Cspace
csproj
Csr
csrmsg
CSRSS
csrutil
css
cstdarg
cstddef
cstdio
@ -454,13 +448,11 @@ CURSORCOLOR
CURSORSIZE
CURSORTYPE
CUU
cw
Cwa
cwch
cwchar
cwctype
cwd
cx
cxcy
CXFRAME
CXFULLSCREEN
@ -487,6 +479,7 @@ dai
DATABLOCK
DATAVIEW
DATAW
datetime
DBatch
dbcs
DBCSCHAR
@ -514,7 +507,7 @@ DEADCHAR
dealloc
Debian
debolden
debounce
debugtype
DECALN
DECANM
DECAUPSS
@ -522,6 +515,8 @@ DECAWM
DECCKM
DECCOLM
DECDHL
decdld
DECDLD
DECDWL
DECEKBD
DECID
@ -542,6 +537,7 @@ DECRC
DECREQTPARM
DECRLM
DECRQM
DECRQSS
DECRST
DECSASD
DECSC
@ -562,6 +558,7 @@ DECSTR
DECSWL
DECTCEM
Dedupe
deduplicate
deduplicated
DEFAPP
DEFAULTBACKGROUND
@ -601,11 +598,9 @@ devicecode
devicefamily
devops
Dext
df
DFactory
DFF
DFMT
dh
dhandler
dialogbox
diffing
@ -663,7 +658,6 @@ DUNICODE
DUNIT
dup'ed
dvi
dw
dwl
DWLP
dwm
@ -674,11 +668,12 @@ dwriteglyphrundescriptionclustermap
dxgi
dxgidwm
dxinterop
dxsm
dxttbmp
eachother
eae
eaf
EASTEUROPE
eb
ECH
echokey
ecount
@ -692,12 +687,12 @@ edu
Efast
EHsc
EJO
EK
ELEMENTNOTAVAILABLE
elems
elif
elseif
emacs
emplate
EMPTYBOX
enabledelayedexpansion
endian
@ -725,7 +720,6 @@ etcoreapp
ETW
ETX
EUDC
ev
EVENTID
eventing
everytime
@ -738,7 +732,6 @@ executables
executionengine
exemain
EXETYPE
exeuwp
exewin
exitwin
expectedinput
@ -779,8 +772,8 @@ filepath
FILESUBTYPE
FILESYSPATH
filesystem
FILETIME
FILETYPE
fileurl
FILEW
FILLATTR
FILLCONSOLEOUTPUT
@ -794,11 +787,13 @@ FINDSTRINGEXACT
FINDUP
FIter
FIXEDCONVERTED
FIXEDFILEINFO
Flg
flyout
fmodern
fmtarg
fmtid
FNV
FOLDERID
FONTCHANGE
fontdlg
@ -807,6 +802,7 @@ FONTENUMPROC
FONTFACE
FONTFAMILY
FONTHEIGHT
FONTINFO
fontlist
FONTOK
FONTSIZE
@ -816,6 +812,7 @@ FONTTYPE
FONTWEIGHT
FONTWIDTH
FONTWINDOW
fooo
forceinline
FORCEOFFFEEDBACK
FORCEONFEEDBACK
@ -847,13 +844,13 @@ fwdecl
fwe
fwlink
GAUSSIAN
gb
gci
gcx
gcy
gdi
gdip
gdirenderer
GENPROFILE
geopol
GETALIAS
GETALIASES
@ -911,7 +908,6 @@ getwriter
GFEh
Gfun
gfx
gh
GHIJK
GHIJKL
GHIJKLM
@ -920,6 +916,7 @@ github
gitlab
gle
globals
GLYPHENTRY
gmail
GMEM
GNUC
@ -928,7 +925,6 @@ gonce
Google
goutput
GPUs
Gravell's
grayscale
GREENSCROLL
Grehan
@ -961,7 +957,6 @@ HBMMENU
hbmp
hbr
hbrush
hc
HCmd
hdc
hdr
@ -970,9 +965,10 @@ hdrstop
HEIGHTSCROLL
hfile
hfont
hfontresource
hglobal
hh
hhh
HHmm
hhook
hhx
HIBYTE
@ -987,7 +983,6 @@ HISTORYNODUP
HISTORYSIZE
hittest
HIWORD
hk
HKCU
hkey
hkl
@ -1003,9 +998,10 @@ horiz
HORZ
hostable
hostlib
Hostx
HPA
HPAINTBUFFER
hpcon
HPCON
hpj
hpp
HPR
@ -1033,7 +1029,6 @@ HTRIGHT
HTTOP
HTTOPLEFT
HTTOPRIGHT
hu
hungapp
HVP
hwheel
@ -1045,6 +1040,7 @@ IAction
IApi
IApplication
IBase
ICache
icacls
iccex
icch
@ -1129,6 +1125,7 @@ INPUTPROCESSORPROFILE
inputrc
Inputreadhandledata
INSERTMODE
installationpath
intellisense
INTERACTIVITYBASE
INTERCEPTCOPYPASTE
@ -1137,6 +1134,7 @@ interop
interoperability
inthread
intptr
intrin
intsafe
INVALIDARG
INVALIDATERECT
@ -1189,6 +1187,7 @@ IWin
IWindow
IXaml
IXMP
ixx
jconcpp
JOBOBJECT
JOBOBJECTINFOCLASS
@ -1211,7 +1210,6 @@ kcub
kcud
kcuf
kcuu
Kd
kernelbase
kernelbasestaging
KEYBDINPUT
@ -1226,19 +1224,16 @@ Keymapping
keyscan
keystate
keyup
KF
khome
KILLACTIVE
KILLFOCUS
kinda
KJ
KLF
KLMNO
KLMNOPQRST
KLMNOPQRSTQQQQQ
KU
KPRIORITY
KVM
KX
langid
LANGUAGELIST
lasterror
@ -1276,7 +1271,6 @@ listbox
listproperties
listptr
listptrsize
lk
lld
LLVM
llx
@ -1287,6 +1281,7 @@ lnkd
lnkfile
LNM
LOADONCALL
loadu
LOBYTE
localappdata
localhost
@ -1294,6 +1289,7 @@ locsrc
locstudio
Loewen
LOGFONT
LOGFONTA
LOGFONTW
logissue
lowercased
@ -1398,7 +1394,6 @@ MEASUREITEM
megamix
memallocator
memcmp
memcopy
memcpy
memmove
memset
@ -1430,6 +1425,7 @@ mkdir
MMBB
mmcc
MMCPL
MMdd
mmsystem
MNC
MNOPQ
@ -1447,6 +1443,7 @@ MOUSEFIRST
MOUSEHWHEEL
MOUSEMOVE
mousewheel
movemask
MOVESTART
msb
msbuild
@ -1473,11 +1470,13 @@ MSVCRTD
MSVS
msys
msysgit
MTSM
mui
Mul
multiline
munged
munges
murmurhash
mutex
mutexes
muxes
@ -1495,7 +1494,6 @@ namestream
nano
natvis
nbsp
nc
NCCALCSIZE
NCCREATE
NCLBUTTONDOWN
@ -1529,6 +1527,7 @@ nfe
nlength
Nls
NLSMODE
nnn
NOACTIVATE
NOAPPLYNOW
NOCLIP
@ -1609,6 +1608,7 @@ NTVDM
ntverp
NTWIN
nuget
nullability
nullness
nullonfailure
nullopt
@ -1618,10 +1618,9 @@ numlock
numpad
NUMSCROLL
nupkg
nuspec
NVIDIA
NVR
Nx
oa
OACR
oauth
objbase
@ -1633,8 +1632,6 @@ oemcp
OEMFONT
OEMFORMAT
offboarded
OI
Oj
OLEAUT
OLECHAR
onecore
@ -1646,8 +1643,8 @@ onecoreuapuuid
onecoreuuid
ONECOREWINDOWS
onehalf
oneseq
ONLCR
Oo
openbash
opencode
opencon
@ -1659,7 +1656,6 @@ openps
opensource
openvt
openxmlformats
oq
ORIGINALFILENAME
osc
OSCBG
@ -1677,8 +1673,8 @@ osign
oss
ostream
ostringstream
Ou
ouicompat
OUnter
outdir
outfile
Outof
@ -1686,10 +1682,10 @@ OUTOFCONTEXT
OUTOFMEMORY
outout
Outptr
Ov
OVERLAPPEDWINDOW
OWNDC
OWNERDRAWFIXED
packagename
packageuwp
PACKCOORD
PACKVERSION
@ -1706,7 +1702,6 @@ passthrough
PATCOPY
pathcch
PATTERNID
pb
PBOOL
PBYTE
pcat
@ -1715,6 +1710,7 @@ pcch
PCCHAR
PCCONSOLE
PCD
pcg
pch
PCHAR
PCIDLIST
@ -1760,7 +1756,11 @@ PFNCONSOLECREATEIOTHREAD
PFONT
PFONTENUMDATA
PFS
pgd
pgdn
pgorepro
pgort
PGU
pguid
pgup
PHANDLE
@ -1806,6 +1806,7 @@ POSX
POSXSCROLL
POSYSCROLL
ppci
PPEB
ppf
ppguid
ppidl
@ -1884,7 +1885,6 @@ psp
PSPCB
psr
PSTR
psuedoconsole
psz
ptch
ptr
@ -1897,22 +1897,17 @@ PUNICODE
pushd
putchar
putwchar
pv
PVOID
pw
pwch
PWCHAR
PWDDMCONSOLECONTEXT
PWORD
pws
pwsh
pwstr
pwsz
px
py
pythonw
qi
QJ
qo
qos
QRSTU
qsort
queryable
@ -1962,6 +1957,7 @@ realloc
reamapping
rects
redef
redefinable
Redir
redirector
redist
@ -1983,7 +1979,7 @@ REGSTR
reingest
Relayout
RELBINPATH
Remoting
remoting
renamer
renderengine
rendersize
@ -1994,7 +1990,6 @@ Replymessage
repositorypath
rescap
Resequence
reserialize
RESETCONTENT
resheader
resizable
@ -2005,11 +2000,12 @@ resx
retval
rfa
rfc
rfid
rftp
rgb
rgba
RGBCOLOR
rgbi
rgch
rgci
rgfae
rgfte
@ -2023,14 +2019,14 @@ rgui
rgw
rgwch
rhs
ri
RIGHTALIGN
RIGHTBUTTON
riid
Rike
RIPMSG
Rl
rmdir
RIS
RMENU
rng
roadmap
robomac
roundtrip
@ -2045,7 +2041,6 @@ RTFTo
Rtl
RTLREADING
RTTI
ru
ruleset
runas
runasradio
@ -2077,7 +2072,6 @@ scanline
schemename
SCL
scm
scprintf
SCRBUF
SCRBUFSIZE
screenbuffer
@ -2088,8 +2082,6 @@ scriptload
Scrollable
scrollback
scrollbar
Scrolldown
Scrolldownpage
Scroller
SCROLLFORWARD
SCROLLINFO
@ -2097,8 +2089,6 @@ scrolllock
scrolloffset
SCROLLSCALE
SCROLLSCREENBUFFER
Scrollup
Scrolluppage
scursor
sddl
sdeleted
@ -2113,6 +2103,7 @@ selectany
SELECTEDFONT
SELECTSTRING
Selfhosters
SERIALIZERS
SERVERDLL
SETACTIVE
SETBUDDYINT
@ -2184,6 +2175,7 @@ SIGDN
SINGLEFLAG
SINGLETHREADED
siup
sixel
SIZEBOX
sizeof
SIZESCROLL
@ -2197,7 +2189,6 @@ SLIST
slmult
sln
slpit
smalllogo
SManifest
SMARTQUOTE
SMTO
@ -2211,7 +2202,6 @@ SOURCESDIRECTORY
SPACEBAR
spammy
spand
splashscreen
sprintf
sqlproj
srand
@ -2255,9 +2245,9 @@ stgm
stl
stoi
stol
storelogo
stoul
stoutapot
Stri
strikethrough
stringstream
STRINGTABLE
@ -2271,6 +2261,7 @@ STX
stylecop
SUA
subcompartment
subfolder
subkey
SUBLANG
sublicensable
@ -2288,15 +2279,14 @@ swappable
SWMR
SWP
swprintf
sx
sy
SYMED
symlink
SYNCPAINT
sys
syscalls
SYSCHAR
SYSCOMMAND
SYSDEADCHAR
Sysinternals
SYSKEYDOWN
SYSKEYUP
SYSLINK
@ -2305,7 +2295,6 @@ sysparams
sysparamsext
SYSTEMHAND
SYSTEMMENU
sz
tabview
TAdd
taef
@ -2358,7 +2347,6 @@ testmddefinition
testmode
testname
testnameprefix
testnetv
TESTNULL
testpass
testpasses
@ -2378,7 +2366,6 @@ textinfo
TEXTMETRIC
TEXTMETRICW
textmode
tf
TFCAT
tfoo
TFunction
@ -2393,10 +2380,8 @@ Timeline
titlebar
TITLEISLINKNAME
TJson
tl
TLambda
TLEN
Tlg
Tlgdata
TMAE
TMPF
@ -2445,7 +2430,6 @@ tsf
TStr
TSTRFORMAT
TSub
tt
TTBITMAP
ttf
TTFONT
@ -2472,7 +2456,6 @@ uapadmin
UAX
ubuntu
ucd
UCD
ucdxml
uch
UCHAR
@ -2490,7 +2473,6 @@ uielem
UIELEMENTENABLEDONLY
uint
uintptr
ul
ulcch
ulong
Unadvise
@ -2521,7 +2503,7 @@ UNORM
unparseable
unpause
Unregister
Unregistering
unregistering
untests
untextured
untimes
@ -2582,10 +2564,10 @@ vcvarsall
vcxitems
vcxproj
vec
vectorized
VERCTRL
versioning
VERTBAR
vf
VFT
vga
vgaoem
@ -2594,20 +2576,19 @@ viewports
Virt
VIRTTERM
Virtualizing
vk
vkey
VKKEYSCAN
VMs
VPA
VPATH
VPR
VPrintf
VProc
VRaw
VREDRAW
vsc
vscprintf
VSCROLL
vsdevshell
vsinfo
vsnprintf
vso
@ -2716,6 +2697,7 @@ WINDOWPOSCHANGING
windowproc
windowrect
windowsapp
windowsdeveloper
windowsinternalstring
WINDOWSIZE
windowsx
@ -2747,6 +2729,7 @@ wixproj
wline
wlinestream
wmain
wmemory
WMSZ
wnd
WNDALLOC
@ -2802,6 +2785,7 @@ WTo
wtof
wtoi
WTs
WTSOFTFONT
wtw
wtypes
Wubi
@ -2809,9 +2793,7 @@ WUX
WVerify
wwaproj
WWith
wx
wxh
xa
xact
xaml
Xamlmeta
@ -2830,11 +2812,10 @@ XCount
xdy
XEncoding
xes
Xes
XES
xff
XFile
XFORM
xIcon
XManifest
XMath
XMFLOAT
@ -2842,8 +2823,6 @@ xml
xmlns
xor
xorg
XOrg
Xpath
XPosition
XResource
xsd
@ -2862,7 +2841,6 @@ xutr
xvalue
XVIRTUALSCREEN
XWalk
xy
Xzn
yact
YAML
@ -2870,23 +2848,16 @@ YCast
YCENTER
YCount
YDPI
yIcon
yml
YOffset
YPosition
YSize
YSubstantial
YVIRTUALSCREEN
Yw
YWalk
yx
YZ
Zc
zamora
ZCmd
ZCtrl
zd
zh
ZM
zsh
zu
zxcvbnm
zy

View file

@ -1,6 +1,7 @@
http
td
www
easyrgb
php
ecma
rapidtables
WCAG
@ -10,9 +11,9 @@ robertelder
kovidgoyal
leonerd
fixterms
uk
winui
appshellintegration
mdtauk
cppreference
gfycat
Guake

View file

@ -22,3 +22,6 @@ Base64::s_(?:En|De)code\(L"[^"]+"
VERIFY_ARE_EQUAL\(L"[^"]+"
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789\+/"
std::memory_order_[\w]+
D2DERR_SHADER_COMPILE_FAILED
TIL_FEATURE_[0-9A-Z_]+
vcvars\w*

22
.github/actions/spelling/reject.txt vendored Normal file
View file

@ -0,0 +1,22 @@
^attache$
^attacher$
^attachers$
^spae$
^spaebook$
^spaecraft$
^spaed$
^spaedom$
^spaeing$
^spaeings$
^spae-man$
^spaeman$
^spaer$
^Spaerobee$
^spaes$
^spaewife$
^spaewoman$
^spaework$
^spaewright$
^wether$
^wethers$
^wetherteg$

View file

@ -1,15 +0,0 @@
name: Spell checking
on:
pull_request_target:
push:
jobs:
build:
name: Spell checking
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2.0.0
with:
ref: ${{ github.event.pull_request.head.sha }}
fetch-depth: 5
- uses: check-spelling/check-spelling@0.0.17-alpha

20
.github/workflows/spelling2.yml vendored Normal file
View file

@ -0,0 +1,20 @@
# spelling.yml is blocked per https://github.com/check-spelling/check-spelling/security/advisories/GHSA-g86g-chm8-7r2p
name: Spell checking
on:
pull_request_target:
push:
jobs:
spelling:
name: Spell checking
runs-on: ubuntu-latest
steps:
- name: checkout-merge
if: "contains(github.event_name, 'pull_request')"
uses: actions/checkout@v2
with:
ref: refs/pull/${{github.event.pull_request.number}}/merge
- name: checkout
if: "!contains(github.event_name, 'pull_request')"
uses: actions/checkout@v2
- uses: check-spelling/check-spelling@v0.0.19

