Aidan Brady
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0e35aca15a
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Rendering enhancements
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2013-12-12 22:31:27 -05:00 |
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Ben Spiers
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55dd8f5bf9
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Make other transmitters work visually again, make the unicable's transparency more of a smooth exponential decay type thing and remove it's weird noop constructor
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2013-12-13 01:58:25 +00:00 |
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Ben Spiers
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98c8068a0f
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Get Mechanical Pipe rendering working a bit better.
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2013-12-12 20:23:03 +00:00 |
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Aidan Brady
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31f8566a1f
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Merge branch 'master' into multipart-experimental-new
Conflicts:
common/mekanism/common/Mekanism.java
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2013-12-12 08:43:21 -05:00 |
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Ben Spiers
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c1318d998b
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Merge, hopefully without screwing too much up.
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2013-12-12 01:56:05 +00:00 |
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Aidan Brady
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ac31fc2b4e
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More work on networking system, unstable
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2013-12-09 17:34:53 -05:00 |
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Aidan Brady
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44a69da8a1
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Merge branch 'master' of https://github.com/aidancbrady/Mekanism
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2013-12-09 17:00:29 -05:00 |
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Aidan Brady
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7506b8fed8
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Fix particles
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2013-12-09 17:00:21 -05:00 |
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Aidan C. Brady
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54a10af2d7
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A few tiny fixes
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2013-12-09 17:00:08 -05:00 |
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Aidan C. Brady
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4035ba9b36
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Add overlay for scuba tank
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2013-12-09 09:52:49 -05:00 |
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Aidan Brady
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4125ef57c6
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minor changes
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2013-12-08 21:40:00 -05:00 |
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Aidan Brady
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0d830d6136
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Attempt a few jetpack fixes
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2013-12-08 20:35:45 -05:00 |
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Aidan Brady
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62bc5c267a
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Fixed weird jetpack particles
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2013-12-07 23:51:07 -05:00 |
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Aidan Brady
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314f4b3082
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A few rendering fixes, fixed VoiceServer hanging
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2013-12-07 23:28:13 -05:00 |
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Aidan Brady
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c2737ff064
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Work on things, may be unstable
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2013-12-07 17:06:11 -05:00 |
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Aidan C. Brady
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cb9900bbc7
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Work on gas masks/scuba gear stuff
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2013-12-06 15:26:44 -05:00 |
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Aidan C. Brady
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f982eb851c
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Remove now-unused generics
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2013-12-06 07:57:26 -05:00 |
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Aidan Brady
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d36409f4b0
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Merge branch 'master' into multipart-experimental-new
Conflicts:
common/mekanism/client/model/ModelJetpack.java
common/mekanism/client/render/ModelCustomArmor.java
common/mekanism/common/Mekanism.java
common/mekanism/common/item/ItemJetpack.java
common/mekanism/common/tileentity/TileEntityUniversalCable.java
common/mekanism/induction/client/render/RenderWire.java
common/mekanism/induction/common/tileentity/TileEntityMultimeter.java
common/mekanism/induction/common/tileentity/TileEntityWire.java
common/mekanism/induction/common/wire/PartUniversalConductor.java
common/mekanism/induction/common/wire/PartWire.java
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2013-12-05 22:37:27 -05:00 |
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Aidan C. Brady
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a204df448f
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Work on jetpacks
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2013-12-05 15:50:38 -05:00 |
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Aidan Brady
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6cc198cf0b
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Bins are nice to hoppers now.
|
2013-12-04 21:55:56 -05:00 |
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Aidan Brady
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38dda1d18e
|
Fix name, add a few more particle effects
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2013-12-04 20:01:27 -05:00 |
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Aidan Brady
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64f681c263
|
Jetpack work!
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2013-12-04 19:14:27 -05:00 |
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Aidan Brady
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7182d07cbd
|
Bugfixes and the beginnings of jetpacks!
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2013-12-03 23:36:06 -05:00 |
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Aidan Brady
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1cfdd805f3
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Work on jetpack
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2013-12-03 21:49:12 -05:00 |
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Aidan Brady
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e9b18c1a35
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Cleanup
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2013-12-03 18:00:06 -05:00 |
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Aidan Brady
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8f4ac31871
|
Minor cleanup
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2013-12-03 17:46:48 -05:00 |
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Aidan C. Brady
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b60d6c172f
|
Fix pressurized tube render
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2013-12-03 16:23:08 -05:00 |
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Aidan C. Brady
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ef8b6c1c78
|
Fix gas render in mech pipe
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2013-12-03 11:24:23 -05:00 |
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Aidan C. Brady
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9a4147ab7c
|
Add TE and UE support to multipart cables
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2013-12-03 11:03:03 -05:00 |
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Aidan C. Brady
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5dc8d2fc80
|
Multipart work
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2013-12-03 10:54:50 -05:00 |
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Aidan C. Brady
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09b3a98a2a
|
Work on multipart
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2013-12-03 08:42:13 -05:00 |
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Aidan Brady
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50b7870388
|
A few attempts to get multipart working. @unpairedbracket, I don’t know what the hell I’m doing, you’re gonna need to go over this.
