Commit graph

2136 commits

Author SHA1 Message Date
Aidan 92cfc31223 Merge pull request #1625 from jstockwin/development
Fixed some Electric Chest bugs
2014-08-05 16:52:28 -04:00
Aidan 5b3cd7e2a4 Merge pull request #1639 from jstockwin/heatGeneratorFix
Stop pipes connecting to front of Heat Generator.
2014-08-05 16:22:20 -04:00
jstockwin 8509ebab18 Stop pipes connecting to front of Heat Generator.
Prevents Mechanical Pipes connecting to the front (energy output) side of the Heat Generator.
Currently they physically connect, leading you to assume they are
transferring the lava, however they are not as this is the energy output
side and it does not accept lava.
2014-08-04 20:35:39 +01:00
Ben Spiers 9652b7adf6 Allow top/bottom to interact with charging slot
Might add side configuration and ejectors and stuff later, but fixes #1281. (Sorry it took so long.)
2014-08-04 20:15:10 +01:00
Aidan C. Brady 04987a5626 Merge branch 'master' into development 2014-08-03 02:52:40 -04:00
Ben Spiers 32a52c5f03 Fix the BuildCraft leak quickly
This is already solved in development branches but that commit would pull in a bunch of other stuff as well.
2014-08-03 03:14:17 +01:00
Ben Spiers 9f0e564013 Fix some Server-side packets being sent by the client
Conflicts:
	src/main/java/mekanism/common/tile/TileEntityEnergyCube.java
2014-08-03 02:48:59 +01:00
jstockwin 79ce886df2 Fixed some Electric Chest bugs
Electric Chest was not updating when it was (un)locked, meaning that
mechanical pipes would not (dis)connect and reconnect.

Also noticed that Electric Chest won't accept transporters connecting to
the bottom, which I thought was odd, however it looked intentional so I
left it alone. (..?)