221
Samples.sln Normal file
View file

@ -0,0 +1,221 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31205.134
MinimumVisualStudioVersion = 10.0.40219.1
Project("{C7167F0D-BC9F-4E6E-AFE1-012C56B48DB5}") = "Package", "samples\ScratchIslandApp\Package\Package.wapproj", "{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SampleAppLib", "samples\ScratchIslandApp\SampleApp\SampleAppLib.vcxproj", "{A4394404-37F7-41C1-802B-49788D3720E3}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SampleApp", "samples\ScratchIslandApp\SampleApp\dll\SampleApp.vcxproj", "{26C51792-41A3-4FE0-AB5E-8B69D557BF91}"
ProjectSection(ProjectDependencies) = postProject
{A4394404-37F7-41C1-802B-49788D3720E3} = {A4394404-37F7-41C1-802B-49788D3720E3}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WindowExe", "samples\ScratchIslandApp\WindowExe\WindowExe.vcxproj", "{B4427499-9FDE-4208-B456-5BC580637633}"
ProjectSection(ProjectDependencies) = postProject
{26C51792-41A3-4FE0-AB5E-8B69D557BF91} = {26C51792-41A3-4FE0-AB5E-8B69D557BF91}
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Common Props", "Common Props", "{53DD5520-E64C-4C06-B472-7CE62CA539C9}"
ProjectSection(SolutionItems) = preProject
src\common.build.post.props = src\common.build.post.props
src\common.build.pre.props = src\common.build.pre.props
src\common.build.tests.props = src\common.build.tests.props
common.openconsole.props = common.openconsole.props
src\cppwinrt.build.post.props = src\cppwinrt.build.post.props
src\cppwinrt.build.pre.props = src\cppwinrt.build.pre.props
src\wap-common.build.post.props = src\wap-common.build.post.props
src\wap-common.build.pre.props = src\wap-common.build.pre.props
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fmt", "src\dep\fmt\fmt.vcxproj", "{6BAE5851-50D5-4934-8D5E-30361A8A40F3}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Types", "src\types\lib\types.vcxproj", "{18D09A24-8240-42D6-8CB6-236EEE820263}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "dependencies", "dependencies", "{75AC9360-76FD-4ABC-AFEC-EF342BD2B3E9}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
AuditMode|ARM64 = AuditMode|ARM64
AuditMode|x64 = AuditMode|x64
AuditMode|x86 = AuditMode|x86
Debug|ARM64 = Debug|ARM64
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Fuzzing|ARM64 = Fuzzing|ARM64
Fuzzing|x64 = Fuzzing|x64
Fuzzing|x86 = Fuzzing|x86
Release|ARM64 = Release|ARM64
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|ARM64.ActiveCfg = Debug|ARM64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|ARM64.Build.0 = Debug|ARM64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|ARM64.Deploy.0 = Debug|ARM64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|x64.ActiveCfg = Debug|x64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|x64.Build.0 = Debug|x64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|x64.Deploy.0 = Debug|x64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|x86.ActiveCfg = Debug|x86
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|x86.Build.0 = Debug|x86
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|x86.Deploy.0 = Debug|x86
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|ARM64.ActiveCfg = Debug|ARM64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|ARM64.Build.0 = Debug|ARM64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|ARM64.Deploy.0 = Debug|ARM64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|x64.ActiveCfg = Debug|x64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|x64.Build.0 = Debug|x64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|x64.Deploy.0 = Debug|x64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|x86.ActiveCfg = Debug|x86
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|x86.Build.0 = Debug|x86
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|x86.Deploy.0 = Debug|x86
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Fuzzing|ARM64.ActiveCfg = Debug|ARM64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Fuzzing|ARM64.Build.0 = Debug|ARM64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Fuzzing|ARM64.Deploy.0 = Debug|ARM64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Fuzzing|x64.ActiveCfg = Debug|x64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Fuzzing|x64.Build.0 = Debug|x64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Fuzzing|x64.Deploy.0 = Debug|x64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Fuzzing|x86.ActiveCfg = Debug|x86
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Fuzzing|x86.Build.0 = Debug|x86
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Fuzzing|x86.Deploy.0 = Debug|x86
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Release|ARM64.ActiveCfg = Release|ARM64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Release|ARM64.Build.0 = Release|ARM64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Release|ARM64.Deploy.0 = Release|ARM64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Release|x64.ActiveCfg = Release|x64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Release|x64.Build.0 = Release|x64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Release|x64.Deploy.0 = Release|x64
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Release|x86.ActiveCfg = Release|x86
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Release|x86.Build.0 = Release|x86
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Release|x86.Deploy.0 = Release|x86
{A4394404-37F7-41C1-802B-49788D3720E3}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
{A4394404-37F7-41C1-802B-49788D3720E3}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
{A4394404-37F7-41C1-802B-49788D3720E3}.AuditMode|x64.ActiveCfg = AuditMode|x64
{A4394404-37F7-41C1-802B-49788D3720E3}.AuditMode|x64.Build.0 = AuditMode|x64
{A4394404-37F7-41C1-802B-49788D3720E3}.AuditMode|x86.ActiveCfg = AuditMode|Win32
{A4394404-37F7-41C1-802B-49788D3720E3}.AuditMode|x86.Build.0 = AuditMode|Win32
{A4394404-37F7-41C1-802B-49788D3720E3}.Debug|ARM64.ActiveCfg = Debug|ARM64
{A4394404-37F7-41C1-802B-49788D3720E3}.Debug|ARM64.Build.0 = Debug|ARM64
{A4394404-37F7-41C1-802B-49788D3720E3}.Debug|x64.ActiveCfg = Debug|x64
{A4394404-37F7-41C1-802B-49788D3720E3}.Debug|x64.Build.0 = Debug|x64
{A4394404-37F7-41C1-802B-49788D3720E3}.Debug|x86.ActiveCfg = Debug|Win32
{A4394404-37F7-41C1-802B-49788D3720E3}.Debug|x86.Build.0 = Debug|Win32
{A4394404-37F7-41C1-802B-49788D3720E3}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
{A4394404-37F7-41C1-802B-49788D3720E3}.Fuzzing|ARM64.Build.0 = Fuzzing|ARM64
{A4394404-37F7-41C1-802B-49788D3720E3}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
{A4394404-37F7-41C1-802B-49788D3720E3}.Fuzzing|x64.Build.0 = Fuzzing|x64
{A4394404-37F7-41C1-802B-49788D3720E3}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
{A4394404-37F7-41C1-802B-49788D3720E3}.Fuzzing|x86.Build.0 = Fuzzing|Win32
{A4394404-37F7-41C1-802B-49788D3720E3}.Release|ARM64.ActiveCfg = Release|ARM64
{A4394404-37F7-41C1-802B-49788D3720E3}.Release|ARM64.Build.0 = Release|ARM64
{A4394404-37F7-41C1-802B-49788D3720E3}.Release|x64.ActiveCfg = Release|x64
{A4394404-37F7-41C1-802B-49788D3720E3}.Release|x64.Build.0 = Release|x64
{A4394404-37F7-41C1-802B-49788D3720E3}.Release|x86.ActiveCfg = Release|Win32
{A4394404-37F7-41C1-802B-49788D3720E3}.Release|x86.Build.0 = Release|Win32
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.AuditMode|x64.ActiveCfg = AuditMode|x64
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.AuditMode|x64.Build.0 = AuditMode|x64
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.AuditMode|x86.ActiveCfg = AuditMode|Win32
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.AuditMode|x86.Build.0 = AuditMode|Win32
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Debug|ARM64.ActiveCfg = Debug|ARM64
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Debug|ARM64.Build.0 = Debug|ARM64
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Debug|x64.ActiveCfg = Debug|x64
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Debug|x64.Build.0 = Debug|x64
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Debug|x86.ActiveCfg = Debug|Win32
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Debug|x86.Build.0 = Debug|Win32
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Fuzzing|ARM64.Build.0 = Fuzzing|ARM64
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Fuzzing|x64.Build.0 = Fuzzing|x64
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Fuzzing|x86.Build.0 = Fuzzing|Win32
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Release|ARM64.ActiveCfg = Release|ARM64
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Release|ARM64.Build.0 = Release|ARM64
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Release|x64.ActiveCfg = Release|x64
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Release|x64.Build.0 = Release|x64
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Release|x86.ActiveCfg = Release|Win32
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Release|x86.Build.0 = Release|Win32
{B4427499-9FDE-4208-B456-5BC580637633}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
{B4427499-9FDE-4208-B456-5BC580637633}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
{B4427499-9FDE-4208-B456-5BC580637633}.AuditMode|x64.ActiveCfg = AuditMode|x64
{B4427499-9FDE-4208-B456-5BC580637633}.AuditMode|x64.Build.0 = AuditMode|x64
{B4427499-9FDE-4208-B456-5BC580637633}.AuditMode|x86.ActiveCfg = AuditMode|Win32
{B4427499-9FDE-4208-B456-5BC580637633}.AuditMode|x86.Build.0 = AuditMode|Win32
{B4427499-9FDE-4208-B456-5BC580637633}.Debug|ARM64.ActiveCfg = Debug|ARM64
{B4427499-9FDE-4208-B456-5BC580637633}.Debug|ARM64.Build.0 = Debug|ARM64
{B4427499-9FDE-4208-B456-5BC580637633}.Debug|x64.ActiveCfg = Debug|x64
{B4427499-9FDE-4208-B456-5BC580637633}.Debug|x64.Build.0 = Debug|x64
{B4427499-9FDE-4208-B456-5BC580637633}.Debug|x86.ActiveCfg = Debug|Win32
{B4427499-9FDE-4208-B456-5BC580637633}.Debug|x86.Build.0 = Debug|Win32
{B4427499-9FDE-4208-B456-5BC580637633}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
{B4427499-9FDE-4208-B456-5BC580637633}.Fuzzing|ARM64.Build.0 = Fuzzing|ARM64
{B4427499-9FDE-4208-B456-5BC580637633}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
{B4427499-9FDE-4208-B456-5BC580637633}.Fuzzing|x64.Build.0 = Fuzzing|x64
{B4427499-9FDE-4208-B456-5BC580637633}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
{B4427499-9FDE-4208-B456-5BC580637633}.Fuzzing|x86.Build.0 = Fuzzing|Win32
{B4427499-9FDE-4208-B456-5BC580637633}.Release|ARM64.ActiveCfg = Release|ARM64
{B4427499-9FDE-4208-B456-5BC580637633}.Release|ARM64.Build.0 = Release|ARM64
{B4427499-9FDE-4208-B456-5BC580637633}.Release|x64.ActiveCfg = Release|x64
{B4427499-9FDE-4208-B456-5BC580637633}.Release|x64.Build.0 = Release|x64
{B4427499-9FDE-4208-B456-5BC580637633}.Release|x86.ActiveCfg = Release|Win32
{B4427499-9FDE-4208-B456-5BC580637633}.Release|x86.Build.0 = Release|Win32
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.AuditMode|x64.ActiveCfg = AuditMode|x64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.AuditMode|x64.Build.0 = AuditMode|x64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.AuditMode|x86.ActiveCfg = AuditMode|Win32
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.AuditMode|x86.Build.0 = AuditMode|Win32
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Debug|ARM64.ActiveCfg = Debug|ARM64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Debug|ARM64.Build.0 = Debug|ARM64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Debug|x64.ActiveCfg = Debug|x64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Debug|x64.Build.0 = Debug|x64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Debug|x86.ActiveCfg = Debug|Win32
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Debug|x86.Build.0 = Debug|Win32
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Fuzzing|ARM64.Build.0 = Fuzzing|ARM64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Fuzzing|x64.Build.0 = Fuzzing|x64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Fuzzing|x86.Build.0 = Fuzzing|Win32
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|ARM64.ActiveCfg = Release|ARM64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|ARM64.Build.0 = Release|ARM64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|x64.ActiveCfg = Release|x64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|x64.Build.0 = Release|x64
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|x86.ActiveCfg = Release|Win32
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|x86.Build.0 = Release|Win32
{18D09A24-8240-42D6-8CB6-236EEE820263}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
{18D09A24-8240-42D6-8CB6-236EEE820263}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
{18D09A24-8240-42D6-8CB6-236EEE820263}.AuditMode|x64.ActiveCfg = AuditMode|x64
{18D09A24-8240-42D6-8CB6-236EEE820263}.AuditMode|x64.Build.0 = AuditMode|x64
{18D09A24-8240-42D6-8CB6-236EEE820263}.AuditMode|x86.ActiveCfg = AuditMode|Win32
{18D09A24-8240-42D6-8CB6-236EEE820263}.AuditMode|x86.Build.0 = AuditMode|Win32
{18D09A24-8240-42D6-8CB6-236EEE820263}.Debug|ARM64.ActiveCfg = Debug|ARM64
{18D09A24-8240-42D6-8CB6-236EEE820263}.Debug|ARM64.Build.0 = Debug|ARM64
{18D09A24-8240-42D6-8CB6-236EEE820263}.Debug|x64.ActiveCfg = Debug|x64
{18D09A24-8240-42D6-8CB6-236EEE820263}.Debug|x64.Build.0 = Debug|x64
{18D09A24-8240-42D6-8CB6-236EEE820263}.Debug|x86.ActiveCfg = Debug|Win32
{18D09A24-8240-42D6-8CB6-236EEE820263}.Debug|x86.Build.0 = Debug|Win32
{18D09A24-8240-42D6-8CB6-236EEE820263}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
{18D09A24-8240-42D6-8CB6-236EEE820263}.Fuzzing|ARM64.Build.0 = Fuzzing|ARM64
{18D09A24-8240-42D6-8CB6-236EEE820263}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
{18D09A24-8240-42D6-8CB6-236EEE820263}.Fuzzing|x64.Build.0 = Fuzzing|x64
{18D09A24-8240-42D6-8CB6-236EEE820263}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
{18D09A24-8240-42D6-8CB6-236EEE820263}.Fuzzing|x86.Build.0 = Fuzzing|Win32
{18D09A24-8240-42D6-8CB6-236EEE820263}.Release|ARM64.ActiveCfg = Release|ARM64
{18D09A24-8240-42D6-8CB6-236EEE820263}.Release|ARM64.Build.0 = Release|ARM64
{18D09A24-8240-42D6-8CB6-236EEE820263}.Release|x64.ActiveCfg = Release|x64
{18D09A24-8240-42D6-8CB6-236EEE820263}.Release|x64.Build.0 = Release|x64
{18D09A24-8240-42D6-8CB6-236EEE820263}.Release|x86.ActiveCfg = Release|Win32
{18D09A24-8240-42D6-8CB6-236EEE820263}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{6BAE5851-50D5-4934-8D5E-30361A8A40F3} = {75AC9360-76FD-4ABC-AFEC-EF342BD2B3E9}
{18D09A24-8240-42D6-8CB6-236EEE820263} = {75AC9360-76FD-4ABC-AFEC-EF342BD2B3E9}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {05EAE315-9188-4D7B-B889-7D5F480A8915}
EndGlobalSection
EndGlobal

View file

@ -0,0 +1,68 @@
<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:com="http://schemas.microsoft.com/appx/manifest/com/windows10"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:uap3="http://schemas.microsoft.com/appx/manifest/uap/windows10/3"
xmlns:uap4="http://schemas.microsoft.com/appx/manifest/uap/windows10/4"
xmlns:uap5="http://schemas.microsoft.com/appx/manifest/uap/windows10/5"
xmlns:uap7="http://schemas.microsoft.com/appx/manifest/uap/windows10/7"
xmlns:desktop="http://schemas.microsoft.com/appx/manifest/desktop/windows10"
xmlns:desktop4="http://schemas.microsoft.com/appx/manifest/desktop/windows10/4"
xmlns:desktop5="http://schemas.microsoft.com/appx/manifest/desktop/windows10/5"
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
IgnorableNamespaces="uap mp rescap uap3">
<Identity
Name="ScratchApplication"
Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US"
Version="1.0.0.0" />
<Properties>
<DisplayName>Sample App</DisplayName>
<PublisherDisplayName>A Lone Developer</PublisherDisplayName>
<Logo>Images\StoreLogo.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.18362.0" MaxVersionTested="10.0.18362.0" />
</Dependencies>
<Resources>
<Resource Language="x-generate"/>
</Resources>
<Applications>
<Application Id="App"
Executable="$targetnametoken$.exe"
EntryPoint="$targetentrypoint$">
<uap:VisualElements
DisplayName="ms-resource:AppName"
Description="ms-resource:AppDescription"
BackgroundColor="transparent"
Square150x150Logo="Images\Square150x150Logo.png"
Square44x44Logo="Images\Square44x44Logo.png">
<uap:DefaultTile
Wide310x150Logo="Images\Wide310x150Logo.png"
Square71x71Logo="Images\SmallTile.png"
Square310x310Logo="Images\LargeTile.png"
ShortName="ms-resource:AppShortName">
<uap:ShowNameOnTiles>
<uap:ShowOn Tile="square150x150Logo"/>
<uap:ShowOn Tile="wide310x150Logo"/>
<uap:ShowOn Tile="square310x310Logo"/>
</uap:ShowNameOnTiles>
</uap:DefaultTile>
</uap:VisualElements>
</Application>
</Applications>
<Capabilities>
<Capability Name="internetClient" />
<rescap:Capability Name="runFullTrust" />
</Capabilities>
</Package>

View file

@ -0,0 +1,158 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\wap-common.build.pre.props" />
<PropertyGroup Label="Configuration">
<TargetPlatformVersion>10.0.18362.0</TargetPlatformVersion>
<TargetPlatformMinVersion>10.0.18362.0</TargetPlatformMinVersion>
<!--
These two properties are very important!
Without them, msbuild will stomp MinVersion and MaxVersionTested in the
Package.appxmanifest and replace them with whatever our values for
TargetPlatformMinVersion and TargetPlatformVersion are.
-->
<AppxOSMinVersionReplaceManifestVersion>false</AppxOSMinVersionReplaceManifestVersion>
<AppxOSMaxVersionTestedReplaceManifestVersion>false</AppxOSMaxVersionTestedReplaceManifestVersion>
</PropertyGroup>
<PropertyGroup>
<ProjectGuid>cf31505e-3bae-4c0a-81d7-f1eb279f40bb</ProjectGuid>
<EntryPointProjectUniqueName>..\WindowExe\WindowExe.vcxproj</EntryPointProjectUniqueName>
<DebuggerType>NativeOnly</DebuggerType>
</PropertyGroup>
<PropertyGroup Condition="!Exists('Package_TemporaryKey.pfx')">
<AppxPackageSigningEnabled>false</AppxPackageSigningEnabled>
<AppxBundle>Never</AppxBundle>
</PropertyGroup>
<PropertyGroup Condition="Exists('Package_TemporaryKey.pfx')">
<AppxPackageSigningEnabled>true</AppxPackageSigningEnabled>
<AppxAutoIncrementPackageRevision>False</AppxAutoIncrementPackageRevision>
<PackageCertificateKeyFile>Package_TemporaryKey.pfx</PackageCertificateKeyFile>
</PropertyGroup>
<ItemGroup Condition="Exists('Package_TemporaryKey.pfx')">
<None Include="Package_TemporaryKey.pfx" />
</ItemGroup>
<ItemGroup>
<AppxManifest Include="Package.appxmanifest">
<SubType>Designer</SubType>
</AppxManifest>
</ItemGroup>
<ItemGroup>
<!-- Resources -->
<!-- This resw only defines things that are used in this package's AppxManifest,
so it's not in the common resource items. -->
<PRIResource Include="Resources\en-US\Resources.resw" />
<PRIResource Include="Resources\Resources.resw" />
<OCResourceDirectory Include="Resources" />
</ItemGroup>
<Import Project="$(OpenConsoleDir)src\wap-common.build.post.props" />
<ItemGroup>
<ProjectReference Include="..\WindowExe\WindowExe.vcxproj" />
<!-- <ProjectReference Include="$(OpenConsoleDir)src\cascadia\WindowsTerminal\WindowsTerminal.vcxproj" /> -->
</ItemGroup>
<ItemGroup>
<Reference Include="Microsoft.Terminal.TerminalConnection">
<HintPath>$(OpenConsoleCommonOutDir)TerminalConnection\Microsoft.Terminal.TerminalConnection.winmd</HintPath>
<Implementation>$(OpenConsoleCommonOutDir)TerminalConnection\TerminalConnection.dll</Implementation>
<IsWinMDFile>true</IsWinMDFile>
<Private>true</Private>
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
</Reference>
<Reference Include="Microsoft.Terminal.Control">
<HintPath>$(OpenConsoleCommonOutDir)Microsoft.Terminal.Control\Microsoft.Terminal.Control.winmd</HintPath>
<Implementation>$(OpenConsoleCommonOutDir)Microsoft.Terminal.Control\Microsoft.Terminal.Control.dll</Implementation>
<IsWinMDFile>true</IsWinMDFile>
<Private>true</Private>
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
</Reference>
</ItemGroup>
<Target Name="OpenConsoleStompSourceProjectForWapProject" BeforeTargets="_ConvertItems">
<ItemGroup>
<!-- Stomp all "SourceProject" values for all incoming dependencies to flatten the package. -->
<_TemporaryFilteredWapProjOutput Include="@(_FilteredNonWapProjProjectOutput)" />
<_FilteredNonWapProjProjectOutput Remove="@(_TemporaryFilteredWapProjOutput)" />
<_FilteredNonWapProjProjectOutput Include="@(_TemporaryFilteredWapProjOutput)">
<!-- Blank the SourceProject here to vend all files into the root of the package. -->
<SourceProject>
</SourceProject>
</_FilteredNonWapProjProjectOutput>
</ItemGroup>
</Target>
<!-- Move all the PRI files that would be packaged into the appx into _PriFile so that
GenerateProjectPriFile catches them. This requires us to move payload collection
up before GenerateProjectPriFile, when it is typically _after_ it (because the
DesktopBridge project type is built to only prepare the payload during appx manifest
generation.
Since PRI file generation is _before_ manifest generation (for possibly obvious or
important reasons), that doesn't work for us.
-->
<PropertyGroup>
<!-- Only for MSBuild versions < 16.3.0 -->
<_GenerateProjectPriFileDependsOn Condition="$(MSBuildVersion) &lt; '16.3.0'">OpenConsoleLiftDesktopBridgePriFiles;$(_GenerateProjectPriFileDependsOn)</_GenerateProjectPriFileDependsOn>
</PropertyGroup>
<Target Name="OpenConsoleLiftDesktopBridgePriFiles" DependsOnTargets="_ConvertItems">
<ItemGroup>
<_PriFile Include="@(_NonWapProjProjectOutput)" Condition="'%(Extension)' == '.pri'" />
<!-- Remove all other .pri files from the appx payload. -->
<AppxPackagePayload Remove="@(AppxPackagePayload)" Condition="'%(Extension)' == '.pri'" />
</ItemGroup>
</Target>
<!-- VS 16.3.0 added a rule to the WAP packaging project that removes all non-WAP payload, which we were relying on to
roll up our subproject resources. We have to suppress that rule but keep part of its logic, because that rule is
where the AppxPackagePayload items are created. -->
<PropertyGroup>
<WapProjBeforeGenerateAppxManifestDependsOn>
$([MSBuild]::Unescape('$(WapProjBeforeGenerateAppxManifestDependsOn.Replace('_RemoveAllNonWapUWPItems', '_OpenConsoleRemoveAllNonWapUWPItems'))'))
</WapProjBeforeGenerateAppxManifestDependsOn>
</PropertyGroup>
<Target Name="_OpenConsoleRemoveAllNonWapUWPItems">
<ItemGroup>
<AppxPackagePayload Include="@(WapProjPackageFile)" />
<AppxUploadPackagePayload Include="@(UploadWapProjPackageFile)" />
<!-- 16.3.0 - remove non-resources.pri PRI files since we just forced them back in. -->
<AppxPackagePayload Remove="@(AppxPackagePayload)" Condition="'%(Extension)' == '.pri' and '%(Filename)' != 'resources'" />
<AppxUploadPackagePayload Remove="@(AppxUploadPackagePayload)" Condition="'%(Extension)' == '.pri' and '%(Filename)' != 'resources'" />
</ItemGroup>
</Target>
<!-- **BEGIN VC LIBS HACK** -->
<!--
For our release builds, we're just going to integrate the UWPDesktop CRT into our package and delete the package dependencies.
It's very difficult for users who do not have access to the store to get our dependency packages, and we want to be robust
and deployable everywhere. Since these libraries can be redistributed, it's easiest if we simply redistribute them.
See also the "VC LIBS HACK" section in WindowsTerminal.vcxproj.
-->
<!-- This target removes the FrameworkSdkReferences from before the AppX package targets manifest generation happens.
This is part of the generic machinery that applies to every AppX. -->
<Target Name="_OpenConsoleStripAllDependenciesFromPackageFirstManifest" BeforeTargets="_GenerateCurrentProjectAppxManifest">
<ItemGroup Condition="'$(WindowsTerminalOfficialBuild)'=='true'">
<FrameworkSdkReference Remove="@(FrameworkSdkReference)" />
</ItemGroup>
</Target>
<!-- This target removes the FrameworkSdkPackages from before the *desktop bridge* manifest generation happens. -->
<Target Name="_OpenConsoleStripAllDependenciesFromPackageSecondManifest" BeforeTargets="_GenerateDesktopBridgeAppxManifest" DependsOnTargets="_ResolveVCLibDependencies">
<ItemGroup Condition="'$(WindowsTerminalOfficialBuild)'=='true'">
<FrameworkSdkPackage Remove="@(FrameworkSdkPackage)" />
</ItemGroup>
</Target>
<!-- **END VC LIBS HACK** -->
<!-- This is required to get the package dependency in the AppXManifest. -->
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets'))" />
</Target>
<Import Project="$(SolutionDir)build\rules\CollectWildcardResources.targets" />
</Project>

