Commit graph

181 commits

Author SHA1 Message Date
Aidan Brady 9cb7a893c9 v5.5.5 Release
*Added Easter Egg in Dynamic Tank.
*Refactored liquid/energy rendering management.
*Animation for when Dynamic Tank is created.
*Enhanced Dynamic Tank calculation.
2013-05-14 11:34:26 -04:00
Aidan Brady b7c1a7afc6 v5.5.5 Pre-Release #1
*Code claeanups.
*Bumped all MC versions to 1.5.2.
*Fixed teleporters teleporting in-block.
*Added Thermal Expansion charging/discharging support.
*Fixed Coal Ore Enrichment Chamber recipe.
*Added Compressed Carbon recipe for Charcoal.
2013-05-09 08:56:36 -04:00
Aidan Brady 136e8a537c v5.5.5 Beta #10
*Fixed energy cubes rendering with incorrect rotation.
*Thermal Expansion item charging!
2013-05-07 16:45:34 -04:00
Aidan Brady 67cb8e3f21 Updated IC2 API. 2013-05-07 16:12:07 -04:00
Aidan Brady 884748d0b1 Updated UE API. 2013-05-07 16:08:59 -04:00
Aidan Brady c3d6965cd0 v5.5.5 Beta #9
*Updated to Forge #688, v1.5.2.
*More javadocs.
2013-05-07 15:57:55 -04:00
Aidan Brady 012223e34c v5.5.5 Beta #8
*Gave Solar Generators their own sound.
*Volume multiplier for specific sounds.
*Sound adjustments.
*Better quality tank rendering.
*Fixed Dynamic Tank issues.
2013-05-06 19:42:03 -04:00
Aidan Brady 46033380f2 v5.5.5 Beta #7
*Fix up Dynamic Tank calculation.
*Updated IC2 API.
*Fixed IC2 items not charging.
*Import cleanup!
*Added missing javadocs.
2013-05-02 20:12:51 -04:00
Aidan Brady f1e2122c8c More efficient Dynamic Tanks. 2013-05-01 21:00:48 -04:00
Aidan Brady 174a7b09e8 v5.5.5 Beta #6
*Fixed Dynamic Tanks!
2013-04-30 23:07:16 -04:00
Aidan Brady bc1a52d06f v5.5.5 Beta #5
*Began work on Electric Disperser.
*Fixed Dynamic Tank issues.
*Faster rendering for Dynamic Tanks.
*Much more efficient liquid transferring.
*Ability for Configurator to reset an Electric Pump's calculation.
*Steel instead of Osmium for Dynamic Tanks.
*Fixed Factory GUIs (for real).
2013-04-30 21:30:43 -04:00
Aidan Brady 5133880b68 v5.5.5 Beta #4
*Updated UE API.
*Reformatted packet management slightly.
*Removed unused fields.
*Minor cleanups.
*Fixed Factory container.
2013-04-29 19:05:47 -04:00
Aidan Brady 44926c2621 v5.5.5 Beta #3
*Fixed generator sound effects.
*Gave the Wind Turbine a sound effect.
*Gave the Wind Turbine a recipe.
*Gave Dynamic Tanks, Glass and Valves recipes.
2013-04-28 16:04:16 -04:00
Aidan Brady 05a8ea03e9 v5.5.5 Beta #2
*Added Dynamic Tanks.
*Added Dynamic Valves.
*Added Dynamic Glass.
*Added Wind Turbines.
*Factories can change recipe type.
*Events for liquid and energy transfer.
*Fixed console spam.
*Fixed major lag with Universal Cable and lava-carrying Mechanical
Pipes.
*Liquid now renders with correct transparency.
*Fixed bad packets with Mechanical Pipe.
*Fixed NPE with null array in liquid transfer.
*Sounds now load if the sound system changes state in-game.
*Sounds now pause when the game pauses.
*Other enhancements and fixes.
