Commit graph

106 commits

Author SHA1 Message Date
malte0811 33cc33170e Fixed IO parts getting stuck with bad waveforms 2018-06-24 18:50:25 +02:00
malte0811 40eaa907ef Misc changes to the mechanical multiblocks 2018-06-17 21:06:15 +02:00
malte0811 311a498a90 Finished the separated energy inputs/outputs. Textures will need to change since they get blocked by most pipes/connectors 2018-06-16 23:08:38 +02:00
malte0811 3d2865aa93 Basic separated energy inputs/outputs for MechMB's 2018-06-16 19:15:15 +02:00
malte0811 375c30d139 Some cleanup, fixed another issue along the lines of #28 2018-06-15 16:15:06 +02:00
malte0811 7008f53faa Fixed some errors and issues on dedicated servers 2018-06-13 19:09:35 +02:00
malte0811 63603d12f1 Earmuffs work better with mechanical multiblocks now 2018-06-13 18:29:10 +02:00
malte0811 0cda304c56 Finished up the manual entry on MechMB's 2018-06-04 18:10:52 +02:00
malte0811 448489b01f Add a simplified version of MultiblockTemplate to display MechMB parts in the manual
Updated the text splitter with the changes from the manual rewrite, fixed some additional bugs
2018-06-02 21:22:26 +02:00
malte0811 7ebf25b3d5 Improve sound by using ITickableSound as opposed to starting and stopping the sound every tick 2018-05-27 13:32:43 +02:00
malte0811 b3fefaa078 New sound files!
Fixed broken parts spawning in wrong places sometimes
Some changes to sound volume/pitch calculation
2018-05-26 18:18:53 +02:00
malte0811 b43150d6c9 Fixed UV's for the ends of the shaft 2018-05-13 18:54:56 +02:00
malte0811 eb7f73464f Misc fixes, mostly related to sound and the "broken parts" entities 2018-05-12 19:04:38 +02:00
malte0811 3f08c47a73 Sound system is mostly done, I'll probably record new versions of the sounds in a few weeks (to remove frequency changes within a segment) 2018-05-06 20:33:24 +02:00
malte0811 b12501a86c Mech MB sound, take 1 2018-04-22 22:14:08 +02:00
malte0811 bd0c941ac8 Moved everything that can use EU and FE to using joules as an internal storage unit 2018-04-06 17:29:26 +02:00
malte0811 92a114d29d Proper bounding boxes for mech MB parts
Added the missing bits of axle at the ends of the MB
Added a versioning NBT tag to the mech MB to allow easy changing of the MB structure
2018-04-04 20:47:44 +02:00
malte0811 184d12b7cb Maybe fixed the last of the energy transmission issues? 2018-04-02 18:12:01 +02:00
malte0811 b7bc55a0a9 A lot of bugfixes, also new models and textures for some of the parts 2018-03-27 21:31:03 +02:00
malte0811 b913e28271 Updated copyright to 2018 2018-02-28 21:06:33 +01:00
malte0811 8cca1b13e1 Added the commutator, the essential part for medium-power conversion
Also, textures! Some are s**t, esp the one for the magnet ring
2018-02-28 21:03:26 +01:00
malte0811 56fb9e3b3a Merge branch 'MC1.12' into mechStuff 2018-02-19 20:39:55 +01:00
malte0811 23df4324ec Mechanical MB's disassemble properly now
Started implementing mechanical failure (currently only for flywheels)
Changed the waveforms. This is supposed to be efficient!
2018-02-17 20:37:53 +01:00
malte0811 8d98e30b04 More mech MB work
This is getting somewhere!
2018-02-13 19:23:02 +01:00
malte0811 129d8f732a Added textures for the insulated wire coils
Fixed incorrect/missing error messages when linking connectors
2018-02-02 18:08:33 +01:00
malte0811 6c60b4562b Merge branch 'MC1.12' into mechStuff 2018-02-01 20:56:12 +01:00
malte0811 93fb75a0b0 Adapted to the changes in wiring code for the next IE release 2018-01-30 21:59:09 +01:00
malte0811 58692ceb76 TMP commit 2018-01-01 20:07:20 +01:00
malte0811 14fde279be Added a command to make taking screenshots of Marx generator discharges easier/possible 2017-11-26 13:52:52 +01:00
malte0811 d3b84e6823 Panel components update their color as soon as the value is changed in the GUI, rather than on closing the GUI 2017-10-31 16:44:29 +01:00
malte0811 09161bce5f Added a seven-segment display for control panels 2017-10-31 16:29:38 +01:00
malte0811 e21684818f Possibly fixed a race condition NPE with panel models 2017-10-29 13:59:27 +01:00
malte0811 746a5d1b57 Improved rendering of the Marx generator in the manual
The mach converter entry isn't duplicated any more
2017-10-21 21:15:01 +02:00
malte0811 59527ba600 Added an auto-splitter for manual entries. Currently just used for the Marx generator entry. 2017-10-20 18:25:53 +02:00
malte0811 cc14d20595 Added shaders for the Marx generator and the Jacob's ladder 2017-10-10 18:31:32 +02:00
malte0811 e9449440fd Build 1.6-20
Fix some Marx crashes on dedicated servers
Fix wires attached to MG's sometimes not rendering
Fix issues with tinnitus when setting volume to 0
2017-09-15 20:03:23 +02:00
malte0811 d5d0dca298 Replace Albedo by Mirage
Fix orientation of the Marx spark gap render
Fix lighting differences between mirrored and normal Marx gens
2017-09-06 21:18:59 +02:00
malte0811 c8c2b5bf88 Lots of small fixes for the Marx generator
Includes mirrored models. TODO: Recalculate normals for default models to fix lighting differences
2017-09-04 22:04:53 +02:00
malte0811 8d4c0fcad2 Merge branch 'marx' into MC1.12 2017-09-04 17:42:50 +02:00
malte0811 ac7d36b5e7 Add documentation on the Marx generator
Add a command to get/set/regenerate the marx energy factor
2017-09-03 20:48:10 +02:00
malte0811 a732ffa6a9 Remove manual entries if IC2 isn't loaded 2017-09-02 18:03:16 +02:00
malte0811 bc1ebc9fa5 Add JEI support for the Marx generator 2017-08-29 21:31:22 +02:00
malte0811 e200185235 Add a separate sound for Marx misfirings
Add a texture for the tinnitus potion effect
2017-08-27 20:27:29 +02:00
malte0811 840869cd08 Fix some bugs&crashes when IC2 isn't installed
Some general cleanup
2017-08-23 22:30:24 +02:00
malte0811 ccc3c7ab12 IC2 is an optional dependency now, probably still buggy
Fix the TE names
2017-08-22 18:33:05 +02:00
malte0811 e003367bf7 Add a second snapping option to the panel creator. This allows snapping the left/right edge or center of a component to one of those of an existing component. 2017-08-21 21:08:30 +02:00
malte0811 f62a13596b Add second-channel support to the Variac, the Panel Meter and the slider 2017-08-18 22:41:33 +02:00
malte0811 a61639052e Fix Marx discharge and spark gap render rotation 2017-08-16 18:28:54 +02:00
malte0811 505464c002 Discharges can fail if the total voltage is too low
Added Albedo compat for the marx generator
2017-08-15 21:37:53 +02:00
malte0811 c18d94899a Change the structure of the Marx generator to not include IC2 blocks
Finish up the texture/model
Fix some bugs where the energy storage goes negative and starts charging the marx to -Infinity V
2017-08-13 18:46:46 +02:00