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163 commits

Author SHA1 Message Date
LordMZTE f67fb6a129
chore: format code
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continuous-integration/drone/push Build is failing
2022-12-02 17:40:47 +01:00
Timo Ley 27ff3fb1d6 Side was broken, must be between 0 and 5 to prevent other mods from crashing 2021-04-03 00:02:44 +02:00
Timo Ley 425d3868dd Added legacy Crafting Terminal 2021-03-28 18:20:02 +02:00
xsun2001 f0170caea3
Fix #28 2019-12-07 23:47:44 +08:00
徐晨曦 538eed5a9a
Merge pull request #27 from GTNewHorizons/backport_waila_stuff
Backport waila stuff
2019-08-07 16:11:41 +08:00
shartte 52d91ddecb Backport waila features from upstream:
Show P2P-Tunnel Link Status on WAILA

Implemented QoL improvement for P2P tunnels by showing their link status via WAILA.

Backport - Add P2P frequency to waila & memory card.
2019-07-17 23:24:57 -07:00
xsun2001 5da42ca598
Fixes #26: Annihilation plane can cause NPE. 2019-06-23 14:21:46 +08:00
Sebastian Hartte c067f5905d Fixes #24: IndexOutOfBoundsException with FMP parts.
(cherry picked from commit e67969f52f)
2019-06-23 14:19:08 +08:00
Sirse dd14ac0f79 Fix duplication glitch (cherry-pick 8a72ebca8925959bce8809e690f0fb4772ce8c8e) 2019-05-14 22:28:54 +07:00
Sebastian Hartte 6bac87e2c9 Fixes #2536: Mark host for save when placing facades.
(cherry picked from commit 4f53f5910b)
2018-06-16 23:53:47 +08:00
Sebastian Hartte ca2dc468f9 Fixes #2546: When touching an annihilation plane horizontally, use the middle of the entities bounding box on the y-axis to determine whether it is touching the annihilation plane side or not. Otherwise entities did not get picked up when they were *exactly* on the same y-level as the annihilation plane.
(cherry picked from commit dfe7a29c92)
2018-06-16 23:38:23 +08:00
Sebastian Hartte c5bf7f6be3 Fixes #2526: Using 5-bit for 0-32 is not sufficient. Rewrote packet for syncing cables to clients to use an easier to deal with format while still saving space in the normal case (2 sides connected to a cable).
(cherry picked from commit 6b90c70755)
2018-06-15 23:45:05 +08:00
fscan 768a023897 Fix fluid P2p voiding excess liquids (#3090)
Backported from 1.12
2018-06-14 23:55:11 +08:00
xsun2001 337d1c8c0e add more permission check 2018-02-16 23:56:03 +08:00
xsun2001 4f7a9f5237 fix the wrench can break ME network using shift + right click. 2017-12-31 13:39:57 +08:00
xsun2001 eae0c766a3 make annihilationPlane and FormationPlane to use the player who placed them to fire events 2017-12-16 21:41:00 +08:00
xsun2001 63880be5d8 fixed #11 2017-08-13 21:21:55 +08:00
xsun2001 11bc4b60a2 fix the event firing of AE2's items 2017-08-08 08:31:44 +08:00
xsun 87d82d6f2b fire events on some special AE items used, such as Wrench and MemoryCard. #6 2017-04-13 19:57:22 +08:00
xsun 439ae2e563 fire PlayerInteractEvent when player right click on the most ME network part. #6 2017-04-13 19:57:11 +08:00
xsun 5be7ace0b1 add cache for Annihilation Plane's permission check.#4 2017-04-13 12:32:25 +08:00
xsun 53d3eafdbf clean up completely.(Although I think Intellij IDEA did a lot of useless thing) 2017-04-12 22:10:28 +08:00
xsun 4ecb87f6dc post BlockEvent before the Formation/Annihilation Planes start work. #4 2017-04-11 22:45:34 +08:00
yueh ac45095cb4 Merge pull request #2100 from yueh/fix-2099
Fixes #2099: No neighbor update of Pressure P2P before IAirHandler is validated.
2016-01-13 14:57:59 +01:00
yueh 68d3025fac Fixes #2099: No neighbor update of Pressure P2P before IAirHandler is validated. 2016-01-10 21:01:02 +01:00
Florian Nücke 2ea05bce5f Reworked computer P2P tunnel to use events, and cleaned up reconnection, fixes #2087.
Just `onTunnelNetworkChange` with tickable is apparently less exhaustive, and less stable. This now avoids issues with network splits and reconnects not being handled in some cases. Also simplified reconnection; there was some duplicate logic in there, with a missing validity check which potentially led to invalid connections.
2016-01-05 19:05:25 +01:00
yueh 38e7e579fa Fixes #2043: Storage buses updates should happen in the correct order.
This is loosely based on #2032 and should prevent any duplicated event,
but still does a refresh the whole cache due to potentially issues with
some inventories.