2013-04-28 15:23:08 -04:00
Aidan Brady 557d12bc0c v5.5.5 Beta #1
*Version bumped to v5.5.5.
*Fixed API bug.
*New item charging system.
*Began removing UE references for reliancy.
2013-04-23 15:36:43 -04:00
Aidan Brady e7a31005bc v5.5.4 Release
*New texture for the Pressurized Tube.
*Gas is now displayed in Pressurized Tubes.
*Updated GasTransferProtocol for new standards.
*FINALLY THE RELEASE! WOOHOO!
2013-04-22 20:14:00 -04:00
Aidan Brady d6373f422b v5.5.4 Golden Master #2
*Removed full/empty checks for liquid tanks.
*Fixed particles on Electrolytic Separator.
*Javadocs and cleanups.
*Fixed lighting on Mechanical Pipes and Universal Cables.
*Much more efficient client-side energy transferring.
2013-04-22 18:15:03 -04:00
Aidan Brady 4f5ce2f9e9 v5.5.4 Golden Master #1
*Fixed Sound volume update crash, thanks Cisien.
*Obsidian TNT can now be pushed like ICBM explosives.
*Refactored TileEntities to only operate on the server-side.
*Universal Cables and Mechanical Pipes now have their render state
updated on the server-side, and it is synced to the client whenever
necessary.
*Other various improvements -- liquid & energy transfer is now
server-based only.
2013-04-21 23:43:04 -04:00
Aidan Brady 4bb292d32a *Electric Chest item-based close animation now occurs in entity form.
*Made liquids render in Mechanical Pipes.
*Made energy render in Universal Cable.
*Fixed electric pump not outputting it's liquid.
*Made Heat Generator only accept lava as a liquid fuel source.
*Migrated Heat Generator to use LiquidTank instead of LiquidSlot.
*Client-integrated transfer protocols.
2013-04-21 00:34:54 -04:00
Aidan Brady f0ae893f2d Fixed MekanismTools module build. 2013-04-19 20:49:02 -04:00
Aidan Brady f1d7a0de13 Improvements!
*Inventory-based Electric Chest animation.
*Cleaned up build script.
*ItemRenderingHandler now initially handles machine textures.
2013-04-19 18:03:59 -04:00
Aidan Brady d5f5f21040 API changes
*Renamed BlockWrapper to BlockVector.
*Moved BlockVector to API.
2013-04-19 16:49:34 -04:00
Aidan Brady 670990ea57 v5.5.4 Pre-Release #4
*Updated IC2 API.
*Fixed a few bugs in LinkedPowerProvider.
*Fixed Electric Chest NBT data save.
*Registered all items with GameRegistry.
*IStrictEnergyAcceptor for @liquidgithub.
2013-04-19 15:43:00 -04:00
Aidan Brady 0ad99bb92c v5.5.4 Pre-Release #3
*Mechanical Pipes for liquid transportation.
*Fixed a few javadocs.
*Fixed electric chest misbehaving in item form.
*Fixed private value accesses.
*Even better sound handling.
*More efficient item charging/decharging.
2013-04-17 22:40:11 -04:00
Aidan Brady d124d5a5ee v5.5.4 Pre-Release #2
*Once again reformatted SoundHandler to function better.
*Removed useless proxy methods.
*Dimension IDs in BlockWrapper.
