Aidan C. Brady
c7d3b77112
Fixed another transition issue
2015-03-22 16:16:01 -04:00
Aidan C. Brady
2b2d9d69b3
Fixed transition crashes
2015-03-22 16:13:06 -04:00
Ben Spiers
09617fdb4c
Gas Upgrade Recipe
2015-03-22 14:41:47 +00:00
Ben Spiers
0064f09d8c
Backwards-compatibility for IGasHandler. #2267
2015-03-22 14:36:21 +00:00
Ben Spiers
050f3351e2
Fix advanced-recipe factories not using gas at first
2015-03-22 13:07:25 +00:00
Aidan C. Brady
d061792f3e
Actually fix println
2015-03-22 01:33:25 -05:00
Aidan C. Brady
2ebb4838e8
Waila integration - fixes issues with Induction Cells & Induction Providers, also fixed println
2015-03-22 01:33:17 -05:00
Aidan C. Brady
e31d5573f1
Heat Generator now shows exact heat generation amount in GUI
2015-03-22 01:00:38 -05:00
Aidan C. Brady
d6c48a6e71
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2015-03-22 00:48:44 -05:00
Aidan C. Brady
9a2d47ad4b
Default icons for all Mekanism blocks - fixes particle issues
2015-03-22 00:47:59 -05:00
Aidan C. Brady
dd96064a3f
Fixed Electric Pump text overlap, fixed OreDict filter not reading from nbt/packet properly
2015-03-22 00:40:05 -05:00
Ben Spiers
c0281d4470
Fix #2298
2015-03-22 02:23:45 +00:00
Ben Spiers
a7c812bc6e
Reduce paramaters of the reactor for more challenging balance.
...
Now requires 1GJ to ignite, and produces half as much power in passive mode.
The product of thermocouple efficiency and the laser input bonus must not be more than 1, (was previously 10) or energy from a laser that is absorbed (multiplied by the bonus coefficient) then propagates through the code and is multiplied by the thermocouple efficiency will come out bigger than it went in.
This would make the most efficient usage of a reactor simply shining a laser at it and pulling power out, producting net +49.5kJ/t.
This is now rectified, the product of bonus and thermocouple is now 0.5.
2015-03-22 02:16:17 +00:00
Aidan C. Brady
f8f1467304
Cleanup
2015-03-21 17:23:36 -05:00
Aidan C. Brady
e089413f30
Laser Amplifier now properly saves and loads its inventory from NBT
2015-03-21 17:18:14 -05:00
Ben Spiers
c323969c87
Recalcuation things.
2015-03-21 19:44:17 +00:00
Ben Spiers
83e41478e5
Localisation, icon, fixes.
2015-03-21 19:13:15 +00:00
Ben Spiers
2e8edb281c
Gas Upgrades.
2015-03-21 19:13:04 +00:00
Ben Spiers
0658e04880
Fix upgrade dupe with factories.
2015-03-21 19:12:55 +00:00
Ben Spiers
9936c05da7
Recipe and upgrade fixes.
2015-03-21 19:11:56 +00:00
Aidan C. Brady
84a1fa95ae
Require a Hohlraum filled up to the max with D-T fuel in order to trigger a reaction
2015-03-21 12:44:37 -05:00
Aidan C. Brady
46eb5aa288
Fixed Hohlraum check crash
2015-03-21 12:42:41 -05:00
Aidan C. Brady
79d319cc87
Fixed temperature units
2015-03-21 11:51:11 -05:00
Aidan C. Brady
72026dd1c5
Lasers now dynamically damage entities based on energy output
2015-03-21 11:31:51 -05:00
Aidan C. Brady
765b58a058
Fixed a transition crash
2015-03-21 11:11:24 -05:00
Aidan C. Brady
a31449c2d3
Fixed the crafting issue - it was fairly silly, actually
2015-03-21 00:50:19 -05:00
Aidan C. Brady
3305581373
Fixed Precision Sawmill not applying secondary outputs
2015-03-20 23:16:48 -05:00
Aidan C. Brady
84759daacd
Fixed Metallurgic Infuser not switching to inactive state
2015-03-20 23:04:33 -05:00
Aidan C. Brady
81b5724c53
Self-merged Chemical Infuser fix
2015-03-20 22:54:48 -05:00
Aidan C. Brady
39621a74b1
Added config to display profiled portable tanks
2015-03-20 22:46:26 -05:00
David Vierra
30684d6aef
Fix Metallurgic Infuser not auto-ejecting output
...
Fixes #2268
(it was trying to auto-eject energy cells :P)
I checked all of the other TileComponentEjector instances for similar errors, the rest of them look okay.
