Commit graph

206 commits

Author SHA1 Message Date
Anton
f9dce4d5e5 Update ru_RU.lang 2014-01-01 10:53:50 +03:00
Aidan C. Brady
c1e40be9ad Added Chemical Infuser model, still need to add dynamic rendering (shouldn't be too hard since I already have Chemical Oxidizer framework complete 2013-12-31 22:54:39 -05:00
Ben Spiers
544d96f3bc Get most of the contact process stuff working with WIP textures and such. .langs will need updating again for new things (Chemical Combiner is a provisional name though, for the time being.) 2014-01-01 03:03:23 +00:00
Ben Spiers
571ad3944f Sulphur dioxide and sulphur trioxide 2013-12-31 22:24:46 +00:00
Aidan
69032ed2a0 Merge pull request #768 from Vexatos/patch-1
Update de_DE.lang
2013-12-31 13:51:21 -08:00
Aidan C. Brady
2dc6a35d16 Fix a GUI bug, fixed gas tanks not loading properly, fix a few culling issues with Chemical Oxidizer, made gas render visually in Chemical Oxidizer 2013-12-31 16:38:40 -05:00
Vexatos
5f3dca8baf Update de_DE.lang 2013-12-31 22:05:39 +01:00
Aidan C. Brady
a277b6e266 Fixed a few bugs and reverted name changes of Sulfuric Acid in liquid/gas form. Even though it's not scientifically correct, it fits better with the Mekanism theme and is easier to understand. 2013-12-31 15:23:04 -05:00
Aidan C. Brady
750bb2dab7 Rename Oxidation Chamber to Chemical Oxidizer and added model, will explain why below. This means a minor lang update @crafteverywhere, @VeryBigBro, @Vexatos
Notice that all Mekanism machines that perform similar tasks have a similar ending word; for example, the Metallurgic Infuser infuses alloys into ingots, and the Chemical Infuser infuses chemicals into other chemicals. Every ore processing machine has "Chamber" as the final word, and as this is not directly linked to ore processing, it would be best to move the "Oxidation" side of the machine to the end. Furthermore, for this chemical line, I am trying to keep "Chemical" as the first word in each machine title: Chemical Infuser, Chemical Oxidizer, Chemical Injection Chamber, etc. Hope that makes sense!
2013-12-31 15:07:09 -05:00
Ben Spiers
be33883a53 Merge pull request #762 from VeryBigBro/patch-3
Update ru_RU.lang
2013-12-30 05:15:12 -08:00
Anton
5bf4b55550 Update ru_RU.lang 2013-12-30 14:08:21 +03:00
Vexatos
2d260d1b72 Update de_DE.lang 2013-12-30 09:16:38 +01:00
Ben Spiers
ebc1cce01d Update names of some things.
Translations will need updating, @Vexatos, @VeryBigBro, @crafteverywhere
2013-12-30 03:03:57 +00:00
Ben Spiers
48b3e48ed3 Re-enable indev machines for now, change Chemical Formulator to Oxidation Chamber, introduce sulphur dust. 2013-12-30 02:59:45 +00:00
Ben Spiers
c3d3c789bb British English localisation 2013-12-29 20:45:36 +00:00
Aidan Brady
28a63cc9d2 More proxy fixes, chemical injection chamber sound 2013-12-24 17:17:00 -05:00
Aidan C. Brady
d63628bebc Merge branch 'master' into development
Conflicts:
	common/mekanism/client/ClientProxy.java
	common/mekanism/client/HolidayManager.java
	common/mekanism/client/sound/SoundHandler.java
	common/mekanism/client/sound/TileSound.java
2013-12-24 14:44:17 -05:00
Aidan Brady
84f4eaee76 Christmas fun :) 2013-12-24 14:38:12 -05:00