View file

@ -0,0 +1,126 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppName" xml:space="preserve">
<value>Scratch XAML Island App</value>
</data>
<data name="AppShortName" xml:space="preserve">
<value>Scratch App</value>
</data>
</root>

View file

@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AppDescription" xml:space="preserve">
<value>A scratch app for XAML Islands tests</value>
</data>
</root>

View file

@ -0,0 +1,40 @@
#pragma once
namespace winrt::SampleApp::implementation
{
template<typename D, typename... I>
struct App_baseWithProvider : public App_base<D, ::winrt::Windows::UI::Xaml::Markup::IXamlMetadataProvider>
{
using IXamlType = ::winrt::Windows::UI::Xaml::Markup::IXamlType;
IXamlType GetXamlType(::winrt::Windows::UI::Xaml::Interop::TypeName const& type)
{
return AppProvider()->GetXamlType(type);
}
IXamlType GetXamlType(::winrt::hstring const& fullName)
{
return AppProvider()->GetXamlType(fullName);
}
::winrt::com_array<::winrt::Windows::UI::Xaml::Markup::XmlnsDefinition> GetXmlnsDefinitions()
{
return AppProvider()->GetXmlnsDefinitions();
}
private:
bool _contentLoaded{ false };
std::shared_ptr<XamlMetaDataProvider> _appProvider;
std::shared_ptr<XamlMetaDataProvider> AppProvider()
{
if (!_appProvider)
{
_appProvider = std::make_shared<XamlMetaDataProvider>();
}
return _appProvider;
}
};
template<typename D, typename... I>
using AppT2 = App_baseWithProvider<D, I...>;
}

View file

@ -0,0 +1,65 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "App.h"
#include "App.g.cpp"
using namespace winrt;
using namespace winrt::Windows::ApplicationModel::Activation;
using namespace winrt::Windows::Foundation;
using namespace winrt::Windows::UI::Xaml;
using namespace winrt::Windows::UI::Xaml::Controls;
using namespace winrt::Windows::UI::Xaml::Navigation;
namespace winrt::SampleApp::implementation
{
App::App()
{
// This is the same trick that Initialize() is about to use to figure out whether we're coming
// from a UWP context or from a Win32 context
// See https://github.com/windows-toolkit/Microsoft.Toolkit.Win32/blob/52611c57d89554f357f281d0c79036426a7d9257/Microsoft.Toolkit.Win32.UI.XamlApplication/XamlApplication.cpp#L42
const auto dispatcherQueue = ::winrt::Windows::System::DispatcherQueue::GetForCurrentThread();
if (dispatcherQueue)
{
_isUwp = true;
}
Initialize();
// Disable XAML's automatic backplating of text when in High Contrast
// mode: we want full control of and responsibility for the foreground
// and background colors that we draw in XAML.
HighContrastAdjustment(::winrt::Windows::UI::Xaml::ApplicationHighContrastAdjustment::None);
}
SampleAppLogic App::Logic()
{
static SampleAppLogic logic;
return logic;
}
/// <summary>
/// Invoked when the application is launched normally by the end user. Other entry points
/// will be used such as when the application is launched to open a specific file.
/// </summary>
/// <param name="e">Details about the launch request and process.</param>
void App::OnLaunched(LaunchActivatedEventArgs const& /*e*/)
{
// if this is a UWP... it means its our problem to hook up the content to the window here.
if (_isUwp)
{
auto content = Window::Current().Content();
if (content == nullptr)
{
auto logic = Logic();
logic.Create();
auto page = logic.GetRoot().as<MyPage>();
Window::Current().Content(page);
Window::Current().Activate();
}
}
}
}

View file

@ -0,0 +1,29 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once
#include "App.g.h"
#include "App.base.h"
namespace winrt::SampleApp::implementation
{
struct App : AppT2<App>
{
public:
App();
void OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs const&);
SampleApp::SampleAppLogic Logic();
private:
bool _isUwp = false;
};
}
namespace winrt::SampleApp::factory_implementation
{
struct App : AppT<App, implementation::App>
{
};
}

View file

@ -0,0 +1,16 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
import "SampleAppLogic.idl";
namespace SampleApp
{
// ADD ARBITRARY APP LOGIC TO SampleAppLogic.idl, NOT HERE.
// This is for XAML platform setup only.
[default_interface] runtimeclass App : Microsoft.Toolkit.Win32.UI.XamlHost.XamlApplication
{
App();
SampleAppLogic Logic { get; };
}
}

View file

@ -0,0 +1,71 @@
<!--
Copyright (c) Microsoft Corporation. All rights reserved. Licensed under
the MIT License. See LICENSE in the project root for license information.
-->
<Toolkit:XamlApplication x:Class="SampleApp.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:TA="using:SampleApp"
xmlns:Toolkit="using:Microsoft.Toolkit.Win32.UI.XamlHost"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="using:SampleApp"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d">
<!--
If you want to prove this works, then add `RequestedTheme="Light"` to
the properties on the XamlApplication
-->
<Toolkit:XamlApplication.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<!-- Include the MUX Controls resources -->
<XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls" />
<ResourceDictionary>
<!--
We're going to apply this style to the root Grid acting
as the tab row, because we need to be able to set its
`Background` property to "{ThemeResource
ApplicationPageBackgroundThemeBrush}" so it will be colored
appropriately for the theme, regardless of what we set the
RequestedTheme to
-->
<Style x:Name="BackgroundGridThemeStyle"
TargetType="Grid">
<Setter Property="Background" Value="{ThemeResource ApplicationPageBackgroundThemeBrush}" />
</Style>
<!--
We need to manually create the error text brush as a
theme-dependent brush. SystemControlErrorTextForegroundBrush
is unfortunately static.
-->
<SolidColorBrush x:Name="ErrorTextBrush"
Color="{ThemeResource SystemErrorTextColor}" />
<!-- Suppress top padding -->
<Thickness x:Key="TabViewHeaderPadding">8,0,8,0</Thickness>
<ResourceDictionary.ThemeDictionaries>
<ResourceDictionary x:Key="Dark">
<!-- Define resources for Dark mode here -->
<SolidColorBrush x:Key="TabViewBackground"
Color="#FF333333" />
</ResourceDictionary>
<ResourceDictionary x:Key="Light">
<!-- Define resources for Light mode here -->
<SolidColorBrush x:Key="TabViewBackground"
Color="#FFCCCCCC" />
</ResourceDictionary>
</ResourceDictionary.ThemeDictionaries>
</ResourceDictionary>
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Toolkit:XamlApplication.Resources>
</Toolkit:XamlApplication>

View file

@ -0,0 +1,202 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "MyPage.h"
#include "MySettings.h"
#include <LibraryResources.h>
#include "MyPage.g.cpp"
#include "..\..\..\src\cascadia\UnitTests_Control\MockControlSettings.h"
#include "..\..\..\src\types\inc\utils.hpp"
using namespace std::chrono_literals;
using namespace winrt::Microsoft::Terminal;
namespace winrt
{
namespace MUX = Microsoft::UI::Xaml;
namespace WUX = Windows::UI::Xaml;
using IInspectable = Windows::Foundation::IInspectable;
}
namespace winrt::SampleApp::implementation
{
MyPage::MyPage()
{
InitializeComponent();
}
void MyPage::Create()
{
auto settings = winrt::make_self<implementation::MySettings>();
// winrt::hstring myClass{ L"Microsoft.Terminal.TerminalConnection.EchoConnection" };
TerminalConnection::ConptyConnectionSettings connectionSettings{ L"cmd.exe /k echo This TermControl is hosted in-proc...",
winrt::hstring{},
L"",
nullptr,
32,
80,
winrt::guid() };
winrt::hstring myClass{ L"Microsoft.Terminal.TerminalConnection.ConptyConnection" };
TerminalConnection::ConnectionInformation connectInfo{ myClass, connectionSettings };
TerminalConnection::ITerminalConnection conn{ TerminalConnection::ConnectionInformation::CreateConnection(connectInfo) };
Control::TermControl control{ *settings, conn };
InProcContent().Children().Append(control);
// // Once the control loads (and not before that), write some text for debugging:
// control.Initialized([conn](auto&&, auto&&) {
// conn.WriteInput(L"This TermControl is hosted in-proc...");
// });
}
static wil::unique_process_information _createHostClassProcess(const winrt::guid& g)
{
auto guidStr{ ::Microsoft::Console::Utils::GuidToString(g) };
std::wstring commandline{ fmt::format(L"windowsterminal.exe --content {}", guidStr) };
STARTUPINFO siOne{ 0 };
siOne.cb = sizeof(STARTUPINFOW);
wil::unique_process_information piOne;
auto succeeded = CreateProcessW(
nullptr,
commandline.data(),
nullptr, // lpProcessAttributes
nullptr, // lpThreadAttributes
false, // bInheritHandles
CREATE_UNICODE_ENVIRONMENT, // dwCreationFlags
nullptr, // lpEnvironment
nullptr, // startingDirectory
&siOne, // lpStartupInfo
&piOne // lpProcessInformation
);
THROW_IF_WIN32_BOOL_FALSE(succeeded);
// if (!succeeded)
// {
// printf("Failed to create host process\n");
// return;
// }
// Ooof this is dumb, but we need a sleep here to make the server starts.
// That's _sub par_. Maybe we could use the host's stdout to have them emit
// a byte when they're set up?
Sleep(2000);
// TODO MONDAY - It seems like it takes conhost too long to start up to
// host the ScratchWinRTServer that even a sleep 100 is too short. However,
// any longer, and XAML will just crash, because some frame took too long.
// So we _need_ to do the "have the server explicitly tell us it's ready"
// thing, and maybe also do it on a bg thread (and signal to the UI thread
// that it can attach now)
return std::move(piOne);
}
winrt::fire_and_forget MyPage::CreateClicked(const IInspectable& sender, const Windows::UI::Xaml::Input::TappedRoutedEventArgs& eventArgs)
{
auto guidString = GuidInput().Text();
// Capture calling context.
winrt::apartment_context ui_thread;
co_await winrt::resume_background();
auto canConvert = guidString.size() == 38 && guidString.front() == '{' && guidString.back() == '}';
bool attached = false;
winrt::guid contentGuid{ ::Microsoft::Console::Utils::CreateGuid() };
if (canConvert)
{
GUID result{};
if (SUCCEEDED(IIDFromString(guidString.c_str(), &result)))
{
contentGuid = result;
attached = true;
}
}
if (!attached)
{
// 2. Spawn a Server.exe, with the guid on the commandline
auto piContent{ std::move(_createHostClassProcess(contentGuid)) };
}
Control::ContentProcess content = create_instance<Control::ContentProcess>(contentGuid, CLSCTX_LOCAL_SERVER);
// TerminalConnection::ITerminalConnection conn{ nullptr };
TerminalConnection::ConnectionInformation connectInfo{ nullptr };
Control::IControlSettings settings{ nullptr };
settings = *winrt::make_self<implementation::MySettings>();
// if (!attached)
// {
// conn = TerminalConnection::EchoConnection{};
// // settings = *winrt::make_self<implementation::MySettings>();
// content.Initialize(settings, conn);
// }
// When creating a terminal for the first time, pass it a connection info
// otherwise, when attaching to an existing one, just pass null, because we don't need the connection info.
if (!attached)
{
// winrt::hstring myClass{ L"Microsoft.Terminal.TerminalConnection.EchoConnection" };
// connectInfo = TerminalConnection::ConnectionInformation(myClass, nullptr);
TerminalConnection::ConptyConnectionSettings connectionSettings{ L"cmd.exe",
winrt::hstring{},
L"",
nullptr,
32,
80,
winrt::guid() };
// winrt::hstring myClass{ L"Microsoft.Terminal.TerminalConnection.ConptyConnection" };
winrt::hstring myClass{ winrt::name_of<TerminalConnection::ConptyConnection>() };
connectInfo = TerminalConnection::ConnectionInformation(myClass, connectionSettings);
if (!content.Initialize(settings, connectInfo))
{
co_return;
}
}
else
{
}
// Switch back to the UI thread.
co_await ui_thread;
// Control::TermControl control{ nullptr };
// if (!attached)
// {
// control = Control::TermControl::FromConnectionInfo(settings, connectInfo);
// }
// else
// {
// // Control::TermControl control{ contentGuid, settings, conn };
// control = Control::TermControl(contentGuid, settings, nullptr);
// }
Control::TermControl control{ contentGuid, settings, nullptr };
OutOfProcContent().Children().Append(control);
if (!attached)
{
auto guidStr{ ::Microsoft::Console::Utils::GuidToString(contentGuid) };
GuidInput().Text(guidStr);
}
}
// Method Description:
// - Gets the title of the currently focused terminal control. If there
// isn't a control selected for any reason, returns "Windows Terminal"
// Arguments:
// - <none>
// Return Value:
// - the title of the focused control if there is one, else "Windows Terminal"
hstring MyPage::Title()
{
return { L"Sample Application" };
}
}

View file

@ -0,0 +1,31 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once
#include "MyPage.g.h"
#include "../../../src/cascadia/inc/cppwinrt_utils.h"
namespace winrt::SampleApp::implementation
{
struct MyPage : MyPageT<MyPage>
{
public:
MyPage();
void Create();
hstring Title();
winrt::fire_and_forget CreateClicked(const IInspectable& sender, const Windows::UI::Xaml::Input::TappedRoutedEventArgs& eventArgs);
// winrt::fire_and_forget _attachToContent(winrt::guid contentGuid);
private:
friend struct MyPageT<MyPage>; // for Xaml to bind events
};
}
namespace winrt::SampleApp::factory_implementation
{
BASIC_FACTORY(MyPage);
}

View file

@ -0,0 +1,10 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
namespace SampleApp
{
[default_interface] runtimeclass MyPage : Windows.UI.Xaml.Controls.Page
{
MyPage();
}
}

View file

@ -0,0 +1,60 @@
<!--
Copyright (c) Microsoft Corporation. All rights reserved. Licensed under
the MIT License. See LICENSE in the project root for license information.
-->
<Page x:Class="SampleApp.MyPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="using:SampleApp"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:mux="using:Microsoft.UI.Xaml.Controls"
xmlns:terminal="using:Microsoft.Terminal.Control"
mc:Ignorable="d">
<Grid x:Name="Root"
Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<StackPanel Orientation="Horizontal">
<TextBox x:Name="GuidInput"
Width="400"
PlaceholderText="{}{guid here}" />
<Button Grid.Row="0"
Tapped="CreateClicked">
Create
</Button>
</StackPanel>
<Grid x:Name="TabContent"
Grid.Row="1"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Grid x:Name="InProcContent"
Grid.Column="0"
Padding="16"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Background="#ff0000" />
<Grid x:Name="OutOfProcContent"
Grid.Column="1"
Padding="16"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Background="#0000ff" />
</Grid>
</Grid>
</Page>

View file

@ -0,0 +1,11 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "MySettings.h"
#include "MySettings.g.cpp"
namespace winrt::SampleApp::implementation
{
}

View file

@ -0,0 +1,102 @@
/*++
Copyright (c) Microsoft Corporation
Licensed under the MIT license.
--*/
#pragma once
#include "../../inc/cppwinrt_utils.h"
#include "../types/inc/colorTable.hpp"
#include <DefaultSettings.h>
#include <conattrs.hpp>
#include "MySettings.g.h"
namespace winrt::SampleApp::implementation
{
struct MySettings : MySettingsT<MySettings>
{
// --------------------------- Core Settings ---------------------------
// All of these settings are defined in ICoreSettings.
WINRT_PROPERTY(til::color, DefaultForeground, DEFAULT_FOREGROUND);
WINRT_PROPERTY(til::color, DefaultBackground, DEFAULT_BACKGROUND);
WINRT_PROPERTY(til::color, SelectionBackground, DEFAULT_FOREGROUND);
WINRT_PROPERTY(int32_t, HistorySize, DEFAULT_HISTORY_SIZE);
WINRT_PROPERTY(int32_t, InitialRows, 30);
WINRT_PROPERTY(int32_t, InitialCols, 80);
WINRT_PROPERTY(bool, SnapOnInput, true);
WINRT_PROPERTY(bool, AltGrAliasing, true);
WINRT_PROPERTY(til::color, CursorColor, DEFAULT_CURSOR_COLOR);
WINRT_PROPERTY(winrt::Microsoft::Terminal::Core::CursorStyle, CursorShape, winrt::Microsoft::Terminal::Core::CursorStyle::Vintage);
WINRT_PROPERTY(uint32_t, CursorHeight, DEFAULT_CURSOR_HEIGHT);
WINRT_PROPERTY(winrt::hstring, WordDelimiters, DEFAULT_WORD_DELIMITERS);
WINRT_PROPERTY(bool, CopyOnSelect, false);
WINRT_PROPERTY(bool, InputServiceWarning, true);
WINRT_PROPERTY(bool, FocusFollowMouse, false);
WINRT_PROPERTY(winrt::Windows::Foundation::IReference<winrt::Microsoft::Terminal::Core::Color>, TabColor, nullptr);
WINRT_PROPERTY(winrt::Windows::Foundation::IReference<winrt::Microsoft::Terminal::Core::Color>, StartingTabColor, nullptr);
winrt::Microsoft::Terminal::Core::ICoreAppearance UnfocusedAppearance() { return {}; };
WINRT_PROPERTY(bool, TrimBlockSelection, false);
// ------------------------ End of Core Settings -----------------------
WINRT_PROPERTY(winrt::hstring, ProfileName);
WINRT_PROPERTY(bool, UseAcrylic, false);
WINRT_PROPERTY(double, TintOpacity, 0.5);
WINRT_PROPERTY(winrt::hstring, Padding, DEFAULT_PADDING);
WINRT_PROPERTY(winrt::hstring, FontFace, L"Consolas");
WINRT_PROPERTY(int32_t, FontSize, DEFAULT_FONT_SIZE);
WINRT_PROPERTY(winrt::Windows::UI::Text::FontWeight, FontWeight);
WINRT_PROPERTY(winrt::hstring, BackgroundImage);
WINRT_PROPERTY(double, BackgroundImageOpacity, 1.0);
WINRT_PROPERTY(winrt::Windows::UI::Xaml::Media::Stretch, BackgroundImageStretchMode, winrt::Windows::UI::Xaml::Media::Stretch::UniformToFill);
WINRT_PROPERTY(winrt::Windows::UI::Xaml::HorizontalAlignment, BackgroundImageHorizontalAlignment, winrt::Windows::UI::Xaml::HorizontalAlignment::Center);
WINRT_PROPERTY(winrt::Windows::UI::Xaml::VerticalAlignment, BackgroundImageVerticalAlignment, winrt::Windows::UI::Xaml::VerticalAlignment::Center);
WINRT_PROPERTY(winrt::Microsoft::Terminal::Control::IKeyBindings, KeyBindings, nullptr);
WINRT_PROPERTY(winrt::hstring, Commandline);
WINRT_PROPERTY(winrt::hstring, StartingDirectory);
WINRT_PROPERTY(winrt::hstring, StartingTitle);
WINRT_PROPERTY(bool, SuppressApplicationTitle);
WINRT_PROPERTY(winrt::hstring, EnvironmentVariables);
WINRT_PROPERTY(winrt::Microsoft::Terminal::Control::ScrollbarState, ScrollState, winrt::Microsoft::Terminal::Control::ScrollbarState::Visible);
WINRT_PROPERTY(winrt::Microsoft::Terminal::Control::TextAntialiasingMode, AntialiasingMode, winrt::Microsoft::Terminal::Control::TextAntialiasingMode::Grayscale);
WINRT_PROPERTY(bool, RetroTerminalEffect, false);
WINRT_PROPERTY(bool, ForceFullRepaintRendering, false);
WINRT_PROPERTY(bool, SoftwareRendering, false);
WINRT_PROPERTY(bool, ForceVTInput, false);
WINRT_PROPERTY(winrt::hstring, PixelShaderPath);
private:
std::array<winrt::Microsoft::Terminal::Core::Color, COLOR_TABLE_SIZE> _ColorTable;
public:
winrt::Microsoft::Terminal::Core::Color GetColorTableEntry(int32_t index) noexcept { return _ColorTable.at(index); }
std::array<winrt::Microsoft::Terminal::Core::Color, 16> ColorTable() { return _ColorTable; }
void ColorTable(std::array<winrt::Microsoft::Terminal::Core::Color, 16> /*colors*/) {}
MySettings()
{
const auto campbellSpan = ::Microsoft::Console::Utils::CampbellColorTable();
std::transform(campbellSpan.begin(), campbellSpan.end(), _ColorTable.begin(), [](auto&& color) {
return static_cast<winrt::Microsoft::Terminal::Core::Color>(til::color{ color });
});
}
};
}
namespace winrt::SampleApp::factory_implementation
{
BASIC_FACTORY(MySettings);
}

View file

@ -0,0 +1,14 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
namespace SampleApp
{
[default_interface] runtimeclass MySettings : Microsoft.Terminal.Core.ICoreSettings,
Microsoft.Terminal.Control.IControlSettings,
Microsoft.Terminal.Core.ICoreAppearance,
Microsoft.Terminal.Control.IControlAppearance
{
MySettings();
}
}

