Commit graph

70 commits

Author SHA1 Message Date
malte0811
dca94087a2 Added an update checker (Forge JSON) 2018-07-16 19:53:20 +02:00
malte0811
17598cc9e9 Use ObjectHolder's for IE items and blocks 2018-07-16 18:53:32 +02:00
malte0811
71716a722e Build 1.7-26
Some fixes
2018-06-27 22:49:20 +02:00
malte0811
375c30d139 Some cleanup, fixed another issue along the lines of #28 2018-06-15 16:15:06 +02:00
malte0811
7008f53faa Fixed some errors and issues on dedicated servers 2018-06-13 19:09:35 +02:00
malte0811
448489b01f Add a simplified version of MultiblockTemplate to display MechMB parts in the manual
Updated the text splitter with the changes from the manual rewrite, fixed some additional bugs
2018-06-02 21:22:26 +02:00
malte0811
b43150d6c9 Fixed UV's for the ends of the shaft 2018-05-13 18:54:56 +02:00
malte0811
eb7f73464f Misc fixes, mostly related to sound and the "broken parts" entities 2018-05-12 19:04:38 +02:00
malte0811
b12501a86c Mech MB sound, take 1 2018-04-22 22:14:08 +02:00
malte0811
1959b93f5b Fixed some potential CME's
IC2 feedthrough connectors properly disassemble now
2018-04-06 18:25:46 +02:00
malte0811
b913e28271 Updated copyright to 2018 2018-02-28 21:06:33 +01:00
malte0811
8cca1b13e1 Added the commutator, the essential part for medium-power conversion
Also, textures! Some are s**t, esp the one for the magnet ring
2018-02-28 21:03:26 +01:00
malte0811
56fb9e3b3a Merge branch 'MC1.12' into mechStuff 2018-02-19 20:39:55 +01:00
malte0811
c3570a1273 Build 1.6-25 2018-02-19 18:11:45 +01:00
malte0811
23df4324ec Mechanical MB's disassemble properly now
Started implementing mechanical failure (currently only for flywheels)
Changed the waveforms. This is supposed to be efficient!
2018-02-17 20:37:53 +01:00
malte0811
8d98e30b04 More mech MB work
This is getting somewhere!
2018-02-13 19:23:02 +01:00
malte0811
8190a4c80e Prevent HV wires from connecting to manual breaker switches
The wire changes are on Maven now!
2018-02-04 17:00:31 +01:00
malte0811
6c60b4562b Merge branch 'MC1.12' into mechStuff 2018-02-01 20:56:12 +01:00
malte0811
93fb75a0b0 Adapted to the changes in wiring code for the next IE release 2018-01-30 21:59:09 +01:00
malte0811
ff3c391ac5 Added a discharge meter, a device that can measure the energy in a Marx discharge
Also some experimental stuff for wire coils
2018-01-28 21:30:53 +01:00
malte0811
58692ceb76 TMP commit 2018-01-01 20:07:20 +01:00
malte0811
09161bce5f Added a seven-segment display for control panels 2017-10-31 16:29:38 +01:00
malte0811
f4884d23ba Build 1.6-21
Updated README.md+screenshot
Fixed the Marx generator not charging properly off an EU supply
Fixed the IE version detection. Stupid Java optimized out the field access to the version String since it's static final
2017-10-22 20:02:41 +02:00
malte0811
746a5d1b57 Improved rendering of the Marx generator in the manual
The mach converter entry isn't duplicated any more
2017-10-21 21:15:01 +02:00
malte0811
cc14d20595 Added shaders for the Marx generator and the Jacob's ladder 2017-10-10 18:31:32 +02:00
malte0811
e9449440fd Build 1.6-20
Fix some Marx crashes on dedicated servers
Fix wires attached to MG's sometimes not rendering
Fix issues with tinnitus when setting volume to 0
2017-09-15 20:03:23 +02:00
malte0811
67562ef296 Remove TE's that don't need to tick from the ticking TE list
Use IE uranium if IC2 isn't installed
2017-09-13 21:32:19 +02:00
malte0811
8d4c0fcad2 Merge branch 'marx' into MC1.12 2017-09-04 17:42:50 +02:00
malte0811
ac7d36b5e7 Add documentation on the Marx generator
Add a command to get/set/regenerate the marx energy factor
2017-09-03 20:48:10 +02:00
malte0811
2b3bad1149 Add signing info 2017-09-02 17:20:57 +02:00
malte0811
685a9058f6 Allow CT to remove marx recipes 2017-08-29 22:01:51 +02:00
malte0811
