Applied-Energistics-2-tiler.../src/main/java/appeng/entity/EntityGrowingCrystal.java

199 lines
4.5 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.entity;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import appeng.api.implementations.items.IGrowableCrystal;
import appeng.api.implementations.tiles.ICrystalGrowthAccelerator;
import appeng.client.EffectType;
import appeng.core.AEConfig;
import appeng.core.CommonHelper;
import appeng.core.features.AEFeature;
import appeng.util.Platform;
public final class EntityGrowingCrystal extends EntityItem
{
private int progress_1000 = 0;
public EntityGrowingCrystal( final World w )
{
super( w );
}
public EntityGrowingCrystal( final World w, final double x, final double y, final double z, final ItemStack is )
{
super( w, x, y, z, is );
this.setNoDespawn();
}
@Override
public void onUpdate()
{
super.onUpdate();
if( !AEConfig.instance.isFeatureEnabled( AEFeature.InWorldPurification ) )
{
return;
}
final ItemStack is = this.getEntityItem();
final Item gc = is.getItem();
if( gc instanceof IGrowableCrystal ) // if it changes this just stops being an issue...
{
final int j = MathHelper.floor_double( this.posX );
final int i = MathHelper.floor_double( (this.getEntityBoundingBox().minY + this.getEntityBoundingBox().maxY) / 2.0D );
final int k = MathHelper.floor_double( this.posZ );
final IBlockState state = this.worldObj.getBlockState( new BlockPos( j, i, k ) );
final Material mat = state.getMaterial();
final IGrowableCrystal cry = (IGrowableCrystal) is.getItem();
final float multiplier = cry.getMultiplier( state.getBlock(), mat );
final int speed = (int) Math.max( 1, this.getSpeed( j, i, k ) * multiplier );
final boolean isClient = Platform.isClient();
if( mat.isLiquid() )
{
if( isClient )
{
this.progress_1000++;
}
else
{
this.progress_1000 += speed;
}
}
else
{
this.progress_1000 = 0;
}
if( isClient )
{
int len = 40;
if( speed > 2 )
{
len = 20;
}
if( speed > 90 )
{
len = 15;
}
if( speed > 150 )
{
len = 10;
}
if( speed > 240 )
{
len = 7;
}
if( speed > 360 )
{
len = 3;
}
if( speed > 500 )
{
len = 1;
}
if( this.progress_1000 >= len )
{
this.progress_1000 = 0;
CommonHelper.proxy.spawnEffect( EffectType.Vibrant, this.worldObj, this.posX, this.posY + 0.2, this.posZ, null );
}
}
else
{
if( this.progress_1000 > 1000 )
{
this.progress_1000 -= 1000;
this.setEntityItemStack( cry.triggerGrowth( is ) );
}
}
}
}
private int getSpeed( final int x, final int y, final int z )
{
final int per = 80;
final float mul = 0.3f;
int qty = 0;
if( this.isAccelerated( x + 1, y, z ) )
{
qty += per + qty * mul;
}
if( this.isAccelerated( x, y + 1, z ) )
{
qty += per + qty * mul;
}
if( this.isAccelerated( x, y, z + 1 ) )
{
qty += per + qty * mul;
}
if( this.isAccelerated( x - 1, y, z ) )
{
qty += per + qty * mul;
}
if( this.isAccelerated( x, y - 1, z ) )
{
qty += per + qty * mul;
}
if( this.isAccelerated( x, y, z - 1 ) )
{
qty += per + qty * mul;
}
return qty;
}
private boolean isAccelerated( final int x, final int y, final int z )
{
final TileEntity te = this.worldObj.getTileEntity( new BlockPos( x, y, z ) );
return te instanceof ICrystalGrowthAccelerator && ( (ICrystalGrowthAccelerator) te ).isPowered();
}
}