malte0811
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1cef97f260
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Major cleanup of the redstone side of control panels. Not done yet.
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2018-07-30 20:30:57 +02:00 |
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malte0811
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3d2865aa93
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Basic separated energy inputs/outputs for MechMB's
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2018-06-16 19:15:15 +02:00 |
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malte0811
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316cc2ab78
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Added a speedometer for automatic speed control
Fixed variacs and sliders on dedicated panels not working on world reload
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2018-03-02 22:05:27 +01:00 |
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malte0811
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b913e28271
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Updated copyright to 2018
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2018-02-28 21:06:33 +01:00 |
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malte0811
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56fb9e3b3a
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Merge branch 'MC1.12' into mechStuff
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2018-02-19 20:39:55 +01:00 |
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malte0811
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b87b67b17f
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Fixed the redstone wire controller not connecting to RS wires
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2018-02-09 21:17:14 +01:00 |
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malte0811
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6c60b4562b
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Merge branch 'MC1.12' into mechStuff
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2018-02-01 20:56:12 +01:00 |
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malte0811
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93fb75a0b0
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Adapted to the changes in wiring code for the next IE release
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2018-01-30 21:59:09 +01:00 |
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malte0811
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ff3c391ac5
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Added a discharge meter, a device that can measure the energy in a Marx discharge
Also some experimental stuff for wire coils
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2018-01-28 21:30:53 +01:00 |
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malte0811
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58692ceb76
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TMP commit
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2018-01-01 20:07:20 +01:00 |
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malte0811
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6000203141
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Fixed panel component raytracing sorting
Components can no longer be activated through the back of the panel
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2017-10-28 18:53:21 +02:00 |
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malte0811
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543368ad7c
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Fixed crashes with 2-channel components where the second id is selected, but not the channel
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2017-10-27 21:08:17 +02:00 |
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malte0811
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8d4c0fcad2
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Merge branch 'marx' into MC1.12
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2017-09-04 17:42:50 +02:00 |
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malte0811
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840869cd08
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Fix some bugs&crashes when IC2 isn't installed
Some general cleanup
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2017-08-23 22:30:24 +02:00 |
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malte0811
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ccc3c7ab12
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IC2 is an optional dependency now, probably still buggy
Fix the TE names
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2017-08-22 18:33:05 +02:00 |
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malte0811
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fdacf4129f
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Don't interact with other TE's in onChunkUnload, closes #12
(Ported from 1.11)
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2017-08-14 17:38:33 +02:00 |
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malte0811
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c53b09b6ce
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Merge branch 'MC1.12' into marx
# Conflicts:
# build.gradle
# src/main/java/malte0811/industrialWires/IndustrialWires.java
# src/main/java/malte0811/industrialWires/blocks/controlpanel/TileEntityPanel.java
# src/main/java/malte0811/industrialWires/blocks/hv/BlockJacobsLadder.java
# src/main/java/malte0811/industrialWires/blocks/hv/TileEntityJacobsLadder.java
# src/main/java/malte0811/industrialWires/client/ClientProxy.java
# src/main/java/malte0811/industrialWires/client/render/TileRenderJacobsLadder.java
# src/main/java/malte0811/industrialWires/controlpanel/PanelComponent.java
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2017-08-06 18:15:08 +02:00 |
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malte0811
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5911b6a49e
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Build 1.5-15
Fixed an issue with control panels on servers
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2017-07-13 18:13:06 +02:00 |
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malte0811
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1def161870
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Single-component panels are complete, just docs and probably bugfixes to do
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2017-07-13 09:23:41 +02:00 |
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malte0811
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92b00f199c
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Started adding single-component panel blocks. Very WIP
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2017-07-12 20:20:11 +02:00 |
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malte0811
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107196ed1b
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One more fix for connecting panels using connectors after the panel and the controller have been placed
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2017-07-10 20:50:16 +02:00 |
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malte0811
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6f6edab7b1
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IW's items show up in the creative search now
Coil length crafting now leaves the correct coil behind if the length is over the maximum
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2017-07-10 20:30:18 +02:00 |
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malte0811
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9ee44021bc
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Update to 1.12: Recipes
The recipe book is quite inconsistent about NBT...
