Commit graph

233 commits

Author SHA1 Message Date
Aidan Brady
83bca26455 Remove Maganese Alloy in hopes for better balance, fixed several GUI color issues as well as Osmium Ore darkness 2013-12-01 17:45:19 -05:00
Aidan Brady
66cba8d50b Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-12-01 14:03:06 -05:00
Aidan Brady
7ebd132b6e Fixed teslas, merged Electrostatic Linker into Configurator 2013-12-01 14:03:00 -05:00
Vexatos
aa4610330c Update de_DE.lang 2013-12-01 18:43:13 +01:00
Aidan Brady
f55d3ac874 Added Factory input slot distribution, configurable voice ports, fixed several bugs 2013-12-01 12:38:34 -05:00
Calclavia
c1d5e2bc60 Fixed non-multipart insulated wire texture 2013-12-01 18:05:27 +08:00
Calclavia
3cca65f2cd Fixed non-multipart wire textures 2013-12-01 17:02:39 +08:00
Vexatos
76b7ea116d Shorten the GUI stuff. I hope it is short enough for the GUIs 2013-12-01 09:08:11 +01:00
Calclavia
a674e14851 Fixed wire texture not loading 2013-12-01 14:33:30 +08:00
Calclavia
10bbcff077 Fixed Multipart wires not loading 2013-12-01 14:30:54 +08:00
Calclavia
1aabe8f7b5 Added insulation texture 2013-12-01 14:11:14 +08:00
Calclavia
0205d7722e Readded universal wires into Mekanism Induction 2013-12-01 13:46:15 +08:00
Aidan Brady
0c618a1cf3 Localization & gas fixes 2013-11-30 11:31:18 -05:00
Vexatos
e2a432fe11 Update de_DE.lang 2013-11-30 08:47:03 +01:00
Aidan Brady
ba32a2b112 More localization support! 2013-11-30 00:43:54 -05:00
Aidan Brady
b224a01f39 Work on localization support, move around some API classes to make better compatibility 2013-11-30 00:28:02 -05:00
Aidan Brady
00b4c6f3e3 Rendering and transmitter performance enhancements, finish Rotary Condensentrator for the most part 2013-11-28 21:43:53 -05:00
Aidan Brady
ccae995242 Work on Rotary Condensentrator, fixed an issue with factories 2013-11-28 16:01:23 -05:00
Aidan Brady
98e864cd8d Work on that Rotary Condensentrator! 2013-11-27 23:42:54 -05:00
Aidan Brady
419a295096 Work on Rotary Condensentrator, fix IC2 energy integration (mostly) 2013-11-27 18:17:44 -05:00
Aidan Brady
22fe896bcd Finish multi-ID machine support 2013-11-27 16:17:10 -05:00
crafteverywhere
492e95a9c2 Update zh_CN.lang 2013-11-27 13:34:14 +08:00
Aidan Brady
6739d81a12 Miners are better for servers now. Please update! 2013-11-26 23:31:42 -05:00
Sakarias Longhorn
e08b34395e French Translation 2013-11-27 00:52:47 +01:00
Vexatos
f36fde885d Update de_DE.lang 2013-11-26 21:15:09 +01:00
Vexatos
08c8341eeb That'll work. 2013-11-26 21:12:14 +01:00
Aidan Brady
c10ba92522 Connected Dynamic Glass textures :) 2013-11-24 19:30:52 -05:00
Aidan Brady
38d9bdd1d2 Start work on a connected texture renderer, remove old textures, fix recipes for Vaygrim’s issue (closes #481) 2013-11-24 18:54:11 -05:00
Aidan C. Brady
afae26f9b8 Rendering enhancements! Mechanical Pipes now function better and use the large Transmitter model. 2013-11-24 15:44:16 -06:00
Aidan C. Brady
59b945a33f Fixed Model3D textures, fixed error spam on world load, fixed Digital Miner breaking blocks on top, general code cleanup 2013-11-24 12:12:42 -06:00
Aidan C. Brady