View file

@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View file

@ -0,0 +1,188 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{a4394404-37f7-41c1-802b-49788d3720e3}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>SampleApp</RootNamespace>
<ProjectName>SampleAppLib</ProjectName>
<TargetName>SampleAppLib</TargetName>
<WindowsTargetPlatformMinVersion>10.0.17763.0</WindowsTargetPlatformMinVersion>
<ConfigurationType>StaticLibrary</ConfigurationType>
<SubSystem>Console</SubSystem>
<OpenConsoleUniversalApp>true</OpenConsoleUniversalApp>
<!--
This is an override that, puzzlingly, _forces XBF (XAML binary) embedding_.
We have to do this to overcome a layout issue in the WAP packaging project.
When we do this, the XBF ends up in resources.pri.
-->
<DisableEmbeddedXbf>false</DisableEmbeddedXbf>
<XamlComponentResourceLocation>nested</XamlComponentResourceLocation>
</PropertyGroup>
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" />
<ItemDefinitionGroup>
<ClCompile>
<!-- For CLI11: It uses dynamic_cast to cast types around, which depends
on being compiled with RTTI (/GR). -->
<RuntimeTypeInfo>true</RuntimeTypeInfo>
</ClCompile>
</ItemDefinitionGroup>
<!-- ========================= XAML files ======================== -->
<ItemGroup>
<!-- HERE BE DRAGONS:
For any types that use XAML information, if their .idl and .h aren't
marked DependentUpon the corresponding .xaml file, XamlTypeInfo.g.h won't
pick it up correctly. -->
<ApplicationDefinition Include="App.xaml">
<SubType>Designer</SubType>
</ApplicationDefinition>
</ItemGroup>
<!-- When we add other user controls, they should go in here as so: -->
<ItemGroup>
<Page Include="MyPage.xaml">
<SubType>Designer</SubType>
</Page>
</ItemGroup>
<!-- ========================= Headers ======================== -->
<ItemGroup>
<ClInclude Include="App.base.h" />
<ClInclude Include="MySettings.h" />
<ClInclude Include="MyPage.h">
<DependentUpon>MyPage.xaml</DependentUpon>
<SubType>Code</SubType>
</ClInclude>
<ClInclude Include="App.h">
<DependentUpon>App.xaml</DependentUpon>
</ClInclude>
<ClInclude Include="SampleAppLogic.h">
<DependentUpon>SampleAppLogic.idl</DependentUpon>
</ClInclude>
</ItemGroup>
<!-- ========================= Cpp Files ======================== -->
<ItemGroup>
<ClCompile Include="init.cpp" />
<ClCompile Include="MySettings.cpp" />
<ClCompile Include="MyPage.cpp">
<DependentUpon>MyPage.xaml</DependentUpon>
<SubType>Code</SubType>
</ClCompile>
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="App.cpp">
<DependentUpon>App.xaml</DependentUpon>
</ClCompile>
<ClCompile Include="SampleAppLogic.cpp">
<DependentUpon>SampleAppLogic.idl</DependentUpon>
</ClCompile>
<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
</ItemGroup>
<!-- ========================= idl Files ======================== -->
<ItemGroup>
<!-- If you add idl files here, make sure to include their implementation's
header in SampleApp.vcxproj (as well as in this file) -->
<Midl Include="App.idl">
<DependentUpon>App.xaml</DependentUpon>
</Midl>
<Midl Include="SampleAppLogic.idl" />
<Midl Include="MySettings.idl" />
<Midl Include="MyPage.idl">
<DependentUpon>MyPage.xaml</DependentUpon>
<SubType>Code</SubType>
</Midl>
</ItemGroup>
<!-- ========================= Misc Files ======================== -->
<ItemGroup>
<PRIResource Include="Resources\en-US\Resources.resw" />
<OCResourceDirectory Include="Resources" />
<None Include="packages.config" />
</ItemGroup>
<!-- ========================= Project References ======================== -->
<ItemGroup>
<ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj" />
</ItemGroup>
<PropertyGroup>
<!-- This is a hack to get the ARM64 CI build working. See
https://github.com/Microsoft/msbuild/issues/3746 - it looks like MsBuild
just has a bug in it.-->
<ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch>Warning</ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch>
</PropertyGroup>
<!-- ========================== Other References ========================= -->
<ItemGroup>
<!-- Manually add references to each of our dependent winmds. Mark them as
private=false and CopyLocalSatelliteAssemblies=false, so that we don't
propagate them upwards (which can make referencing this project result in
duplicate type definitions)-->
<Reference Include="Microsoft.Terminal.Core">
<HintPath>$(OpenConsoleCommonOutDir)TerminalCore\Microsoft.Terminal.Core.winmd</HintPath>
<IsWinMDFile>true</IsWinMDFile>
<Private>false</Private>
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
</Reference>
<Reference Include="Microsoft.Terminal.TerminalConnection">
<HintPath>$(OpenConsoleCommonOutDir)TerminalConnection\Microsoft.Terminal.TerminalConnection.winmd</HintPath>
<IsWinMDFile>true</IsWinMDFile>
<Private>false</Private>
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
</Reference>
<Reference Include="Microsoft.Terminal.Control">
<HintPath>$(OpenConsoleCommonOutDir)Microsoft.Terminal.Control\Microsoft.Terminal.Control.winmd</HintPath>
<IsWinMDFile>true</IsWinMDFile>
<Private>false</Private>
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
</Reference>
</ItemGroup>
<!-- ====================== Compiler & Linker Flags ===================== -->
<ItemDefinitionGroup>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>..;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
<!-- Manually disable unreachable code warning, because jconcpp has a ton of that. -->
<DisableSpecificWarnings>4702;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<Link>
<AdditionalDependencies>$(OpenConsoleCommonOutDir)\ConTypes.lib;WindowsApp.lib;shell32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<!-- ========================= Globals ======================== -->
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" />
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets'))" />
<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets'))" />
</Target>
<!--
By default, the PRI file will contain resource paths beginning with the
project name. Since we enabled XBF embedding, this *also* includes App.xbf.
Well, App.xbf is hardcoded by the framework to be found at the resource ROOT.
To make that happen, we have to disable the prepending of the project name
to the App xaml files.
-->
<PropertyGroup>
<_GenerateProjectPriFileDependsOn>OpenConsolePlaceAppXbfAtRootOfResourceTree;$(_GenerateProjectPriFileDependsOn)</_GenerateProjectPriFileDependsOn>
</PropertyGroup>
<Target Name="OpenConsolePlaceAppXbfAtRootOfResourceTree" DependsOnTargets="GetPackagingOutputs">
<ItemGroup>
<_RelocatedAppXamlData Include="@(PackagingOutputs)" Condition="'%(Filename)' == 'App' and ('%(Extension)' == '.xaml' or '%(Extension)' == '.xbf')" />
<PackagingOutputs Remove="@(_RelocatedAppXamlData)" />
<PackagingOutputs Include="@(_RelocatedAppXamlData)">
<TargetPath>%(Filename)%(Extension)</TargetPath>
</PackagingOutputs>
</ItemGroup>
</Target>
<Import Project="$(SolutionDir)build\rules\CollectWildcardResources.targets" />
</Project>

View file

@ -0,0 +1,84 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "SampleAppLogic.h"
#include "SampleAppLogic.g.cpp"
#include <LibraryResources.h>
using namespace winrt::Windows::UI::Xaml;
using namespace winrt::Windows::UI::Xaml::Controls;
using namespace winrt::Windows::UI::Core;
using namespace winrt::Windows::System;
namespace winrt
{
namespace MUX = Microsoft::UI::Xaml;
using IInspectable = Windows::Foundation::IInspectable;
}
namespace winrt::SampleApp::implementation
{
// Function Description:
// - Get the SampleAppLogic for the current active Xaml application, or null if there isn't one.
// Return value:
// - A pointer (bare) to the SampleAppLogic, or nullptr. The app logic outlives all other objects,
// unless the application is in a terrible way, so this is "safe."
SampleAppLogic* SampleAppLogic::Current() noexcept
try
{
if (auto currentXamlApp{ winrt::Windows::UI::Xaml::Application::Current().try_as<winrt::SampleApp::App>() })
{
if (auto SampleAppLogicPointer{ winrt::get_self<SampleAppLogic>(currentXamlApp.Logic()) })
{
return SampleAppLogicPointer;
}
}
return nullptr;
}
catch (...)
{
LOG_CAUGHT_EXCEPTION();
return nullptr;
}
SampleAppLogic::SampleAppLogic()
{
// For your own sanity, it's better to do setup outside the ctor.
// If you do any setup in the ctor that ends up throwing an exception,
// then it might look like App just failed to activate, which will
// cause you to chase down the rabbit hole of "why is App not
// registered?" when it definitely is.
// The MyPage has to be constructed during our construction, to
// make sure that there's a terminal page for callers of
// SetTitleBarContent
_root = winrt::make_self<MyPage>();
}
// Method Description:
// - Build the UI for the terminal app. Before this method is called, it
// should not be assumed that the SampleApp is usable. The Settings
// should be loaded before this is called, either with LoadSettings or
// GetLaunchDimensions (which will call LoadSettings)
// Arguments:
// - <none>
// Return Value:
// - <none>
void SampleAppLogic::Create()
{
_root->Create();
}
UIElement SampleAppLogic::GetRoot() noexcept
{
return _root.as<winrt::Windows::UI::Xaml::Controls::Control>();
}
hstring SampleAppLogic::Title()
{
return _root->Title();
}
}

View file

@ -0,0 +1,41 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once
#include "SampleAppLogic.g.h"
#include "MyPage.h"
#include "../../../src/cascadia/inc/cppwinrt_utils.h"
namespace winrt::SampleApp::implementation
{
struct SampleAppLogic : SampleAppLogicT<SampleAppLogic>
{
public:
static SampleAppLogic* Current() noexcept;
SampleAppLogic();
~SampleAppLogic() = default;
void Create();
Windows::UI::Xaml::UIElement GetRoot() noexcept;
winrt::hstring Title();
private:
// If you add controls here, but forget to null them either here or in
// the ctor, you're going to have a bad time. It'll mysteriously fail to
// activate the SampleAppLogic.
// ALSO: If you add any UIElements as roots here, make sure they're
// updated in _ApplyTheme. The root currently is _root.
winrt::com_ptr<MyPage> _root{ nullptr };
};
}
namespace winrt::SampleApp::factory_implementation
{
struct SampleAppLogic : SampleAppLogicT<SampleAppLogic, implementation::SampleAppLogic>
{
};
}

View file

@ -0,0 +1,19 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
namespace SampleApp
{
[default_interface] runtimeclass SampleAppLogic
{
SampleAppLogic();
void Create();
Windows.UI.Xaml.UIElement GetRoot();
String Title { get; };
}
}

View file

@ -0,0 +1,3 @@
EXPORTS
DllCanUnloadNow = WINRT_CanUnloadNow PRIVATE
DllGetActivationFactory = WINRT_GetActivationFactory PRIVATE

View file

@ -0,0 +1,101 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{26c51792-41a3-4fe0-ab5e-8b69d557bf91}</ProjectGuid>
<ProjectName>SampleApp</ProjectName>
<RootNamespace>SampleApp</RootNamespace>
<!-- cppwinrt.build.pre.props depends on these settings: -->
<!-- build a dll, not exe (Application) -->
<ConfigurationType>DynamicLibrary</ConfigurationType>
<SubSystem>Console</SubSystem>
<!-- sets a bunch of Windows Universal properties -->
<OpenConsoleUniversalApp>true</OpenConsoleUniversalApp>
</PropertyGroup>
<Import Project="..\..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
<Import Project="$(OpenConsoleDir)packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props" Condition="Exists('$(OpenConsoleDir)packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" />
<!-- ========================= XAML files ======================== -->
<ItemGroup>
<!-- DON'T PUT XAML FILES HERE! Put them in SampleAppLib.vcxproj -->
</ItemGroup>
<!-- ========================= Headers ======================== -->
<ItemGroup>
<!-- Only put headers for winrt types in here. Don't put other header files
in here - put them in SampleAppLib.vcxproj instead! -->
<ClInclude Include="pch.h" />
</ItemGroup>
<!-- ========================= Cpp Files ======================== -->
<ItemGroup>
<!-- Don't put source files in here - put them in SampleAppLib.vcxproj instead! -->
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<!-- ========================= idl Files ======================== -->
<ItemGroup>
<!-- DON'T PUT IDL FILES HERE! Put them in App.vcxproj -->
</ItemGroup>
<!-- ========================= Misc Files ======================== -->
<ItemGroup>
<None Include="$(ProjectName).def" />
</ItemGroup>
<!-- ========================= Project References ======================== -->
<ItemGroup>
<!-- Reference SampleAppLib here, so we can use it's App.winmd as
our App.winmd. This didn't work correctly in VS2017, you'd need to
manually reference the lib -->
<ProjectReference Include="$(OpenConsoleDir)samples\ScratchIslandApp\SampleApp\SampleAppLib.vcxproj">
<Private>true</Private>
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<!-- Manually include the Terminal.Core winmd, so we know where those types
are defined. We don't want to include it as a project reference, because
that would make us link that lib into our own binary. -->
<Reference Include="Microsoft.Terminal.Core">
<HintPath>$(OpenConsoleCommonOutDir)TerminalCore\Microsoft.Terminal.Core.winmd</HintPath>
<IsWinMDFile>true</IsWinMDFile>
<Private>false</Private>
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
</Reference>
<Reference Include="Microsoft.Terminal.TerminalConnection">
<HintPath>$(OpenConsoleCommonOutDir)TerminalConnection\Microsoft.Terminal.TerminalConnection.winmd</HintPath>
<IsWinMDFile>true</IsWinMDFile>
<Private>false</Private>
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
</Reference>
<Reference Include="Microsoft.Terminal.Control">
<HintPath>$(OpenConsoleCommonOutDir)Microsoft.Terminal.Control\Microsoft.Terminal.Control.winmd</HintPath>
<IsWinMDFile>true</IsWinMDFile>
<Private>false</Private>
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
</Reference>
</ItemGroup>
<Import Project="$(OpenConsoleDir)packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('$(OpenConsoleDir)packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" />
<Import Project="$(OpenConsoleDir)packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets" Condition="Exists('$(OpenConsoleDir)packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets'))" />
<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets'))" />
</Target>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(OpenConsoleDir)\dep\jsoncpp\json;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>User32.lib;WindowsApp.lib;shell32.lib;WinMM.Lib;%(AdditionalDependencies)</AdditionalDependencies>
<!-- SampleAppLib contains a DllMain that we need to force the use of. -->
<AdditionalOptions Condition="'$(Platform)'=='Win32'">/INCLUDE:_DllMain@12</AdditionalOptions>
<AdditionalOptions Condition="'$(Platform)'!='Win32'">/INCLUDE:DllMain</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
</Project>

View file

@ -0,0 +1,4 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"

View file

@ -0,0 +1,12 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
//
// pch.h
// Header for platform projection include files
//
#pragma once
// This file can be empty - the pch.h in SampleApp/lib does the heavy lifting
// of including all the headers we need. As this project is just a dll wrapper,
// we don't actually need anything in here.

View file

@ -0,0 +1,36 @@
// Copyright (c) Microsoft Corporation
// Licensed under the MIT license.
#include "pch.h"
#include <LibraryResources.h>
#include <WilErrorReporting.h>
// Note: Generate GUID using TlgGuid.exe tool
TRACELOGGING_DEFINE_PROVIDER(
g_hSampleAppProvider,
"Microsoft.Windows.Terminal.App",
// {24a1622f-7da7-5c77-3303-d850bd1ab2ed}
(0x24a1622f, 0x7da7, 0x5c77, 0x33, 0x03, 0xd8, 0x50, 0xbd, 0x1a, 0xb2, 0xed),
TraceLoggingOptionMicrosoftTelemetry());
BOOL WINAPI DllMain(HINSTANCE hInstDll, DWORD reason, LPVOID /*reserved*/)
{
switch (reason)
{
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hInstDll);
TraceLoggingRegister(g_hSampleAppProvider);
Microsoft::Console::ErrorReporting::EnableFallbackFailureReporting(g_hSampleAppProvider);
break;
case DLL_PROCESS_DETACH:
if (g_hSampleAppProvider)
{
TraceLoggingUnregister(g_hSampleAppProvider);
}
break;
}
return TRUE;
}
UTILS_DEFINE_LIBRARY_RESOURCE_SCOPE(L"SampleApp/Resources")

View file

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Toolkit.Win32.UI.XamlApplication" version="6.1.2" targetFramework="native" />
<package id="Microsoft.UI.Xaml" version="2.5.0-prerelease.201202003" targetFramework="native" />
<package id="Microsoft.Windows.CppWinRT" version="2.0.210309.3" targetFramework="native" />
</packages>

View file

@ -0,0 +1,4 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"

View file

@ -0,0 +1,71 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
//
// pch.h
// Header for platform projection include files
//
#pragma once
#define WIN32_LEAN_AND_MEAN
#define NOMCX
#define NOHELP
#define NOCOMM
// Manually include til after we include Windows.Foundation to give it winrt superpowers
#define BLOCK_TIL
#include <LibraryIncludes.h>
// This is inexplicable, but for whatever reason, cppwinrt conflicts with the
// SDK definition of this function, so the only fix is to undef it.
// from WinBase.h
// Windows::UI::Xaml::Media::Animation::IStoryboard::GetCurrentTime
#ifdef GetCurrentTime
#undef GetCurrentTime
#endif
#include <wil/cppwinrt.h>
#include <unknwn.h>
#include <hstring.h>
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.Foundation.Collections.h>
#include <winrt/Windows.Foundation.Metadata.h>
#include <winrt/Windows.Graphics.Display.h>
#include <winrt/windows.ui.core.h>
#include <winrt/Windows.ui.input.h>
#include <winrt/Windows.UI.Text.h>
#include <winrt/Windows.UI.Xaml.Controls.h>
#include <winrt/Windows.UI.Xaml.Controls.Primitives.h>
#include <winrt/Windows.UI.Xaml.Data.h>
#include <winrt/Windows.ui.xaml.media.h>
#include <winrt/Windows.UI.Xaml.Media.Animation.h>
#include <winrt/Windows.ui.xaml.input.h>
#include <winrt/Windows.UI.Xaml.Hosting.h>
#include "winrt/Windows.UI.Xaml.Markup.h"
#include "winrt/Windows.UI.ViewManagement.h"
#include <winrt/Microsoft.Toolkit.Win32.UI.XamlHost.h>
#include <winrt/Microsoft.UI.Xaml.Controls.h>
#include <winrt/Microsoft.UI.Xaml.Controls.Primitives.h>
#include <winrt/Microsoft.UI.Xaml.XamlTypeInfo.h>
#include <winrt/Windows.System.h>
// Including TraceLogging essentials for the binary
#include <TraceLoggingProvider.h>
#include <winmeta.h>
TRACELOGGING_DECLARE_PROVIDER(g_hSampleAppProvider);
#include <telemetry/ProjectTelemetry.h>
#include <TraceLoggingActivity.h>
#include <shellapi.h>
#include <shobjidl_core.h>
#include <winrt/Microsoft.Terminal.Core.h>
#include <winrt/Microsoft.Terminal.Control.h>
#include <winrt/Microsoft.Terminal.TerminalConnection.h>
// Manually include til after we include Windows.Foundation to give it winrt superpowers
#include "til.h"

View file

@ -0,0 +1,79 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "SampleAppHost.h"
#include "../types/inc/Viewport.hpp"
#include "../types/inc/utils.hpp"
#include "../types/inc/User32Utils.hpp"
#include "resource.h"
using namespace winrt::Windows::UI;
using namespace winrt::Windows::UI::Composition;
using namespace winrt::Windows::UI::Xaml;
using namespace winrt::Windows::UI::Xaml::Hosting;
using namespace winrt::Windows::Foundation::Numerics;
using namespace ::Microsoft::Console;
using namespace ::Microsoft::Console::Types;
SampleAppHost::SampleAppHost() noexcept :
_app{},
_logic{ nullptr }, // don't make one, we're going to take a ref on app's
_window{ nullptr }
{
_logic = _app.Logic(); // get a ref to app's logic
_window = std::make_unique<SampleIslandWindow>();
_window->MakeWindow();
}
SampleAppHost::~SampleAppHost()
{
// destruction order is important for proper teardown here
_window = nullptr;
_app.Close();
_app = nullptr;
}
// Method Description:
// - Initializes the XAML island, creates the terminal app, and sets the
// island's content to that of the terminal app's content. Also registers some
// callbacks with TermApp.
// !!! IMPORTANT!!!
// This must be called *AFTER* WindowsXamlManager::InitializeForCurrentThread.
// If it isn't, then we won't be able to create the XAML island.
// Arguments:
// - <none>
// Return Value:
// - <none>
void SampleAppHost::Initialize()
{
_window->Initialize();
_logic.Create();
_window->UpdateTitle(_logic.Title());
// Set up the content of the application. If the app has a custom titlebar,
// set that content as well.
_window->SetContent(_logic.GetRoot());
_window->OnAppInitialized();
// THIS IS A HACK
//
// We've got a weird crash that happens terribly inconsistently, but pretty
// readily on migrie's laptop, only in Debug mode. Apparently, there's some
// weird ref-counting magic that goes on during teardown, and our
// Application doesn't get closed quite right, which can cause us to crash
// into the debugger. This of course, only happens on exit, and happens
// somewhere in the XamlHost.dll code.
//
// Crazily, if we _manually leak the Application_ here, then the crash
// doesn't happen. This doesn't matter, because we really want the
// Application to live for _the entire lifetime of the process_, so the only
// time when this object would actually need to get cleaned up is _during
// exit_. So we can safely leak this Application object, and have it just
// get cleaned up normally when our process exits.
::winrt::SampleApp::App a{ _app };
::winrt::detach_abi(a);
}