bc1ebc9fa5 Add JEI support for the Marx generator 2017-08-29 21:31:22 +02:00
malte0811
96aa3ec96a Add CraftTweaker support for the Marx generator 2017-08-27 22:45:52 +02:00
malte0811
840869cd08 Fix some bugs&crashes when IC2 isn't installed
Some general cleanup
2017-08-23 22:30:24 +02:00
malte0811
ccc3c7ab12 IC2 is an optional dependency now, probably still buggy
Fix the TE names
2017-08-22 18:33:05 +02:00
malte0811
c18d94899a Change the structure of the Marx generator to not include IC2 blocks
Finish up the texture/model
Fix some bugs where the energy storage goes negative and starts charging the marx to -Infinity V
2017-08-13 18:46:46 +02:00
malte0811
5667768420 Merge branch 'MC1.12' into marx
# Conflicts:
#	build.gradle
#	src/main/java/malte0811/industrialWires/IndustrialWires.java
#	src/main/java/malte0811/industrialWires/blocks/controlpanel/TileEntityPanel.java
#	src/main/java/malte0811/industrialWires/blocks/hv/BlockJacobsLadder.java
#	src/main/java/malte0811/industrialWires/blocks/hv/TileEntityJacobsLadder.java
#	src/main/java/malte0811/industrialWires/client/ClientProxy.java
#	src/main/java/malte0811/industrialWires/client/render/TileRenderJacobsLadder.java
#	src/main/java/malte0811/industrialWires/controlpanel/PanelComponent.java
2017-08-07 22:03:07 +02:00
malte0811
c53b09b6ce Merge branch 'MC1.12' into marx
# Conflicts:
#	build.gradle
#	src/main/java/malte0811/industrialWires/IndustrialWires.java
#	src/main/java/malte0811/industrialWires/blocks/controlpanel/TileEntityPanel.java
#	src/main/java/malte0811/industrialWires/blocks/hv/BlockJacobsLadder.java
#	src/main/java/malte0811/industrialWires/blocks/hv/TileEntityJacobsLadder.java
#	src/main/java/malte0811/industrialWires/client/ClientProxy.java
#	src/main/java/malte0811/industrialWires/client/render/TileRenderJacobsLadder.java
#	src/main/java/malte0811/industrialWires/controlpanel/PanelComponent.java
2017-08-06 18:15:08 +02:00
malte0811
92b00f199c Started adding single-component panel blocks. Very WIP 2017-07-12 20:20:11 +02:00
malte0811
6f6edab7b1 IW's items show up in the creative search now
Coil length crafting now leaves the correct coil behind if the length is over the maximum
2017-07-10 20:30:18 +02:00
malte0811
9ee44021bc Update to 1.12: Recipes
The recipe book is quite inconsistent about NBT...
2017-07-10 17:59:43 +02:00
malte0811
d0472b45b9 Update to 1.12: Everything except recipes done. Probably quite buggy 2017-07-09 18:10:06 +02:00
malte0811
b716c23e3d Added a way to create tilted panels in-game (no recipe yet)
Panels are no longer created from machine casings, but from unfinished panels
2017-06-30 21:04:43 +02:00
malte0811
143311aecf Effects of Marx discharges on entities:
Damage for thos close to the discharge, tinnitus for those further out
Also added a nice bang for discharges (it is from a cap bank rather than a Marx though)
2017-06-16 22:04:30 +02:00
malte0811
5a80b2626b Marx generator. It forms and breaks
Models for mirrored marx generators are broken
The IC2 cables drop as items due to missing IC2 API methods
2017-06-01 11:44:07 +02:00
malte0811
695679caa2 Added textures for the key+lock switch
Renaming a key to an empty name returns it to its unnamed state
2017-05-20 17:14:43 +02:00
malte0811
6a2ce4685b Finished up the lock switch, just missing textures now
Added a recipe to copy settings from one panel component to another
Some internal changes
2017-05-19 17:45:30 +02:00
malte0811
5165d55218 Started adding locks for panels 2017-05-18 18:13:08 +02:00
malte0811
d3cd816f0c Added some IC2 items to the Engineer's toolbox 2017-05-15 21:40:43 +02:00
malte0811
6d4c4f7276 Added a remapper to stop wire connectors from vanishing when updating
They will be facing north though, so most of them will have to be broken and replaced
2017-05-13 20:13:40 +02:00