a27582971b Neatened up Diversion Transporter code 2013-11-23 15:01:18 -05:00
Aidan
5b690e9bfb Merge pull request #461 from pixlepix/master
Logistical Diverter
2013-11-23 11:44:03 -08:00
Aidan C. Brady
22c07254fd Purification, Compressing, and Combining factories :) 2013-11-23 14:36:50 -05:00
Aidan Brady
5465102329 Begin work on adding more recipe types to Factories. Don’t use this build! 2013-11-23 11:39:27 -05:00
Aidan Brady
4a5df9f922 Fixed tesla texture 2013-11-23 10:42:23 -05:00
pixlepix
dc1743d517 Divertion transporter fixes, including name change 2013-11-23 07:28:01 -05:00
pixlepix
51225ba715 Logistical diverter texture 2013-11-23 07:28:01 -05:00
Aidan C. Brady
0adc0dc75e Attempt to use my own unit system 2013-11-22 20:58:49 -05:00
Aidan C. Brady
a3d200291c GUI work... 2013-11-22 20:39:44 -05:00
Aidan C. Brady
649f128d76 Work on textures 2013-11-22 20:27:27 -05:00
Aidan Brady
ace1365d0f Aw yeah! Better GUI packets for Miner. Heading to bed guys, see ya tomorrow! 2013-11-21 22:30:01 -05:00
Aidan Brady
0e2d2917d1 Remove Capacitor and Empty Capacitor, fix mouses, made sorter and miner maintain configuration 2013-11-21 21:37:03 -05:00
Aidan C. Brady
1c674f4317 Some bounding block inventory management 2013-11-21 16:04:14 -05:00
Aidan Brady
34f300cf6f Begin implementing that sexy model
don’t recommend this build for personal use
2013-11-20 20:28:06 -05:00
Aidan Brady
1f3a82c3f0 Miner work! Starting on actual operation algorithms. 2013-11-20 18:17:10 -05:00
Aidan C. Brady
7b3edc142e GUI and networking fixes - I think the GUI is finished. 2013-11-20 15:15:02 -05:00
Aidan C. Brady
14d557cbe5 Some work on things, got rid of version constants, they're supposed to differ per module. 2013-11-20 11:01:13 -05:00
Aidan Brady
515cbf38c8 Fixes! 2013-11-19 22:13:35 -05:00
Aidan C. Brady
73bf81ceaa GUI is coming together! Still need to add reset button and map button actions, but layout is there. 2013-11-19 19:30:56 -05:00
Aidan C. Brady
d02d0ceadf GUI work, kinda functions, but not really 2013-11-19 18:56:53 -05:00
Aidan C. Brady
7a74fb86ba More work! 2013-11-19 18:16:26 -05:00
Aidan C. Brady
86b6474f35 Beginning foundations of Digital Miner. 2013-11-19 12:13:37 -05:00
Aidan C. Brady
995207bcab Start work on Miner, make the Bin only eject items when front side is clicked! 2013-11-18 15:33:14 -05:00
Anton
99178d8e68 Swap Glow and Steel names to match with other(No other changes) 2013-11-18 14:50:18 +03:00
Anton
3dc83d8296 Create ru_RU.lang
Not yet finished...
2013-11-18 14:47:40 +03:00
Aidan Brady
be73495110 …and part 2. Textures fixed. 2013-11-17 13:52:23 -05:00
Aidan Brady
80bdfc10b9 For some reason this is necessary. Part 1… 2013-11-17 13:52:10 -05:00
Aidan Brady
8095eb206c Fix textures, hopefully fix sounds 2013-11-17 13:31:56 -05:00
crafteverywhere
fdf09fcfde Update zh_CN.lang 2013-11-17 11:21:43 +08:00
Vexatos
a6e017549c No more wires? :( 2013-11-16 21:43:02 +01:00
Aidan C. Brady
cc48b614ba Remove wire 2013-11-16 12:26:49 -05:00
Aidan C. Brady
ed637e4eed Follow Mekanism naming standards 2013-11-16 11:05:04 -05:00
Aidan C. Brady
53323279c7 MekanismInduction module - done!
