Commit graph

220 commits

Author SHA1 Message Date
malte0811 69c8713853 Finally fix the package name 2018-09-03 20:35:23 +02:00
malte0811 cbcc95a010 Fixed crashes when using the wires without IC2, closes #41 2018-09-03 20:10:38 +02:00
malte0811 a9a481c1cf Build 1.7-29 2018-08-25 17:59:06 +02:00
malte0811 8962cd1bcb Updated documentation/manual
Register the wires and connectors even if IC2 isn't installed
2018-08-25 17:51:07 +02:00
malte0811 0eb9a03185 Fixed the Marx generator not charging past a certain point, closes #39 2018-08-25 16:53:59 +02:00
malte0811 d51562b937 Probably actually works now 2018-08-25 16:25:43 +02:00
malte0811 c8bba65ad4 Relays/connectors need to be craftable as well 2018-08-22 10:38:43 +02:00
malte0811 220b74ab94 Recipes to make the wires when IC2 isn't installed 2018-08-11 21:30:19 +02:00
malte0811 1c24abda2c The wires now work with both FE and EU, but not at the same time 2018-08-11 20:58:58 +02:00
malte0811 f48d277280 Build 1.7-28 2018-08-05 22:19:41 +02:00
malte0811 d548bd5cf3 Updated the manual entry on RS control panel interaction 2018-08-05 22:01:13 +02:00
malte0811 f228d2178d Recipe and better texture for the redstone controller 2018-08-05 21:21:05 +02:00
malte0811 4fef9f6a04 Added Charset compat to the redstone controller
TODO recipe
2018-08-05 16:49:55 +02:00
malte0811 7599b5cd31 Some fixes and a (possibly temporary) texture for the redstone controller 2018-08-04 14:46:50 +02:00
malte0811 fc2e9dca4d Initial version of a redstone controller for Project:Red bundled cables (no texture, localization, probably crashes without P:R) 2018-08-01 17:29:24 +02:00
malte0811 b5826d226b Single component panels work, fixed some bugs with normal ones 2018-07-31 17:34:18 +02:00
malte0811 bd26b2b358 Cleanup of the cleanup, standard panels should work now 2018-07-30 21:51:58 +02:00
malte0811 1cef97f260 Major cleanup of the redstone side of control panels. Not done yet. 2018-07-30 20:30:57 +02:00
malte0811 c48bbb2d63 Add localization for IW multiblocks, closes #33 2018-07-17 21:18:59 +02:00
malte0811 f94d73717f Fix zero-length mechanical multiblocks being allowed to form, as well as some crashes when one is formed/broken, closes #34 2018-07-17 21:03:14 +02:00
malte0811 0a67837965 Build 1.7-27 2018-07-16 20:05:48 +02:00
malte0811 dca94087a2 Added an update checker (Forge JSON) 2018-07-16 19:53:20 +02:00
malte0811 cb7aef646a Fix #31, fix #32, as well as some other potential issues on dedicated servers 2018-07-16 19:00:51 +02:00
malte0811 17598cc9e9 Use ObjectHolder's for IE items and blocks 2018-07-16 18:53:32 +02:00
malte0811 71716a722e Build 1.7-26
Some fixes
2018-06-27 22:49:20 +02:00
malte0811 16c01a8049 Some bugfixes for the small converters 2018-06-27 21:06:03 +02:00
malte0811 33cc33170e Fixed IO parts getting stuck with bad waveforms 2018-06-24 18:50:25 +02:00
malte0811 880d350720 Misc fixes for the mechanical multiblocks 2018-06-22 18:51:51 +02:00
malte0811 40eaa907ef Misc changes to the mechanical multiblocks 2018-06-17 21:06:15 +02:00
malte0811 311a498a90 Finished the separated energy inputs/outputs. Textures will need to change since they get blocked by most pipes/connectors 2018-06-16 23:08:38 +02:00
malte0811 3d2865aa93 Basic separated energy inputs/outputs for MechMB's 2018-06-16 19:15:15 +02:00
malte0811 5364b14f5b Some misc fixes
I may have to move to seperate inputs/outputs
2018-06-15 21:11:25 +02:00
malte0811 375c30d139 Some cleanup, fixed another issue along the lines of #28 2018-06-15 16:15:06 +02:00
malte0811 e377b77819 Fixed issues with energy loops through wires outside of mechanical multiblocks 2018-06-15 09:35:14 +02:00
malte0811 2b9ec80253 Not just the master block should be able to interact with the IC2 energy net 2018-06-14 22:01:39 +02:00
malte0811 7008f53faa Fixed some errors and issues on dedicated servers 2018-06-13 19:09:35 +02:00
malte0811 63603d12f1 Earmuffs work better with mechanical multiblocks now 2018-06-13 18:29:10 +02:00
malte0811 781ed3d773 Mechanical multiblock examples look mostly right when used with the IP projector 2018-06-08 21:11:06 +02:00
malte0811 bf8ea992b8 Fix some issues with wire energy loss, closes #28
Fix a crash on startup with IP since it makes assumptions about multiblocks
2018-06-08 20:56:17 +02:00
malte0811 8c16f44970 Fixed some UV's, minor changes to the Marx generator texture 2018-06-05 20:26:44 +02:00
malte0811 0cda304c56 Finished up the manual entry on MechMB's 2018-06-04 18:10:52 +02:00
malte0811 448489b01f Add a simplified version of MultiblockTemplate to display MechMB parts in the manual
Updated the text splitter with the changes from the manual rewrite, fixed some additional bugs
2018-06-02 21:22:26 +02:00
malte0811 7ebf25b3d5 Improve sound by using ITickableSound as opposed to starting and stopping the sound every tick 2018-05-27 13:32:43 +02:00
malte0811 b65cdc6fbe General cleanup 2018-05-26 18:46:40 +02:00
malte0811 b3fefaa078 New sound files!
Fixed broken parts spawning in wrong places sometimes
Some changes to sound volume/pitch calculation
2018-05-26 18:18:53 +02:00
malte0811 d5b537ea98 Misc cleanup, removed some comments on things I won't implement (for now) 2018-05-14 19:07:52 +02:00
malte0811 a756de6ace Pick block works on mechanical multiblocks now
Fix crashes without IC2
2018-05-14 18:51:42 +02:00
malte0811 b43150d6c9 Fixed UV's for the ends of the shaft 2018-05-13 18:54:56 +02:00
malte0811 eb7f73464f Misc fixes, mostly related to sound and the "broken parts" entities 2018-05-12 19:04:38 +02:00
malte0811 3f08c47a73 Sound system is mostly done, I'll probably record new versions of the sounds in a few weeks (to remove frequency changes within a segment) 2018-05-06 20:33:24 +02:00