View file

@ -0,0 +1,20 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "SampleIslandWindow.h"
class SampleAppHost
{
public:
SampleAppHost() noexcept;
virtual ~SampleAppHost();
void Initialize();
private:
std::unique_ptr<SampleIslandWindow> _window;
winrt::SampleApp::App _app;
winrt::SampleApp::SampleAppLogic _logic;
};

View file

@ -0,0 +1,228 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once
// Custom window messages
#define CM_UPDATE_TITLE (WM_USER)
#include <wil/resource.h>
template<typename T>
class BaseWindow
{
public:
virtual ~BaseWindow() = 0;
static T* GetThisFromHandle(HWND const window) noexcept
{
return reinterpret_cast<T*>(GetWindowLongPtr(window, GWLP_USERDATA));
}
[[nodiscard]] static LRESULT __stdcall WndProc(HWND const window, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept
{
WINRT_ASSERT(window);
if (WM_NCCREATE == message)
{
auto cs = reinterpret_cast<CREATESTRUCT*>(lparam);
T* that = static_cast<T*>(cs->lpCreateParams);
WINRT_ASSERT(that);
WINRT_ASSERT(!that->_window);
that->_window = wil::unique_hwnd(window);
return that->_OnNcCreate(wparam, lparam);
}
else if (T* that = GetThisFromHandle(window))
{
return that->MessageHandler(message, wparam, lparam);
}
return DefWindowProc(window, message, wparam, lparam);
}
[[nodiscard]] virtual LRESULT MessageHandler(UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept
{
switch (message)
{
case WM_DPICHANGED:
{
return HandleDpiChange(_window.get(), wparam, lparam);
}
case WM_DESTROY:
{
PostQuitMessage(0);
return 0;
}
case WM_SIZE:
{
UINT width = LOWORD(lparam);
UINT height = HIWORD(lparam);
switch (wparam)
{
case SIZE_MAXIMIZED:
[[fallthrough]];
case SIZE_RESTORED:
if (_minimized)
{
_minimized = false;
OnRestore();
}
// We always need to fire the resize event, even when we're transitioning from minimized.
// We might be transitioning directly from minimized to maximized, and we'll need
// to trigger any size-related content changes.
OnResize(width, height);
break;
case SIZE_MINIMIZED:
if (!_minimized)
{
_minimized = true;
OnMinimize();
}
break;
default:
// do nothing.
break;
}
break;
}
case CM_UPDATE_TITLE:
{
SetWindowTextW(_window.get(), _title.c_str());
break;
}
}
return DefWindowProc(_window.get(), message, wparam, lparam);
}
// DPI Change handler. on WM_DPICHANGE resize the window
[[nodiscard]] LRESULT HandleDpiChange(const HWND hWnd, const WPARAM wParam, const LPARAM lParam)
{
_inDpiChange = true;
const HWND hWndStatic = GetWindow(hWnd, GW_CHILD);
if (hWndStatic != nullptr)
{
const UINT uDpi = HIWORD(wParam);
// Resize the window
auto lprcNewScale = reinterpret_cast<RECT*>(lParam);
SetWindowPos(hWnd, nullptr, lprcNewScale->left, lprcNewScale->top, lprcNewScale->right - lprcNewScale->left, lprcNewScale->bottom - lprcNewScale->top, SWP_NOZORDER | SWP_NOACTIVATE);
_currentDpi = uDpi;
}
_inDpiChange = false;
return 0;
}
virtual void OnResize(const UINT width, const UINT height) = 0;
virtual void OnMinimize() = 0;
virtual void OnRestore() = 0;
RECT GetWindowRect() const noexcept
{
RECT rc = { 0 };
::GetWindowRect(_window.get(), &rc);
return rc;
}
HWND GetHandle() const noexcept
{
return _window.get();
}
float GetCurrentDpiScale() const noexcept
{
const auto dpi = ::GetDpiForWindow(_window.get());
const auto scale = static_cast<float>(dpi) / static_cast<float>(USER_DEFAULT_SCREEN_DPI);
return scale;
}
//// Gets the physical size of the client area of the HWND in _window
SIZE GetPhysicalSize() const noexcept
{
RECT rect = {};
GetClientRect(_window.get(), &rect);
const auto windowsWidth = rect.right - rect.left;
const auto windowsHeight = rect.bottom - rect.top;
return SIZE{ windowsWidth, windowsHeight };
}
//// Gets the logical (in DIPs) size of a physical size specified by the parameter physicalSize
//// Remarks:
//// XAML coordinate system is always in Display Independent Pixels (a.k.a DIPs or Logical). However Win32 GDI (because of legacy reasons)
//// in DPI mode "Per-Monitor and Per-Monitor (V2) DPI Awareness" is always in physical pixels.
//// The formula to transform is:
//// logical = (physical / dpi) + 0.5 // 0.5 is to ensure that we pixel snap correctly at the edges, this is necessary with odd DPIs like 1.25, 1.5, 1, .75
//// See also:
//// https://docs.microsoft.com/en-us/windows/desktop/LearnWin32/dpi-and-device-independent-pixels
//// https://docs.microsoft.com/en-us/windows/desktop/hidpi/high-dpi-desktop-application-development-on-windows#per-monitor-and-per-monitor-v2-dpi-awareness
winrt::Windows::Foundation::Size GetLogicalSize(const SIZE physicalSize) const noexcept
{
const auto scale = GetCurrentDpiScale();
// 0.5 is to ensure that we pixel snap correctly at the edges, this is necessary with odd DPIs like 1.25, 1.5, 1, .75
const auto logicalWidth = (physicalSize.cx / scale) + 0.5f;
const auto logicalHeight = (physicalSize.cy / scale) + 0.5f;
return winrt::Windows::Foundation::Size(logicalWidth, logicalHeight);
}
winrt::Windows::Foundation::Size GetLogicalSize() const noexcept
{
return GetLogicalSize(GetPhysicalSize());
}
// Method Description:
// - Sends a message to our message loop to update the title of the window.
// Arguments:
// - newTitle: a string to use as the new title of the window.
// Return Value:
// - <none>
void UpdateTitle(std::wstring_view newTitle)
{
_title = newTitle;
PostMessageW(_window.get(), CM_UPDATE_TITLE, 0, reinterpret_cast<LPARAM>(nullptr));
}
// Method Description:
// Reset the current dpi of the window. This method is only called after we change the
// initial launch position. This makes sure the dpi is consistent with the monitor on which
// the window will launch
void RefreshCurrentDPI()
{
_currentDpi = GetDpiForWindow(_window.get());
}
protected:
using base_type = BaseWindow<T>;
wil::unique_hwnd _window;
unsigned int _currentDpi = 0;
bool _inDpiChange = false;
std::wstring _title = L"";
bool _minimized = false;
// Method Description:
// - This method is called when the window receives the WM_NCCREATE message.
// Return Value:
// - The value returned from the window proc.
virtual [[nodiscard]] LRESULT _OnNcCreate(WPARAM wParam, LPARAM lParam) noexcept
{
SetWindowLongPtr(_window.get(), GWLP_USERDATA, reinterpret_cast<LONG_PTR>(this));
EnableNonClientDpiScaling(_window.get());
_currentDpi = GetDpiForWindow(_window.get());
return DefWindowProc(_window.get(), WM_NCCREATE, wParam, lParam);
};
};
template<typename T>
inline BaseWindow<T>::~BaseWindow()
{
}

View file

@ -0,0 +1,220 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "SampleIslandWindow.h"
#include "../types/inc/Viewport.hpp"
#include "resource.h"
#include "icon.h"
extern "C" IMAGE_DOS_HEADER __ImageBase;
using namespace winrt::Windows::UI;
using namespace winrt::Windows::UI::Composition;
using namespace winrt::Windows::UI::Xaml;
using namespace winrt::Windows::UI::Xaml::Hosting;
using namespace winrt::Windows::Foundation::Numerics;
using namespace ::Microsoft::Console::Types;
#define XAML_HOSTING_WINDOW_CLASS_NAME L"SCRATCH_HOSTING_WINDOW_CLASS"
SampleIslandWindow::SampleIslandWindow() noexcept :
_interopWindowHandle{ nullptr },
_rootGrid{ nullptr },
_source{ nullptr }
{
}
SampleIslandWindow::~SampleIslandWindow()
{
_source.Close();
}
// Method Description:
// - Create the actual window that we'll use for the application.
// Arguments:
// - <none>
// Return Value:
// - <none>
void SampleIslandWindow::MakeWindow() noexcept
{
WNDCLASS wc{};
wc.hCursor = LoadCursor(nullptr, IDC_ARROW);
wc.hInstance = reinterpret_cast<HINSTANCE>(&__ImageBase);
wc.lpszClassName = XAML_HOSTING_WINDOW_CLASS_NAME;
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = WndProc;
wc.hIcon = LoadIconW(wc.hInstance, MAKEINTRESOURCEW(IDI_APPICON));
RegisterClass(&wc);
WINRT_ASSERT(!_window);
// Create the window with the default size here - During the creation of the
// window, the system will give us a chance to set its size in WM_CREATE.
// WM_CREATE will be handled synchronously, before CreateWindow returns.
WINRT_VERIFY(CreateWindowEx(0,
wc.lpszClassName,
L"ScratchApp",
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
nullptr,
nullptr,
wc.hInstance,
this));
WINRT_ASSERT(_window);
}
// Method Description:
// - Called when no tab is remaining to close the window.
// Arguments:
// - <none>
// Return Value:
// - <none>
void SampleIslandWindow::Close()
{
PostQuitMessage(0);
}
// Method Description:
// - Handles a WM_CREATE message. Calls our create callback, if one's been set.
// Arguments:
// - wParam: unused
// - lParam: the lParam of a WM_CREATE, which is a pointer to a CREATESTRUCTW
// Return Value:
// - <none>
void SampleIslandWindow::_HandleCreateWindow(const WPARAM, const LPARAM lParam) noexcept
{
// Get proposed window rect from create structure
CREATESTRUCTW* pcs = reinterpret_cast<CREATESTRUCTW*>(lParam);
RECT rc;
rc.left = pcs->x;
rc.top = pcs->y;
rc.right = rc.left + pcs->cx;
rc.bottom = rc.top + pcs->cy;
ShowWindow(_window.get(), SW_SHOW);
UpdateWindow(_window.get());
UpdateWindowIconForActiveMetrics(_window.get());
}
void SampleIslandWindow::Initialize()
{
const bool initialized = (_interopWindowHandle != nullptr);
_source = DesktopWindowXamlSource{};
auto interop = _source.as<IDesktopWindowXamlSourceNative>();
winrt::check_hresult(interop->AttachToWindow(_window.get()));
// stash the child interop handle so we can resize it when the main hwnd is resized
interop->get_WindowHandle(&_interopWindowHandle);
_rootGrid = winrt::Windows::UI::Xaml::Controls::Grid();
_source.Content(_rootGrid);
}
void SampleIslandWindow::OnSize(const UINT width, const UINT height)
{
// update the interop window size
SetWindowPos(_interopWindowHandle, nullptr, 0, 0, width, height, SWP_SHOWWINDOW | SWP_NOACTIVATE);
if (_rootGrid)
{
const auto size = GetLogicalSize();
_rootGrid.Width(size.Width);
_rootGrid.Height(size.Height);
}
}
[[nodiscard]] LRESULT SampleIslandWindow::MessageHandler(UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept
{
switch (message)
{
case WM_CREATE:
{
_HandleCreateWindow(wparam, lparam);
return 0;
}
case WM_SETFOCUS:
{
if (_interopWindowHandle != nullptr)
{
// send focus to the child window
SetFocus(_interopWindowHandle);
return 0;
}
break;
}
case WM_MENUCHAR:
{
// GH#891: return this LRESULT here to prevent the app from making a
// bell when alt+key is pressed. A menu is active and the user presses a
// key that does not correspond to any mnemonic or accelerator key,
return MAKELRESULT(0, MNC_CLOSE);
}
case WM_THEMECHANGED:
UpdateWindowIconForActiveMetrics(_window.get());
return 0;
}
return base_type::MessageHandler(message, wparam, lparam);
}
// Method Description:
// - Called when the window has been resized (or maximized)
// Arguments:
// - width: the new width of the window _in pixels_
// - height: the new height of the window _in pixels_
void SampleIslandWindow::OnResize(const UINT width, const UINT height)
{
if (_interopWindowHandle)
{
OnSize(width, height);
}
}
// Method Description:
// - Called when the window is minimized to the taskbar.
void SampleIslandWindow::OnMinimize()
{
}
// Method Description:
// - Called when the window is restored from having been minimized.
void SampleIslandWindow::OnRestore()
{
}
void SampleIslandWindow::SetContent(winrt::Windows::UI::Xaml::UIElement content)
{
_rootGrid.Children().Clear();
_rootGrid.Children().Append(content);
}
void SampleIslandWindow::OnAppInitialized()
{
// Do a quick resize to force the island to paint
const auto size = GetPhysicalSize();
OnSize(size.cx, size.cy);
}
// Method Description:
// - Called when the app wants to change its theme. We'll update the root UI
// element of the entire XAML tree, so that all UI elements get the theme
// applied.
// Arguments:
// - arg: the ElementTheme to use as the new theme for the UI
// Return Value:
// - <none>
void SampleIslandWindow::OnApplicationThemeChanged(const winrt::Windows::UI::Xaml::ElementTheme& requestedTheme)
{
_rootGrid.RequestedTheme(requestedTheme);
// Invalidate the window rect, so that we'll repaint any elements we're
// drawing ourselves to match the new theme
::InvalidateRect(_window.get(), nullptr, false);
}

View file

@ -0,0 +1,45 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "SampleBaseWindow.h"
#include "../../../src/cascadia/inc/cppwinrt_utils.h"
class SampleIslandWindow :
public BaseWindow<SampleIslandWindow>
{
public:
SampleIslandWindow() noexcept;
virtual ~SampleIslandWindow() override;
virtual void MakeWindow() noexcept;
void Close();
virtual void OnSize(const UINT width, const UINT height);
[[nodiscard]] virtual LRESULT MessageHandler(UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept override;
void OnResize(const UINT width, const UINT height) override;
void OnMinimize() override;
void OnRestore() override;
virtual void OnAppInitialized();
virtual void SetContent(winrt::Windows::UI::Xaml::UIElement content);
virtual void OnApplicationThemeChanged(const winrt::Windows::UI::Xaml::ElementTheme& requestedTheme);
virtual void Initialize();
protected:
void ForceResize()
{
// Do a quick resize to force the island to paint
const auto size = GetPhysicalSize();
OnSize(size.cx, size.cy);
}
HWND _interopWindowHandle;
winrt::Windows::UI::Xaml::Hosting::DesktopWindowXamlSource _source;
winrt::Windows::UI::Xaml::Controls::Grid _rootGrid;
void _HandleCreateWindow(const WPARAM wParam, const LPARAM lParam) noexcept;
};

View file

@ -0,0 +1,122 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "SampleAppHost.h"
#include "resource.h"
#include "../types/inc/User32Utils.hpp"
#include <WilErrorReporting.h>
using namespace winrt;
using namespace winrt::Windows::UI;
using namespace winrt::Windows::UI::Composition;
using namespace winrt::Windows::UI::Xaml::Hosting;
using namespace winrt::Windows::Foundation::Numerics;
// Routine Description:
// - Takes an image architecture and locates a string resource that maps to that architecture.
// Arguments:
// - imageArchitecture - An IMAGE_FILE_MACHINE architecture enum value
// - See https://docs.microsoft.com/en-us/windows/win32/sysinfo/image-file-machine-constants
// Return Value:
// - A string value representing the human-readable name of this architecture.
static std::wstring ImageArchitectureToString(USHORT imageArchitecture)
{
// clang-format off
const auto id = imageArchitecture == IMAGE_FILE_MACHINE_I386 ? IDS_X86_ARCHITECTURE :
imageArchitecture == IMAGE_FILE_MACHINE_AMD64 ? IDS_AMD64_ARCHITECTURE :
imageArchitecture == IMAGE_FILE_MACHINE_ARM64 ? IDS_ARM64_ARCHITECTURE :
imageArchitecture == IMAGE_FILE_MACHINE_ARM ? IDS_ARM_ARCHITECTURE :
IDS_UNKNOWN_ARCHITECTURE;
// clang-format on
return GetStringResource(id);
}
// Routine Description:
// - Blocks the user from launching the application with a message box dialog and early exit
// if the process architecture doesn't match the system platform native architecture.
// - This is because the conhost.exe must match the condrv.sys on the system and the PTY
// infrastructure that powers everything won't work if we have a mismatch.
// Arguments:
// - <none>
// Return Value:
// - <none>
static void EnsureNativeArchitecture()
{
USHORT processMachine{};
USHORT nativeMachine{};
THROW_IF_WIN32_BOOL_FALSE(IsWow64Process2(GetCurrentProcess(), &processMachine, &nativeMachine));
if (processMachine != IMAGE_FILE_MACHINE_UNKNOWN && processMachine != nativeMachine)
{
const auto formatPattern = GetStringResource(IDS_ERROR_ARCHITECTURE_FORMAT);
const auto nativeArchitecture = ImageArchitectureToString(nativeMachine);
const auto processArchitecture = ImageArchitectureToString(processMachine);
auto buffer{ wil::str_printf<std::wstring>(formatPattern.data(), nativeArchitecture.data(), processArchitecture.data()) };
MessageBoxW(nullptr,
buffer.data(),
GetStringResource(IDS_ERROR_DIALOG_TITLE).data(),
MB_OK | MB_ICONERROR);
ExitProcess(0);
}
}
static bool _messageIsF7Keypress(const MSG& message)
{
return (message.message == WM_KEYDOWN || message.message == WM_SYSKEYDOWN) && message.wParam == VK_F7;
}
static bool _messageIsAltKeyup(const MSG& message)
{
return (message.message == WM_KEYUP || message.message == WM_SYSKEYUP) && message.wParam == VK_MENU;
}
int __stdcall wWinMain(HINSTANCE, HINSTANCE, LPWSTR, int)
{
// If Terminal is spawned by a shortcut that requests that it run in a new process group
// while attached to a console session, that request is nonsense. That request will, however,
// cause WT to start with Ctrl-C disabled. This wouldn't matter, because it's a Windows-subsystem
// application. Unfortunately, that state is heritable. In short, if you start WT using cmd in
// a weird way, ^C stops working _inside_ the terminal. Mad.
SetConsoleCtrlHandler(NULL, FALSE);
// Block the user from starting if they launched the incorrect architecture version of the project.
// This should only be applicable to developer versions. The package installation process
// should choose and install the correct one from the bundle.
EnsureNativeArchitecture();
// Make sure to call this so we get WM_POINTER messages.
EnableMouseInPointer(true);
// !!! LOAD BEARING !!!
// We must initialize the main thread as a single-threaded apartment before
// constructing any Xaml objects. Failing to do so will cause some issues
// in accessibility somewhere down the line when a UIAutomation object will
// be queried on the wrong thread at the wrong time.
// We used to initialize as STA only _after_ initializing the application
// host, which loaded the settings. The settings needed to be loaded in MTA
// because we were using the Windows.Storage APIs. Since we're no longer
// doing that, we can safely init as STA before any WinRT dispatches.
winrt::init_apartment(winrt::apartment_type::single_threaded);
// Create the SampleAppHost object, which will create both the window and the
// Terminal App. This MUST BE constructed before the Xaml manager as TermApp
// provides an implementation of Windows.UI.Xaml.Application.
SampleAppHost host;
// Initialize the xaml content. This must be called AFTER the
// WindowsXamlManager is initialized.
host.Initialize();
MSG message;
while (GetMessage(&message, nullptr, 0, 0))
{
TranslateMessage(&message);
DispatchMessage(&message);
}
return 0;
}

View file

@ -0,0 +1 @@


View file

@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows 10 1903 -->
<!-- See https://docs.microsoft.com/en-us/windows/apps/desktop/modernize/xaml-islands -->
<!-- "maxversiontested" is CASE SENSITIVE. Do not change this.-->
<maxversiontested Id="10.0.18362.0"/>
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
</application>
</compatibility>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
<longPathAware xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">true</longPathAware>
</windowsSettings>
</application>
</assembly>

View file

@ -0,0 +1,97 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (United States) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_APPICON ICON "..\\..\\..\\res\\terminal.ico"
IDI_APPICON_HC_BLACK ICON "..\\..\\..\\res\\terminal\\images\\terminal_contrast-black.ico"
IDI_APPICON_HC_WHITE ICON "..\\..\\..\\res\\terminal\\images\\terminal_contrast-white.ico"
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_ERROR_DIALOG_TITLE "Error"
IDS_HELP_DIALOG_TITLE "Help"
IDS_ERROR_ARCHITECTURE_FORMAT
"This sample is designed to run on your system's native architecture (%s).\nYou are currently using the %s version.\n\nPlease use the version of this sample that matches your system's native architecture."
IDS_X86_ARCHITECTURE "i386"
END
STRINGTABLE
BEGIN
IDS_AMD64_ARCHITECTURE "AMD64"
IDS_ARM64_ARCHITECTURE "ARM64"
IDS_ARM_ARCHITECTURE "ARM"
IDS_UNKNOWN_ARCHITECTURE "Unknown"
END
#endif // English (United States) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

