Aidan Brady
ce6321affd
Remove @Override, thanks @Kobata
2014-01-04 18:35:55 -05:00
Aidan Brady
3ed6584ca7
Fix, perhaps?
2014-01-04 18:34:24 -05:00
Aidan Brady
de06b70ca0
Launch, not laumch
2014-01-04 18:23:48 -05:00
Aidan Brady
a155754c89
Pull my own version of MItemMultiPart
2014-01-04 15:15:47 -05:00
Aidan Brady
537e599710
DepLoader, hope this works
2014-01-04 14:57:44 -05:00
Aidan Brady
e3b3f89c37
Remove failed fix attempt
2014-01-04 13:46:15 -05:00
Aidan Brady
4f68913eba
Maybe fix build? Also temporarily adding FMP lib
2014-01-04 13:16:24 -05:00
Aidan C. Brady
55a0e39c07
Digital Miner inverse mode
2014-01-04 11:41:09 -05:00
Aidan C. Brady
c824aea5d4
Start work on inverse DM filter system
2014-01-04 01:41:43 -05:00
Aidan Brady
5a3595778a
Update ItemAttacher to work with new transmitters
2014-01-03 17:19:02 -05:00
Aidan Brady
1835f6ff91
Update TE, add module config syncing
2014-01-03 14:26:41 -05:00
Aidan Brady
a4f6690ee9
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2014-01-03 12:13:55 -05:00
Aidan Brady
8118e96efb
Fix weird connection issue
2014-01-03 12:13:49 -05:00
Aidan C. Brady
187403e72c
Fixed a factory transfer issue
2014-01-03 10:07:35 -05:00
Aidan C. Brady
b538565846
Removed println, fixed possible crash
2014-01-03 08:34:56 -05:00
Aidan C. Brady
c0dba3c366
Fixed GUI issue, fixed particles
2014-01-03 00:43:55 -05:00
Aidan C. Brady
eb6db2dda1
Fix Electrolytic Separator crash
2014-01-03 00:03:28 -05:00
Aidan C. Brady
5e8dcd6c7d
Fix crash due to java being bad
2014-01-03 00:01:53 -05:00
Aidan C. Brady
1ec410d67c
Added NEI stack iteration implementation for Metallurgic infuses
2014-01-02 23:58:20 -05:00
Aidan Brady
2cf27c698d
Added Compressed Redstone as an efficient means of obtaining redstone infuse
2014-01-02 23:46:23 -05:00
Aidan Brady
cb0b6f4a83
New, awesome Electrolytic Separator GUI :)
2014-01-02 23:34:52 -05:00
Aidan Brady
99ca8f6624
Cleanups and fixes from the electrolytic separator update
2014-01-02 22:30:23 -05:00
Aidan Brady
26f8aef381
Add check for old separators, add colorblind support to Logistical Transporter
2014-01-02 22:11:40 -05:00
Aidan Brady
7ad60f0796
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2014-01-02 21:58:23 -05:00
Aidan Brady
9acc744794
Fixed differing gas networks being able to merge, fix API issue
2014-01-02 21:58:14 -05:00
Ben Spiers
f84bc43be1
Move separator into mek core, let IDEA optimise imports. Hope I didn't screw anything up too badly.
2014-01-03 02:09:21 +00:00
Ben Spiers
a50efa8cf5
Make ComputerCraft modems placeable on energy cubes again. I think it broke when the nice model was added.
2014-01-03 00:28:34 +00:00
Ben Spiers
87a95e0732
Add Chlorine, do more E. Separator work, including temporary lava/brine substitute. I think it's pretty much finished for now, though maybe it could do with a new model.
2014-01-03 00:28:34 +00:00
Ben Spiers
ea96a7d747
Start work on updating the electrolytic separator. It can output both gases now! Should support recipes as well.
2014-01-03 00:28:34 +00:00
Aidan Brady
5da3b31455
Make CIC use sulfur instead of gunpowder as a backup resource, dynamic GUI title rendering to prevent escaping
2014-01-02 13:11:08 -05:00
Aidan Brady
00bbb9d5c4
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2014-01-02 13:00:15 -05:00
Aidan Brady
3990ab4f42
Have NEI plugin iterate over possible fuel stacks, register sulfur dust in oredict
2014-01-02 13:00:09 -05:00
Aidan C. Brady
a5e62bf7a9
Fixed factory connection issue
2014-01-01 20:02:10 -05:00
Aidan C. Brady
ea76a68112
Fix factory GUI support with sulfuric acid
2014-01-01 19:26:20 -05:00
Aidan C. Brady
c72f04b61b
Fixed factory gas management bug
2014-01-01 19:07:14 -05:00
Ben Spiers
0385123a46
Unfudge that merge.
