Applied-Energistics-2-tiler.../src/main/java/appeng/client/render/cablebus
Sebastian Hartte 59544993bd This reverts back to the old way of extending the vertex format with the necessary vertex element for lightmap data, if fullbright quads are enabled. Instead of then enabling the extended vertex format for Optifine, it is disabled if Optifine is detected.
Since the root cause is actually that the Vanilla lighting pipeline doesn't support such Vertex Formats, we disable it also if the Forge lighting pipeline is disabled.

This also relates to #2489.
2016-10-27 20:05:18 +02:00
..
CableBuilder.java Fixes #2447: Rotate textures for straight cable connections. 2016-10-15 15:19:22 +02:00
CableBusBakedModel.java Fixes #2467: Straight connections for glass and dense cables are now constrained to the requested connection type on both sides. 2016-10-18 23:47:35 +02:00
CableBusModel.java Fixes #2419: Particle Textures are required, or the block damage model will crash. Also fixed an issue with textures not being propagated for UVL quads. 2016-10-03 21:34:01 +02:00
CableBusRenderState.java Implemented facade rendering on the cable bus. 2016-09-29 21:47:50 +02:00
CableCoreType.java Added missing file headers 2016-09-17 16:00:37 +02:00
CubeBuilder.java This reverts back to the old way of extending the vertex format with the necessary vertex element for lightmap data, if fullbright quads are enabled. Instead of then enabling the extended vertex format for Optifine, it is disabled if Optifine is detected. 2016-10-27 20:05:18 +02:00
FacadeBuilder.java Implemented translucent facades. 2016-10-15 13:40:41 +02:00
FacadeRenderState.java Implemented facade rendering on the cable bus. 2016-09-29 21:47:50 +02:00
QuadRotator.java Organise imports 2016-09-17 17:05:07 +02:00
SmartCableTextures.java Fixes #2472: Off by when selecting texture for channels >= 5. 2016-10-16 22:27:21 +02:00