View file

@ -0,0 +1,224 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" />
<PropertyGroup Label="Globals">
<ProjectGuid>{b4427499-9fde-4208-b456-5bc580637633}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>WindowExe</RootNamespace>
<ProjectName>WindowExe</ProjectName>
<TargetName>WindowExe</TargetName>
<ConfigurationType>Application</ConfigurationType>
<OpenConsoleUniversalApp>false</OpenConsoleUniversalApp>
<ApplicationType>Windows Store</ApplicationType>
<WindowsStoreApp>true</WindowsStoreApp>
<WindowsAppContainer>false</WindowsAppContainer>
<!-- IMPORTANT! Xaml Islands only works on >= 17709 -->
<!-- IMPORTANT! cppwinrt.pre.props specifies 17134 -->
<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>
<TargetPlatformIdentifier>Windows</TargetPlatformIdentifier>
</PropertyGroup>
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
<ItemDefinitionGroup>
<ClCompile>
<SDLCheck>true</SDLCheck>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(OpenConsoleDir)\src\inc;$(OpenConsoleDir)\dep;$(OpenConsoleDir)\dep\Console;$(OpenConsoleDir)\dep\Win32K;$(OpenConsoleDir)\dep\gsl\include;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>gdi32.lib;dwmapi.lib;Shcore.lib;UxTheme.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<PropertyGroup>
<GenerateManifest>true</GenerateManifest>
<EmbedManifest>true</EmbedManifest>
</PropertyGroup>
<!-- Source Files -->
<ItemGroup>
<ClInclude Include="pch.h" />
<ClInclude Include="icon.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="SampleAppHost.h" />
<ClInclude Include="SampleBaseWindow.h" />
<ClInclude Include="SampleIslandWindow.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="icon.cpp" />
<ClCompile Include="SampleMain.cpp" />
<ClCompile Include="SampleAppHost.cpp" />
<ClCompile Include="SampleIslandWindow.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="WindowExe.rc" />
</ItemGroup>
<ItemGroup>
<Manifest Include="WindowExe.manifest" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<!-- ========================= Project References ======================== -->
<ItemGroup>
<ProjectReference Include="$(OpenConsoleDir)samples\ScratchIslandApp\SampleApp\dll\SampleApp.vcxproj" />
</ItemGroup>
<!-- ========================== Other References ========================= -->
<ItemGroup>
<!--
!! LOAD BEARING !!
Make sure these winmd's are all Private=true,
CopyLocalSatelliteAssemblies=true, at this layer. Those will force the
packaging project to actually include those winmd's in our final package. If
they're missing, then WinRT will have a hard time marshalling those types
across a process boundary.
Particularly tricky is Microsoft.Terminal.Core.winmd. That winmd doesn't
have its own DLL (it doesn't have any activatable classes, only structs and
interfaces). However, it too is necessary for Terminal.Control to be able to
marshall the Core types across the boundary.
-->
<Reference Include="Microsoft.Terminal.Core">
<HintPath>$(OpenConsoleCommonOutDir)TerminalCore\Microsoft.Terminal.Core.winmd</HintPath>
<IsWinMDFile>true</IsWinMDFile>
<Private>true</Private>
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
</Reference>
<Reference Include="Microsoft.Terminal.TerminalConnection">
<HintPath>$(OpenConsoleCommonOutDir)TerminalConnection\Microsoft.Terminal.TerminalConnection.winmd</HintPath>
<Implementation>$(OpenConsoleCommonOutDir)TerminalConnection\TerminalConnection.dll</Implementation>
<IsWinMDFile>true</IsWinMDFile>
<Private>true</Private>
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
</Reference>
<Reference Include="Microsoft.Terminal.Control">
<HintPath>$(OpenConsoleCommonOutDir)Microsoft.Terminal.Control\Microsoft.Terminal.Control.winmd</HintPath>
<Implementation>$(OpenConsoleCommonOutDir)Microsoft.Terminal.Control\Microsoft.Terminal.Control.dll</Implementation>
<IsWinMDFile>true</IsWinMDFile>
<Private>true</Private>
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
</Reference>
</ItemGroup>
<!--
This ItemGroup and the Globals PropertyGroup below it are required in order
to enable F5 debugging for the unpackaged application
-->
<ItemGroup>
<PropertyPageSchema Include="$(VCTargetsPath)$(LangID)\debugger_general.xml" />
<PropertyPageSchema Include="$(VCTargetsPath)$(LangID)\debugger_local_windows.xml" />
</ItemGroup>
<PropertyGroup Label="Globals">
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" />
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" />
<Import Project="..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets" Condition="Exists('..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets'))" />
</Target>
<!-- Override GetPackagingOutputs to roll up all our dependencies.
This ensures that when the WAP packaging project asks what files go into
the package, we tell it.
This is a heavily stripped version of the one in Microsoft.*.AppxPackage.targets.
-->
<PropertyGroup>
<_ContinueOnError Condition="'$(BuildingProject)' == 'true'">true</_ContinueOnError>
<_ContinueOnError Condition="'$(BuildingProject)' != 'true'">false</_ContinueOnError>
</PropertyGroup>
<Target Name="GetPackagingOutputs" Returns="@(PackagingOutputs)">
<MSBuild
Projects="@(ProjectReferenceWithConfiguration)"
Targets="GetPackagingOutputs"
BuildInParallel="$(BuildInParallel)"
Properties="%(ProjectReferenceWithConfiguration.SetConfiguration); %(ProjectReferenceWithConfiguration.SetPlatform)"
Condition="'@(ProjectReferenceWithConfiguration)' != ''
and '%(ProjectReferenceWithConfiguration.BuildReference)' == 'true'
and '%(ProjectReferenceWithConfiguration.ReferenceOutputAssembly)' == 'true'"
ContinueOnError="$(_ContinueOnError)">
<Output TaskParameter="TargetOutputs" ItemName="_PackagingOutputsFromOtherProjects"/>
</MSBuild>
<ItemGroup>
<PackagingOutputs Include="@(_PackagingOutputsFromOtherProjects)" />
</ItemGroup>
<!-- **BEGIN VC LIBS HACK** -->
<PropertyGroup>
<ReasonablePlatform Condition="'$(Platform)'=='Win32'">x86</ReasonablePlatform>
<ReasonablePlatform Condition="'$(ReasonablePlatform)'==''">$(Platform)</ReasonablePlatform>
</PropertyGroup>
<ItemGroup Condition="'$(WindowExeOfficialBuild)'=='true'">
<!-- Add all the CRT libs as content; these must be inside a Target as they are wildcards. -->
<_OpenConsoleVCLibToCopy Include="$(VCToolsRedistInstallDir)\$(ReasonablePlatform)\Microsoft.VC142.CRT\*.dll" />
<PackagingOutputs Include="@(_OpenConsoleVCLibToCopy)">
<ProjectName>$(ProjectName)</ProjectName>
<OutputGroup>BuiltProjectOutputGroup</OutputGroup>
<TargetPath>%(Filename)%(Extension)</TargetPath>
</PackagingOutputs>
</ItemGroup>
<!-- **END VC LIBS HACK** -->
<!-- **BEGIN TERMINAL CONNECTION HACK** -->
<!-- This is the same as the above VC libs hack, but for TerminalConnection.
TerminalConnection depends on cpprest*.dll, and if we don't include it in
the packaging output, we'll crash as soon as we try to load
TerminalConnection.dll.
The Sample sln needs to do this manually - the real exe has a
ProjectReference to TerminalConnection.vcxproj and can figure this out on
its own. -->
<ItemGroup>
<_TerminalConnectionDlls Include="$(OpenConsoleCommonOutDir)\TerminalConnection\*.dll" />
<PackagingOutputs Include="@(_TerminalConnectionDlls)">
<ProjectName>$(ProjectName)</ProjectName>
<OutputGroup>BuiltProjectOutputGroup</OutputGroup>
<TargetPath>%(Filename)%(Extension)</TargetPath>
</PackagingOutputs>
</ItemGroup>
<!-- **END TERMINAL CONNECTION HACK** -->
<!-- Same thing again here, with WindowsTerminal.exe -->
<ItemGroup>
<_WindowsTerminalExe Include="$(OpenConsoleCommonOutDir)\WindowsTerminal\*.exe" />
<PackagingOutputs Include="@(_WindowsTerminalExe)">
<ProjectName>$(ProjectName)</ProjectName>
<OutputGroup>BuiltProjectOutputGroup</OutputGroup>
<TargetPath>%(Filename)%(Extension)</TargetPath>
</PackagingOutputs>
</ItemGroup>
</Target>
<Import Project="$(OpenConsoleDir)\build\rules\GenerateSxsManifestsFromWinmds.targets" />
<Import Project="..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets" Condition="Exists('..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets')" />
</Project>

View file

@ -0,0 +1,49 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "resource.h"
static int _GetActiveAppIconResource()
{
auto iconResource{ IDI_APPICON };
HIGHCONTRASTW hcInfo{};
hcInfo.cbSize = sizeof(hcInfo);
if (SystemParametersInfoW(SPI_GETHIGHCONTRAST, sizeof(hcInfo), &hcInfo, 0))
{
if (WI_IsFlagSet(hcInfo.dwFlags, HCF_HIGHCONTRASTON))
{
iconResource = IDI_APPICON_HC_BLACK;
if (0x00FFFFFF == GetSysColor(COLOR_WINDOW)) // white window color == white high contrast
{
iconResource = IDI_APPICON_HC_WHITE;
}
}
}
return iconResource;
}
void UpdateWindowIconForActiveMetrics(HWND window)
{
auto iconResource{ MAKEINTRESOURCEW(_GetActiveAppIconResource()) };
// These handles are loaded with LR_SHARED, so they are safe to "leak".
HANDLE smallIcon{ LoadImageW(wil::GetModuleInstanceHandle(), iconResource, IMAGE_ICON, GetSystemMetrics(SM_CXSMICON), GetSystemMetrics(SM_CYSMICON), LR_SHARED) };
LOG_LAST_ERROR_IF_NULL(smallIcon);
HANDLE largeIcon{ LoadImageW(wil::GetModuleInstanceHandle(), iconResource, IMAGE_ICON, GetSystemMetrics(SM_CXICON), GetSystemMetrics(SM_CYICON), LR_SHARED) };
LOG_LAST_ERROR_IF_NULL(largeIcon);
if (smallIcon)
{
SendMessageW(window, WM_SETICON, ICON_SMALL, reinterpret_cast<LPARAM>(smallIcon));
}
if (largeIcon)
{
SendMessageW(window, WM_SETICON, ICON_BIG, reinterpret_cast<LPARAM>(largeIcon));
}
}

View file

@ -0,0 +1,6 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once
void UpdateWindowIconForActiveMetrics(HWND window);

View file

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.210309.3" targetFramework="native" />
<package id="Microsoft.Toolkit.Win32.UI.XamlApplication" version="6.1.2" targetFramework="native" />
<package id="Microsoft.UI.Xaml" version="2.5.0-prerelease.201202003" targetFramework="native" />
<package id="Microsoft.VCRTForwarders.140" version="1.0.4" targetFramework="native" />
<package id="Terminal.ThemeHelpers" version="0.2.200324001" targetFramework="native" />
</packages>

View file

@ -0,0 +1,4 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"

View file

@ -0,0 +1,82 @@
/*++
Copyright (c) Microsoft Corporation
Licensed under the MIT license.
Module Name:
- pch.h
Abstract:
- Contains external headers to include in the precompile phase of console build process.
- Avoid including internal project headers. Instead include them only in the classes that need them (helps with test project building).
--*/
#pragma once
// Ignore checked iterators warning from VC compiler.
#define _SCL_SECURE_NO_WARNINGS
// Block minwindef.h min/max macros to prevent <algorithm> conflict
#define NOMINMAX
#define WIN32_LEAN_AND_MEAN
#define NOMCX
#define NOHELP
#define NOCOMM
#include <unknwn.h>
#define NT_SUCCESS(Status) (((NTSTATUS)(Status)) >= 0)
#include <windows.h>
#include <UIAutomation.h>
#include <cstdlib>
#include <cstring>
#include <shellscalingapi.h>
#include <windowsx.h>
#include <ShObjIdl.h>
// Manually include til after we include Windows.Foundation to give it winrt superpowers
#define BLOCK_TIL
#include "../inc/LibraryIncludes.h"
// This is inexplicable, but for whatever reason, cppwinrt conflicts with the
// SDK definition of this function, so the only fix is to undef it.
// from WinBase.h
// Windows::UI::Xaml::Media::Animation::IStoryboard::GetCurrentTime
#ifdef GetCurrentTime
#undef GetCurrentTime
#endif
#include <wil/cppwinrt.h>
// Needed just for XamlIslands to work at all:
#include <winrt/Windows.system.h>
#include <winrt/Windows.Foundation.Collections.h>
#include <winrt/Windows.UI.Xaml.Hosting.h>
#include <windows.ui.xaml.hosting.desktopwindowxamlsource.h>
// Additional headers for various xaml features. We need:
// * Core so we can resume_foreground with CoreDispatcher
// * Controls for grid
// * Media for ScaleTransform
#include <winrt/Windows.UI.Core.h>
#include <winrt/Windows.UI.Xaml.Controls.h>
#include <winrt/Windows.ui.xaml.media.h>
#include <winrt/SampleApp.h>
#include <wil/resource.h>
#include <wil/win32_helpers.h>
// Including TraceLogging essentials for the binary
#include <TraceLoggingProvider.h>
#include <winmeta.h>
TRACELOGGING_DECLARE_PROVIDER(g_hWindowsTerminalProvider);
#include <telemetry/ProjectTelemetry.h>
#include <TraceLoggingActivity.h>
// For commandline argument processing
#include <shellapi.h>
#include <processenv.h>
#include <WinUser.h>
#include "til.h"

View file

@ -0,0 +1,27 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by WindowsTerminal.rc
//
#define IDI_APPICON 101
#define IDI_APPICON_HC_BLACK 102
#define IDI_APPICON_HC_WHITE 103
#define IDS_ERROR_DIALOG_TITLE 105
#define IDS_HELP_DIALOG_TITLE 106
#define IDS_ERROR_ARCHITECTURE_FORMAT 110
#define IDS_X86_ARCHITECTURE 111
#define IDS_AMD64_ARCHITECTURE 112
#define IDS_ARM64_ARCHITECTURE 113
#define IDS_ARM_ARCHITECTURE 114
#define IDS_UNKNOWN_ARCHITECTURE 115
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 104
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

View file

@ -19,6 +19,7 @@ namespace winrt::Microsoft::TerminalApp::implementation
_wrappedConnection{ std::move(wrappedConnection) }
{
}
void Initialize(winrt::Microsoft::Terminal::TerminalConnection::IConnectionSettings /*settings*/) {}
~DebugInputTapConnection() = default;
void Start()
{

View file

@ -13,6 +13,7 @@ namespace winrt::Microsoft::TerminalApp::implementation
{
public:
explicit DebugTapConnection(Microsoft::Terminal::TerminalConnection::ITerminalConnection wrappedConnection);
void Initialize(winrt::Microsoft::Terminal::TerminalConnection::IConnectionSettings /*settings*/){};
~DebugTapConnection();
void Start();
void WriteInput(hstring const& data);

View file

@ -748,13 +748,14 @@ namespace winrt::TerminalApp::implementation
// TODO GH#4661: Replace this with directly using the AzCon when our VT is better
std::filesystem::path azBridgePath{ wil::GetModuleFileNameW<std::wstring>(nullptr) };
azBridgePath.replace_filename(L"TerminalAzBridge.exe");
connection = TerminalConnection::ConptyConnection(azBridgePath.wstring(),
L".",
L"Azure",
nullptr,
settings.InitialRows(),
settings.InitialCols(),
winrt::guid());
connection = TerminalConnection::ConptyConnection();
connection.Initialize(TerminalConnection::ConptyConnectionSettings{ azBridgePath.wstring(),
L".",
L"Azure",
nullptr,
::base::saturated_cast<uint32_t>(settings.InitialRows()),
::base::saturated_cast<uint32_t>(settings.InitialCols()),
winrt::guid() });
}
else
@ -784,14 +785,14 @@ namespace winrt::TerminalApp::implementation
std::filesystem::path cwd{ cwdString };
cwd /= settings.StartingDirectory().c_str();
auto conhostConn = TerminalConnection::ConptyConnection(
settings.Commandline(),
winrt::hstring{ cwd.c_str() },
settings.StartingTitle(),
envMap.GetView(),
settings.InitialRows(),
settings.InitialCols(),
winrt::guid());
auto conhostConn = TerminalConnection::ConptyConnection();
conhostConn.Initialize(TerminalConnection::ConptyConnectionSettings{ settings.Commandline(),
winrt::hstring{ cwd.c_str() },
settings.StartingTitle(),
envMap.GetView(),
::base::saturated_cast<uint32_t>(settings.InitialRows()),
::base::saturated_cast<uint32_t>(settings.InitialCols()),
winrt::guid() });
sessionGuid = conhostConn.Guid();
connection = conhostConn;

View file

@ -78,6 +78,18 @@ namespace winrt::Microsoft::Terminal::TerminalConnection::implementation
{
}
void AzureConnection::Initialize(TerminalConnection::IConnectionSettings settings)
{
if (settings)
{
if (auto azureSettings{ settings.try_as<TerminalConnection::AzureConnectionSettings>() })
{
_initialRows = azureSettings.Rows();
_initialCols = azureSettings.Columns();
}
}
}
// Method description:
// - helper that will write an unterminated string (generally, from a resource) to the output stream.
// Arguments:

View file

@ -23,6 +23,9 @@ namespace winrt::Microsoft::Terminal::TerminalConnection::implementation
static bool IsAzureConnectionAvailable() noexcept;
AzureConnection(const uint32_t rows, const uint32_t cols);
AzureConnection() = default;
void Initialize(TerminalConnection::IConnectionSettings settings);
void Start();
void WriteInput(hstring const& data);
void Resize(uint32_t rows, uint32_t columns);

View file

@ -10,7 +10,7 @@ namespace Microsoft.Terminal.TerminalConnection
static Guid ConnectionType { get; };
static Boolean IsAzureConnectionAvailable();
AzureConnection(UInt32 rows, UInt32 columns);
AzureConnection();
};
}

View file

@ -0,0 +1,12 @@
#include "pch.h"
#include "AzureConnectionSettings.h"
#include "AzureConnectionSettings.g.cpp"
namespace winrt::Microsoft::Terminal::TerminalConnection::implementation
{
AzureConnectionSettings::AzureConnectionSettings(uint32_t rows, uint32_t columns) :
_Rows{ rows },
_Columns{ columns }
{
}
}

View file

@ -0,0 +1,17 @@
#pragma once
#include "AzureConnectionSettings.g.h"
#include "../inc/cppwinrt_utils.h"
namespace winrt::Microsoft::Terminal::TerminalConnection::implementation
{
struct AzureConnectionSettings : AzureConnectionSettingsT<AzureConnectionSettings>
{
AzureConnectionSettings(uint32_t rows, uint32_t columns);
WINRT_PROPERTY(uint32_t, Rows);
WINRT_PROPERTY(uint32_t, Columns);
};
}
namespace winrt::Microsoft::Terminal::TerminalConnection::factory_implementation
{
BASIC_FACTORY(AzureConnectionSettings);
}

View file

@ -0,0 +1,15 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
import "IConnectionSettings.idl";
namespace Microsoft.Terminal.TerminalConnection
{
[default_interface] runtimeclass AzureConnectionSettings : IConnectionSettings
{
AzureConnectionSettings(UInt32 rows, UInt32 columns);
UInt32 Rows;
UInt32 Columns;
};
}

View file

@ -0,0 +1,35 @@
#include "pch.h"
#include "ConnectionInformation.h"
#include "ConnectionInformation.g.cpp"
namespace winrt::Microsoft::Terminal::TerminalConnection::implementation
{
ConnectionInformation::ConnectionInformation(hstring const& className,
TerminalConnection::IConnectionSettings settings) :
_ClassName{ className },
_Settings{ settings }
{
}
TerminalConnection::ITerminalConnection ConnectionInformation::CreateConnection(
TerminalConnection::ConnectionInformation info)
{
Windows::Foundation::IInspectable coolInspectable{};
auto name = static_cast<HSTRING>(winrt::get_abi(info.ClassName()));
auto foo = winrt::put_abi(coolInspectable);
::IInspectable** bar = reinterpret_cast<::IInspectable**>(foo);
if (LOG_IF_FAILED(RoActivateInstance(name, bar)))
{
return nullptr;
}
if (auto conn2{ coolInspectable.try_as<TerminalConnection::ITerminalConnection>() })
{
conn2.Initialize(info.Settings());
return conn2;
}
return nullptr;
}
}

View file

@ -0,0 +1,21 @@
#pragma once
#include "../inc/cppwinrt_utils.h"
#include "ConnectionInformation.g.h"
namespace winrt::Microsoft::Terminal::TerminalConnection::implementation
{
struct ConnectionInformation : ConnectionInformationT<ConnectionInformation>
{
ConnectionInformation(hstring const& className,
TerminalConnection::IConnectionSettings settings);
static TerminalConnection::ITerminalConnection CreateConnection(TerminalConnection::ConnectionInformation info);
WINRT_PROPERTY(hstring, ClassName);
WINRT_PROPERTY(TerminalConnection::IConnectionSettings, Settings);
};
}
namespace winrt::Microsoft::Terminal::TerminalConnection::factory_implementation
{
BASIC_FACTORY(ConnectionInformation);
}