2014-01-01 23:35:13 +00:00
Ben Spiers
7236638d59
Clean up supportsUpgrades a bit
2014-01-01 23:13:04 +00:00
Aidan C. Brady
67d38fd179
Removed Chemical Combiner (hopefully all references)
2014-01-01 16:21:55 -05:00
Ben Spiers
a07ca18997
Change to Infuser for final stage of the contact process
2014-01-01 19:55:18 +00:00
Aidan Brady
692a8a0412
Finished Chemical Infuser rendering, added in recipes for new machines (including Combiner which means there may be a tiny conflict if you’ve already started on the name change @unpairedbracket)
...
Also…happy new year everyone :)
2014-01-01 00:58:58 -05:00
Aidan C. Brady
c1e40be9ad
Added Chemical Infuser model, still need to add dynamic rendering (shouldn't be too hard since I already have Chemical Oxidizer framework complete
2013-12-31 22:54:39 -05:00
Ben Spiers
544d96f3bc
Get most of the contact process stuff working with WIP textures and such. .langs will need updating again for new things (Chemical Combiner is a provisional name though, for the time being.)
2014-01-01 03:03:23 +00:00
Ben Spiers
571ad3944f
Sulphur dioxide and sulphur trioxide
2013-12-31 22:24:46 +00:00
Aidan C. Brady
371efa9ece
Fix item render
2013-12-31 16:51:02 -05:00
Aidan C. Brady
08f0b93873
Fix Chemical Oxidizer operation issue
2013-12-31 16:42:26 -05:00
Aidan C. Brady
2dc6a35d16
Fix a GUI bug, fixed gas tanks not loading properly, fix a few culling issues with Chemical Oxidizer, made gas render visually in Chemical Oxidizer
2013-12-31 16:38:40 -05:00
Aidan C. Brady
a277b6e266
Fixed a few bugs and reverted name changes of Sulfuric Acid in liquid/gas form. Even though it's not scientifically correct, it fits better with the Mekanism theme and is easier to understand.
2013-12-31 15:23:04 -05:00
Aidan C. Brady
750bb2dab7
Rename Oxidation Chamber to Chemical Oxidizer and added model, will explain why below. This means a minor lang update @crafteverywhere, @VeryBigBro, @Vexatos
...
Notice that all Mekanism machines that perform similar tasks have a similar ending word; for example, the Metallurgic Infuser infuses alloys into ingots, and the Chemical Infuser infuses chemicals into other chemicals. Every ore processing machine has "Chamber" as the final word, and as this is not directly linked to ore processing, it would be best to move the "Oxidation" side of the machine to the end. Furthermore, for this chemical line, I am trying to keep "Chemical" as the first word in each machine title: Chemical Infuser, Chemical Oxidizer, Chemical Injection Chamber, etc. Hope that makes sense!
2013-12-31 15:07:09 -05:00
Ben Spiers
48b3e48ed3
Re-enable indev machines for now, change Chemical Formulator to Oxidation Chamber, introduce sulphur dust.
2013-12-30 02:59:45 +00:00
Aidan Brady
de93c376f6
Fix a little chunk loading issue
2013-12-28 22:09:33 -05:00
Aidan Brady
e6051ee2e5
Fixed TE bug
2013-12-28 14:16:04 -05:00
Aidan C. Brady
4210d15f1a
Fixed connections to machines
2013-12-27 22:34:05 -05:00
Aidan C. Brady
6923d89fd1
Fix BioGenerator render texture
2013-12-27 22:20:27 -05:00
Aidan C. Brady
e36e62b6be
Better client energy scales in universal cables, made Logistical Transporter pull mode take one item at a time to give L. Sorter an advantage
2013-12-27 21:50:24 -05:00
Aidan C. Brady
aca4b461b7
Transporter fixes
2013-12-27 18:21:17 -05:00
Aidan C. Brady
2241e7e7b9
A few fixes
2013-12-27 12:44:08 -05:00
Aidan C. Brady
e4521c0841
Polish transmitter recipes
2013-12-27 00:54:33 -05:00
Aidan C. Brady
cd719660ad
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2013-12-26 20:27:29 -05:00
Aidan C. Brady
65fb6208fb
A few tweaks to recipe balance
2013-12-26 20:27:21 -05:00
Ben Spiers
c1daf00154
Hopefully fix the weird compile problem in a smoother way (the generic gets erased at compile time anyway but apparently IDEA thinks it matters).
2013-12-27 01:21:55 +00:00
Ben Spiers
fa3aef17b6
Fix configurable upgrade modifiers (8.0 is because 8 is maximum number of upgrades (not 9, I was being silly before) and we want to return def*upgradeModifier^1 when fully upgraded).