2015-03-20 14:16:23 -10:00
Aidan C. Brady
82c355cb86
Added a null check for transitions
2015-03-20 17:37:22 -05:00
Aidan C. Brady
37bc6a07c0
Flamethrowers now use gas
2015-03-20 17:34:11 -05:00
Aidan C. Brady
8173af50e0
Bump version to 8.0.1 - preparing to fix some bugs
2015-03-20 15:28:20 -04:00
Aidan C. Brady
e92f2654de
API finalization, all set for release.
2015-03-20 14:18:18 -04:00
Aidan C. Brady
5206c6106e
Use HTTPS for donator list download
2015-03-20 14:03:02 -04:00
Aidan C. Brady
2664e2e04c
Perfected flamethrowers in SMP
2015-03-20 13:13:24 -04:00
Aidan C. Brady
5a35d54a5c
Flamethrower networking fixes
2015-03-20 13:06:19 -04:00
Aidan C. Brady
caab819663
Fixed Fluid Gauge crash
2015-03-20 12:15:07 -04:00
Aidan C. Brady
6d85b0800f
Fixed a Metallurgic Infuser container bug, hopefully fixed flamethrowers on SMP
2015-03-20 01:39:22 -04:00
Aidan C. Brady
8d83ada60f
Fixed a Laser Amplifier & Laser Tractor Beam inventory crash, fixed missing sounds for Chargepad, Chemical Crystallzer, Chemical Washer & Metallurgic Infuser
2015-03-20 01:30:11 -04:00
Aidan C. Brady
c3ef938166
Implemented the SoundWrapper system again - for some reason dedicated servers won't behave without it on OS X
2015-03-19 23:16:27 -04:00
Aidan C. Brady
6bae353118
Fixed a transition crash
2015-03-19 20:41:18 -04:00
Aidan C. Brady
6276439c51
Fixed Charcoal Blocks and Refined Flowstone screwing up
2015-03-19 20:16:21 -04:00
Aidan C. Brady
eb7865b967
Eject config now should transition between versions.
2015-03-19 20:05:37 -04:00
Aidan C. Brady
b096202137
Hopefully finish off the migration of side configuration
2015-03-19 19:31:17 -04:00
Aidan C. Brady
6bea59ab5e
Upgrades should now transition between v7 and v8
2015-03-19 18:57:09 -04:00
Aidan C. Brady
061c84d586
Even better factory transition
2015-03-19 18:53:02 -04:00
Aidan C. Brady
d3df5c5ce7
Attempt a fix at factory world transition
2015-03-19 18:12:06 -04:00
Aidan C. Brady
a1929b1918
Added recipe to turn brine into salt
2015-03-19 17:44:27 -04:00
Aidan C. Brady
a6e8fc8de0
Energy usage calculations are now much more efficient
2015-03-19 17:36:43 -04:00
Aidan C. Brady
763aef4fd0
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2015-03-19 17:22:45 -04:00
Aidan C. Brady
3b96fe4a4c
Fixed Digital Miner, fixed energy upgrades not affecting usage of Chemical Washers/Electrolytic Separators/Chemical Infusers/Rotary Condensentrators, added "dump excess" to electrolytic separator
2015-03-19 17:22:31 -04:00
Ben Spiers
2a3ddd014b
Remove FMLRenderAccessLibrary reference
2015-03-19 16:41:07 +00:00
Ben Spiers
b69e6a9d80
Make temperatures consistent.
2015-03-19 16:41:07 +00:00
Aidan C. Brady
9c6708660b
Fixed Metallurgic Infuser tooltip
2015-03-19 09:28:50 -04:00
Aidan C. Brady
b51fbe79fd
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2015-03-19 08:54:06 -04:00
Aidan C. Brady
7bfaa738e3
Fixed teleporter crash
2015-03-19 08:53:43 -04:00
Ben Spiers
d560ea91a8
Move lighting config to general.
...
Hopefully fixes whatever weird issue was going on before.
2015-03-19 12:47:36 +00:00
Aidan C. Brady
7dec274a56
Fixed server-sided light value calls
2015-03-19 07:06:21 -04:00
Ben Spiers
35b3ec365f
Fix a reactor controller serverside crash
2015-03-19 00:43:07 +00:00
Ben Spiers
b817b2840c
Fix Generator Tiles' client/server sidedness
2015-03-19 00:36:29 +00:00
Ben Spiers
a90680eaae
Fix sounds on the client-side of factories
2015-03-19 00:16:36 +00:00
Ben Spiers
efeeb06b77
Move rendering IDs to Common Proxy classes to appease ExtraUtils.
2015-03-18 21:39:01 +00:00
Ben Spiers
e36ecf9f05
Clean up and fix some stuff from the rebase pull.
2015-03-18 21:00:11 +00:00
Ben Spiers
a21e679a1d
Make Lasers better at server-side
2015-03-18 20:52:58 +00:00
Ben Spiers
0307acc7eb
Fix sounds on the server side.
