Ben Spiers
aac74a100a
Lots of GUI element work. Fixed Crystallizer typo.
2014-04-12 02:51:02 +01:00
Victor Robertson
e5a6eadc45
Fix indentation and remove trailing whitespace
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This patch provides common/mekanism/*.java with standardized
indentation (tabs) and also removes trailing whitespace.
2014-03-07 19:20:35 -06:00
Aidan Brady
81fed07f96
Start on Armored Jetpack
2014-02-05 21:25:05 -05:00
Aidan Brady
b821be5417
General enhancements
2014-02-05 20:22:43 -05:00
Aidan Brady
6e1c428d32
Work on Atomic Disassembler positioning
2014-02-04 23:48:37 -05:00
Aidan Brady
afd954b510
Begin implementation of new AD model
2014-02-04 23:06:33 -05:00
Aidan C. Brady
efe2502be1
Friction Boots - semi-working
2014-02-01 16:33:27 -05:00
Aidan Brady
3803bfde24
Add resources for Friction Boots
2014-02-01 15:04:37 -05:00
Aidan C. Brady
228e550baa
Spinning stuff!
2014-02-01 14:19:47 -05:00
Aidan C. Brady
214be2bbba
Fix Electric Pump model, fix Chemical Crystalizer operation
2014-02-01 14:00:34 -05:00
Aidan Brady
e84afbda9e
Updated donators list
2014-01-31 17:21:50 -05:00
Aidan C. Brady
b180f4e968
Started on new machines
2014-01-26 17:12:03 -05:00
Ben Spiers
333afdc79b
Remove the old transmitter renderer, enable the new one to render in hand and inventory
2014-01-07 16:22:59 +00:00
Ben Spiers
f84bc43be1
Move separator into mek core, let IDEA optimise imports. Hope I didn't screw anything up too badly.
2014-01-03 02:09:21 +00:00
Aidan C. Brady
c1e40be9ad
Added Chemical Infuser model, still need to add dynamic rendering (shouldn't be too hard since I already have Chemical Oxidizer framework complete
2013-12-31 22:54:39 -05:00
Aidan C. Brady
2dc6a35d16
Fix a GUI bug, fixed gas tanks not loading properly, fix a few culling issues with Chemical Oxidizer, made gas render visually in Chemical Oxidizer
2013-12-31 16:38:40 -05:00
Aidan C. Brady
750bb2dab7
Rename Oxidation Chamber to Chemical Oxidizer and added model, will explain why below. This means a minor lang update @crafteverywhere, @VeryBigBro, @Vexatos
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Notice that all Mekanism machines that perform similar tasks have a similar ending word; for example, the Metallurgic Infuser infuses alloys into ingots, and the Chemical Infuser infuses chemicals into other chemicals. Every ore processing machine has "Chamber" as the final word, and as this is not directly linked to ore processing, it would be best to move the "Oxidation" side of the machine to the end. Furthermore, for this chemical line, I am trying to keep "Chemical" as the first word in each machine title: Chemical Infuser, Chemical Oxidizer, Chemical Injection Chamber, etc. Hope that makes sense!
2013-12-31 15:07:09 -05:00
Aidan C. Brady
90985663bb
Sync server configs with client
2013-12-22 01:49:55 -05:00
Aidan Brady
2fcbbcfa6a
Loads of work on transporters
2013-12-20 18:14:31 -05:00
Aidan Brady
510debc0fb
Kill induction module and start on balloons :)
2013-12-20 01:05:41 -05:00
Aidan C. Brady
37a1a0ab40
Jetpack and gas mask practically done :)
2013-12-15 18:54:43 -05:00
Aidan Brady
d21ef524a0
Work on jetpacks/scuba stuff
2013-12-15 16:07:30 -05:00
Aidan Brady
64f681c263
Jetpack work!
2013-12-04 19:14:27 -05:00
Aidan Brady
aca0692cec
Fix a few jetpack things
2013-12-04 17:22:00 -05:00
Aidan Brady
7182d07cbd
Bugfixes and the beginnings of jetpacks!
2013-12-03 23:36:06 -05:00
Aidan Brady
419a295096
Work on Rotary Condensentrator, fix IC2 energy integration (mostly)
2013-11-27 18:17:44 -05:00
Aidan C. Brady
fea5e8dab7
Pressurized Tubes now render gas in connected block bounds dynamically
2013-11-24 16:01:35 -06:00
Aidan Brady
34f300cf6f
Begin implementing that sexy model
...
don’t recommend this build for personal use
2013-11-20 20:28:06 -05:00
Aidan C. Brady
995207bcab
Start work on Miner, make the Bin only eject items when front side is clicked!
2013-11-18 15:33:14 -05:00
Aidan Brady
1ac243f091
Work on bins! :)
2013-11-11 19:27:36 -05:00
Aidan C. Brady
e2e9c791a2
Fix robit render!
2013-11-05 07:49:26 -05:00
Aidan Brady
c3fa020561
New Electric Pump model!
2013-11-03 12:07:23 -05:00
Aidan Brady
6d734c26e3
New models and fixes!
2013-11-03 11:38:36 -05:00
Aidan Brady
64fe3a21ea
Fix typo, start work on fancy Energy Cube rendering :)
2013-11-02 21:07:55 -04:00
Aidan Brady
d1a1e3375a
New Metallurgic Infuser model, more efficient active state management
2013-11-02 19:06:56 -04:00
Aidan Brady
2a73dc3332
Gave the Solar Generator a new model
2013-11-02 12:00:29 -04:00
Aidan Brady
799142198a
Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :)
2013-11-01 23:51:10 -04:00
Aidan Brady
8db9c734d7
Sorter no longer requires energy, gave sorter new fancy model, improved the way items retreat from dead ends
2013-11-01 22:36:06 -04:00
Aidan C. Brady
91a8839203
Deleted Theoretical Elementizer, Weather Orb, and Steve's Stopwatch. They are no longer fitting for Mekanism's goal.
2013-11-01 11:33:00 -04:00
Aidan C. Brady
ab8361f9e8
Just about finished rendering! :D
2013-10-23 20:34:33 -04:00
Aidan C. Brady
9fabab18a3
Just about done with rendering, next steps are final bug fixes and inventory management implementations
2013-10-22 21:13:23 -04:00
Ben Spiers
e05479a909
Update every applicable API, remove some unused imports
2013-09-30 22:37:16 +01:00
Aidan C. Brady
86b8499bb5
A bit more organizing, nothing API related
2013-08-26 18:57:08 -04:00
Aidan C. Brady
6af0b1abd7
Screw it, package organization (sorry, that's an API update)
2013-08-26 18:49:32 -04:00