Aidan Brady
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4ab61c856f
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Organized some classes, began work on balloon entity connections
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2014-01-07 20:55:50 -05:00 |
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Ben Spiers
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ab26ba5b73
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More avoidance of crashing due to separator changes.
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2014-01-05 20:22:06 +00:00 |
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Ben Spiers
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f84bc43be1
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Move separator into mek core, let IDEA optimise imports. Hope I didn't screw anything up too badly.
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2014-01-03 02:09:21 +00:00 |
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Ben Spiers
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87a95e0732
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Add Chlorine, do more E. Separator work, including temporary lava/brine substitute. I think it's pretty much finished for now, though maybe it could do with a new model.
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2014-01-03 00:28:34 +00:00 |
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Ben Spiers
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ea96a7d747
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Start work on updating the electrolytic separator. It can output both gases now! Should support recipes as well.
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2014-01-03 00:28:34 +00:00 |
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Aidan C. Brady
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6923d89fd1
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Fix BioGenerator render texture
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2013-12-27 22:20:27 -05:00 |
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Aidan C. Brady
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0ab803feeb
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Rename Object3D to Coord4D, work on balloons
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2013-12-20 16:09:09 -05:00 |
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Aidan Brady
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314f4b3082
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A few rendering fixes, fixed VoiceServer hanging
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2013-12-07 23:28:13 -05:00 |
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Aidan Brady
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199ce13dcd
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Re-add EnumColor to API!
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2013-12-01 00:03:40 -05:00 |
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Aidan Brady
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5d949ec959
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Fixed API for @micdoodle8
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2013-11-30 23:19:24 -05:00 |
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Aidan Brady
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b224a01f39
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Work on localization support, move around some API classes to make better compatibility
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2013-11-30 00:28:02 -05:00 |
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Aidan Brady
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dacc68e6c6
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Gas API completely overhauled. Sorry @micdoodle8 :(
General cleanup, pressurized tubes are 40 times more efficient, a few enhancements, Miners balanced.
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2013-11-26 20:11:26 -05:00 |
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Aidan C. Brady
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0adc0dc75e
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Attempt to use my own unit system
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2013-11-22 20:58:49 -05:00 |
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Aidan C. Brady
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e44519dc7d
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A ton of bug fixes, working on fixing teslas
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2013-11-22 19:32:06 -05:00 |
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Aidan C. Brady
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99a603549a
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BioGenerator fancy biofuel render :D
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2013-11-04 15:39:49 -05:00 |
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Aidan Brady
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01a6174fdb
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Lots of things!
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2013-11-03 16:54:33 -05:00 |
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Aidan Brady
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2a73dc3332
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Gave the Solar Generator a new model
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2013-11-02 12:00:29 -04:00 |
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Aidan Brady
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8db9c734d7
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Sorter no longer requires energy, gave sorter new fancy model, improved the way items retreat from dead ends
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2013-11-01 22:36:06 -04:00 |
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Ben Spiers
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a4222a86f0
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Update obf
Conflicts:
common/mekanism/client/render/tileentity/RenderUniversalCable.java
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2013-09-28 03:06:41 +01:00 |
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Aidan C. Brady
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86b8499bb5
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A bit more organizing, nothing API related
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2013-08-26 18:57:08 -04:00 |
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Aidan C. Brady
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6af0b1abd7
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Screw it, package organization (sorry, that's an API update)
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2013-08-26 18:49:32 -04:00 |
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Aidan C. Brady
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13a47bbc96
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Final changes in upgrade GUI modularization, will work on factory recipe type GUI modularization next
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2013-08-26 18:28:55 -04:00 |
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Ben Spiers
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8f4b19f87c
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A slightly surprisingly large number of unused imports
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2013-08-23 19:25:26 +01:00 |
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Aidan Brady
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47c36f1f38
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Added redstone control to machines, generators, Energy Cubes and Gas Tanks; fixed Heat Generator NBT bug
Also - cleanup! Closes #214.
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2013-08-02 03:16:38 -04:00 |
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Aidan Brady
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fc964ad8db
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Cleanups, fixed UE ratios
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2013-07-31 16:44:53 -04:00 |
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Aidan Brady
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5d26f8e229
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Updated to new UE, not done with complete implementation
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2013-07-26 18:16:21 -04:00 |
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Aidan Brady
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26e86c8eee
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Merge branch 'master' of https://github.com/aidancbrady/Mekanism
Conflicts:
common/mekanism/client/RenderMechanicalPipe.java
common/mekanism/common/BlockBasic.java
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2013-07-20 12:15:34 -04:00 |
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Aidan Brady
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cfc5dff445
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First 1.6 push, still work to be done
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2013-07-20 12:10:14 -04:00 |
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Ben Spiers
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ec9d74fe1a
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Hopefully solve all the rendering-based memory leaks
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2013-07-19 19:59:01 +01:00 |
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Aidan Brady
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ce09a8225f
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Formatted EnergyMeter PR, merged Energy Cube comparator support
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2013-07-07 13:07:40 -04:00 |
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Aidan Brady
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540823ef4a
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Removed Wind Turbine bound checking
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2013-07-07 12:17:51 -04:00 |
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Aidan Brady
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8f6ad2688e
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General cleanup
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2013-06-28 19:43:45 -04:00 |
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Aidan Brady
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b255a98a74
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Rebase for new workspace (sorry)
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2013-06-28 18:01:00 -04:00 |
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