2015-03-18 20:52:58 +00:00
Ben Spiers
eb5e8b0cca
Make the reactor use Hohlraums properly
2015-03-18 20:47:31 +00:00
Aidan C. Brady
339e048a4e
After much client code isolation, there should be no more issues on the server side with sounds
2015-03-18 13:26:12 -04:00
Aidan
12b6b4610b
Merge pull request #2221 from halvors/development
...
Cleanup, cleared some warnings.
2015-03-18 08:55:37 -04:00
Halvor Lyche Strandvoll
97e51e0c26
Cleanup, cleared some warnings.
2015-03-18 13:51:14 +01:00
Aidan C. Brady
cc5080d908
Cleanup
2015-03-18 07:50:17 -04:00
Aidan C. Brady
1b813b4142
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2015-03-18 07:48:59 -04:00
Aidan C. Brady
398fa5d01a
Added that nullary constructor
2015-03-18 07:48:52 -04:00
Ben Spiers
4e3999ea9c
Make the rendering of Induction Matrix internals a bit nicer.
2015-03-18 01:32:35 +00:00
Ben Spiers
60a32d44f6
CTM for the Induction Matrix internals. @aidancbrady, what do you think?
...
Feel free to revert if you preferred it how it was.
2015-03-18 01:10:52 +00:00
Aidan C. Brady
6502ee031b
Cleaned up integration code, added minor aluminum ore processing. Adding new resources for full recipe processing is now stupid easy.
2015-03-17 20:22:15 -04:00
Ben Spiers
e9a3000e8d
Add Optional removal of IToolHammer. Fixes #2216
2015-03-17 23:49:45 +00:00
Ben Spiers
01f37e552e
Make induction ports work with connected textures.
2015-03-17 23:49:45 +00:00
Aidan C. Brady
ad2a354f45
Refactored Dust items, removed Obsidian ore processing (doesn't have a use considering Obsidian is just about entirely renewable)
2015-03-17 19:16:36 -04:00
Aidan C. Brady
f5d94ca1dc
Perfected Portable Tank valve animation
2015-03-17 18:02:07 -04:00
Aidan C. Brady
3c39af45de
Added Crescent Hammer support
2015-03-17 17:44:28 -04:00
Aidan C. Brady
6847a1e9ee
Minor cleanup
2015-03-17 17:36:32 -04:00
Aidan C. Brady
1f28a9bfbf
Transporters now have deeply integrated support for bins, including prediction algorithms
2015-03-17 17:30:40 -04:00
Aidan C. Brady
a5a9ab9daf
Merge branch 'master' into development
2015-03-17 17:27:17 -04:00
Aidan C. Brady
088cd2f4d3
A few bin fixes
2015-03-17 17:26:59 -04:00
Aidan C. Brady
2749adcc06
Made sure transporters check strict inventory stack limits, fixed the AE2 interaction
2015-03-17 15:30:40 -04:00
Aidan C. Brady
c991e12bea
Removed test recipe. IMC is done!
2015-03-17 10:50:45 -04:00
Aidan C. Brady
bfbddd3c47
Standardize the names of machine outputs
2015-03-17 10:29:09 -04:00
Aidan C. Brady
1071b57b7d
IMC API for machines!
2015-03-17 08:43:41 -04:00
Aidan C. Brady
749c579bb3
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2015-03-16 15:05:49 -04:00
Aidan C. Brady
71420a2550
Fixed PlayerSound fade effect
2015-03-16 15:05:43 -04:00
Ben Spiers
71a9bfc4f9
Make the @Optional removals stricter.
...
Require IC2, BC or CoFHCore to be loaded in order to use their respective APIs. Remove all the individual mod deps to prevent us depending on mods that depend on us.
2015-03-16 15:48:19 +00:00
Aidan C. Brady
9db789674a
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2015-03-16 11:43:41 -04:00
Aidan C. Brady
d1990c232d
Finished off Oredictionificator
2015-03-16 11:43:28 -04:00
Ben Spiers
797308f587
Update Forge version.
...
Account for the random inexplicable non-existence of FMLRenderAccessLibrary
2015-03-16 15:22:19 +00:00
Aidan C. Brady
77c68b05bf
Merge branch 'master' into development
2015-03-16 11:03:07 -04:00
Aidan C. Brady
02cb425cbd
Work on Oredictionificator operations
2015-03-16 11:02:54 -04:00
Aidan C. Brady
d61723c5f7
Fixed a few issues - Oredictionificator filter system is done
2015-03-16 07:58:53 -04:00
Aidan C. Brady
2cd3d5d899
Work on GUI
2015-03-15 23:39:55 -04:00