View file

@ -0,0 +1,18 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
import "ITerminalConnection.idl";
import "IConnectionSettings.idl";
namespace Microsoft.Terminal.TerminalConnection
{
[default_interface] runtimeclass ConnectionInformation
{
ConnectionInformation(String className, IConnectionSettings settings);
String ClassName { get; };
IConnectionSettings Settings { get; };
static ITerminalConnection CreateConnection(ConnectionInformation info);
}
}

View file

@ -241,6 +241,28 @@ namespace winrt::Microsoft::Terminal::TerminalConnection::implementation
}
}
void ConptyConnection::Initialize(TerminalConnection::IConnectionSettings settings)
{
if (settings)
{
if (auto conptySettings{ settings.try_as<TerminalConnection::ConptyConnectionSettings>() })
{
_commandline = conptySettings.Cmdline();
_startingDirectory = conptySettings.StartingDirectory();
_startingTitle = conptySettings.StartingTitle();
_environment = conptySettings.Environment();
_initialRows = conptySettings.Rows();
_initialCols = conptySettings.Columns();
_guid = conptySettings.Guid();
}
}
if (_guid == guid{})
{
_guid = Utils::CreateGuid();
}
}
winrt::guid ConptyConnection::Guid() const noexcept
{
return _guid;

View file

@ -32,6 +32,10 @@ namespace winrt::Microsoft::Terminal::TerminalConnection::implementation
const uint32_t rows,
const uint32_t cols,
const guid& guid);
ConptyConnection() = default;
void Initialize(TerminalConnection::IConnectionSettings settings);
static winrt::fire_and_forget final_release(std::unique_ptr<ConptyConnection> connection);
void Start();

View file

@ -7,7 +7,7 @@ namespace Microsoft.Terminal.TerminalConnection
{
[default_interface] runtimeclass ConptyConnection : ITerminalConnection
{
ConptyConnection(String cmdline, String startingDirectory, String startingTitle, IMapView<String, String> environment, UInt32 rows, UInt32 columns, Guid guid);
ConptyConnection();
Guid Guid { get; };
static event NewConnectionHandler NewConnection;

View file

@ -0,0 +1,23 @@
#include "pch.h"
#include "ConptyConnectionSettings.h"
#include "ConptyConnectionSettings.g.cpp"
namespace winrt::Microsoft::Terminal::TerminalConnection::implementation
{
ConptyConnectionSettings::ConptyConnectionSettings(hstring const& cmdline,
hstring const& startingDirectory,
hstring const& startingTitle,
Windows::Foundation::Collections::IMapView<hstring, hstring> const& environment,
uint32_t rows,
uint32_t columns,
winrt::guid const& guid) :
_Cmdline{ cmdline },
_StartingDirectory{ startingDirectory },
_StartingTitle{ startingTitle },
_Environment{ environment },
_Rows{ rows },
_Columns{ columns },
_Guid{ guid }
{
}
};

View file

@ -0,0 +1,32 @@
#pragma once
#include "ConptyConnectionSettings.g.h"
#include "../inc/cppwinrt_utils.h"
namespace winrt::Microsoft::Terminal::TerminalConnection::implementation
{
struct ConptyConnectionSettings : ConptyConnectionSettingsT<ConptyConnectionSettings>
{
// WINRT_PROPERTY will be VERY unhappy if you use this templated type
// directly in the macro, so just typedef a helper here.
using EnvironmentMap = Windows::Foundation::Collections::IMapView<hstring, hstring>;
ConptyConnectionSettings(hstring const& cmdline,
hstring const& startingDirectory,
hstring const& startingTitle,
Windows::Foundation::Collections::IMapView<hstring, hstring> const& environment,
uint32_t rows,
uint32_t columns,
winrt::guid const& guid);
WINRT_PROPERTY(hstring, Cmdline);
WINRT_PROPERTY(hstring, StartingDirectory);
WINRT_PROPERTY(hstring, StartingTitle);
WINRT_PROPERTY(EnvironmentMap, Environment, nullptr);
WINRT_PROPERTY(uint32_t, Rows);
WINRT_PROPERTY(uint32_t, Columns);
WINRT_PROPERTY(winrt::guid, Guid);
};
}
namespace winrt::Microsoft::Terminal::TerminalConnection::factory_implementation
{
BASIC_FACTORY(ConptyConnectionSettings);
}

View file

@ -0,0 +1,26 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
import "IConnectionSettings.idl";
namespace Microsoft.Terminal.TerminalConnection
{
[default_interface] runtimeclass ConptyConnectionSettings : IConnectionSettings
{
ConptyConnectionSettings(String cmdline,
String startingDirectory,
String startingTitle,
IMapView<String, String> environment,
UInt32 rows,
UInt32 columns,
Guid guid);
String Cmdline;
String StartingDirectory;
String StartingTitle;
IMapView<String, String> Environment;
UInt32 Rows;
UInt32 Columns;
Guid Guid;
};
}

View file

@ -18,6 +18,8 @@ namespace winrt::Microsoft::Terminal::TerminalConnection::implementation
void Resize(uint32_t rows, uint32_t columns) noexcept;
void Close() noexcept;
void Initialize(TerminalConnection::IConnectionSettings /*settings*/){};
ConnectionState State() const noexcept { return ConnectionState::Connected; }
WINRT_CALLBACK(TerminalOutput, TerminalOutputHandler);

View file

@ -0,0 +1,17 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
namespace Microsoft.Terminal.TerminalConnection
{
// MIDL 3 really doesn't like empty interfaces. If you omit the version,
// then you'll get an error like:
//
// [msg]All Windows Runtime types must define a version attribute
//
// And you need the uuid specified manually, so that midl 3 can
// differentiate this interface vs any other empty interfaces.
[version(1), uuid("18BDC0AE-0215-4345-8385-9C1C928D0B1A")]
interface IConnectionSettings
{
};
}

View file

@ -1,5 +1,6 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
import "IConnectionSettings.idl";
namespace Microsoft.Terminal.TerminalConnection
{
@ -17,6 +18,8 @@ namespace Microsoft.Terminal.TerminalConnection
interface ITerminalConnection
{
void Initialize(IConnectionSettings settings);
void Start();
void WriteInput(String data);
void Resize(UInt32 rows, UInt32 columns);

View file

@ -12,14 +12,23 @@
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
<ItemGroup>
<ClInclude Include="AzureClientID.h" />
<ClInclude Include="ConnectionInformation.h">
<DependentUpon>ConnectionInformation.idl</DependentUpon>
</ClInclude>
<ClInclude Include="AzureConnection.h">
<DependentUpon>AzureConnection.idl</DependentUpon>
</ClInclude>
<ClInclude Include="AzureConnectionSettings.h">
<DependentUpon>AzureConnectionSettings.idl</DependentUpon>
</ClInclude>
<ClInclude Include="CTerminalHandoff.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="ConptyConnection.h">
<DependentUpon>ConptyConnection.idl</DependentUpon>
</ClInclude>
<ClInclude Include="ConptyConnectionSettings.h">
<DependentUpon>ConptyConnectionSettings.idl</DependentUpon>
</ClInclude>
<ClInclude Include="EchoConnection.h">
<DependentUpon>EchoConnection.idl</DependentUpon>
</ClInclude>
@ -27,9 +36,15 @@
<ItemGroup>
<ClCompile Include="CTerminalHandoff.cpp" />
<ClCompile Include="init.cpp" />
<ClCompile Include="ConnectionInformation.cpp">
<DependentUpon>ConnectionInformation.idl</DependentUpon>
</ClCompile>
<ClCompile Include="AzureConnection.cpp">
<DependentUpon>AzureConnection.idl</DependentUpon>
</ClCompile>
<ClCompile Include="AzureConnectionSettings.cpp">
<DependentUpon>AzureConnectionSettings.idl</DependentUpon>
</ClCompile>
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
@ -39,13 +54,20 @@
<ClCompile Include="ConptyConnection.cpp">
<DependentUpon>ConptyConnection.idl</DependentUpon>
</ClCompile>
<ClCompile Include="ConptyConnectionSettings.cpp">
<DependentUpon>ConptyConnectionSettings.idl</DependentUpon>
</ClCompile>
<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
</ItemGroup>
<ItemGroup>
<Midl Include="ConnectionInformation.idl" />
<Midl Include="ITerminalConnection.idl" />
<Midl Include="IConnectionSettings.idl" />
<Midl Include="ConptyConnection.idl" />
<Midl Include="ConptyConnectionSettings.idl" />
<Midl Include="EchoConnection.idl" />
<Midl Include="AzureConnection.idl" />
<Midl Include="AzureConnectionSettings.idl" />
</ItemGroup>
<ItemGroup>
<PRIResource Include="Resources\en-US\Resources.resw" />
@ -87,4 +109,4 @@
</Link>
</ItemDefinitionGroup>
<Import Project="$(SolutionDir)build\rules\CollectWildcardResources.targets" />
</Project>
</Project>

View file

@ -0,0 +1,67 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "ContentProcess.h"
#include "ContentProcess.g.cpp"
namespace winrt::Microsoft::Terminal::Control::implementation
{
ContentProcess::ContentProcess() {}
bool ContentProcess::Initialize(Control::IControlSettings settings,
TerminalConnection::ConnectionInformation connectionInfo)
{
auto conn{ TerminalConnection::ConnectionInformation::CreateConnection(connectionInfo) };
if (conn == nullptr)
{
return false;
}
_interactivity = winrt::make<implementation::ControlInteractivity>(settings, conn);
return true;
}
Control::ControlInteractivity ContentProcess::GetInteractivity()
{
return _interactivity;
}
uint64_t ContentProcess::RequestSwapChainHandle(const uint64_t pid)
{
auto ourPid = GetCurrentProcessId();
HANDLE ourHandle = reinterpret_cast<HANDLE>(_interactivity.Core().SwapChainHandle());
if (pid == ourPid)
{
return reinterpret_cast<uint64_t>(ourHandle);
}
wil::unique_handle hWindowProcess{ OpenProcess(PROCESS_ALL_ACCESS,
FALSE,
static_cast<DWORD>(pid)) };
if (hWindowProcess.get() == nullptr)
{
const auto gle = GetLastError();
gle;
// TODO! tracelog an error here
return 0;
}
HANDLE theirHandle{ nullptr };
BOOL success = DuplicateHandle(GetCurrentProcess(),
ourHandle,
hWindowProcess.get(),
&theirHandle,
0,
FALSE,
DUPLICATE_SAME_ACCESS);
if (!success)
{
const auto gle = GetLastError();
gle;
// TODO! tracelog an error here
return 0;
}
return reinterpret_cast<uint64_t>(theirHandle);
}
}

View file

@ -0,0 +1,29 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once
#include "ContentProcess.g.h"
#include "ControlInteractivity.h"
namespace winrt::Microsoft::Terminal::Control::implementation
{
struct ContentProcess : ContentProcessT<ContentProcess>
{
ContentProcess();
bool Initialize(Control::IControlSettings settings,
TerminalConnection::ConnectionInformation connectionInfo);
Control::ControlInteractivity GetInteractivity();
uint64_t RequestSwapChainHandle(const uint64_t pid);
private:
Control::ControlInteractivity _interactivity{ nullptr };
};
}
namespace winrt::Microsoft::Terminal::Control::factory_implementation
{
BASIC_FACTORY(ContentProcess);
}

View file

@ -0,0 +1,19 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
import "ControlInteractivity.idl";
namespace Microsoft.Terminal.Control
{
runtimeclass ContentProcess {
ContentProcess();
Boolean Initialize(IControlSettings settings,
Microsoft.Terminal.TerminalConnection.ConnectionInformation connectionInfo);
ControlInteractivity GetInteractivity();
UInt64 RequestSwapChainHandle(UInt64 pid);
};
}

View file

@ -23,6 +23,16 @@ using namespace winrt::Windows::Graphics::Display;
using namespace winrt::Windows::System;
using namespace winrt::Windows::ApplicationModel::DataTransfer;
// The minimum delay between updates to the scroll bar's values.
// The updates are throttled to limit power usage.
constexpr const auto ScrollBarUpdateInterval = std::chrono::milliseconds(8);
// The minimum delay between updating the TSF input control.
constexpr const auto TsfRedrawInterval = std::chrono::milliseconds(100);
// The minimum delay between updating the locations of regex patterns
constexpr const auto UpdatePatternLocationsInterval = std::chrono::milliseconds(500);
namespace winrt::Microsoft::Terminal::Control::implementation
{
// Helper static function to ensure that all ambiguous-width glyphs are reported as narrow.
@ -94,6 +104,61 @@ namespace winrt::Microsoft::Terminal::Control::implementation
auto pfnTerminalTaskbarProgressChanged = std::bind(&ControlCore::_terminalTaskbarProgressChanged, this);
_terminal->TaskbarProgressChangedCallback(pfnTerminalTaskbarProgressChanged);
// Get our dispatcher. If we're hosted in-proc with XAML, this will get
// us the same dispatcher as TermControl::Dispatcher(). If we're out of
// proc, this'll return null. We'll need to instead make a new
// DispatcherQueue (on a new thread), so we can use that for throttled
// functions.
_dispatcher = winrt::Windows::System::DispatcherQueue::GetForCurrentThread();
if (!_dispatcher)
{
auto controller{ winrt::Windows::System::DispatcherQueueController::CreateOnDedicatedThread() };
_dispatcher = controller.DispatcherQueue();
}
// A few different events should be throttled, so they don't fire absolutely all the time:
// * _tsfTryRedrawCanvas: When the cursor position moves, we need to
// inform TSF, so it can move the canvas for the composition. We
// throttle this so that we're not hopping across the process boundary
// every time that the cursor moves.
// * _updatePatternLocations: When there's new output, or we scroll the
// viewport, we should re-check if there are any visible hyperlinks.
// But we don't really need to do this every single time text is
// output, we can limit this update to once every 500ms.
// * _updateScrollBar: Same idea as the TSF update - we don't _really_
// need to hop across the process boundary every time text is output.
// We can throttle this to once every 8ms, which will get us out of
// the way of the main output & rendering threads.
_tsfTryRedrawCanvas = std::make_shared<ThrottledFunc<winrt::Windows::System::DispatcherQueue>>(
[weakThis = get_weak()]() {
if (auto core{ weakThis.get() })
{
core->_CursorPositionChangedHandlers(*core, nullptr);
}
},
TsfRedrawInterval,
_dispatcher);
_updatePatternLocations = std::make_shared<ThrottledFunc<winrt::Windows::System::DispatcherQueue>>(
[weakThis = get_weak()]() {
if (auto core{ weakThis.get() })
{
core->UpdatePatternLocations();
}
},
UpdatePatternLocationsInterval,
_dispatcher);
_updateScrollBar = std::make_shared<ThrottledFunc<winrt::Windows::System::DispatcherQueue, Control::ScrollPositionChangedArgs>>(
[weakThis = get_weak()](const auto& update) {
if (auto core{ weakThis.get() })
{
core->_ScrollPositionChangedHandlers(*core, update);
}
},
ScrollBarUpdateInterval,
_dispatcher);
UpdateSettings(settings);
}
@ -425,8 +490,12 @@ namespace winrt::Microsoft::Terminal::Control::implementation
// - Updates last hovered cell, renders / removes rendering of hyper-link if required
// Arguments:
// - terminalPosition: The terminal position of the pointer
void ControlCore::UpdateHoveredCell(const std::optional<til::point>& terminalPosition)
void ControlCore::UpdateHoveredCell(Windows::Foundation::IReference<Core::Point> pos)
{
auto terminalPosition = pos ?
std::optional<til::point>{ pos.Value() } :
std::optional<til::point>{};
if (terminalPosition == _lastHoveredCell)
{
return;
@ -476,7 +545,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
return winrt::hstring{ _terminal->GetHyperlinkAtPosition(pos) };
}
winrt::hstring ControlCore::GetHoveredUriText() const
winrt::hstring ControlCore::HoveredUriText() const
{
auto lock = _terminal->LockForReading(); // Lock for the duration of our reads.
if (_lastHoveredCell.has_value())
@ -486,9 +555,9 @@ namespace winrt::Microsoft::Terminal::Control::implementation
return {};
}
std::optional<til::point> ControlCore::GetHoveredCell() const
Windows::Foundation::IReference<Core::Point> ControlCore::HoveredCell() const
{
return _lastHoveredCell;
return _lastHoveredCell.has_value() ? Windows::Foundation::IReference<Core::Point>(_lastHoveredCell.value()) : nullptr;
}
// Method Description:
@ -514,6 +583,16 @@ namespace winrt::Microsoft::Terminal::Control::implementation
_desiredFont = { _actualFont };
// Update the terminal core with its new Core settings
Core::ICoreSettings coreSettings = _settings.try_as<Core::ICoreSettings>();
Core::ICoreAppearance coreAppearance = _settings.try_as<Core::ICoreAppearance>();
if (!coreSettings)
{
OutputDebugString(L"Failed to get core settings");
}
if (!coreAppearance)
{
OutputDebugString(L"Failed to get coreAppearance");
}
_terminal->UpdateSettings(_settings);
if (!_initializedTerminal)
@ -892,6 +971,24 @@ namespace winrt::Microsoft::Terminal::Control::implementation
return _actualFont;
}
winrt::Windows::Foundation::Size ControlCore::FontSize() const noexcept
{
const auto fontSize = GetFont().GetSize();
return {
::base::saturated_cast<float>(fontSize.X),
::base::saturated_cast<float>(fontSize.Y)
};
}
winrt::hstring ControlCore::FontFaceName() const noexcept
{
return winrt::hstring{ GetFont().GetFaceName() };
}
uint16_t ControlCore::FontWeight() const noexcept
{
return static_cast<uint16_t>(GetFont().GetWeight());
}
til::size ControlCore::FontSizeInDips() const
{
const til::size fontSize{ GetFont().GetSize() };
@ -1048,15 +1145,21 @@ namespace winrt::Microsoft::Terminal::Control::implementation
// TODO GH#9617: refine locking around pattern tree
_terminal->ClearPatternTree();
_ScrollPositionChangedHandlers(*this,
winrt::make<ScrollPositionChangedArgs>(viewTop,
viewHeight,
bufferSize));
// Start the throttled update of our scrollbar.
auto update{ winrt::make<ScrollPositionChangedArgs>(viewTop,
viewHeight,
bufferSize) };
_updateScrollBar->Run(update);
// Additionally, start the throttled update of where our links are.
_updatePatternLocations->Run();
}
void ControlCore::_terminalCursorPositionChanged()
{
_CursorPositionChangedHandlers(*this, nullptr);
// When the buffer's cursor moves, start the throttled func to
// eventually dispatch a CursorPositionChanged event.
_tsfTryRedrawCanvas->Run();
}
void ControlCore::_terminalTaskbarProgressChanged()
@ -1074,10 +1177,18 @@ namespace winrt::Microsoft::Terminal::Control::implementation
return _settings.CopyOnSelect();
}
std::vector<std::wstring> ControlCore::SelectedText(bool trimTrailingWhitespace) const
Windows::Foundation::Collections::IVector<winrt::hstring> ControlCore::SelectedText(bool trimTrailingWhitespace) const
{
// RetrieveSelectedTextFromBuffer will lock while it's reading
return _terminal->RetrieveSelectedTextFromBuffer(trimTrailingWhitespace).text;
auto internalResult{ _terminal->RetrieveSelectedTextFromBuffer(trimTrailingWhitespace).text };
auto result = winrt::single_threaded_vector<winrt::hstring>();
for (const auto& row : internalResult)
{
result.Append(winrt::hstring{ row });
}
return result;
}
::Microsoft::Console::Types::IUiaData* ControlCore::GetUiaData() const
@ -1121,7 +1232,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
}
}
void ControlCore::SetBackgroundOpacity(const float opacity)
void ControlCore::SetBackgroundOpacity(const double opacity)
{
if (_renderEngine)
{
@ -1172,7 +1283,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
}
}
HANDLE ControlCore::GetSwapChainHandle() const
uint64_t ControlCore::SwapChainHandle() const
{
// This is called by:
// * TermControl::RenderEngineSwapChainChanged, who is only registered
@ -1180,7 +1291,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
// * TermControl::_InitializeTerminal, after the call to Initialize, for
// _AttachDxgiSwapChainToXaml.
// In both cases, we'll have a _renderEngine by then.
return _renderEngine->GetSwapChainHandle();
return reinterpret_cast<uint64_t>(_renderEngine->GetSwapChainHandle());
}
void ControlCore::_rendererWarning(const HRESULT hr)
@ -1336,18 +1447,8 @@ namespace winrt::Microsoft::Terminal::Control::implementation
{
_terminal->Write(hstr);
// NOTE: We're raising an event here to inform the TermControl that
// output has been received, so it can queue up a throttled
// UpdatePatternLocations call. In the future, we should have the
// _updatePatternLocations ThrottledFunc internal to this class, and
// run on this object's dispatcher queue.
//
// We're not doing that quite yet, because the Core will eventually
// be out-of-proc from the UI thread, and won't be able to just use
// the UI thread as the dispatcher queue thread.
//
// See TODO: https://github.com/microsoft/terminal/projects/5#card-50760282
_ReceivedOutputHandlers(*this, nullptr);
// Start the throttled update of where our hyperlinks are.
_updatePatternLocations->Run();
}
}