Still need to configure the build
2013-11-16 10:21:37 -05:00
Aidan C. Brady
e6ed263aa3 More bin work! :D 2013-11-12 18:42:55 -05:00
Aidan C. Brady
fe0631844b Some work on Bins 2013-11-12 16:45:48 -05:00
Aidan Brady
f6704dc5ea Added name for bins, fixed IC2 bug, hopefully fixed ConcurrentModificationException 2013-11-11 17:23:14 -05:00
Aidan C. Brady
99f53a1322 Some fancy sounds and tooltips 2013-11-10 18:54:30 -05:00
Aidan C. Brady
51ad429973 Coming along with round robin mode :) 2013-11-08 11:13:51 -05:00
Aidan Brady
1aec33d8ec Added configuration option to turn off strict input colors 2013-11-07 21:27:12 -05:00
Aidan Brady
8fdfe8d1ea Items render smaller 2013-11-06 17:52:30 -05:00
Aidan Brady
1ff600b4a9 Added configurable restrictive input colors to all configurable machines, added some dandy sound effects 2013-11-04 21:11:09 -05:00
Aidan Brady
01a6174fdb Lots of things! 2013-11-03 16:54:33 -05:00
Aidan Brady
b12d9ce65a Fix swapped colors 2013-11-03 12:55:10 -05:00
Aidan Brady
c3fa020561 New Electric Pump model! 2013-11-03 12:07:23 -05:00
Aidan Brady
6d734c26e3 New models and fixes! 2013-11-03 11:38:36 -05:00
Aidan Brady
4e77e677ed Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-11-02 21:18:52 -04:00
Aidan Brady
64fe3a21ea Fix typo, start work on fancy Energy Cube rendering :) 2013-11-02 21:07:55 -04:00
Ben Spiers
3c3bc631f0 Update en_US.lang
Manganese was misspelled
2013-11-02 23:19:43 +00:00
Aidan Brady
d1a1e3375a New Metallurgic Infuser model, more efficient active state management 2013-11-02 19:06:56 -04:00
Aidan Brady
2a73dc3332 Gave the Solar Generator a new model 2013-11-02 12:00:29 -04:00
Aidan C. Brady
289a2ee227 Configurable machine output colors 2013-11-02 01:31:32 -04:00
Aidan Brady
799142198a Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :) 2013-11-01 23:51:10 -04:00
Aidan Brady
8db9c734d7 Sorter no longer requires energy, gave sorter new fancy model, improved the way items retreat from dead ends 2013-11-01 22:36:06 -04:00
Aidan C. Brady
91a8839203 Deleted Theoretical Elementizer, Weather Orb, and Steve's Stopwatch. They are no longer fitting for Mekanism's goal. 2013-11-01 11:33:00 -04:00
Aidan C. Brady
abe549bf13 Started some work on more filter tab information. 2013-10-30 23:48:50 -04:00
Aidan Brady
04d9b3dc68 Some fixes 2013-10-30 20:35:11 -04:00
Aidan
e786422f9c Merge pull request #342 from Vexatos/patch-1
Update de_DE.lang
2013-10-30 16:13:23 -07:00
Aidan C. Brady
0090624a57 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-10-30 15:22:46 -04:00
Aidan C. Brady
656f74983f Lots of progress on ejectors and GUIs 2013-10-30 15:22:43 -04:00
Vexatos
37fdc2d01b Update de_DE.lang 2013-10-30 18:51:00 +01:00
crafteverywhere
47c481816e Create zh_CN.lang 2013-10-30 18:24:55 +08:00
Aidan C. Brady
9496f7dfa3 Rewrote pathfinder, added in Restrictive Transporters, added option to have null color in filters, added default outputting filter for sorter
whoo!
2013-10-29 18:13:30 -04:00
Aidan C. Brady
5e7c01c1af Client/server GUI communication logistics 2013-10-27 17:29:34 -04:00
Aidan C. Brady
f60106f0e9 Filter panel buttons render! 2013-10-27 15:00:22 -04:00
Aidan C. Brady
4272c4cb6d Fix up custom slot render, got scroll bar working 2013-10-27 11:44:19 -04:00
Aidan Brady
340ccd1e87 Slightly better packet management, removed Control Panel 2013-10-27 00:08:39 -04:00
Aidan
5e587629bf Merge pull request #324 from Vexatos/patch-1
I rarely had that much fun with translating a mod, I don't know, why.