Also made it so electric chests will not open if there is a solid block
above them.
2014-08-03 01:00:16 +01:00
Byron Shelden 020d347ee3 Added additional power generation configuration (#1164)
* Can now configure heat generator power from adjacent lava
 * Can now configure heat generator power from the nether
 * Wind power is now configured by specifying minimal and maximal Y levels and generation values.
    * Defaults to 60J/t at Y 24 and 480J/t at Y 255
2014-08-02 12:56:41 -07:00
Aidan 26ffda6a1a Merge pull request #1617 from bshelden/rf-api-update
Updated the RP API to hash e853d244
2014-08-02 13:43:19 -04:00
Byron Shelden 0de28777c0 Updated the RP API to hash e853d244 2014-08-02 00:50:32 -07:00
Aidan Brady 7e378dd796 Fixed Atomic Disassembler issue 2014-07-31 18:57:18 -04:00
Aidan Brady b2e676aabb Fixed an API issue, fixed Robit nametag not updating, fixed Sorter Mod ID filter bugginess 2014-07-31 18:41:27 -04:00
Aidan Brady 269343f9f0 Revert back to the old method of power distribution to fix BuildCraft issues. We shouldn't try to make up for other mods' bugs. 2014-07-31 18:17:03 -04:00
Aidan Brady 4a70449899 Merge branch 'master' into development 2014-07-31 18:07:58 -04:00
Aidan 56e6cbcb55 Merge pull request #1590 from Tonius/patch-1
Various fixes to jetpack-related rendering
2014-07-31 18:04:28 -04:00
Aidan 057c4d0ea8 Merge pull request #1596 from mymagadsl/patch-3
Update zh_TW.lang
2014-07-31 18:03:37 -04:00
Ben Spiers 59dab7c848 Move StackUtil to api package for not causing errors. 2014-07-31 15:58:02 +01:00
Ben Spiers 78addc3303 Stop a potential NPE in Gas Gauges. 2014-07-30 15:14:54 +01:00
Ben Spiers 2b7300bfa3 Stop a potential NPE in Gas Gauges. 2014-07-30 15:09:27 +01:00
mymagadsl cf53322e18 Update zh_TW.lang 2014-07-30 01:24:33 +08:00
Ben Spiers c339ee7a18 Merge branch 'master' into development 2014-07-28 17:33:09 +01:00
Ben Spiers c97464649d Fix trying to use IC2 EnergyNet without IC2 installed. It would never work anyway. 2014-07-28 17:20:31 +01:00
Tonius fef1fb6fb6 Committed the other files I meant to commit. 2014-07-28 15:01:58 +02:00
Tonius d6cf9a8e90 Various fixes to rendering
Fixed:
 - Jetpack particles being too dark
 - Jetpack particles flickering towards the world origin
 - Jetpack HUD showing in almost every screen
 - RenderTickHandler still ticking when the game is paused
2014-07-28 15:01:27 +02:00
Ben Spiers d0d660b9d4 Merge branch 'master' into development 2014-07-27 20:45:53 +01:00
Ben Spiers 1d61c3d4e8 Tweak energynet logic a bit to safeguard against overly high tiers of IC2 acceptor and things that implement everything but with only one working.
Should fix AE2 EU P2P tunnel support.
2014-07-27 20:45:13 +01:00
Aidan C. Brady 31e24ecd1e Fixed default enchantibilities 2014-07-26 19:17:02 -04:00
Aidan C. Brady 3abd80f1a2 Generators now sustain fluid and gas data 2014-07-26 19:10:17 -04:00
Aidan C. Brady ab34edc46a Finished off new system of sustained data 2014-07-26 18:44:24 -04:00
Aidan C. Brady 94c3a6aa60 Started work on a new system of managing sustained data 2014-07-26 18:16:00 -04:00
Aidan C. Brady 7ac7fbc5cc Sustained gas and fluid support for Chemical Washer, Chemical Crystallizer and Chemical Infuser 2014-07-26 17:59:43 -04:00
Aidan C. Brady 2876eb535d Merge branch 'master' into development 2014-07-26 17:39:03 -04:00
Aidan C. Brady ba289ced25 Added sustained fluid and gas tanks to PRC and Electrolytic Separator, fixed Gas Generator losing energy when being picked up 2014-07-26 17:37:25 -04:00
Aidan 3d1b256632 Merge pull request #1576 from fewizz/patch-1
Update ru_RU.lang
2014-07-26 15:44:17 -04:00
Aidan e7bfdefb26 Merge pull request #1578 from jmongeon/master
Fix Gas Generator not accepting Buildcraft fuels.
2014-07-26 15:43:22 -04:00
fewizz f768dabd5f Update ru_RU.lang 2014-07-25 12:44:54 +04:00
jmongeon 1689031219 Fix Gas Generator not accepting Buildcraft fuels. 2014-07-24 23:07:11 -04:00
Aidan C. Brady bb8985b6f8 Fixed a few energy transfer issues 2014-07-23 13:49:42 -04:00
Aidan C. Brady 2b5bb53bc6 Fixed a few recipe issues 2014-07-23 13:43:12 -04:00
Aidan C. Brady cdb1ad2ffe Attempted a fix for a strange connection error 2014-07-21 19:45:14 -04:00
Aidan C. Brady b4be235f82 Merge branch 'master' into development 2014-07-21 16:59:18 -04:00
Ben Spiers 5f26402bd9 Minor cleanup and tabs 2014-07-21 21:48:28 +01:00
Aidan C. Brady 0864e1061a Merge a few more fixes 2014-07-21 16:45:08 -04:00
Aidan C. Brady 27056da3e4 Merge back a few bug fixes 2014-07-21 16:41:27 -04:00
Ben Spiers fd9fb0713e Merge pull request #1559 from jstockwin/development
Stop energy cube core rendering when cube is empty.
2014-07-21 21:20:38 +01:00
jstockwin 0a9dbec78c Stop energy cube core rendering when cube is empty.
This will stop it from blocking out other rendering when it's not opaque
enough to be visible
2014-07-21 21:14:12 +01:00
Ben Spiers cc33ad2181 Update Development.md
It wasn't really correct any more
2014-07-21 20:13:59 +01:00
Aidan C. Brady 545849f187 Merge branch 'master' into development 2014-07-20 15:28:18 -04:00
Aidan db7b44edf1 Merge pull request #1547 from sb023612/master
Update zh_CN.lang
2014-07-20 11:28:11 -04:00