Aidan C. Brady
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3f7de46991
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Just about polished off baby skeletons, started on getting the Flamethrower to render with correct scale and orientation
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2014-07-12 23:59:39 -04:00 |
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Aidan C. Brady
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9abc111ecd
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Baby Skeletons, started work on Flamethrower
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2014-07-12 22:34:58 -04:00 |
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Ben Spiers
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cd10bc88c8
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Updates for changed IC2 API. Not sure if I'll be able to use @Optional with the new non-legacy BC MJ API as it uses Annotations instead of interfaces.
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2014-07-10 16:53:01 +01:00 |
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Ben Spiers
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26463711de
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Galacticraft and MFR API Optional-ing
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2014-06-26 20:17:45 +01:00 |
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Ben Spiers
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9c58ed549f
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Start of work on Doing It Right™. Appears to work for cofh's API, not yet for IC2 or BC. Not sure why. Might have to ask @cpw.
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2014-06-26 01:10:53 +01:00 |
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Aidan C. Brady
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5b611c9cdb
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0 errors. This is it, the first building build of Mekanism for 1.7.2, and also the most buggy build of Mekanism to date most likely.
(I remembered to update the obfuscated reflections, so there's that)
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2014-06-03 00:21:00 +02:00 |
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Aidan C. Brady
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4446e14ba3
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Sound system work
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2014-06-02 23:57:40 +02:00 |
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tterrag1098
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6ac750520c
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Blocks and Entities
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2014-05-06 03:14:44 -04:00 |
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Ben Spiers
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31938e8b68
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Under 1300 errors left now, started on packet/network stuffs.
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2014-04-20 21:15:44 +01:00 |
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Ben Spiers
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db7121454a
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Re-add an updated ic2, alter CC and update DepLoader. Fix more of the things.
1792 errors. A good night's work, I think.
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2014-04-20 04:34:19 +01:00 |
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Ben Spiers
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ab47724473
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
3797 errors. We have a long way to go.
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2014-04-20 03:44:06 +01:00 |
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