Commit graph

745 commits

Author SHA1 Message Date
elix-x
d98f1e8dc3 Updated minecraft to 1.10.2
Updated minecraft to 1.10.2.
2016-06-30 12:39:39 +02:00
elix-x
f1aab0f8ef Implemented models loading
Implemented models loading.
Closes #8.
2016-06-29 18:56:33 +02:00
elix-x
571db6b48b Fixed blocks & items registration
Fixed blocks & items registration to use new methods.
2016-06-29 16:00:04 +02:00
John Hannan
4c4bdff55c Merge PR #7 from MoreThanHidden/1.10-rv3-rendering - Particle Texture Atlas Added
Merge PR #7 from MoreThanHidden/1.10-rv3-rendering - Particle Texture Atlas Added.
Closes #6.
2016-06-29 15:30:08 +02:00
elix-x
03aa59521c Removed old rendering system
Removed old rendering system. Some parts may be left over, but they
won't affect testing.
1.10-R todo tag marks things to do with rendering.
2016-06-29 12:22:18 +02:00
elix-x
84cfd4c9fc Created and tested UVLLoader
Created and tested UVLLoader. Yes, it may not conform to code standarts,
but this will be fixed later.
2016-06-28 15:24:38 +02:00
elix-x
b7b5d2590c Code updated to 1.10
Code updated to 1.10. NOT 1.9.4 COMPATIBLE!!!
2016-06-25 11:00:17 +02:00
elix-x
8acee98b8f Third update pass (3/?)
Last (?) update pass. AE2 can be launched and used (?) in game.

Rendering system changed again and again - rendering is NOT working, to
be rewritten and CAN be done a lot simpler.
2016-06-21 16:36:15 +02:00
elix-x
05aa6972c4 Second update pass (2/3) - 82 -> 0 errors
Second update pass which fixes all compile errors. Some parts may have
aftermath effect, hence why 3rd pass will check those maked with
"aftermath".
Errors: 82 -> 0. Mod can be launched.
2016-06-21 11:03:10 +02:00
elix-x
5498eb6d7c First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
2016-06-19 14:43:27 +02:00
elix-x
d9725a7d9b Updated API to 1.9.4
Updated API to 1.9.4. All compile errors are fixed in APENG-API.
2016-06-17 12:54:13 +02:00
Kasama
a122f939e0 Updated pt_BR.lang to match latest en_US 2016-04-27 13:07:06 +02:00
thatsIch
ca21da1421 Improve javadoc of the model generator 2016-02-16 21:09:43 +01:00
thatsIch
aff3941729 Make the project buildable with gradlew build by externalizing the model generator and expose it as an interface 2016-02-16 21:06:59 +01:00
yueh
89a0f12dc4 Updated to minecraft 1.8.9 2016-01-10 01:58:42 +01:00
JJN
fdfc373181 fixed #2090
fixed #2090
2016-01-09 23:24:03 +01:00
Adaptivity
fdd16d8876 Ore Dictionary support for recipes
Added missing changes to oredict.recipe
2016-01-09 23:23:50 +01:00
Florian Nücke
cff5e7b388 Reworked computer P2P tunnel to use events, and cleaned up reconnection, fixes #2087.
Just `onTunnelNetworkChange` with tickable is apparently less exhaustive, and less stable. This now avoids issues with network splits and reconnects not being handled in some cases. Also simplified reconnection; there was some duplicate logic in there, with a missing validity check which potentially led to invalid connections.
2016-01-09 23:23:02 +01:00
yueh
62aa13751b API version will be replaced during build with the correct rv. 2016-01-09 23:19:10 +01:00
yueh
927ecc015b Fixes #2043: Storage buses updates should happen in the correct order.
This is loosely based on #2032 and should prevent any duplicated event,
but still does a refresh the whole cache due to potentially issues with
some inventories.

It also ensures that storage buses will not announce a CellArrayUpdate
before they are fully initialized, thus no longer causing them to return
null during an update.