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2017-07-10 17:59:43 +02:00 |
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malte0811
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d0472b45b9
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Update to 1.12: Everything except recipes done. Probably quite buggy
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2017-07-09 18:10:06 +02:00 |
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malte0811
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292c150466
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Possibly improved transformation performance, closes #10
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2017-07-03 21:08:39 +02:00 |
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malte0811
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f8f2de930e
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Fixed panels not updating when a connection via panel connectors is broken or placed
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2017-07-03 20:38:31 +02:00 |
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malte0811
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b716c23e3d
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Added a way to create tilted panels in-game (no recipe yet)
Panels are no longer created from machine casings, but from unfinished panels
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2017-06-30 21:04:43 +02:00 |
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malte0811
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15674f7ae3
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Added tilted panels. Currently they can only be created by editing the panels NBT data
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2017-06-28 21:41:50 +02:00 |
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malte0811
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cbac269e04
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Updated mappings to match the ones used by IE
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2017-06-25 18:34:10 +02:00 |
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malte0811
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5f8ef84e0f
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Merge branch 'MC1.11' into marx
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2017-06-23 17:33:13 +02:00 |
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malte0811
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e9a2ade95a
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Allowed multiple components on the same panel network to modify the same RS signal
Cleaned up RS output code for panel components
Removed IC2's maven from build.gradle, since it is currently offline
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2017-06-17 17:22:44 +02:00 |
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malte0811
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963755af78
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Wire connections and bounding boxes for the Marx generator
Some misc stuff
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2017-06-03 21:06:25 +02:00 |
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malte0811
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6a2ce4685b
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Finished up the lock switch, just missing textures now
Added a recipe to copy settings from one panel component to another
Some internal changes
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2017-05-19 17:45:30 +02:00 |
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malte0811
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23c1afc44b
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Glowing components like the indicator light actuall glow in the dark now
Some bugfixes
Complete code reformatting
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2017-05-11 16:39:20 +02:00 |
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malte0811
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06d8ddfff9
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Merge remote-tracking branch 'origin/master' into MC1.11
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2017-05-10 17:56:23 +02:00 |
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malte0811
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01c2e58409
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Updated to MC 1.11, part 1
Compiles and runs, but probably doesn't really work yet
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2017-05-10 17:56:05 +02:00 |
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malte0811
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7eecdea794
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Build 1.4-8
Added the missing textures
Fixed a few minor bugs
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2017-05-10 13:20:00 +02:00 |
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malte0811
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7cc0d9d9fe
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Added toggle switches, including a version with a cover to prevent accidental activation
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2017-05-08 17:20:04 +02:00 |
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malte0811
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bf66a0fdc7
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Added a variable transformer/Variac to put on control panels
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2017-05-03 18:08:52 +02:00 |
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malte0811
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4586e57b84
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Control panels can be disassembled in the panel creator now
added the missing background textures
changed the "base item" for control panels to be a basic machine casing
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2017-05-01 18:40:29 +02:00 |
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malte0811
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6717e7c815
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Added a model for the panel creator
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2017-04-29 18:54:21 +02:00 |
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malte0811
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4e84a0d020
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Added an item model for the control panel
Added some localization&other item models
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2017-04-28 20:20:52 +02:00 |
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malte0811
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c15e68a716
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Added textures for the panel component items
Made it possible to pick up single components from the panel creator GUI
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2017-04-27 18:15:11 +02:00 |
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malte0811
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d02981e14d
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Added models for the RS panel connector
Fixed every block dropping the meta=0 version
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2017-04-24 17:26:42 +02:00 |
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malte0811
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0327322198
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Added editing GUI's for the other components
fixed a potential component dupe bug
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2017-04-22 18:14:49 +02:00 |
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malte0811
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1d83fa7579
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Added a GUI for editing panel components
Currently only available for buttons
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2017-04-20 20:44:08 +02:00 |
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malte0811
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8cabaa9844
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Added textures for the panel creator GUI and the control panel block
Fixed bounding box direction on the Jacob's ladders
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2017-04-17 19:35:14 +02:00 |
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malte0811
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0ee914b7e6
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Further work on panel creation
Added items to represent the panel components
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2017-04-13 17:14:05 +02:00 |
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malte0811
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ee827b46ef
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Started implementing a GUI for creating control panels
fixed the default value for euPerIf, closes #6
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2017-04-12 15:55:37 +02:00 |
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malte0811
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4bda8d458c
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fixed a crash on dedicated servers because for some reason AABB(Vec3d, Vec3d) is client-only
fixed copyright comments
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2017-04-10 16:20:39 +02:00 |
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