Aidan C. Brady
1477b6ba7c Finished shard textures 2013-12-24 11:40:19 -05:00
Aidan C. Brady
4cfee657a0 Begin work on shard textures, still have a few to go 2013-12-24 11:17:52 -05:00
Aidan C. Brady
a41760affd Chemical Injection Chamber initial work 2013-12-24 00:23:30 -05:00
Anton
5650ae38d1 Update ru_RU.lang 2013-12-22 14:39:34 +03:00
Anton
e163d5e6bd Update ru_RU.lang
some work
2013-12-21 19:54:29 +03:00
Aidan Brady
f2d202d90f Work on transporters 2013-12-20 17:46:24 -05:00
Aidan Brady
40e2d3b7fc Bump version, work on multipart transporters 2013-12-20 16:47:09 -05:00
Aidan Brady
510debc0fb Kill induction module and start on balloons :) 2013-12-20 01:05:41 -05:00
Aidan Brady
6b5f8833f0 Have Logistical Transporters use interfaces instead of directly referencing classes; should make multipart support easy 2013-12-19 18:21:12 -05:00
Ben Spiers
52939f763b Large Model variants. Fluid contents rendering still needs work but that's not using an obj model. It could potentially; it would be a lot cleaner in code but would mean a *lot* of blender work. 2013-12-18 18:42:05 +00:00
Ben Spiers
8199408e75 Side-specific changeable models. They don't behave differently yet but that should be possible now without too much trouble. 2013-12-17 20:02:29 +00:00
Ben Spiers
3a97630f55 Add new shapes to small model. 2013-12-17 02:21:30 +00:00
Aidan Brady
d21ef524a0 Work on jetpacks/scuba stuff 2013-12-15 16:07:30 -05:00
Aidan Brady
8057d605a1 Merge branch 'master' into development 2013-12-15 14:19:57 -05:00
crafteverywhere
f673244293 Update zh_CN.lang 2013-12-15 20:19:09 +08:00
Aidan Brady
345aecb4db Merge branch 'master' into development 2013-12-14 17:58:13 -05:00
Aidan C. Brady
1e1eabfd5e Even more localization, fixed a few tiny bugs 2013-12-14 15:13:12 -05:00
Vexatos
fc0a611f93 Update de_DE.lang 2013-12-13 19:50:48 +01:00
Aidan Brady
11c7efd8fc Merge branch 'api-change' into multipart-experimental-new 2013-12-12 22:36:00 -05:00
Aidan Brady
2d5b633168 Work on stuff 2013-12-12 20:35:37 -05:00
Aidan Brady
43d3050b40 Work on Chemical Infuser 2013-12-12 18:33:56 -05:00
Ben Spiers
98c8068a0f Get Mechanical Pipe rendering working a bit better. 2013-12-12 20:23:03 +00:00
Aidan Brady
31f8566a1f Merge branch 'master' into multipart-experimental-new
Conflicts:
	common/mekanism/common/Mekanism.java
2013-12-12 08:43:21 -05:00
Aidan Brady
faa127ddd8 Add textures for Sulfuric Gas & Sulfuric Acid 2013-12-11 20:46:39 -05:00
Aidan Brady
5a241ce8ee Work on GUIs 2013-12-11 20:24:37 -05:00
Aidan Brady
2d626f2279 Work on Chemical Infuser & Chemical Formulator recipe system 2013-12-11 17:08:15 -05:00
Aidan C. Brady
7e48fa2743 Work on container code 2013-12-11 16:34:54 -05:00
Aidan C. Brady
a4e8158448 Add GUIs for T3 ore processing machinery 2013-12-10 18:51:16 -05:00
Aidan Brady
250ddadcf0 Dictionary! :) 2013-12-09 20:52:49 -05:00
Aidan Brady
3c4d776e24 Added lead ore processing 2013-12-09 18:30:50 -05:00
Vexatos
461e2886ab Typo fix. Let's hope is was a typo.
Let's hope is was a typo.
2013-12-09 19:23:03 +01:00
Vexatos
02fcac8967 Loads of work done. (Updated de_DE.lang)
Yes, "Minierer" is a German word.
2013-12-09 19:22:05 +01:00