Fixes #2403
2016-01-09 23:17:25 +01:00
yueh
977c9ea70f Merge cleanup 2016-01-01 02:59:20 +01:00
yueh
b62ff9898f Interfaces now slow down with failed crafting attempts.
Cleanup of unneeded tracking of failed attempts of MultiCraftingTracker.
Followup of #1905
2016-01-01 02:56:07 +01:00
yueh
02ac8cf220 Refactored the logging
Using LogManager instead of FMLRelaunchLog to access the logger instance.
Added logging of the name of failed exports instead of exception.
Improved crafting log to include issuer including their location and the
requested item.
Removed superfluous FMLRelaunchLog instance.
Removed superfluous parameters for PlayerData constructor.
2016-01-01 02:55:36 +01:00
Wilhelm Schuster
242c05266f Update and extend German translation
Add translated achievements.
2016-01-01 02:45:21 +01:00
yueh
f84b9a7e1d All parameters on one line (for now)
Easier picking of 1.7 changes
2016-01-01 02:02:05 +01:00
yueh
e08ab38c52 Added missing annotations 2016-01-01 01:51:10 +01:00
yueh
98234f9935 Use qualified access 2016-01-01 01:50:28 +01:00
yueh
7134e851e4 Use final 2016-01-01 01:49:45 +01:00
yueh
e5d6a40511 Always use {} 2016-01-01 01:49:05 +01:00
yueh
ab689f2a48 Code format 2016-01-01 01:48:15 +01:00
yueh
68c3ea5ae9 Organize imports 2016-01-01 01:47:22 +01:00
yueh
377c7a1c39 Added missing class 2016-01-01 01:45:22 +01:00
AlgorithmX2
71afa9bf53 1.8.8 + deleted all integration can be recovered later or something. 2015-12-31 17:19:44 -06:00
yueh
2e51ea5f78 Always use {} for statements 2015-12-24 02:11:17 +01:00
yueh
4a486673f6 Access using qualified this 2015-12-24 02:10:22 +01:00
yueh
a6ee559723 Final fields, params and variables 2015-12-24 02:09:38 +01:00
yueh
99215e1701 Organized imports 2015-12-24 02:07:03 +01:00
yueh
15664b2822 Fixed some messed up refactoring 2015-12-24 02:05:39 +01:00
yueh
c9e8a6e939 Formatted code 2015-12-24 02:03:16 +01:00
yueh
e94a0cfccf Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
2015-12-24 01:59:13 +01:00
XFRGod
f054bd699b Update hu_HU.lang
This is a language "correction"(?) and typo fixing update for the lang file and now it's 110% localized:D
2015-12-23 14:43:49 +01:00
yueh
3a0eafce3c Fixes #2044: No longer uses internal exceptions
Added 3 new exception as subclass to FailedConnection to allow a more
precise handling and/or logging.
2015-12-23 14:43:30 +01:00
XFRGod
daf2587140 Update hu_HU.lang
Okay now it's absolutely 100% done and I'm officially dead.
Onto EnderIO and Botania then!
2015-12-23 14:42:28 +01:00
XFRGod
18bf78b379 Update hu_HU.lang 2015-12-23 14:42:05 +01:00
yueh
f2d9a7312b Exception during GridConnection now reports the machine and side. 2015-12-23 14:41:56 +01:00
yueh
f9835e589a Reverts some of the changes to ItemList.
Removes the split collection as in some rare corner cases the insertion
order is important to maintain the correct data in terms of self cleaning.

Keeps the general cleanups and split of Fluid/ItemList.

Fixes #1964
2015-12-23 14:41:32 +01:00
thatsIch
18d10e4cc4 Fixes #1995: Allows creation of version checker config file after start up 2015-12-23 14:39:42 +01:00
yueh
9fd183900a Fixes #1983: WorldData cleared too early when still needed. 2015-12-23 14:39:25 +01:00
thatsIch
e922bf02d4 Fixes #1973: 9th slot of ME Interface ignored work 2015-12-23 14:38:26 +01:00
bakaxyf
faaff58fde Update zh_CN.lang
1728f683c3 d893e52eb0 24224a450b
2015-12-23 14:38:17 +01:00