It also ensures that storage buses will not announce a CellArrayUpdate
before they are fully initialized, thus no longer causing them to return
null during an update.

Fixes #2403
2016-01-03 13:23:51 +01:00
yueh 17bdd085b1 Merge pull request #2010 from yueh/feature-logger-refactoring
Refactored the logging
2015-12-27 12:53:01 +01:00
yueh dd1ae4a9b5 Interfaces now slow down with failed crafting attempts.
Cleanup of unneeded tracking of failed attempts of MultiCraftingTracker.
Followup of #1905
2015-12-27 00:00:12 +01:00
yueh c9ef1beea1 Refactored the logging
Using LogManager instead of FMLRelaunchLog to access the logger instance.
Added logging of the name of failed exports instead of exception.
Improved crafting log to include issuer including their location and the
requested item.
Removed superfluous FMLRelaunchLog instance.
Removed superfluous parameters for PlayerData constructor.

Closes #2009
Refs #2069
2015-12-26 23:14:29 +01:00
yueh 1862ab3562 Revert "Changed NetworkMonitor to update its cache." 2015-12-11 22:26:21 +01:00
yueh 0696662254 Changed NetworkMonitor to update its cache.
No longer invalidates and refresh it with every single change.
This should now also ensure that updates are send exactly once per network
instead of multiple times scaling up with the amount of chained networks.
2015-12-10 16:11:30 +01:00
yueh 500fc47490 Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
2015-10-30 18:52:20 +01:00
yueh 24224a450b Added an option to toggle oredict subsitutions for patterns.
It adds a backward compatibility to convert current patterns to use
oredict by default, which should be removed with rv4 stable.

Closes #1156
2015-10-06 11:33:27 +02:00
thatsIch 55e373bb31 Javadoc issues 2015-09-27 11:20:01 +02:00
thatsIch db76915b7e sort modifier 2015-09-27 00:00:50 +02:00
thatsIch 410d2f1e0d final variables and parameters
seeing some methods it does actually help to enforce the parameters
2015-09-26 21:08:18 +02:00
thatsIch 0387d30d1c Reduce scope of variables 2015-09-26 20:07:51 +02:00
yueh b3e33b1c3b Merge pull request #1912 from thatsIch/e-replace-with-array-initializer
Replace with array initializer
2015-09-26 11:56:44 +02:00
thatsIch 4b3d7c7d03 Replace with array initializer
this can be done through http://docs.oracle.com/javase/specs/jls/se6/html/arrays.html#10.6
2015-09-25 23:04:36 +02:00
yueh 92331b4d2e Fixes #1905: Export bus now considers failed crafting requests
The export bus will now no longer speed up, if more than 1 of the last
crafting requests failed and slow down, if more then 5 failed.

Some code cleanup and moved the custom iterator into the helper package
as it is clearly related to the craftingtracker and not the export bus.
2015-09-25 19:58:07 +02:00
yueh bcba2329b7 Merge pull request #1902 from yueh/fix-1896
Fixes 1896: Only update a monitor if the text would change
2015-09-23 23:46:43 +02:00
yueh 597e17b52b Fixes 1896: Only update a monitor if the text would change 2015-09-23 22:28:50 +02:00
yueh 759b6daa59 Merge pull request #1893 from yueh/fix-1892
Fixes incorrect handling of prioritized inventories
2015-09-23 15:28:13 +02:00
yueh 72518ad977 Merge pull request #1772 from yueh/feature-1569
Feature 1569 Typesafe Integration Modules
2015-09-23 00:20:00 +02:00
yueh b9d615c4ba Fixes incorrect handling of prioritized inventories
Prioritized inventories are not longer used twice for storing leftover
items and thus finally reporting twice the amount of storable items when
they are the only possible option to store something.

Also fixes import buses now respecting the amount of storable items inside
the network instead of trying to place the exported items back and failing
on any restricted inventory, potentially voiding the overflow.

Fixes #1892
2015-09-23 00:09:27 +02:00
yueh f303c17ae0 First iteration of making integrations typesafe 2015-09-16 15:59:33 +02:00
yueh 26f13d4109 Fixes #1865: Spawn overflow items into the world 2015-09-11 20:05:17 +02:00
yueh 5dfca5eb93 Merge pull request #1776 from yueh/feature-1283
Closes #1283: Add custom Callable to prevent memory leaks
2015-08-22 23:22:17 +02:00
yueh 0de7a2d83a Closes #1283: Add custom Callable to prevent memory leaks 2015-08-20 21:04:06 +02:00