AlgorithmX2
40de3da454
Added Railcraft Integration.
2014-05-01 21:49:19 -05:00
AlgorithmX2
6b87e36bb3
Bug: #0386 - Memory Card not detect flat ME Interface
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Interface parts can share Settings with bocks.
2014-05-01 00:41:19 -05:00
AlgorithmX2
9238a530bb
Added World and Grindstone NEI Plugins.
2014-05-01 00:32:58 -05:00
AlgorithmX2
4a2c7c2710
Fixed issue with NEI and font size.
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Added Crafting Terminal Integration for NEI.
Added Inscriber Recipe Plugin for NEI.
2014-04-30 23:01:22 -05:00
AlgorithmX2
c904033567
Fix for FMP facade conflict.
2014-04-29 01:44:13 -05:00
AlgorithmX2
8a9136cbb3
Attempt Number two are making config generation consistent.
2014-04-28 15:00:53 -05:00
AlgorithmX2
f6a132e19e
Null Check.
2014-04-28 13:19:41 -05:00
AlgorithmX2
62166f1e94
Fix Bug: #0373 - Interface dont Drop Items (Items Lost)
2014-04-27 23:50:50 -05:00
AlgorithmX2
c72ce5ba06
Prevent Materials from crashing if they are disabled.
2014-04-27 23:50:26 -05:00
AlgorithmX2
1d5e5679b3
Meteorite Chests now can contain other nuggets, and not use AE's nuggets when they are disabled.
2014-04-27 23:49:14 -05:00
AlgorithmX2
34abc147bc
Minimum of 3 rows.
2014-04-26 21:54:08 -05:00
AlgorithmX2
a29afb9dd9
Fiber don't use power.
2014-04-26 21:53:30 -05:00
AlgorithmX2
f21bf3e9bc
Added Basic Restrictions on slots in MAC.
2014-04-24 20:55:29 -05:00
AlgorithmX2
eadd67a34c
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-24 02:14:58 -05:00
AlgorithmX2
722d065c2c
Storage monitors now use display lists.
2014-04-24 02:14:18 -05:00
AlgorithmX2
fafa79e657
Monitors now use render caching.
2014-04-24 02:14:07 -05:00
AlgorithmX2
27b9d0f4cd
Energy FX is now much more light weight.
2014-04-24 02:13:52 -05:00
AlgorithmX2
07a98270c3
Fixed #0356 - Scrollbar is locked after right click searchbox
2014-04-24 02:13:33 -05:00
AlgorithmX2
e95da25144
Started Work in MAC Gui.
2014-04-24 01:14:26 -05:00
AlgorithmX2
589e2d60d2
Pattern slots now report the output qty as well as the item type, at all times ( not just when shift is held )
2014-04-23 00:30:29 -05:00
AlgorithmX2
94951b4209
Render output of pattern when shift is held.
2014-04-23 00:18:44 -05:00
AlgorithmX2
a5c2c7244d
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-22 22:03:09 -05:00
AlgorithmX2
ea7e4b68bb
Fixed issue with lower power drains appearing to be "Free power"
2014-04-22 21:55:06 -05:00
AlgorithmX2
6f96e0c364
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2
2014-04-22 21:49:11 -05:00
AlgorithmX2
021e924098
Fixed issue with error prone Grid Visitors.
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Increased Channel update speed.
Renamed Controller Method.
2014-04-22 21:49:03 -05:00
AlgorithmX2
85f15e7c06
Pattern Renderer ( for shift )
2014-04-22 20:36:26 -05:00
AlgorithmX2
8a5a4b3097
Prioritize Pattern Slots.
2014-04-22 20:36:07 -05:00
AlgorithmX2
49c7f9a93b
Cache Tanks, might be a minor performance benefit.
2014-04-21 16:11:39 -05:00
AlgorithmX2
e9759f681e
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-20 13:53:43 -05:00
AlgorithmX2
fa307b467e
Facades and FMP parts can no longer overlap.
2014-04-19 23:35:48 -05:00
AlgorithmX2
2e71a6530e
Added NEI Sync.
2014-04-19 23:35:13 -05:00
AlgorithmX2
c5f2a3914e
Fixed Bug: #0347 - 'Search Box Mode' and 'Terminal Style' are not saved/loaded
2014-04-19 23:12:25 -05:00
AlgorithmX2
cb42ce164c
Move RenderManager interaction to Post Init ( fixes some kind of weird conflict with a key bind mod )
2014-04-19 20:41:43 -05:00
AlgorithmX2
18e96644d6
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-17 22:52:47 -05:00
AlgorithmX2
3d06bb3ba5
Fixed bug with Import Bus with 4 accelerators only pulling 64 items. ( should be 96 )
2014-04-17 22:52:21 -05:00
AlgorithmX2
323342314c
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-17 22:39:59 -05:00
AlgorithmX2
a4eb01b191
Allow security hand shakes for monitorables.
2014-04-17 22:33:48 -05:00
AlgorithmX2
cb81f34db3
Added IMC Support for P2P / Grinder / Spatial / MatterCannon
2014-04-17 21:52:39 -05:00
AlgorithmX2
572352c18e
Networks now run at 1x speed.
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Illuminated Panels now use proper channel and power settings.
2014-04-17 19:44:51 -05:00
AlgorithmX2
67d46d57d2
Patterns can now be encoded.
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Added a clear button to the Pattern Terminal.
Added description to the Encoded Pattern Item.
2014-04-17 01:15:56 -05:00
AlgorithmX2
f14581edae
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-16 23:39:03 -05:00
AlgorithmX2
4ee886c6ac
Added Pattern Terminal Crafting.
2014-04-16 23:38:43 -05:00
AlgorithmX2
f5fc2ba18e
Removed Terminal style from Portable Cell Gui.
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Portable Cell now only shows 3 rows now, like it should.
Security Gui now has the proper width.
Fixed bug introduced in #90 to show background behind security terminal slots.
2014-04-16 13:48:03 -05:00
AlgorithmX2
71b5fd4555
Hid View Cells on Portable Cell and ME Chest.
2014-04-16 12:16:21 -05:00
AlgorithmX2
9f7e809662
Terminals show now drop View Cells.
2014-04-16 11:59:37 -05:00
AlgorithmX2
3736239658
Require AE2 Core.
2014-04-16 11:55:28 -05:00
AlgorithmX2
506b7a7129
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-14 02:39:39 -05:00
AlgorithmX2
922ade793c
Fixed Bug: #0315 - game crashes when ME controller is placed at bedrock level
2014-04-14 02:39:14 -05:00
AlgorithmX2
9ae63b42db
mark dirty, is not a thing!
2014-04-10 23:41:16 -05:00
AlgorithmX2
36dad44a6a
Fixed Hit Boxes on Import Bus, Interface, Storage Bus, P2P Tunnels
2014-04-10 22:54:28 -05:00