Commit graph

2173 commits

Author SHA1 Message Date
Aidan Brady
269343f9f0 Revert back to the old method of power distribution to fix BuildCraft issues. We shouldn't try to make up for other mods' bugs. 2014-07-31 18:17:03 -04:00
Aidan Brady
4a70449899 Merge branch 'master' into development 2014-07-31 18:07:58 -04:00
Aidan
56e6cbcb55 Merge pull request #1590 from Tonius/patch-1
Various fixes to jetpack-related rendering
2014-07-31 18:04:28 -04:00
Aidan
057c4d0ea8 Merge pull request #1596 from mymagadsl/patch-3
Update zh_TW.lang
2014-07-31 18:03:37 -04:00
Ben Spiers
59dab7c848 Move StackUtil to api package for not causing errors. 2014-07-31 15:58:02 +01:00
Ben Spiers
78addc3303 Stop a potential NPE in Gas Gauges. 2014-07-30 15:14:54 +01:00
Ben Spiers
2b7300bfa3 Stop a potential NPE in Gas Gauges. 2014-07-30 15:09:27 +01:00
mymagadsl
cf53322e18 Update zh_TW.lang 2014-07-30 01:24:33 +08:00
Ben Spiers
c339ee7a18 Merge branch 'master' into development 2014-07-28 17:33:09 +01:00
Ben Spiers
c97464649d Fix trying to use IC2 EnergyNet without IC2 installed. It would never work anyway. 2014-07-28 17:20:31 +01:00
Tonius
fef1fb6fb6 Committed the other files I meant to commit. 2014-07-28 15:01:58 +02:00
Tonius
d6cf9a8e90 Various fixes to rendering
Fixed:
 - Jetpack particles being too dark
 - Jetpack particles flickering towards the world origin
 - Jetpack HUD showing in almost every screen
 - RenderTickHandler still ticking when the game is paused
2014-07-28 15:01:27 +02:00
Ben Spiers
d0d660b9d4 Merge branch 'master' into development 2014-07-27 20:45:53 +01:00
Ben Spiers
1d61c3d4e8 Tweak energynet logic a bit to safeguard against overly high tiers of IC2 acceptor and things that implement everything but with only one working.
Should fix AE2 EU P2P tunnel support.
2014-07-27 20:45:13 +01:00
Aidan C. Brady
31e24ecd1e Fixed default enchantibilities 2014-07-26 19:17:02 -04:00
Aidan C. Brady
3abd80f1a2 Generators now sustain fluid and gas data 2014-07-26 19:10:17 -04:00
Aidan C. Brady
ab34edc46a Finished off new system of sustained data 2014-07-26 18:44:24 -04:00
Aidan C. Brady
94c3a6aa60 Started work on a new system of managing sustained data 2014-07-26 18:16:00 -04:00
Aidan C. Brady
7ac7fbc5cc Sustained gas and fluid support for Chemical Washer, Chemical Crystallizer and Chemical Infuser 2014-07-26 17:59:43 -04:00
Aidan C. Brady
2876eb535d Merge branch 'master' into development 2014-07-26 17:39:03 -04:00
Aidan C. Brady
ba289ced25 Added sustained fluid and gas tanks to PRC and Electrolytic Separator, fixed Gas Generator losing energy when being picked up 2014-07-26 17:37:25 -04:00
Aidan
3d1b256632 Merge pull request #1576 from fewizz/patch-1
Update ru_RU.lang
2014-07-26 15:44:17 -04:00
Aidan
e7bfdefb26 Merge pull request #1578 from jmongeon/master
Fix Gas Generator not accepting Buildcraft fuels.
2014-07-26 15:43:22 -04:00
fewizz
f768dabd5f Update ru_RU.lang 2014-07-25 12:44:54 +04:00
jmongeon
1689031219 Fix Gas Generator not accepting Buildcraft fuels. 2014-07-24 23:07:11 -04:00
Aidan C. Brady
bb8985b6f8 Fixed a few energy transfer issues 2014-07-23 13:49:42 -04:00
Aidan C. Brady
2b5bb53bc6 Fixed a few recipe issues 2014-07-23 13:43:12 -04:00
Aidan C. Brady
cdb1ad2ffe Attempted a fix for a strange connection error 2014-07-21 19:45:14 -04:00
Aidan C. Brady
b4be235f82 Merge branch 'master' into development 2014-07-21 16:59:18 -04:00
Ben Spiers
5f26402bd9 Minor cleanup and tabs 2014-07-21 21:48:28 +01:00
Aidan C. Brady
0864e1061a Merge a few more fixes 2014-07-21 16:45:08 -04:00
Aidan C. Brady
27056da3e4 Merge back a few bug fixes 2014-07-21 16:41:27 -04:00
Ben Spiers
fd9fb0713e Merge pull request #1559 from jstockwin/development
Stop energy cube core rendering when cube is empty.
2014-07-21 21:20:38 +01:00
jstockwin
0a9dbec78c Stop energy cube core rendering when cube is empty.
This will stop it from blocking out other rendering when it's not opaque
enough to be visible
2014-07-21 21:14:12 +01:00
Ben Spiers
cc33ad2181 Update Development.md
It wasn't really correct any more
2014-07-21 20:13:59 +01:00
Aidan C. Brady
545849f187 Merge branch 'master' into development 2014-07-20 15:28:18 -04:00
Aidan
db7b44edf1 Merge pull request #1547 from sb023612/master
Update zh_CN.lang
2014-07-20 11:28:11 -04:00
sb023612
7660a828b8 Update zh_CN.lang 2014-07-20 21:01:54 +08:00
sb023612
fe845c21d9 Update zh_CN.lang 2014-07-20 20:56:15 +08:00
Aidan
2e1b010e81 Merge pull request #1538 from Vexatos/patch-4
Update de_DE.lang
2014-07-18 08:34:43 -04:00
Vexatos
ad82a76a0d Update de_DE.lang 2014-07-18 09:57:03 +02:00
Aidan C. Brady
0a1afbae93 Fixed a major issue that was causing transmitter networks to be ticked twice in a single tick 2014-07-17 01:44:32 -04:00
Aidan C. Brady
cfeb08a8ee Fixed Gas Mask OP-ness, added config option to let creative mode override the Electric Chest, fixed Gas Generator crash 2014-07-16 23:53:00 -04:00
Aidan C. Brady
de1e264c68 Merge branch 'master' into development 2014-07-14 17:15:11 -04:00
Aidan C. Brady
146d974479 Fixed Teleporter localization, fixed balloons placing on non-solid sides, added AE processing recipes, improve tele porter efficiency 2014-07-14 17:14:32 -04:00
Ben Spiers
c009940140 Fix Railcraft Dependency
This is such a pain.
2014-07-14 20:47:45 +01:00
Ben Spiers
249638ef41 Fix somehow having 2 mcmod.info files in the Mekanism jar. 2014-07-14 20:41:13 +01:00
Aidan C. Brady
a24bd2e7ad A bit of work on teleporter localization. There's something weird going on, though. 2014-07-14 12:57:57 -04:00
Ben Spiers
8d36e9a152 Fix a bizarre bug I introduced ages ago. 2014-07-14 16:23:03 +01:00
Aidan C. Brady
1094475344 Fixed teleporter crash, fixed asset issue 2014-07-13 23:52:17 -04:00