2013-10-26 20:55:23 -07:00
Aidan C. Brady
3a9a518188 Major GUI work! 2013-10-26 13:25:51 -04:00
Aidan
c730fab1eb Merge pull request #325 from magik6k/master
Add Polish translation
2013-10-25 21:04:49 -07:00
Aidan Brady
51f24f058a Worked on that GUI, I think I've got down how this is gonna work 2013-10-26 00:02:57 -04:00
Aidan C. Brady
b8935f8f7a Started on sorter GUI! 2013-10-25 18:08:13 -04:00
magik6k
6d5ae084ec Add Polish translation 2013-10-25 20:55:50 +02:00
Vexatos
5c17c17302 I rarely had that much fun with translating a mod, I don't know, why. 2013-10-25 14:55:18 +02:00
Aidan C. Brady
51289b82c2 Made base code for Logistical Sorter, this may end up being more complex than the transporters themselves. 2013-10-25 00:23:38 -04:00
Aidan Brady
54ac6bac5c Deleted old files 2013-10-23 22:50:10 -04:00
Aidan C. Brady
ab8361f9e8 Just about finished rendering! :D 2013-10-23 20:34:33 -04:00
Aidan C. Brady
9fabab18a3 Just about done with rendering, next steps are final bug fixes and inventory management implementations 2013-10-22 21:13:23 -04:00
Aidan C. Brady
89eda12200 Got more things working! 2013-10-22 11:08:28 -04:00
Aidan Brady
4b82ab6cc1 Work on transporters, don't use them unless you like buggy item transport pipes that currently do nothing 2013-10-20 22:47:20 -04:00
Aidan C. Brady
7c2fabca6a New Enrichment Chamber sound :) 2013-10-19 12:34:04 -04:00
Vexatos
5ac008ea53 Walkie talkies?!?!?!?!?!?!?!?!?!?!?!?!? 2013-10-14 19:31:20 +02:00
Aidan C. Brady
0d7b2414ce Walkie Talkie foundation! :D 2013-10-13 12:31:26 -04:00
Aidan C. Brady
a6ed1c054e Re-added maganese 2013-10-13 01:19:18 -04:00
Aidan C. Brady
9194f71630 Merge branch 'master' of https://github.com/aidancbrady/Mekanism
Conflicts:
	common/mekanism/common/Mekanism.java
2013-10-13 01:04:04 -04:00
Aidan C. Brady
b1c2afd68d Add proper IC2 item support, add maganese for future use 2013-10-13 01:01:30 -04:00
Ben Spiers
308c333fc4 Merge pull request #287 from Vexatos/patch-2
Thank you.
2013-10-12 09:24:54 -07:00
Vexatos
ade414f2b8 That was needed. 2013-10-12 18:19:54 +02:00
Vexatos
c9afe5192a Fixed stuff
Electric bow entry doubled.
2013-10-12 18:19:43 +02:00
Ben Spiers
189c6d4551 L10n support by popular demand. Closes #204 2013-10-12 16:43:56 +01:00
Aidan C. Brady
bf1150e2cb Fixed minor GUI issues, recipe type interface is now a GuiElement
Oh, I'm not dead btw
2013-10-08 17:47:03 -04:00
Ben Spiers
132306ed76 Multipart and everything 2013-10-03 00:10:20 +01:00
Aidan Brady
08fda4cdd5 Upgrade refactoring, CURRENTLY BROKEN 2013-08-25 20:54:34 -04:00
Aidan Brady
55fee96644 Updated IC2 API (again), added obsidian 200% ore-to-dust processing 2013-08-25 12:02:25 -04:00
Aidan C. Brady
7a7b398f31 Several bugfixes, overhaul of TileEntity-based upgrade management 2013-08-24 21:22:45 -04:00
Aidan Brady
7e167b753a Logistical Transporters now have complete network functionality. Actual item transport is the next step!
Also fixed various network bugs. :)
2013-08-06 01:40:41 -04:00
Aidan Brady
3fd76dcacc Began work on Logistical Transporter - item transport :) 2013-08-03 23:02:06 -04:00
Aidan Brady
47c36f1f38 Added redstone control to machines, generators, Energy Cubes and Gas Tanks; fixed Heat Generator NBT bug
Also - cleanup! Closes #214.
2013-08-02 03:16:38 -04:00
Ben Spiers
0188882688 Fix the Electric Pump's render texture 2013-07-29 21:00:51 +01:00
Aidan Brady
5d26f8e229 Updated to new UE, not done with complete implementation 2013-07-26 18:16:21 -04:00
Aidan Brady
cfc5dff445 First 1.6 push, still work to be done 2013-07-20 12:10:14 -04:00
Aidan Brady
b313f0f96e Slightly better transmitter rendering, better energy cube outputting 2013-07-08 12:06:39 -04:00
Aidan Brady
7df5888bd3 Added EnergyMeter 2013-07-02 19:03:03 -04:00
Aidan Brady
b255a98a74 Rebase for new workspace (sorry) 2013-06-28 18:01:00 -04:00