Commit graph

318 commits

Author SHA1 Message Date
thatsIch
e8d1ddb357 Typo IConfigurableObject 2014-09-20 22:20:00 +02:00
AlgorithmX2
306ee9e036 Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv2 2014-09-17 11:25:30 -05:00
AlgorithmX2
d86a05ce39 Added default case. 2014-09-17 10:37:40 -05:00
AlgorithmX2
4e90cd73f6 Finished Achievements. 2014-09-14 00:02:02 -05:00
AlgorithmX2
4b8cc401d8 Initial rv1 beta merge. 2014-09-13 15:12:47 -05:00
AlgorithmX2
639f99e6ce Dense Cables now use Simplified Lighting Model. 2014-09-12 13:27:04 -05:00
AlgorithmX2
3329d9455b Fixed Bug: #1055 - Some texture issue 2014-09-11 20:54:52 -05:00
AlgorithmX2
5b79ad0b8c Revamped onChange Events to post lists of items making bulk operations much less cpu intensive. 2014-09-10 23:12:34 -05:00
AlgorithmX2
07d106cb03 Cable Anchor Ladders no longer stop being ladders when you stop going up. 2014-09-10 14:42:13 -05:00
AlgorithmX2
847f8aa35b Formation Plane can't store Fluids. 2014-09-08 13:08:57 -05:00
AlgorithmX2
4a77b401d9 Added option for "Max Entities" for formation plane.
Increased default formation plane "Max Entities" to 128 from 32
Formation plane now updates properly to reflect power state.
2014-09-07 12:01:09 -05:00
AlgorithmX2
9df9ffdc25 Inverted Toggle buses no longer drain power. 2014-09-06 17:00:41 -05:00
AlgorithmX2
f41fb8d1f3 Parts now properly save under a number of conditions. 2014-09-06 01:25:58 -05:00
AlgorithmX2
2356b7ce57 Fixed Bug: #0620 - Breaks parts now is consistent with breaking blocks. 2014-09-04 22:42:48 -05:00
AlgorithmX2
de3db058c9 Protect against null items in import bus. 2014-09-02 13:36:31 -05:00
AlgorithmX2
a1fcdcda80 Improve Crash Report for Ticking GridNodes. 2014-09-02 13:35:44 -05:00
AlgorithmX2
e0ef2f4e3d Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv2 2014-08-30 20:12:25 -05:00
AlgorithmX2
dcacf328c4 You can now place parts into Immibis's microblock tiles by clicking on adjacent blocks. 2014-08-29 21:34:33 -05:00
AlgorithmX2
a0f5f9dcd5 Made a minor adjustment to rendering of Storage Monitors. 2014-08-28 22:32:06 -05:00
AlgorithmX2
590f0b5f25 Added Numerous "CanMine" Checks to part manipulation and other places. 2014-08-28 21:37:08 -05:00
AlgorithmX2
804164b3bf Mimic Vanilla behavior with shift clicking. 2014-08-28 11:32:53 -05:00
AlgorithmX2
16ab9142f0 Inventory Layer should now be smaller without inventory parts. 2014-08-28 03:57:06 -05:00
AlgorithmX2
c6f6319591 Revamped Multipart Memory Usage. 2014-08-27 00:57:37 -05:00
AlgorithmX2
63fa1bdd66 All Terminals / Monitors now use 0.5 ae/t 2014-08-25 20:21:29 -05:00
AlgorithmX2
e4015b26e8 Store Light and Redstone Env data so to prevent cross chunk lookups. 2014-08-23 01:25:06 -05:00
AlgorithmX2
4d758d75ee Fixed Bug: #0921 - P2P tunnel cannot be attuned to RF
Added Several Mekaism Attunements.
Added Several Ender IO Attunements.
Added Several Extra Utilities Attunements.
Added TE Cell / Dynamo Attunements.
2014-08-19 00:42:54 -05:00
AlgorithmX2
1b1c962bab Fix EyeHeight variance between client and server in part placement. 2014-08-18 16:12:45 -05:00
AlgorithmX2
b82857b68f Finished Crafting EmitterLogic. 2014-08-13 00:33:13 -05:00
AlgorithmX2
bcdc47622c Storage Bus can now optionally show inaccessible items. 2014-08-13 00:32:43 -05:00
AlgorithmX2
6b9441f32a Crafting Emitter Progress. 2014-08-11 00:08:31 -05:00
AlgorithmX2
699c78d4ac Prevent Fluid Tunnels from looping into them selves infinitely. 2014-08-10 00:16:02 -05:00
AlgorithmX2
f713883688 Fix a single side of smart/dense texture being ill-rotated. 2014-08-10 00:15:14 -05:00
AlgorithmX2
36cd261683 Fixed Bug: #0830 - Microblocks disappear after shift-click on cable
You can now place AE2 parts in the same block as Immibis Microblocks
2014-08-08 01:40:17 -05:00
AlgorithmX2
5df870db7f The Formation Plane can now place Sugar Cane and Cake. 2014-08-03 12:10:14 -05:00
AlgorithmX2
c45d7f1b71 Added Network Tool Facade Transparency Option. 2014-08-02 23:53:34 -05:00
AlgorithmX2
ae220a36c8 Fixed Bug: #0791 - Smart/Covered Cables textures don't connect correctly 2014-08-02 00:38:29 -05:00
AlgorithmX2
12838c6b7a Fixed strange behavior when using storage buses with vanilla furnaces. 2014-08-01 00:44:44 -05:00
AlgorithmX2
608385fb29 Probably fixing doing things while looking at cables. 2014-07-31 19:43:44 -05:00
AlgorithmX2
2fb6f160de Formation Plane now updates its "Fuzziness" when you change the upgrades. 2014-07-30 22:02:22 -05:00
AlgorithmX2
0146aa6422 Fixed Fixed Bug: #0744 - Client side logic on storage bus being called. 2014-07-28 21:53:43 -05:00
AlgorithmX2
ea5f49b80b API Sync, save drive and chests when modifications are made. 2014-07-28 00:11:34 -05:00
AlgorithmX2
efae157a3b Fixed Bug: #0727 - P2P fluid tunnel not outputting into dissimilar oriented tunnels. 2014-07-26 16:35:02 -05:00
AlgorithmX2
82d1f8f506 Fixed a crash when writing NBT. 2014-07-23 23:20:32 -05:00
AlgorithmX2
2b6cca0267 Fixed some storage bus related crashes.
Fixed an issue where the storage might access inventories that have been removed from the world.
Fixed an issue caused by refactoring.
2014-07-23 23:20:16 -05:00
AlgorithmX2
980dff203f IntegrationType Re-factor. 2014-07-23 17:26:23 -05:00
AlgorithmX2
298ae41198 Refactor Some Class stuff out in favor of StorageChannel. 2014-07-23 14:11:12 -05:00
AlgorithmX2
d9a747d26b Changed Grid Flags 2014-07-23 13:55:20 -05:00
AlgorithmX2
6aab1c2e35 Show Channel Usage for smart and dense cable in Waila.
Waila Plugin now works when parts are in FMP Tiles.
2014-07-22 00:47:24 -05:00
AlgorithmX2
92171d36d3 Storage Buses should only update the grid when their target changes.
don't set the item count via IDSU unless the count changes ( ignore full inventories )
2014-07-21 22:50:40 -05:00
AlgorithmX2
3f29590fad Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00