Commit graph

2284 commits

Author SHA1 Message Date
Aidan C. Brady
13afad3b0d Started work on new Digital Miner filter system 2014-07-19 19:55:34 -04:00
Aidan C. Brady
a48a0101e9 Flamethrowers are just about polished! Just need to do a few more entity damage refinements. 2014-07-19 14:41:27 -04:00
Aidan C. Brady
00abd47b84 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 2014-07-19 02:34:13 -04:00
Aidan C. Brady
87f92326f9 Work on flame vector calculation - still need to get it to catch blocks and entities on fire properly 2014-07-19 02:34:07 -04:00
Ben Spiers
7b8b75759c More GUI Work. Nowhere near finished yet, there's a lot of information to squeeze in. 2014-07-19 04:03:32 +01:00
Ben Spiers
2e7d3a1945 Work on making it work Client-side. 2014-07-19 03:23:11 +01:00
Ben Spiers
16e38fafbe Fix things, adjust the algorithm slightly to model the differential equation better. 2014-07-18 23:29:45 +01:00
Aidan
2e1b010e81 Merge pull request #1538 from Vexatos/patch-4
Update de_DE.lang
2014-07-18 08:34:43 -04:00
Vexatos
ad82a76a0d Update de_DE.lang 2014-07-18 09:57:03 +02:00
Aidan C. Brady
497997d0e4 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 2014-07-18 01:35:03 -04:00
Aidan C. Brady
cfc308b042 Flames now render how I want them to! Tomorrow I add logic, such as the burning of entities and the smelting of blocks. 2014-07-18 01:34:56 -04:00
Ben Spiers
be15bab0b7 More Reactor work. Making way for persistent reactor state and guis and stuff. 2014-07-18 02:29:19 +01:00
Aidan C. Brady
9469fcb51a Started work on actual flame implementation 2014-07-17 20:06:51 -04:00
Aidan C. Brady
2f4d545fb5 Major Flamethrower work - finished networking and implemented active state management. Active sound effects work, too. 2014-07-17 17:18:53 -04:00
Aidan C. Brady
c9f569fd4a Merge branch 'development' into 1.8 2014-07-17 01:44:54 -04:00
Aidan C. Brady
0a1afbae93 Fixed a major issue that was causing transmitter networks to be ticked twice in a single tick 2014-07-17 01:44:32 -04:00
Aidan C. Brady
186e6f5f05 Fix a silly bug with tile sounds I just created 2014-07-17 01:28:20 -04:00
Aidan C. Brady
7ddb8e9727 Merge branch 'development' into 1.8
Conflicts:
	src/main/java/mekanism/client/ClientTickHandler.java
	src/main/java/mekanism/common/CommonProxy.java
	src/main/java/mekanism/common/Mekanism.java
2014-07-16 23:59:07 -04:00
Aidan C. Brady
cfeb08a8ee Fixed Gas Mask OP-ness, added config option to let creative mode override the Electric Chest, fixed Gas Generator crash 2014-07-16 23:53:00 -04:00
Aidan C. Brady
8ccf4e6653 Fixes! 2014-07-16 19:16:38 -04:00
Aidan C. Brady
4309a7d7b1 More work - SoundHandler now uses a channel-based system for sounds. 2014-07-16 17:07:54 -04:00
Aidan C. Brady
be7ea115b6 Some work on flamethrower sounds, also refactored sound system to allow for multiple sounds from a single object reference (to allow flamethrower and jetpack sounds to work simultaneously) 2014-07-16 16:59:45 -04:00
Aidan C. Brady
6e5eca9d4e Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 2014-07-15 22:59:20 -04:00
Aidan C. Brady
ee789547c6 A bit of work on flamethrower sound effect handling 2014-07-15 22:59:14 -04:00
Ben Spiers
8673440172 Reactor Logic work. More complex now, and more realistic, taking some cues from BigReactors' example.
Plasma conducts temperature to the casing, which then conducts to coolant or the environment. Energy from passive cooling is stored in an internal buffer.
2014-07-16 02:54:13 +01:00
Ben Spiers
62659afadb Reactor Multiblock work 2014-07-16 02:54:13 +01:00
Ben Spiers
445cb7a0a4 You are not using Wolfram|Alpha now, @unpairedbracket. 2014-07-16 02:54:13 +01:00
Ben Spiers
bdde617489 More work on Fusion Reactor 2014-07-16 02:54:13 +01:00
Ben Spiers
cb2188580e More Laser and Reactor work. Lasers work now, and Heat Generators generate energy from incident lasers, in order to test lasers. This is probably only temporary. 2014-07-16 02:54:13 +01:00
Aidan C. Brady
cdeb25803c Started work on flamethrower sounds, also increased efficiency of SoundHandler (now loops over sounds only once instead of twice) 2014-07-15 01:09:38 -04:00
Aidan C. Brady
f9fdb56e24 Fixed a few tiny laser compile issues 2014-07-14 17:23:42 -04:00
Aidan C. Brady
a98bf8bba3 Merge branch 'development' into 1.8 2014-07-14 17:15:26 -04:00
Aidan C. Brady
de1e264c68 Merge branch 'master' into development 2014-07-14 17:15:11 -04:00
Aidan C. Brady
146d974479 Fixed Teleporter localization, fixed balloons placing on non-solid sides, added AE processing recipes, improve tele porter efficiency 2014-07-14 17:14:32 -04:00
Ben Spiers
c009940140 Fix Railcraft Dependency
This is such a pain.
2014-07-14 20:47:45 +01:00
Ben Spiers
249638ef41 Fix somehow having 2 mcmod.info files in the Mekanism jar. 2014-07-14 20:41:13 +01:00
Aidan C. Brady
a24bd2e7ad A bit of work on teleporter localization. There's something weird going on, though. 2014-07-14 12:57:57 -04:00
Ben Spiers
8d36e9a152 Fix a bizarre bug I introduced ages ago. 2014-07-14 16:23:03 +01:00
Aidan C. Brady
23b6ce5105 Merge branch 'development' into 1.8 2014-07-13 23:52:29 -04:00
Aidan C. Brady
1094475344 Fixed teleporter crash, fixed asset issue 2014-07-13 23:52:17 -04:00
Aidan C. Brady
ad0a71ee71 Merge branch 'development' into 1.8 2014-07-13 23:34:28 -04:00
Aidan C. Brady
3fc1ec00e9 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2014-07-13 23:34:13 -04:00
Aidan C. Brady
17f8fa11da Implemented robit crash fix 2014-07-13 23:34:01 -04:00
Aidan
e466808a22 Merge pull request #1509 from Mierzen/development
Lang file changes
2014-07-13 23:31:10 -04:00
Aidan C. Brady
ddb6140513 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 2014-07-13 23:27:28 -04:00
Aidan C. Brady
9592d7f024 Flamethrower fixes! 2014-07-13 23:27:23 -04:00
Ben Spiers
11e21e1957 Start on implementation of lasers. 2014-07-14 01:34:26 +01:00
Mierzen
24b15ee90f Missed one missing tooltip (haha) 2014-07-13 22:16:46 +02:00
Mierzen
6fd14886c0 Language file changes:
Add missing tooltips! (Chemical oxidizer and infuser), please check!
Change "Round robin" to "Round-robin"
Make tooltips more 'square'
2014-07-13 21:54:47 +02:00
Ben Spiers
85455a05e9 Merge branch 'development' into 1.8 2014-07-13 19:58:50 +01:00