2013-04-14 11:55:51 -04:00
Aidan Brady b70de9b9d7 Fixes 2013-04-13 12:55:06 -04:00
Aidan Brady df5387a77d Try, try again 2013-04-13 12:49:43 -04:00
Aidan Brady 8f7e38a26c Hopefully 2013-04-13 12:43:31 -04:00
Aidan Brady 74e5a6f17e Alright, have your slashes 2013-04-13 12:23:31 -04:00
Aidan Brady fb849896e7 Equals 2013-04-13 12:21:12 -04:00
Aidan Brady 8c86f5661f Testing 2013-04-13 12:19:06 -04:00
Aidan Brady 9eedb59d56 Spellcheck 2013-04-13 12:11:18 -04:00
Aidan Brady 5a6aca82df Directories :( 2013-04-13 12:09:33 -04:00
Aidan Brady 0cf69f907f Getting there 2013-04-13 12:05:05 -04:00
Aidan Brady 4147577bc8 Maybe... 2013-04-13 12:00:54 -04:00
Aidan Brady d20ba0560e fix? 2013-04-13 11:57:09 -04:00
Aidan Brady 4ab34194cb build.xml fix
be prepared for many more commits!
2013-04-13 11:45:33 -04:00
Aidan Brady 0bf90e75d9 Attempted Jenkins builds 2013-04-13 11:42:11 -04:00
Aidan Brady 7a16e9a31b Added APIs to repo
you win @Calclavia
2013-04-13 10:35:13 -04:00
Aidan Brady 16899371a0 v5.5.4 Pre-Release #1
*SideOnly to all client-only classes.
*Proxied electric chest GUI.
*Overhauled sound system to not require direct TileEntity accesses.
*Fixed sounds continuing after server disconnect.
*Fixed /mk version command.
2013-04-13 10:33:37 -04:00
Aidan Brady 918264d1c1 Attempts to fix server-side crash. 2013-04-12 21:32:43 -04:00
Aidan Brady 2a54ef6765 v5.5.4 Beta #11
*Added TileEntity parameter to canTransferGas().
*Added TileEntity parameter to canTransferEnergy().

Closes #70.
2013-04-12 20:30:00 -04:00
Aidan Brady 13f62827f3 v5.5.4 Beta #10
*Updated ComputerCraft API.
*Updated IC2 API.
*Updated Buildcraft API.
*Updated Universal Electricity API.
*Updated Thermal Expansion API.
*Updated Forge to build #651.
*Removed 'snooper' data.
*Cleaned up model and render code.
*Fixed infinite output bug.
*Better pumping calculations.
*Removed Electric Pump active state.
*Fixed Obsidian TNT entity size.
*Added Electric Chest.
2013-04-12 20:25:21 -04:00
Aidan Brady 2028030963 v5.5.4 Beta #9
*Better pumping code, tested and I'm unable to trick it anymore.
*Gave the Electric Pump an active state, lights up now when it's
pumping.
*Sounds now are removed and disabled whenever their chunk is unloaded.
*Added some missing javadocs.
*Cleanups.
2013-04-06 23:09:25 -04:00
Aidan daafd937c2 Merge pull request #68 from calclavia/patch-1
For Jenkins to work properly
2013-04-06 20:03:54 -07:00
Aidan a192c1e26c Merge pull request #69 from calclavia/patch-2
For Jenkins to work properly
2013-04-06 20:03:46 -07:00
Henry Mao 96d8f18ea1 For Jenkins to work properly 2013-04-07 09:48:48 +08:00
Henry Mao 1b8e85907b For Jenkins to work properly 2013-04-07 09:47:16 +08:00
Aidan Brady 587a3391ed v5.5.4 Beta #8
*Fixed pump debug, made it actually check for electricity and available
liquid storage.
*Made Electric Pump suck in water once each second.
2013-04-06 13:30:39 -04:00
Aidan Brady f464d2143b *Remade module system. Much more efficient and just plain better.
*Client update thread works much better now.
*Fixed bug where client update doesn't remove old modules.
*Removed Mekanism damage source, useless.
*Removed MachineryManager, it's the cause of world leaks.
*Much better upgrade notification, lets you know which modules are
outdated.
*Gave each module a unique version number.
*Crafting recipe for the Electric Pump.
*Removed IC2 coal dust dependency.
*Crusher recipe for Charcoal Dust in a different mod.
*Made the pump work much, much better.
2013-04-06 13:28:59 -04:00