Ben Spiers
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611d4c8f52
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Got some IC2 stuff working now. Turns out I was being stupid.
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2014-06-26 18:18:18 +01:00 |
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Aidan C. Brady
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ab07313573
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Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
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2014-06-26 01:20:15 -04:00 |
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Aidan C. Brady
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bc3636aaec
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Quick cleanup
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2014-06-26 01:20:09 -04:00 |
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Ben Spiers
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9c58ed549f
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Start of work on Doing It Right™. Appears to work for cofh's API, not yet for IC2 or BC. Not sure why. Might have to ask @cpw.
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2014-06-26 01:10:53 +01:00 |
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Ben Spiers
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82a708c7b2
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Remove bits of APIs that are unneeded. First step in attempting to Do It Right™
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2014-06-24 20:33:25 +01:00 |
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Aidan C. Brady
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d5812b63ec
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Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
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2014-06-22 13:39:49 -04:00 |
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Aidan C. Brady
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576470784b
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Fix OreDict registration typo
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2014-06-22 08:48:16 -04:00 |
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Aidan
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4b0386f05a
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Merge pull request #1432 from Adaptivity/patch-3
Update ru_RU.lang
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2014-06-21 15:23:50 -04:00 |
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Anton
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1252cf7c80
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Update ru_RU.lang
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2014-06-21 22:07:56 +04:00 |
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Aidan C. Brady
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59df1b5c8f
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Properly load MekanismTools configuration
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2014-06-21 11:57:08 -04:00 |
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Aidan C. Brady
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b3a3dbb827
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Corrected that fix!
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2014-06-21 00:34:09 +02:00 |
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Aidan C. Brady
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62e14b3a2e
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Fixed loop with Portable Tank push
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2014-06-21 00:31:44 +02:00 |
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Aidan C. Brady
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b7a142ba6b
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Fluidic Plenisher model!
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2014-06-20 20:13:20 +02:00 |
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Aidan C. Brady
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efc72769d6
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Fix offsets, implement some of @tterrag1098's changes
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2014-06-19 20:47:45 +02:00 |
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Aidan C. Brady
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098a74600c
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Fixed PRC NEI issue, fixed bucket not sustaining inventory, fixed a few other things
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2014-06-19 20:33:10 +02:00 |
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Aidan
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28766f0da3
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Merge pull request #1425 from dschub/oredict-fmp
Fix crash when mining BlockMultipart with Atomic Disassembler
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2014-06-19 14:03:23 -04:00 |
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Aidan C. Brady
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cf1469c7da
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Fix weird blending issue with Dynamic Glass, gave Seismic Vibrator an on texture
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2014-06-19 15:44:08 +02:00 |
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Aidan C. Brady
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99c1f44db5
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Fixed refs to refresh() method
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2014-06-19 15:18:41 +02:00 |
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Aidan C. Brady
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e2dd5a09cb
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You can now push fluids in through the bottom of a Portable Tank, and it will route to the first empty tank above!
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2014-06-19 14:58:23 +02:00 |
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Aidan C. Brady
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27295670cc
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Whoops - fixed crash. Also added recipe for Plenisher.
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2014-06-19 14:42:11 +02:00 |
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Aidan C. Brady
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d9658a16bd
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Transmitter network efficiency overhaul! Transmitter networks now only refresh acceptors on the transmitter that initiated the refresh instead of resetting the entire grid.
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2014-06-19 14:34:57 +02:00 |
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Aidan C. Brady
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fba83a3634
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Fluidic Plenisher work - just about done!
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2014-06-19 13:57:30 +02:00 |
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Daniel Schubert
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df8d651c5d
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Fix crash when mining BlockMultipart with Atomic Disassembler
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2014-06-19 13:33:23 +02:00 |
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Aidan C. Brady
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90da466ca1
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Started work on Fluidic Plenisher
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2014-06-19 12:42:59 +02:00 |
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Aidan C. Brady
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55937cd7d4
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Portable Tanks are polished as far as I can see! Also added a few missing localizations.
