malte0811
0c52514b15
Glowing components like the indicator light actuall glow in the dark now
...
Some bugfixes
Complete code reformatting
(Cherry-picked)
# Conflicts:
# src/main/java/malte0811/industrialWires/IndustrialWires.java
# src/main/java/malte0811/industrialWires/blocks/BlockIWBase.java
# src/main/java/malte0811/industrialWires/blocks/EnergyAdapter.java
# src/main/java/malte0811/industrialWires/blocks/ItemBlockIW.java
# src/main/java/malte0811/industrialWires/blocks/TileEntityJacobsLadder.java
# src/main/java/malte0811/industrialWires/blocks/controlpanel/BlockPanel.java
# src/main/java/malte0811/industrialWires/blocks/controlpanel/TileEntityPanel.java
# src/main/java/malte0811/industrialWires/blocks/controlpanel/TileEntityPanelCreator.java
# src/main/java/malte0811/industrialWires/blocks/controlpanel/TileEntityRSPanelConn.java
# src/main/java/malte0811/industrialWires/blocks/converter/BlockMechanicalConverter.java
# src/main/java/malte0811/industrialWires/blocks/converter/TileEntityIEMotor.java
# src/main/java/malte0811/industrialWires/blocks/converter/TileEntityMechICtoIE.java
# src/main/java/malte0811/industrialWires/blocks/converter/TileEntityMechIEtoIC.java
# src/main/java/malte0811/industrialWires/blocks/wire/BlockIC2Connector.java
# src/main/java/malte0811/industrialWires/blocks/wire/TileEntityIC2ConnectorTin.java
# src/main/java/malte0811/industrialWires/client/ClientEventHandler.java
# src/main/java/malte0811/industrialWires/client/gui/GuiPanelComponent.java
# src/main/java/malte0811/industrialWires/client/gui/GuiPanelCreator.java
# src/main/java/malte0811/industrialWires/client/gui/elements/GuiIntChooser.java
# src/main/java/malte0811/industrialWires/containers/ContainerPanelCreator.java
# src/main/java/malte0811/industrialWires/containers/ContainerRSPanelConn.java
# src/main/java/malte0811/industrialWires/controlpanel/CoveredToggleSwitch.java
# src/main/java/malte0811/industrialWires/controlpanel/LightedButton.java
# src/main/java/malte0811/industrialWires/controlpanel/PanelComponent.java
# src/main/java/malte0811/industrialWires/controlpanel/PanelUtils.java
# src/main/java/malte0811/industrialWires/controlpanel/Slider.java
# src/main/java/malte0811/industrialWires/crafting/RecipeCoilLength.java
# src/main/java/malte0811/industrialWires/items/ItemIC2Coil.java
# src/main/java/malte0811/industrialWires/items/ItemPanelComponent.java
# src/main/java/malte0811/industrialWires/network/MessageGUIInteract.java
# src/main/java/malte0811/industrialWires/network/MessagePanelInteract.java
# src/main/java/malte0811/industrialWires/util/MiscUtils.java
2017-05-26 13:11:15 +02:00
malte0811
8cabaa9844
Added textures for the panel creator GUI and the control panel block
...
Fixed bounding box direction on the Jacob's ladders
2017-04-17 19:35:14 +02:00
malte0811
4bda8d458c
fixed a crash on dedicated servers because for some reason AABB(Vec3d, Vec3d) is client-only
...
fixed copyright comments
2017-04-10 16:20:39 +02:00
malte0811
3d4c2ef1f4
Added sliders to control panels, they can be used to set an RS signal between 0 and 15
...
Commented out the IE gradle dependency since no maven build of IE works with control panels yet (latest master does though)
2017-04-04 17:11:50 +02:00
malte0811
b1ff95cf85
Further work on control panels
...
RS output is working (but depends on current master IE with an additional fix)
Model rotation on Jacobs ladders is broken!
2017-03-28 18:15:41 +02:00
malte0811
b36e5c2623
General refactoring, IC2 connectors no longer use BlockIEBase!
2017-03-21 18:12:09 +01:00
malte0811
12e18534fe
Fixed broken textures on the mechanical converters/motor with Chisel installed, closes #5
2017-03-07 16:52:54 +01:00
malte0811
8a12144490
Progress on the jacobs ladders:
...
added models for the small and normal sized versions
made them rotatable
fixed sound
energy storage is saved to NBT now
2017-02-28 17:32:40 +01:00
malte0811
2edc831d19
added Jacobs Ladders, part 1
...
rendering and sound are done, as well as energy usage
ToDo: finish the dimensions of the different ladders, add models for small+normal, recipes, probably a lot more...
2017-02-26 14:04:23 +01:00
malte0811
a113a3d608
added some methods needed for new IE versions
...
chaged forge version to use to latest
2017-02-21 17:38:15 +01:00
malte0811
04e25e300c
made rotation work with mechanical converters
...
added recipes for the mechanical converters
changed them to accept forge energy as well as IF
2016-12-19 18:16:46 +01:00
malte0811
d3c571d60c
added textures for the mechanical converters+IF motor, made by C8H8O4
...
fixed some minor bugs with energy conversion rates
increased the default maximum of kinetic to rotational energy conversion, the old one was equal to about 2 IF
added a manual entry, still need to change the displayed recipes
2016-12-15 21:32:28 +01:00
malte0811
ac390872b1
Added basic (low efficiency, low power) conversion methods between RF and EU by making conversion between IE rotational energy and IC2 kinetic energy possible
...
TODO:
-textures+blockstate JSON's
-recipes
-manual entry including an explanation of rotational energy
-ask Blu about making inputRotation return a double of leftover energy
2016-12-13 21:00:07 +01:00