2013-12-27 01:21:55 +00:00
Aidan Brady
9feaae03bb
Multipart BC support, fixed recipe
2013-12-26 19:44:11 -05:00
Aidan Brady
1573474654
Update BC & IC2 APIs
2013-12-26 15:00:08 -05:00
Aidan C. Brady
4d64afb7d9
Made KeySync use keybinds instead of defaults
2013-12-26 12:02:17 -05:00
Aidan C. Brady
c3ce0cc58d
Cleaned up multipart transmitter code a bit, fixed a chunk-related connection issue
2013-12-26 02:05:25 -05:00
Aidan C. Brady
934f136d4f
Intelligent inventory parsing to strategically find and grab OreDict-relative entries
2013-12-25 19:18:07 -05:00
Aidan C. Brady
d0d4a858e1
Fixed a small bug
2013-12-25 17:57:27 -05:00
Aidan C. Brady
047ead8d09
Added a delay to Digital Miner eject, have multipart Logistical Transporters drop contents when broken, fixed transporters insertion logic
2013-12-25 17:43:44 -05:00
Aidan C. Brady
7010f03b65
Fixed a container bug that could have been driving some people nuts
2013-12-25 00:50:23 -05:00
Aidan C. Brady
9730bc261e
Fixed IC2 weird clump things replacing Mekanism recipes
2013-12-25 00:33:08 -05:00
Aidan C. Brady
583ef4fc19
More efficient redstone control
2013-12-25 00:03:04 -05:00
Aidan C. Brady
0ee53780b6
No one sends that many packets when I'm around
2013-12-24 23:29:37 -05:00
Aidan Brady
28a63cc9d2
More proxy fixes, chemical injection chamber sound
2013-12-24 17:17:00 -05:00
Aidan Brady
3ed2d3ce6c
Fixed render crash
2013-12-24 17:14:28 -05:00
Aidan Brady
de3b0cb208
Fix factory injecting support
2013-12-24 17:06:35 -05:00
Aidan Brady
fdc94550ee
Fix a few bugs
2013-12-24 16:58:14 -05:00
Aidan Brady
3cea13a272
Hopefully fix JZ’s compile bug
2013-12-24 16:41:01 -05:00
Aidan Brady
7a71bc7848
Better holiday stuff
2013-12-24 16:06:57 -05:00
Aidan C. Brady
d63628bebc
Merge branch 'master' into development
...
Conflicts:
common/mekanism/client/ClientProxy.java
common/mekanism/client/HolidayManager.java
common/mekanism/client/sound/SoundHandler.java
common/mekanism/client/sound/TileSound.java
2013-12-24 14:44:17 -05:00
Aidan Brady
84f4eaee76
Christmas fun :)
2013-12-24 14:38:12 -05:00
Aidan Brady
8323ea6415
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-12-24 13:28:27 -05:00
Aidan Brady
df95a64409
Finish merge
2013-12-24 13:28:20 -05:00
Aidan Brady
fd26b9b11b
Work on a little Christmas surprise
2013-12-24 13:25:31 -05:00
Aidan C. Brady
9498b01475
Finished off the Chemical Injection Chamber, just need sounds
2013-12-24 12:39:27 -05:00
Aidan C. Brady
4cf33562c6
Merge branch 'master' into development
2013-12-24 12:19:24 -05:00
Aidan C. Brady
9fbbc8381f
Separated OreDict management from Mekanism, added proper recipes for Chemical Injection Chamber
2013-12-24 11:55:40 -05:00
Aidan C. Brady
bd1e3234ff
Fixed crash
2013-12-24 11:20:22 -05:00
Aidan C. Brady
a41760affd
Chemical Injection Chamber initial work
2013-12-24 00:23:30 -05:00
Aidan C. Brady
9cc243a244
Properly use IFluidBlock.drain() when draining fluid blocks
2013-12-23 23:20:53 -05:00
Aidan C. Brady
9ed16f3006
A few fixes, please update!
2013-12-23 20:23:37 -05:00
Aidan C. Brady
52319ed31e
A few fixes, please update!
2013-12-23 20:23:23 -05:00
Aidan C. Brady
6df7544540
Loads of javadocs, cleaned up Gas API code, removed old induction interfaces, made configurable machines notify neighbor when configuration changes, added functionality for GasStack-based ChemicaIInputs.
2013-12-23 17:06:22 -05:00
Aidan C. Brady
b060c2c005
Fix silly upgrade GUI bug
2013-12-22 23:24:20 -05:00
Aidan C. Brady
6b420d07d2
Support for items/blocks with multiple OreDict entries
2013-12-22 18:28:49 -05:00
Aidan Brady
d4fc39274e
Threaded VoiceConnection, made client connection fire with server-configured port
2013-12-22 16:49:04 -05:00
Aidan C. Brady
b73cf8f8ed
Remove back crafting
2013-12-22 16:03:23 -05:00
Aidan C. Brady
90985663bb
Sync server configs with client
2013-12-22 01:49:55 -05:00
Aidan Brady
ced44e97fc
A few fixes, dynamic distance calculating as called by ILogisticalTransporter. Off to bed, more work tomorrow!
2013-12-22 01:21:40 -05:00
Aidan Brady
0f7e8eec31
A few fixes
2013-12-22 01:07:47 -05:00
Aidan Brady
87ce53f3fe
Removed more UE stuff
2013-12-22 01:04:35 -05:00