2014-11-14 12:02:52 +01:00
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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2014-09-24 02:26:27 +02:00
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package appeng.debug;
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2022-12-02 17:40:47 +01:00
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import java.util.ArrayList;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Queue;
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2015-04-03 08:54:31 +02:00
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2017-04-12 16:10:13 +02:00
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import appeng.tile.AEBaseTile;
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2014-09-24 02:26:27 +02:00
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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2014-12-29 21:59:05 +01:00
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2022-12-02 17:40:47 +01:00
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public class TileItemGen extends AEBaseTile implements IInventory {
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private static final Queue<ItemStack> POSSIBLE_ITEMS = new LinkedList<ItemStack>();
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public TileItemGen() {
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if (POSSIBLE_ITEMS.isEmpty()) {
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for (final Object obj : Item.itemRegistry) {
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final Item mi = (Item) obj;
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if (mi != null) {
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if (mi.isDamageable()) {
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for (int dmg = 0; dmg < mi.getMaxDamage(); dmg++) {
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POSSIBLE_ITEMS.add(new ItemStack(mi, 1, dmg));
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}
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} else {
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final List<ItemStack> list = new ArrayList<ItemStack>();
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mi.getSubItems(mi, mi.getCreativeTab(), list);
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POSSIBLE_ITEMS.addAll(list);
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}
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}
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}
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}
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}
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@Override
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public int getSizeInventory() {
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return 1;
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}
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@Override
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public ItemStack getStackInSlot(final int i) {
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return this.getRandomItem();
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}
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private ItemStack getRandomItem() {
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return POSSIBLE_ITEMS.peek();
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}
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@Override
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public ItemStack decrStackSize(final int i, final int j) {
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final ItemStack a = POSSIBLE_ITEMS.poll();
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final ItemStack out = a.copy();
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POSSIBLE_ITEMS.add(a);
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return out;
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}
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@Override
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public ItemStack getStackInSlotOnClosing(final int i) {
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return null;
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}
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@Override
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public void setInventorySlotContents(final int i, final ItemStack itemstack) {
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final ItemStack a = POSSIBLE_ITEMS.poll();
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POSSIBLE_ITEMS.add(a);
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}
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@Override
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public String getInventoryName() {
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return null;
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}
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@Override
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public boolean hasCustomInventoryName() {
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return false;
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}
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@Override
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public int getInventoryStackLimit() {
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return 1;
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}
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@Override
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public boolean isUseableByPlayer(final EntityPlayer entityplayer) {
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return false;
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}
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@Override
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public void openInventory() {}
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@Override
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public void closeInventory() {}
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@Override
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public boolean isItemValidForSlot(final int i, final ItemStack itemstack) {
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return false;
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}
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2014-09-24 02:26:27 +02:00
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}
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