View file

@ -49,15 +49,19 @@ namespace winrt::Microsoft::Terminal::Control::implementation
void UpdateAppearance(const IControlAppearance& newAppearance);
void SizeChanged(const double width, const double height);
void ScaleChanged(const double scale);
HANDLE GetSwapChainHandle() const;
uint64_t SwapChainHandle() const;
void AdjustFontSize(int fontSizeDelta);
void ResetFontSize();
FontInfo GetFont() const;
til::size FontSizeInDips() const;
winrt::Windows::Foundation::Size FontSize() const noexcept;
winrt::hstring FontFaceName() const noexcept;
uint16_t FontWeight() const noexcept;
til::color BackgroundColor() const;
void SetBackgroundOpacity(const float opacity);
void SetBackgroundOpacity(const double opacity);
void SendInput(const winrt::hstring& wstr);
void PasteText(const winrt::hstring& hstr);
@ -68,10 +72,10 @@ namespace winrt::Microsoft::Terminal::Control::implementation
void ResumeRendering();
void UpdatePatternLocations();
void UpdateHoveredCell(const std::optional<til::point>& terminalPosition);
void UpdateHoveredCell(Windows::Foundation::IReference<Core::Point> terminalPosition);
winrt::hstring GetHyperlink(const til::point position) const;
winrt::hstring GetHoveredUriText() const;
std::optional<til::point> GetHoveredCell() const;
winrt::hstring HoveredUriText() const;
Windows::Foundation::IReference<Core::Point> HoveredCell() const;
::Microsoft::Console::Types::IUiaData* GetUiaData() const;
@ -120,7 +124,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
bool HasSelection() const;
bool CopyOnSelect() const;
std::vector<std::wstring> SelectedText(bool trimTrailingWhitespace) const;
Windows::Foundation::Collections::IVector<winrt::hstring> SelectedText(bool trimTrailingWhitespace) const;
void SetSelectionAnchor(til::point const& position);
void SetEndSelectionPoint(til::point const& position);
@ -202,6 +206,11 @@ namespace winrt::Microsoft::Terminal::Control::implementation
double _panelHeight{ 0 };
double _compositionScale{ 0 };
winrt::Windows::System::DispatcherQueue _dispatcher{ nullptr };
std::shared_ptr<ThrottledFunc<winrt::Windows::System::DispatcherQueue>> _tsfTryRedrawCanvas;
std::shared_ptr<ThrottledFunc<winrt::Windows::System::DispatcherQueue>> _updatePatternLocations;
std::shared_ptr<ThrottledFunc<winrt::Windows::System::DispatcherQueue, Control::ScrollPositionChangedArgs>> _updateScrollBar;
winrt::fire_and_forget _asyncCloseConnection();
void _setFontSize(int fontSize);

View file

@ -8,9 +8,95 @@ import "EventArgs.idl";
namespace Microsoft.Terminal.Control
{
// This is a mirror of
// ::Microsoft::Console::VirtualTerminal::TerminalInput::MouseButtonState,
// but projectable.
struct MouseButtonState
{
// !! LOAD BEARING !! If you make these Booleans (like they should be),
// then the app will crash trying to toss one of these across the
// process boundary. I haven't the damndest idea why.
Int32 IsLeftButtonDown;
Int32 IsMiddleButtonDown;
Int32 IsRightButtonDown;
};
[default_interface] runtimeclass ControlCore : ICoreState
{
ControlCore(IControlSettings settings,
Microsoft.Terminal.TerminalConnection.ITerminalConnection connection);
Boolean Initialize(Double actualWidth,
Double actualHeight,
Double compositionScale);
void UpdateSettings(IControlSettings settings);
void UpdateAppearance(IControlAppearance appearance);
UInt64 SwapChainHandle { get; };
Windows.Foundation.Size FontSize { get; };
String FontFaceName { get; };
UInt16 FontWeight { get; };
Boolean TrySendKeyEvent(Int16 vkey,
Int16 scanCode,
Microsoft.Terminal.Core.ControlKeyStates modifiers,
Boolean keyDown);
Boolean SendCharEvent(Char ch,
Int16 scanCode,
Microsoft.Terminal.Core.ControlKeyStates modifiers);
void SendInput(String text);
void PasteText(String text);
void UpdateHoveredCell(Windows.Foundation.IReference<Microsoft.Terminal.Core.Point> terminalPosition);
void ResetFontSize();
void AdjustFontSize(Int32 fontSizeDelta);
void SizeChanged(Double width, Double height);
void ScaleChanged(Double scale);
void ToggleShaderEffects();
void ToggleReadOnlyMode();
Microsoft.Terminal.Core.Point CursorPosition { get; };
void ResumeRendering();
void BlinkAttributeTick();
void UpdatePatternLocations();
void Search(String text, Boolean goForward, Boolean caseSensitive);
void SetBackgroundOpacity(Double opacity);
Microsoft.Terminal.Core.Color BackgroundColor { get; };
Boolean HasSelection { get; };
IVector<String> SelectedText(Boolean trimTrailingWhitespace);
String HoveredUriText { get; };
Windows.Foundation.IReference<Microsoft.Terminal.Core.Point> HoveredCell { get; };
void Close();
void BlinkCursor();
Boolean IsInReadOnlyMode { get; };
Boolean CursorOn;
void EnablePainting();
event FontSizeChangedEventArgs FontSizeChanged;
event Windows.Foundation.TypedEventHandler<Object, CopyToClipboardEventArgs> CopyToClipboard;
event Windows.Foundation.TypedEventHandler<Object, TitleChangedEventArgs> TitleChanged;
event Windows.Foundation.TypedEventHandler<Object, Object> WarningBell;
event Windows.Foundation.TypedEventHandler<Object, Object> TabColorChanged;
event Windows.Foundation.TypedEventHandler<Object, Object> BackgroundColorChanged;
event Windows.Foundation.TypedEventHandler<Object, ScrollPositionChangedArgs> ScrollPositionChanged;
event Windows.Foundation.TypedEventHandler<Object, Object> CursorPositionChanged;
event Windows.Foundation.TypedEventHandler<Object, Object> TaskbarProgressChanged;
event Windows.Foundation.TypedEventHandler<Object, Object> ConnectionStateChanged;
event Windows.Foundation.TypedEventHandler<Object, Object> HoveredHyperlinkChanged;
event Windows.Foundation.TypedEventHandler<Object, Object> RendererEnteredErrorState;
event Windows.Foundation.TypedEventHandler<Object, Object> SwapChainChanged;
event Windows.Foundation.TypedEventHandler<Object, RendererWarningArgs> RendererWarning;
event Windows.Foundation.TypedEventHandler<Object, NoticeEventArgs> RaiseNotice;
event Windows.Foundation.TypedEventHandler<Object, TransparencyChangedEventArgs> TransparencyChanged;
event Windows.Foundation.TypedEventHandler<Object, Object> ReceivedOutput;
};
}

View file

@ -8,13 +8,15 @@
#include <unicode.hpp>
#include <Utf16Parser.hpp>
#include <Utils.h>
#include <WinUser.h>
#include <LibraryResources.h>
#include "../../types/inc/GlyphWidth.hpp"
#include "../../types/inc/Utils.hpp"
#include "../../buffer/out/search.h"
#include "InteractivityAutomationPeer.h"
#include "ControlInteractivity.g.cpp"
#include "TermControl.h"
using namespace ::Microsoft::Console::Types;
using namespace ::Microsoft::Console::VirtualTerminal;
@ -27,6 +29,13 @@ static constexpr unsigned int MAX_CLICK_COUNT = 3;
namespace winrt::Microsoft::Terminal::Control::implementation
{
TerminalInput::MouseButtonState toInternalMouseState(const Control::MouseButtonState& state)
{
return TerminalInput::MouseButtonState{
state.IsLeftButtonDown != 0, state.IsMiddleButtonDown != 0, state.IsRightButtonDown != 0
};
}
ControlInteractivity::ControlInteractivity(IControlSettings settings,
TerminalConnection::ITerminalConnection connection) :
_touchAnchor{ std::nullopt },
@ -37,6 +46,14 @@ namespace winrt::Microsoft::Terminal::Control::implementation
_core = winrt::make_self<ControlCore>(settings, connection);
}
// Method Description:
// - Updates our internal settings. These settings should be
// interactivity-specific. Right now, we primarily update _rowsToScroll
// with the current value of SPI_GETWHEELSCROLLLINES.
// Arguments:
// - <none>
// Return Value:
// - <none>
void ControlInteractivity::UpdateSettings()
{
_updateSystemParameterSettings();
@ -50,9 +67,9 @@ namespace winrt::Microsoft::Terminal::Control::implementation
_multiClickTimer = GetDoubleClickTime() * 1000;
}
winrt::com_ptr<ControlCore> ControlInteractivity::GetCore()
Control::ControlCore ControlInteractivity::Core()
{
return _core;
return *_core;
}
// Method Description:
@ -87,9 +104,24 @@ namespace winrt::Microsoft::Terminal::Control::implementation
void ControlInteractivity::GainFocus()
{
// GH#5421: Enable the UiaEngine before checking for the SearchBox
// That way, new selections are notified to automation clients.
if (_uiaEngine.get())
{
THROW_IF_FAILED(_uiaEngine->Enable());
}
_updateSystemParameterSettings();
}
void ControlInteractivity::LostFocus()
{
if (_uiaEngine.get())
{
THROW_IF_FAILED(_uiaEngine->Disable());
}
}
// Method Description
// - Updates internal params based on system parameters
void ControlInteractivity::_updateSystemParameterSettings() noexcept
@ -156,7 +188,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
_core->PasteText(winrt::hstring{ wstr });
}
void ControlInteractivity::PointerPressed(TerminalInput::MouseButtonState buttonState,
void ControlInteractivity::PointerPressed(Control::MouseButtonState buttonState,
const unsigned int pointerUpdateKind,
const uint64_t timestamp,
const ::Microsoft::Terminal::Core::ControlKeyStates modifiers,
@ -170,7 +202,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
// GH#9396: we prioritize hyper-link over VT mouse events
auto hyperlink = _core->GetHyperlink(terminalPosition);
if (buttonState.isLeftButtonDown &&
if (buttonState.IsLeftButtonDown &&
ctrlEnabled && !hyperlink.empty())
{
const auto clickCount = _numberOfClicks(pixelPosition, timestamp);
@ -182,9 +214,9 @@ namespace winrt::Microsoft::Terminal::Control::implementation
}
else if (_canSendVTMouseInput(modifiers))
{
_core->SendMouseEvent(terminalPosition, pointerUpdateKind, modifiers, 0, buttonState);
_core->SendMouseEvent(terminalPosition, pointerUpdateKind, modifiers, 0, toInternalMouseState(buttonState));
}
else if (buttonState.isLeftButtonDown)
else if (buttonState.IsLeftButtonDown)
{
const auto clickCount = _numberOfClicks(pixelPosition, timestamp);
// This formula enables the number of clicks to cycle properly
@ -219,7 +251,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
_singleClickTouchdownPos = std::nullopt;
}
}
else if (buttonState.isRightButtonDown)
else if (buttonState.IsRightButtonDown)
{
// CopyOnSelect right click always pastes
if (_core->CopyOnSelect() || !_core->HasSelection())
@ -238,7 +270,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
_touchAnchor = contactPoint;
}
void ControlInteractivity::PointerMoved(TerminalInput::MouseButtonState buttonState,
void ControlInteractivity::PointerMoved(Control::MouseButtonState buttonState,
const unsigned int pointerUpdateKind,
const ::Microsoft::Terminal::Core::ControlKeyStates modifiers,
const bool focused,
@ -249,9 +281,9 @@ namespace winrt::Microsoft::Terminal::Control::implementation
// Short-circuit isReadOnly check to avoid warning dialog
if (focused && !_core->IsInReadOnlyMode() && _canSendVTMouseInput(modifiers))
{
_core->SendMouseEvent(terminalPosition, pointerUpdateKind, modifiers, 0, buttonState);
_core->SendMouseEvent(terminalPosition, pointerUpdateKind, modifiers, 0, toInternalMouseState(buttonState));
}
else if (focused && buttonState.isLeftButtonDown)
else if (focused && buttonState.IsLeftButtonDown)
{
if (_singleClickTouchdownPos)
{
@ -279,7 +311,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
SetEndSelectionPoint(pixelPosition);
}
_core->UpdateHoveredCell(terminalPosition);
_core->UpdateHoveredCell(Windows::Foundation::IReference<Core::Point>{ terminalPosition });
}
void ControlInteractivity::TouchMoved(const til::point newTouchPoint,
@ -319,7 +351,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
}
}
void ControlInteractivity::PointerReleased(TerminalInput::MouseButtonState buttonState,
void ControlInteractivity::PointerReleased(Control::MouseButtonState buttonState,
const unsigned int pointerUpdateKind,
const ::Microsoft::Terminal::Core::ControlKeyStates modifiers,
const til::point pixelPosition)
@ -328,7 +360,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
// Short-circuit isReadOnly check to avoid warning dialog
if (!_core->IsInReadOnlyMode() && _canSendVTMouseInput(modifiers))
{
_core->SendMouseEvent(terminalPosition, pointerUpdateKind, modifiers, 0, buttonState);
_core->SendMouseEvent(terminalPosition, pointerUpdateKind, modifiers, 0, toInternalMouseState(buttonState));
return;
}
@ -366,7 +398,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
bool ControlInteractivity::MouseWheel(const ::Microsoft::Terminal::Core::ControlKeyStates modifiers,
const int32_t delta,
const til::point pixelPosition,
const TerminalInput::MouseButtonState state)
const Control::MouseButtonState buttonState)
{
const til::point terminalPosition = _getTerminalPosition(pixelPosition);
@ -382,7 +414,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
WM_MOUSEWHEEL,
modifiers,
::base::saturated_cast<short>(delta),
state);
toInternalMouseState(buttonState));
}
const auto ctrlPressed = modifiers.IsCtrlPressed();
@ -398,7 +430,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
}
else
{
_mouseScrollHandler(delta, pixelPosition, state.isLeftButtonDown);
_mouseScrollHandler(delta, pixelPosition, buttonState.IsLeftButtonDown);
}
return false;
}
@ -557,4 +589,36 @@ namespace winrt::Microsoft::Terminal::Control::implementation
// Convert the location in pixels to characters within the current viewport.
return til::point{ pixelPosition / fontSize };
}
// Method Description:
// - Creates an automation peer for the Terminal Control, enabling
// accessibility on our control.
// - Our implementation implements the ITextProvider pattern, and the
// IControlAccessibilityInfo, to connect to the UiaEngine, which must be
// attached to the core's renderer.
// - The TermControlAutomationPeer will connect this to the UI tree.
// Arguments:
// - None
// Return Value:
// - The automation peer for our control
Control::InteractivityAutomationPeer ControlInteractivity::OnCreateAutomationPeer()
try
{
auto autoPeer = winrt::make_self<implementation::InteractivityAutomationPeer>(this);
_uiaEngine = std::make_unique<::Microsoft::Console::Render::UiaEngine>(autoPeer.get());
_core->AttachUiaEngine(_uiaEngine.get());
return *autoPeer;
}
catch (...)
{
LOG_CAUGHT_EXCEPTION();
return nullptr;
}
::Microsoft::Console::Types::IUiaData* ControlInteractivity::GetUiaData() const
{
return _core->GetUiaData();
}
}

View file

@ -23,11 +23,6 @@
#include "ControlCore.h"
namespace Microsoft::Console::VirtualTerminal
{
struct MouseButtonState;
}
namespace ControlUnitTests
{
class ControlCoreTests;
@ -43,19 +38,23 @@ namespace winrt::Microsoft::Terminal::Control::implementation
TerminalConnection::ITerminalConnection connection);
void GainFocus();
void LostFocus();
void UpdateSettings();
void Initialize();
winrt::com_ptr<ControlCore> GetCore();
Control::ControlCore Core();
Control::InteractivityAutomationPeer OnCreateAutomationPeer();
::Microsoft::Console::Types::IUiaData* GetUiaData() const;
#pragma region Input Methods
void PointerPressed(::Microsoft::Console::VirtualTerminal::TerminalInput::MouseButtonState buttonState,
void PointerPressed(Control::MouseButtonState buttonState,
const unsigned int pointerUpdateKind,
const uint64_t timestamp,
const ::Microsoft::Terminal::Core::ControlKeyStates modifiers,
const til::point pixelPosition);
void TouchPressed(const til::point contactPoint);
void PointerMoved(::Microsoft::Console::VirtualTerminal::TerminalInput::MouseButtonState buttonState,
void PointerMoved(Control::MouseButtonState buttonState,
const unsigned int pointerUpdateKind,
const ::Microsoft::Terminal::Core::ControlKeyStates modifiers,
const bool focused,
@ -63,7 +62,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
void TouchMoved(const til::point newTouchPoint,
const bool focused);
void PointerReleased(::Microsoft::Console::VirtualTerminal::TerminalInput::MouseButtonState buttonState,
void PointerReleased(Control::MouseButtonState buttonState,
const unsigned int pointerUpdateKind,
const ::Microsoft::Terminal::Core::ControlKeyStates modifiers,
const til::point pixelPosition);
@ -72,7 +71,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
bool MouseWheel(const ::Microsoft::Terminal::Core::ControlKeyStates modifiers,
const int32_t delta,
const til::point pixelPosition,
const ::Microsoft::Console::VirtualTerminal::TerminalInput::MouseButtonState state);
const Control::MouseButtonState state);
void UpdateScrollbar(const double newValue);
@ -83,7 +82,20 @@ namespace winrt::Microsoft::Terminal::Control::implementation
void RequestPasteTextFromClipboard();
void SetEndSelectionPoint(const til::point pixelPosition);
TYPED_EVENT(OpenHyperlink, IInspectable, Control::OpenHyperlinkEventArgs);
TYPED_EVENT(PasteFromClipboard, IInspectable, Control::PasteFromClipboardEventArgs);
TYPED_EVENT(ScrollPositionChanged, IInspectable, Control::ScrollPositionChangedArgs);
private:
// NOTE: _uiaEngine must be ordered before _core.
//
// ControlCore::AttachUiaEngine receives a IRenderEngine as a raw pointer, which we own.
// We must ensure that we first destroy the ControlCore before the UiaEngine instance
// in order to safely resolve this unsafe pointer dependency. Otherwise a deallocated
// IRenderEngine is accessed when ControlCore calls Renderer::TriggerTeardown.
// (C++ class members are destroyed in reverse order.)
std::unique_ptr<::Microsoft::Console::Render::UiaEngine> _uiaEngine;
winrt::com_ptr<ControlCore> _core{ nullptr };
unsigned int _rowsToScroll;
double _internalScrollbarPosition{ 0.0 };
@ -129,10 +141,6 @@ namespace winrt::Microsoft::Terminal::Control::implementation
void _sendPastedTextToConnection(std::wstring_view wstr);
til::point _getTerminalPosition(const til::point& pixelPosition);
TYPED_EVENT(OpenHyperlink, IInspectable, Control::OpenHyperlinkEventArgs);
TYPED_EVENT(PasteFromClipboard, IInspectable, Control::PasteFromClipboardEventArgs);
TYPED_EVENT(ScrollPositionChanged, IInspectable, Control::ScrollPositionChangedArgs);
friend class ControlUnitTests::ControlCoreTests;
friend class ControlUnitTests::ControlInteractivityTests;
};

View file

@ -5,6 +5,8 @@ import "ICoreState.idl";
import "IControlSettings.idl";
import "ControlCore.idl";
import "EventArgs.idl";
import "InteractivityAutomationPeer.idl";
namespace Microsoft.Terminal.Control
{
@ -13,5 +15,51 @@ namespace Microsoft.Terminal.Control
{
ControlInteractivity(IControlSettings settings,
Microsoft.Terminal.TerminalConnection.ITerminalConnection connection);
ControlCore Core { get; };
void UpdateSettings();
void Initialize();
void GainFocus();
void LostFocus();
InteractivityAutomationPeer OnCreateAutomationPeer();
Boolean CopySelectionToClipboard(Boolean singleLine, Windows.Foundation.IReference<CopyFormat> formats);
void RequestPasteTextFromClipboard();
void SetEndSelectionPoint(Microsoft.Terminal.Core.Point point);
void PointerPressed(MouseButtonState buttonState,
UInt32 pointerUpdateKind,
UInt64 timestamp,
Microsoft.Terminal.Core.ControlKeyStates modifiers,
Microsoft.Terminal.Core.Point pixelPosition);
void TouchPressed(Microsoft.Terminal.Core.Point contactPoint);
void PointerMoved(MouseButtonState buttonState,
UInt32 pointerUpdateKind,
Microsoft.Terminal.Core.ControlKeyStates modifiers,
Boolean focused,
Microsoft.Terminal.Core.Point pixelPosition);
void TouchMoved(Microsoft.Terminal.Core.Point newTouchPoint,
Boolean focused);
void PointerReleased(MouseButtonState buttonState,
UInt32 pointerUpdateKind,
Microsoft.Terminal.Core.ControlKeyStates modifiers,
Microsoft.Terminal.Core.Point pixelPosition);
void TouchReleased();
Boolean MouseWheel(Microsoft.Terminal.Core.ControlKeyStates modifiers,
Int32 delta,
Microsoft.Terminal.Core.Point pixelPosition,
MouseButtonState state);
void UpdateScrollbar(Double newValue);
event Windows.Foundation.TypedEventHandler<Object, OpenHyperlinkEventArgs> OpenHyperlink;
event Windows.Foundation.TypedEventHandler<Object, ScrollPositionChangedArgs> ScrollPositionChanged;
event Windows.Foundation.TypedEventHandler<Object, PasteFromClipboardEventArgs> PasteFromClipboard;
};
}

View file

@ -17,6 +17,7 @@ namespace Microsoft.Terminal.Control
Int32 ScrollOffset { get; };
Int32 ViewHeight { get; };
Int32 BufferHeight { get; };
Boolean BracketedPasteEnabled { get; };

Some files were not shown because too many files have changed in this diff Show more