Aidan Brady
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d825154bf6
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Fixed Pressurized Tube connection render to Gas Tanks
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2013-11-04 16:03:08 -05:00 |
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Aidan C. Brady
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99a603549a
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BioGenerator fancy biofuel render :D
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2013-11-04 15:39:49 -05:00 |
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Aidan Brady
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01a6174fdb
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Lots of things!
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2013-11-03 16:54:33 -05:00 |
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Aidan Brady
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c3fa020561
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New Electric Pump model!
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2013-11-03 12:07:23 -05:00 |
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Aidan Brady
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6d734c26e3
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New models and fixes!
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2013-11-03 11:38:36 -05:00 |
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Aidan Brady
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65012d8427
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Fix up inventory insert calculation
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2013-11-03 00:14:54 -04:00 |
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Aidan Brady
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dcea9fa8f5
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Item rendering :D
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2013-11-02 21:19:01 -04:00 |
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Aidan Brady
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64fe3a21ea
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Fix typo, start work on fancy Energy Cube rendering :)
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2013-11-02 21:07:55 -04:00 |
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Aidan Brady
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d1a1e3375a
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New Metallurgic Infuser model, more efficient active state management
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2013-11-02 19:06:56 -04:00 |
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Aidan Brady
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799142198a
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Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :)
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2013-11-01 23:51:10 -04:00 |
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Aidan Brady
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8db9c734d7
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Sorter no longer requires energy, gave sorter new fancy model, improved the way items retreat from dead ends
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2013-11-01 22:36:06 -04:00 |
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Aidan C. Brady
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91a8839203
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Deleted Theoretical Elementizer, Weather Orb, and Steve's Stopwatch. They are no longer fitting for Mekanism's goal.
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2013-11-01 11:33:00 -04:00 |
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Aidan C. Brady
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9496f7dfa3
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Rewrote pathfinder, added in Restrictive Transporters, added option to have null color in filters, added default outputting filter for sorter
whoo!
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2013-10-29 18:13:30 -04:00 |
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Aidan C. Brady
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2f3160c986
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Better packet management for Logistical Transporters, smoother-looking item movement
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2013-10-28 14:42:28 -04:00 |
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Aidan Brady
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a63573d80f
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Added transporter recipe, items now drop when necessary
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2013-10-27 19:27:33 -04:00 |
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Aidan Brady
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0bab44a522
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Fixes, filters technically work now!
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2013-10-26 23:46:39 -04:00 |
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Aidan C. Brady
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3a9a518188
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Major GUI work!
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2013-10-26 13:25:51 -04:00 |
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Aidan Brady
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8bb6b7ac43
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Merge branch 'master' of https://github.com/aidancbrady/Mekanism
Conflicts:
common/mekanism/client/render/tileentity/RenderLogisticalTransporter.java
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2013-10-25 21:36:33 -04:00 |
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Aidan Brady
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b405c42e2f
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Remove useless InventoryNetwork
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2013-10-25 21:34:55 -04:00 |
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Aidan C. Brady
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5a748c5ff6
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More work on the Logistical Sorter!
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2013-10-25 08:51:13 -04:00 |
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Aidan C. Brady
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ab8361f9e8
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Just about finished rendering! :D
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2013-10-23 20:34:33 -04:00 |
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Aidan C. Brady
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9fabab18a3
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Just about done with rendering, next steps are final bug fixes and inventory management implementations
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2013-10-22 21:13:23 -04:00 |
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Aidan C. Brady
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89eda12200
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Got more things working!
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2013-10-22 11:08:28 -04:00 |
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Aidan C. Brady
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c7dcea6a06
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Rendering is partially-functional; I have an idea to make this more efficient, will do later
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2013-10-22 07:54:09 -04:00 |
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Aidan C. Brady
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33c8f960f3
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Some work on rendering, still really incomplete
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2013-10-21 23:46:24 -04:00 |
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Aidan C. Brady
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ed5c30fb0a
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More work, fixing client crashes
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2013-10-21 23:03:54 -04:00 |
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Aidan Brady
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4b82ab6cc1
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Work on transporters, don't use them unless you like buggy item transport pipes that currently do nothing
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2013-10-20 22:47:20 -04:00 |
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Aidan C. Brady
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1b717267f3
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Moved client-sensitive info over to MekanismClient
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2013-10-14 23:36:07 -04:00 |
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Aidan C. Brady
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fb2be7df86
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More cleanups, now to update to forge build 931
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2013-10-14 14:25:04 -04:00 |
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Aidan C. Brady
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9735363dc1
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Update IC2 API, minor enhancements and fixes
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2013-10-08 18:06:25 -04:00 |
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Ben Spiers
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a4222a86f0
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Update obf
Conflicts:
common/mekanism/client/render/tileentity/RenderUniversalCable.java
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2013-09-28 03:06:41 +01:00 |
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Aidan C. Brady
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86b8499bb5
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A bit more organizing, nothing API related
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2013-08-26 18:57:08 -04:00 |
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