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2013-12-02 22:14:21 -05:00 |
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Aidan Brady
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5d8e21b776
|
Merge branch 'master' of https://github.com/aidancbrady/Mekanism into multipart-experimental-new
Conflicts:
common/mekanism/api/gas/GasNetwork.java
common/mekanism/api/gas/GasTransmission.java
common/mekanism/api/transmitters/DynamicNetwork.java
common/mekanism/client/EnergyClientUpdate.java
common/mekanism/client/FluidClientUpdate.java
common/mekanism/client/GasClientUpdate.java
common/mekanism/client/render/tileentity/RenderUniversalCable.java
common/mekanism/common/EnergyNetwork.java
common/mekanism/common/FluidNetwork.java
common/mekanism/common/InventoryNetwork.java
common/mekanism/common/Mekanism.java
common/mekanism/common/item/ItemConfigurator.java
common/mekanism/common/tileentity/TileEntityLogisticalTransporter.java
common/mekanism/common/tileentity/TileEntityMechanicalPipe.java
common/mekanism/common/tileentity/TileEntityPressurizedTube.java
common/mekanism/common/tileentity/TileEntityTransmitter.java
common/mekanism/common/tileentity/TileEntityUniversalCable.java
common/mekanism/common/util/CableUtils.java
resources/assets/mekanism/textures/blocks/LiquidEnergy.png.mcmeta
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2013-12-02 21:45:40 -05:00 |
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Aidan C. Brady
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57caab2062
|
Wire fixes
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2013-12-02 17:04:41 -05:00 |
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Aidan C. Brady
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4a499d6dac
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Fix tank rendering, make Configurator serve as a BuildCraft wrench
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2013-12-02 07:55:14 -05:00 |
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Aidan Brady
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5eba673468
|
Fixed Obsidian TNT render
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2013-12-02 07:19:22 -05:00 |
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Aidan Brady
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199ce13dcd
|
Re-add EnumColor to API!
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2013-12-01 00:03:40 -05:00 |
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Aidan Brady
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5d949ec959
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Fixed API for @micdoodle8
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2013-11-30 23:19:24 -05:00 |
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Aidan Brady
|
a4ab6db57b
|
Fixes!
|
2013-11-30 12:29:49 -05:00 |
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Aidan Brady
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b224a01f39
|
Work on localization support, move around some API classes to make better compatibility
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2013-11-30 00:28:02 -05:00 |
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Aidan Brady
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20162970d8
|
Fixes!
|
2013-11-29 13:04:39 -05:00 |
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Aidan Brady
|
82bae6e4bd
|
Rendering fixes!
|
2013-11-28 22:20:24 -05:00 |
|
Aidan Brady
|
00b4c6f3e3
|
Rendering and transmitter performance enhancements, finish Rotary Condensentrator for the most part
|
2013-11-28 21:43:53 -05:00 |
|
Aidan Brady
|
ccae995242
|
Work on Rotary Condensentrator, fixed an issue with factories
|
2013-11-28 16:01:23 -05:00 |
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Aidan Brady
|
419a295096
|
Work on Rotary Condensentrator, fix IC2 energy integration (mostly)
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2013-11-27 18:17:44 -05:00 |
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Aidan Brady
|
22fe896bcd
|
Finish multi-ID machine support
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2013-11-27 16:17:10 -05:00 |
|
Aidan Brady
|
b950960aea
|
Dynamic Tanks are now 300% better.
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2013-11-26 22:44:14 -05:00 |
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Aidan Brady
|
dacc68e6c6
|
Gas API completely overhauled. Sorry @micdoodle8 :(
General cleanup, pressurized tubes are 40 times more efficient, a few enhancements, Miners balanced.
|
2013-11-26 20:11:26 -05:00 |
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Aidan Brady
|
e6016d7341
|
Fix item rendering in transporters
|
2013-11-25 18:10:21 -05:00 |
|
Aidan Brady
|
19feb2e602
|
Fixes by the dozen
|
2013-11-25 16:34:59 -05:00 |
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