Commit graph

24 commits

Author SHA1 Message Date
malte0811
9ba2dcb0b6 Added textures for the key+lock switch
Renaming a key to an empty name returns it to its unnamed state
2017-05-26 13:37:30 +02:00
malte0811
65ba8acbec Finished up the lock switch, just missing textures now
Added a recipe to copy settings from one panel component to another
Some internal changes
2017-05-26 13:33:24 +02:00
malte0811
55e03ab8a4 Started adding locks for panels
# Conflicts:
#	src/main/java/malte0811/industrialWires/CommonProxy.java
#	src/main/java/malte0811/industrialWires/IndustrialWires.java
#	src/main/java/malte0811/industrialWires/client/ClientProxy.java
#	src/main/java/malte0811/industrialWires/containers/ContainerPanelComponent.java
#	src/main/java/malte0811/industrialWires/items/ItemIC2Coil.java
#	src/main/java/malte0811/industrialWires/items/ItemPanelComponent.java
#	src/main/java/malte0811/industrialWires/network/MessageComponentSync.java
2017-05-26 13:25:16 +02:00
malte0811
0c52514b15 Glowing components like the indicator light actuall glow in the dark now
Some bugfixes
Complete code reformatting

(Cherry-picked)

# Conflicts:
#	src/main/java/malte0811/industrialWires/IndustrialWires.java
#	src/main/java/malte0811/industrialWires/blocks/BlockIWBase.java
#	src/main/java/malte0811/industrialWires/blocks/EnergyAdapter.java
#	src/main/java/malte0811/industrialWires/blocks/ItemBlockIW.java
#	src/main/java/malte0811/industrialWires/blocks/TileEntityJacobsLadder.java
#	src/main/java/malte0811/industrialWires/blocks/controlpanel/BlockPanel.java
#	src/main/java/malte0811/industrialWires/blocks/controlpanel/TileEntityPanel.java
#	src/main/java/malte0811/industrialWires/blocks/controlpanel/TileEntityPanelCreator.java
#	src/main/java/malte0811/industrialWires/blocks/controlpanel/TileEntityRSPanelConn.java
#	src/main/java/malte0811/industrialWires/blocks/converter/BlockMechanicalConverter.java
#	src/main/java/malte0811/industrialWires/blocks/converter/TileEntityIEMotor.java
#	src/main/java/malte0811/industrialWires/blocks/converter/TileEntityMechICtoIE.java
#	src/main/java/malte0811/industrialWires/blocks/converter/TileEntityMechIEtoIC.java
#	src/main/java/malte0811/industrialWires/blocks/wire/BlockIC2Connector.java
#	src/main/java/malte0811/industrialWires/blocks/wire/TileEntityIC2ConnectorTin.java
#	src/main/java/malte0811/industrialWires/client/ClientEventHandler.java
#	src/main/java/malte0811/industrialWires/client/gui/GuiPanelComponent.java
#	src/main/java/malte0811/industrialWires/client/gui/GuiPanelCreator.java
#	src/main/java/malte0811/industrialWires/client/gui/elements/GuiIntChooser.java
#	src/main/java/malte0811/industrialWires/containers/ContainerPanelCreator.java
#	src/main/java/malte0811/industrialWires/containers/ContainerRSPanelConn.java
#	src/main/java/malte0811/industrialWires/controlpanel/CoveredToggleSwitch.java
#	src/main/java/malte0811/industrialWires/controlpanel/LightedButton.java
#	src/main/java/malte0811/industrialWires/controlpanel/PanelComponent.java
#	src/main/java/malte0811/industrialWires/controlpanel/PanelUtils.java
#	src/main/java/malte0811/industrialWires/controlpanel/Slider.java
#	src/main/java/malte0811/industrialWires/crafting/RecipeCoilLength.java
#	src/main/java/malte0811/industrialWires/items/ItemIC2Coil.java
#	src/main/java/malte0811/industrialWires/items/ItemPanelComponent.java
#	src/main/java/malte0811/industrialWires/network/MessageGUIInteract.java
#	src/main/java/malte0811/industrialWires/network/MessagePanelInteract.java
#	src/main/java/malte0811/industrialWires/util/MiscUtils.java
2017-05-26 13:11:15 +02:00
malte0811
aca048cbee Added recipes for all panel related things
