Commit graph

3405 commits

Author SHA1 Message Date
aidancbrady
25866b39f9 Fixed fluid scaling issue 2016-03-26 13:28:48 -04:00
aidancbrady
42ca8c29b1 Fix to weird item texture winding bug. I don't know why I have to do this 2016-03-26 12:34:34 -04:00
aidancbrady
97bd7198d1 Texture fixes for @CyanideX 2016-03-26 01:39:22 -04:00
aidancbrady
9d22b7277c Added new models 2016-03-24 00:33:28 -04:00
aidancbrady
4a78cb65b1 Digital Miner now only accepts cable connections on certain sides 2016-03-23 19:51:37 -04:00
aidancbrady
44d9aa506f A few Formulaic Assemblicator fixes 2016-03-23 17:35:03 -04:00
aidancbrady
b3954b88ee Further organized factory textures 2016-03-23 16:16:03 -04:00
aidancbrady
df3762dc1b Add dynamic texture rendering to Formulaic Assemblicator 2016-03-23 15:43:14 -04:00
aidancbrady
bfb17d45f6 Reorganized assets 2016-03-23 08:52:03 -04:00
aidancbrady
ac16acb59a Fixed pumps not outputting 2016-03-22 20:37:16 -04:00
aidancbrady
461cb79704 Fixed Entangloporter not updating block surroundings 2016-03-22 19:48:47 -04:00
aidancbrady
e6f4102087 New "InternalMultiblock" framework to allow for easier multiblock component management, added "hot" state to superheating elements 2016-03-22 19:29:18 -04:00
aidancbrady
5dcddaf25b Fixed glass render, added new Thermal Evaporation Plant computer integration 2016-03-22 17:18:55 -04:00
aidancbrady
5ed86f3f01 Extend security to generators, gas tanks and energy cubes 2016-03-21 23:14:38 -04:00
aidancbrady
b83257d83b Fixed Wind Generator model, fixed crashes 2016-03-21 21:07:02 -04:00
aidancbrady
00e7a99cf3 Fixed recipe 2016-03-21 20:34:46 -04:00
aidancbrady
c481180088 A few bug fixes, added recipes for Security Desk 2016-03-21 19:43:03 -04:00
aidancbrady
a18da2ad27 Integrate security into more machines 2016-03-21 18:25:27 -04:00
aidancbrady
f904c8b80c Start integrating security into all machinery. This is a very rough implementation, there's gonna be a lot of balance and corrections to make before release 2016-03-21 16:53:29 -04:00
aidancbrady
9c480954e3 Polished security desk interface and machine interaction. Need to start integrating now, so far only complete in metallurgic infuser 2016-03-21 13:30:59 -04:00
aidancbrady
062671cdc4 Added security desk 2016-03-21 08:15:49 -04:00
aidancbrady
1b2aee283e Work on security framework 2016-03-19 22:03:17 -04:00
aidancbrady
e53c00d2b8 Fixed reactors shutting off when unloaded 2016-03-17 20:11:38 -04:00
aidancbrady
650b725567 Use handy Forge methods for damage display instead of setting item damage in gas/energy/fluid indicators 2016-03-17 14:23:53 -04:00
aidancbrady
97eeeb5ed3 Better Factory energy usage display, added new reactor LUA commands 2016-03-17 09:28:45 -04:00
aidancbrady
38a68541c4 Tiered Bins, better tier management! 2016-03-16 21:41:55 -04:00
aidancbrady
a5c5a093fa Cleanup 2016-03-15 20:06:35 -04:00
aidancbrady
6b73b4153c Fixed misbehaving collision boxes 2016-03-15 19:44:16 -04:00
aidancbrady
ca7fc4aaf4 Formulaic Assemblicators are cool! 2016-03-15 19:30:16 -04:00
aidancbrady
9c8e392638 Loads more work on Formulaic Assemblicators. Seem to be about polished! 2016-03-15 19:07:22 -04:00
aidancbrady
779c2c49e7 Lots of work on Formulaic Assemblicators, still need to do a good bit of polishing 2016-03-15 17:34:17 -04:00
aidancbrady
1dfc35c6dd Fixed a small Digital Miner issue, fixed Adv. Solar Gen model 2016-03-15 00:15:19 -04:00
aidancbrady
a87b088be6 Work on Formulaic Assemblicator, also added some new fancy models from @CyanideX! 2016-03-14 23:57:37 -04:00
aidancbrady
6f4e73d15e Work on Formulaic Assemblicator, many fixes 2016-03-12 11:43:44 -05:00
aidancbrady
f31e32fcf2 More Assemblicator work, added Crafting Formula item 2016-03-06 19:05:34 -05:00
aidancbrady
a247a80d53 Work on Formulaic Assemblicator, got a lot more of the core logic done than I was expecting to 2016-03-06 17:53:16 -05:00
aidancbrady
2db6fde118 EnergyNetwork now only distributes demanded energy to acceptors instead of forcing transfer, should fix interaction issues 2016-03-06 13:51:11 -05:00
aidancbrady
1eff6ad6b8 Ship with CoFH energy API (as well as a few item tidbits). It's about time 2016-03-06 12:42:04 -05:00
aidancbrady
34d55f72ea More fluid container integration, removed dead code 2016-03-06 02:57:32 -05:00
aidancbrady
d332ad49b7 More consolidated fluid container management- I've been meaning to get to this for a long time 2016-03-06 02:15:56 -05:00
aidancbrady
d77de295f2 Modified factory-capable machine side data to match that of factories, allowing for configuration preservation 2016-03-05 19:33:02 -05:00
aidancbrady
b13d8ee1ab Fixed fluid duplication 2016-03-05 18:48:49 -05:00
aidancbrady
13996faacb Better particle rendering, bubbles when scuba tank is active, improved jetpack hover mode to disable when player is grounded 2016-03-05 18:28:52 -05:00
aidancbrady
4e41b46df7 Fix up Bin rendering 2016-03-05 15:18:40 -05:00
aidancbrady
866c76bafe Redesigned Filter Cards to serve as Configuration Cards, fixed inventory interaction bug, fixed Creative Energy Cube bug, added new recipes 2016-03-05 13:17:58 -05:00
aidancbrady
668643e663 Entangloporters work perfectly! 2016-03-04 21:58:13 -05:00
aidancbrady
f8f8dfa737 More work on entangloporters 2016-03-04 13:14:48 -05:00
aidancbrady
c03b712ed2 More work. I'm gonna let the configuration component determine send/receive instead of cluttering the GUI more 2016-03-04 12:07:34 -05:00
aidancbrady
8bd6b6e367 Merge branch 'master' into development
* master:
  Part pt_BR update
2016-03-04 11:06:31 -05:00
aidancbrady
ad15e359ac Work on Quantum Entangloporters. I get the feeling this is gonna be a big project 2016-03-04 11:06:05 -05:00