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2014-06-19 02:34:49 +02:00 |
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Aidan C. Brady
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d7b0899f38
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Fixed glowing tanks, fixed blend screwup when in toolbar, quick cleanup
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2014-06-19 01:41:07 +02:00 |
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Aidan C. Brady
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7924531a4e
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Dispensers can now latch balloons onto nearby entities, also working Portable Tank GUI
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2014-06-19 01:13:23 +02:00 |
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Aidan C. Brady
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5852b59b50
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Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
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2014-06-18 21:19:13 +02:00 |
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Aidan C. Brady
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77207ceab1
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A few GUI fixes
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2014-06-18 21:18:45 +02:00 |
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Aidan
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a350b69f62
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Merge pull request #1418 from dschub/armor-render
Fix armor rendering
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2014-06-18 15:05:52 -04:00 |
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Aidan C. Brady
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a3784d1fe7
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More portable tank work, mainly on GUIs
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2014-06-18 21:05:32 +02:00 |
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Daniel Schubert
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61f914e2cf
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Smooth rendering of Wind Turbine
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2014-06-18 20:07:27 +02:00 |
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Aidan C. Brady
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adc8a9bc23
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Portable Buckets...a lot more work than I thought
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2014-06-18 19:42:57 +02:00 |
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Daniel Schubert
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b390808a76
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Fix armor rendering
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2014-06-18 14:13:07 +02:00 |
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Aidan C. Brady
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fd74ee5c92
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Started work on Portable Tank
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2014-06-18 03:01:23 +02:00 |
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Aidan C. Brady
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ead4af2f78
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Fixed transporter item rendering, fixed WAILA display bug. Dispensers now eject balloon entities!
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2014-06-17 18:21:59 +02:00 |
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Aidan C. Brady
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0528f1aace
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Fix NEI offset for PRC, gave PRC a model, added specific sides for machines
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2014-06-17 01:52:59 +02:00 |
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Aidan
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32303a2b46
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Merge pull request #1414 from dschub/auto-eject-color
Fix Logistical Sorter auto-eject coloring
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2014-06-16 11:30:02 +02:00 |
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Daniel Schubert
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356367a09b
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Fix Logistical Sorter auto-eject coloring
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2014-06-16 10:00:15 +02:00 |
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Aidan C. Brady
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1e643a9d6f
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Fixed Jetpack key bindings (also fixed crash)
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2014-06-16 02:44:33 +02:00 |
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Aidan C. Brady
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fbbea1b2c9
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Key bindings no longer crash, added PRC sound effect
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2014-06-16 02:31:45 +02:00 |
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Aidan C. Brady
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5fd89a7959
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Added recipe for PRC, energy type is now controlled by server (closes #1369)
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2014-06-16 02:09:31 +02:00 |
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Aidan C. Brady
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75f09adba2
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Seismic Vibrator model
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2014-06-16 01:50:40 +02:00 |
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Ben Spiers
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2663be0f5a
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Allow Glow panels to be placed and stay in hollow covers again.
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2014-06-15 20:26:47 +01:00 |
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Aidan C. Brady
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366a51e770
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Crash fix!
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2014-06-15 19:12:50 +02:00 |
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Ben Spiers
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ac6ee8514f
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Quickly prevent NPEs in machines with empty tanks
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2014-06-15 16:28:16 +01:00 |
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Aidan C. Brady
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982c7427f3
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Fix cable dupe
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2014-06-15 14:16:57 +02:00 |
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Aidan C. Brady
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4fdae8cbef
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Cherrypicked @dschub's vein fix - thanks!
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2014-06-15 13:40:06 +02:00 |
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Aidan C. Brady
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90c1c690a9
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Updated Cofh API
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2014-06-15 13:35:51 +02:00 |
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Aidan C. Brady
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6cd3ae4fea
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Updated IC2 API, fixed paxels
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2014-06-15 13:29:59 +02:00 |
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