Apart from the missing textures everything is ready for a release
2017-05-09 17:25:03 +02:00
malte0811
c680f9a466 Added manual entries for control panel related things
Fixed some problems when playing on a dedicated server
2017-05-08 21:29:45 +02:00
malte0811
4e84a0d020 Added an item model for the control panel
Added some localization&other item models
2017-04-28 20:20:52 +02:00
malte0811
c15e68a716 Added textures for the panel component items
Made it possible to pick up single components from the panel creator GUI
2017-04-27 18:15:11 +02:00
malte0811
d02981e14d Added models for the RS panel connector
Fixed every block dropping the meta=0 version
2017-04-24 17:26:42 +02:00
malte0811
1d83fa7579 Added a GUI for editing panel components
Currently only available for buttons
2017-04-20 20:44:08 +02:00
malte0811
ee827b46ef Started implementing a GUI for creating control panels
fixed the default value for euPerIf, closes #6
2017-04-12 15:55:37 +02:00
malte0811
4bda8d458c fixed a crash on dedicated servers because for some reason AABB(Vec3d, Vec3d) is client-only
fixed copyright comments
2017-04-10 16:20:39 +02:00
malte0811
838e9c2af4 Control panels now drop properly and can be placed
added a basic GUI to panel RS connectors to allow changing the ID
2017-04-09 16:59:57 +02:00
malte0811
34bf534b1c started adding control panels. Very much WIP! 2017-03-24 17:40:05 +01:00
malte0811
59177870f1 added the manual entry on jacobs ladders
fixed jacobs ladders replacing other blocks on placement
2017-03-03 19:04:08 +01:00
malte0811
8a12144490 Progress on the jacobs ladders:
added models for the small and normal sized versions
made them rotatable
fixed sound
energy storage is saved to NBT now
2017-02-28 17:32:40 +01:00
malte0811
2edc831d19 added Jacobs Ladders, part 1
rendering and sound are done, as well as energy usage
ToDo: finish the dimensions of the different ladders, add models for small+normal, recipes, probably a lot more...
2017-02-26 14:04:23 +01:00
malte0811
f13b944c7a Build 5
made the option to disable converters actually do something
made wire coils show when they are out of range, mirroring the bahavior of IE coils in the latest dev version
2016-12-20 17:27:09 +01:00
malte0811
04e25e300c made rotation work with mechanical converters
added recipes for the mechanical converters
changed them to accept forge energy as well as IF
2016-12-19 18:16:46 +01:00
malte0811
d3c571d60c added textures for the mechanical converters+IF motor, made by C8H8O4
fixed some minor bugs with energy conversion rates
increased the default maximum of kinetic to rotational energy conversion, the old one was equal to about 2 IF
added a manual entry, still need to change the displayed recipes
2016-12-15 21:32:28 +01:00
malte0811
24ea23c2b1 fixed a weird edgecase (probably in forge or vanilla) causing a lot of log spam, closes #1
moved all wire-related classes into a seperate sub-package, in preparation for energy conversion blocks
removed a warning from ClientProxy. IndustrialWires does not generate any warnings when compiling now!
2016-12-08 18:16:19 +01:00
malte0811
c6c0bb00c9 added a license: GPL3
added a changelog
changed build.gradle to automatically download IC2
added Curse as a valid IC2 download location
2016-09-29 16:26:03 +02:00
malte0811
1fee68c9ef changed wires to use different amounts of cable for different length connections
added Glass Fiber Wire
changed the amount of connectors/relays produced per crafting
WARNING: this commit won't work with the public IE builds currently available
2016-09-22 20:32:38 +02:00
malte0811
d8bbbb8170 initial commit 2016-09-16 16:47:59 +02:00