Aidan Brady
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2644fed4f8
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A few corner cases in GUI checks, closes #795
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2014-01-08 19:51:05 -05:00 |
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Aidan C. Brady
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88da994a27
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Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
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2014-01-08 15:23:24 -05:00 |
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Aidan C. Brady
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738292bbce
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For some reason yPos isn't centered. I don't know why.
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2014-01-08 15:23:15 -05:00 |
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Ben Spiers
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849273f004
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Try and fix a strange crash that can't happen but is happening anyway.
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2014-01-08 20:17:08 +00:00 |
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Aidan C. Brady
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2600f8fe81
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Balloons are cool :)
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2014-01-08 14:56:54 -05:00 |
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Aidan Brady
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54b4e75bc2
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Start work on balloon entity base raytrace
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2014-01-08 07:31:17 -05:00 |
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Aidan C. Brady
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ddae9ed34b
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Fixed bug with balloons moving with entities
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2014-01-07 23:55:17 -05:00 |
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Aidan C. Brady
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4395f3aa10
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You can now place balloons on entities. Still a bit buggy, and they don't float or anything, but it works.
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2014-01-07 23:39:39 -05:00 |
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Ben Spiers
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ca207eb502
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Recipe fixes
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2014-01-08 02:08:42 +00:00 |
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Ben Spiers
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a05afb68e9
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Mechanical Pipe rendering adjustments. Couldn't be bothered to make 100 different models in blender. Maybe I'll write a python script to do it for me. Might make a bigger version of the shaped in/out model to better fit the mechanical pipe.
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2014-01-08 02:08:41 +00:00 |
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Aidan Brady
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4ab61c856f
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Organized some classes, began work on balloon entity connections
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2014-01-07 20:55:50 -05:00 |
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Aidan C. Brady
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45eef1465e
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Fix a missed println
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2014-01-07 16:18:17 -05:00 |
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Aidan C. Brady
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dc52ca5d43
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Updated Donator list, thanks for paying off this month's server fees Nephatrine :)
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2014-01-07 14:19:49 -05:00 |
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Ben Spiers
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0d4c018435
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Fix a transporter thing.
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2014-01-07 16:23:14 +00:00 |
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Ben Spiers
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333afdc79b
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Remove the old transmitter renderer, enable the new one to render in hand and inventory
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2014-01-07 16:22:59 +00:00 |
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Aidan Brady
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2cad51412d
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Localization for new cables
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2014-01-07 07:17:26 -05:00 |
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Ben Spiers
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ac07e54a1c
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Separate the current buffer from the throughput when examining a network
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2014-01-07 03:17:59 +00:00 |
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Ben Spiers
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d0f64ebc11
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Tiered UniCables. Pending recipes and capacity balance. Other limitations may be imposed on low-tier cables if we think of any.
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2014-01-07 02:48:57 +00:00 |
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Ben Spiers
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b299ad436d
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Rendering fixes and improvements
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2014-01-06 21:49:39 +00:00 |
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Aidan C. Brady
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1129a33bf6
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Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
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2014-01-05 16:28:11 -05:00 |
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Aidan C. Brady
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a9143ee318
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Added Electrolytic Separator recipes to RecipeHelper API
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2014-01-05 16:27:56 -05:00 |
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Aidan Brady
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6d37ec3dd8
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Add more missing locales
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2014-01-05 16:03:31 -05:00 |
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Ben Spiers
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ab26ba5b73
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More avoidance of crashing due to separator changes.
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2014-01-05 20:22:06 +00:00 |
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Aidan Brady
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8ba9aefcda
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Add missing localization
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2014-01-05 15:15:25 -05:00 |
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Aidan Brady
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30055fc3ed
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Fixed Balloons screwing up (again)
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2014-01-05 15:06:54 -05:00 |
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Ben Spiers
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4b1adf76bc
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Stop FML complaining about item conflicts, fix my translation.
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2014-01-05 17:53:10 +00:00 |
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Aidan C. Brady
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be96cb62ce
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Fixed Bounding Blocks causing crashes
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2014-01-05 12:10:05 -05:00 |
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Aidan C. Brady
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1e6cc0916f
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Fix balloons flying away after chunk unload
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2014-01-05 12:04:22 -05:00 |
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Ben Spiers
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0193659c74
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Switch the injection chamber to use HCl, up the difficulty of obtaining sulphur dust to prepare for sulphuric acid's use in top-tier processing.
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2014-01-05 16:22:41 +00:00 |
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Ben Spiers
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7109e84907
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Gui element stuff.
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2014-01-05 16:22:41 +00:00 |
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Ben Spiers
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c20282db35
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Update .gitignore for moved builds
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2014-01-05 16:22:41 +00:00 |
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Aidan C. Brady
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7c4d0ba714
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Properly register items, kill old transmitter code and converter as users will be starting from a clean world
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2014-01-05 02:24:06 -05:00 |
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Aidan C. Brady
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7b5dd5c339
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Remove println, we're golden guys :)
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2014-01-05 00:52:23 -05:00 |
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Aidan C. Brady
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a231e18b13
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Whoops! Mekanism should load now...
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2014-01-05 00:48:58 -05:00 |
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Aidan C. Brady
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3a5e182f39
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I guess I don't need CCL
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2014-01-05 00:44:32 -05:00 |
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Aidan C. Brady
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56f3c7f79a
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Hopefully that'll do it!
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2014-01-05 00:40:12 -05:00 |
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Aidan C. Brady
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ae38aef7b8
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Hopefully get that manifest working
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2014-01-05 00:37:09 -05:00 |
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Aidan C. Brady
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d32537370c
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Force a manifest
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2014-01-05 00:33:27 -05:00 |
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Aidan C. Brady
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dce4c918f4
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Fix?
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2014-01-05 00:29:35 -05:00 |
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Aidan C. Brady
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f2b4849844
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Hopefully get a load plugin working
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2014-01-05 00:28:20 -05:00 |
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Ben Spiers
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33af84b110
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And the Electric Chest
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2014-01-05 01:50:16 +00:00 |
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Ben Spiers
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6dd01ead8c
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Nerf speed upgrades like I said I was going to and then forgot.
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2014-01-05 01:24:04 +00:00 |
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Ben Spiers
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4e276f4ddd
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Fix tooltips being annoying with NEI's rendering of 3D blocks.
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2014-01-05 01:23:25 +00:00 |
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Ben Spiers
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392f930a84
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Hopefully make gradle delete the everything jar after building and extracting the other jars.
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2014-01-05 00:32:14 +00:00 |
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Aidan Brady
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0dd45ef9bb
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Undo the attempt, I’ll leave this up to you @unpairedbracket
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2014-01-04 18:56:06 -05:00 |
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Aidan Brady
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05bbcd4a48
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Attempt to remove MekanismAll, I really have no idea what I’m doing though
Also kill copied ItemMultiPart
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2014-01-04 18:50:13 -05:00 |
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Aidan Brady
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ce6321affd
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Remove @Override, thanks @Kobata
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2014-01-04 18:35:55 -05:00 |
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Aidan Brady
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3ed6584ca7
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Fix, perhaps?
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2014-01-04 18:34:24 -05:00 |
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Aidan Brady
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de06b70ca0
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Launch, not laumch
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2014-01-04 18:23:48 -05:00 |
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Ben Spiers
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709ae894c0
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Make gradle put jars in the same places as ant and put together MDK zips, and version them properly. It also reobfuscates JItemMultipart subclasses properly if that's what you were fighting with, @aidancbrady.
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2014-01-04 21:22:02 +00:00 |
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