malte0811
fc2e9dca4d
Initial version of a redstone controller for Project:Red bundled cables (no texture, localization, probably crashes without P:R)
2018-08-01 17:29:24 +02:00
malte0811
3d2865aa93
Basic separated energy inputs/outputs for MechMB's
2018-06-16 19:15:15 +02:00
malte0811
5364b14f5b
Some misc fixes
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I may have to move to seperate inputs/outputs
2018-06-15 21:11:25 +02:00
malte0811
375c30d139
Some cleanup, fixed another issue along the lines of #28
2018-06-15 16:15:06 +02:00
malte0811
bf8ea992b8
Fix some issues with wire energy loss, closes #28
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Fix a crash on startup with IP since it makes assumptions about multiblocks
2018-06-08 20:56:17 +02:00
malte0811
1959b93f5b
Fixed some potential CME's
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IC2 feedthrough connectors properly disassemble now
2018-04-06 18:25:46 +02:00
malte0811
b913e28271
Updated copyright to 2018
2018-02-28 21:06:33 +01:00
malte0811
c3570a1273
Build 1.6-25
2018-02-19 18:11:45 +01:00
malte0811
8190a4c80e
Prevent HV wires from connecting to manual breaker switches
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The wire changes are on Maven now!
2018-02-04 17:00:31 +01:00
malte0811
ced4704b14
Added insulated wires for tin, copper and gold (textures ToDo)
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Added a recipe for the discharge meter
2018-01-31 21:51:34 +01:00
malte0811
93fb75a0b0
Adapted to the changes in wiring code for the next IE release
2018-01-30 21:59:09 +01:00
malte0811
8ff35f0ea4
Revert to the old buffer handling, reopens #18
2017-12-08 19:55:02 +01:00
malte0811
37233621bf
Fixed things blowing up (see last commit), closes #18
2017-12-08 19:29:57 +01:00
malte0811
5b50013f68
Limit the connector buffer to the input power, see #18
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This currently causes things to blow up for non-obvious reasons when cables are involved
2017-12-08 18:30:53 +01:00
malte0811
d5d0dca298
Replace Albedo by Mirage
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Fix orientation of the Marx spark gap render
Fix lighting differences between mirrored and normal Marx gens
2017-09-06 21:18:59 +02:00
malte0811
840869cd08
Fix some bugs&crashes when IC2 isn't installed
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Some general cleanup
2017-08-23 22:30:24 +02:00
malte0811
ccc3c7ab12
IC2 is an optional dependency now, probably still buggy
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Fix the TE names
2017-08-22 18:33:05 +02:00
malte0811
6f6edab7b1
IW's items show up in the creative search now
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Coil length crafting now leaves the correct coil behind if the length is over the maximum
2017-07-10 20:30:18 +02:00
malte0811
d0472b45b9
Update to 1.12: Everything except recipes done. Probably quite buggy
2017-07-09 18:10:06 +02:00
malte0811
b9f5a8a9f8
Added (analog) panel meters
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Fixed locks breaking the model cache
Ported the fix for #7
2017-05-27 17:02:18 +02:00
malte0811
23c1afc44b
Glowing components like the indicator light actuall glow in the dark now
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Some bugfixes
Complete code reformatting
2017-05-11 16:39:20 +02:00
malte0811
01c2e58409
Updated to MC 1.11, part 1
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Compiles and runs, but probably doesn't really work yet
2017-05-10 17:56:05 +02:00
malte0811
8cabaa9844
Added textures for the panel creator GUI and the control panel block
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Fixed bounding box direction on the Jacob's ladders
2017-04-17 19:35:14 +02:00
malte0811
4bda8d458c
fixed a crash on dedicated servers because for some reason AABB(Vec3d, Vec3d) is client-only
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fixed copyright comments
2017-04-10 16:20:39 +02:00
malte0811
3d4c2ef1f4
Added sliders to control panels, they can be used to set an RS signal between 0 and 15
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Commented out the IE gradle dependency since no maven build of IE works with control panels yet (latest master does though)
2017-04-04 17:11:50 +02:00
malte0811
b1ff95cf85
Further work on control panels
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RS output is working (but depends on current master IE with an additional fix)
Model rotation on Jacobs ladders is broken!
2017-03-28 18:15:41 +02:00
malte0811
b36e5c2623
General refactoring, IC2 connectors no longer use BlockIEBase!
2017-03-21 18:12:09 +01:00
malte0811
2edc831d19
added Jacobs Ladders, part 1
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rendering and sound are done, as well as energy usage
ToDo: finish the dimensions of the different ladders, add models for small+normal, recipes, probably a lot more...
2017-02-26 14:04:23 +01:00
malte0811
a113a3d608
added some methods needed for new IE versions
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chaged forge version to use to latest
2017-02-21 17:38:15 +01:00
malte0811
3d9f199d66
Build 6
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Potentially fixed missing textures/models on the mechanical converters in some cases?
Fixed "old" connectors with full storage not working
2017-01-11 16:40:54 +01:00
malte0811
0e613d05b8
reduced the difference between IC2's wires and IndustrialWires's cables to prevent machines from blowing up when they shouldn't
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(There are still differences in some cases, but it works in most cases)
added a "credits" file
2017-01-04 18:31:56 +01:00
malte0811
24ea23c2b1
fixed a weird edgecase (probably in forge or vanilla) causing a lot of log spam, closes #1
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moved all wire-related classes into a seperate sub-package, in preparation for energy conversion blocks
removed a warning from ClientProxy. IndustrialWires does not generate any warnings when compiling now!
2016-12-08 18:16:19 +01:00