Commit graph

320 commits

Author SHA1 Message Date
DarkGuardsman
c21700e633 changed block structure
Creative tab and configs are now done in a main block class to reduce
lines of code
2013-07-19 11:39:25 -04:00
DarkGuardsman
2121a01e5a Changed Creative Tab and Cleaned up inports 2013-07-19 09:58:20 -04:00
DarkGuardsman
4404f4feab Fixed tank fluid rendering
This took a bit of time too do plus rewriting BuildCraft fluid render
code to just find out they registered the texture path wrong
2013-07-15 19:21:55 -04:00
DarkGuardsman
c6dbe71cfe Fixed NPE error with fluidstack 2013-07-12 11:27:22 -04:00
DarkGuardsman
6d454f880f Fixed most texture issues 2013-07-12 11:27:11 -04:00
DarkGuardsman
805b632818 slight network change 2013-07-11 04:40:38 -04:00
DarkGuardsman
7b6ae77fdf All errors remove and updated to 1.6
Not to just bug test
2013-07-10 23:51:50 -04:00
DarkGuardsman
f760a4dcb4 Fixed all non-graphic errors(untested) 2013-07-10 02:05:03 -04:00
DarkGuardsman
d4b3d3585a removed more errors and formating 2013-07-09 23:44:27 -04:00
DarkGuardsman
6f0411f1fe Cleaned up errors in pumps
Need to check these later too see if they actually function at all
2013-07-09 22:17:51 -04:00
DarkGuardsman
e096748451 starting to look better
Still have a ton of work too just update all method and remove errors.
Though it is starting to look better and better by the min.
2013-07-09 14:25:58 -04:00
DarkGuardsman
d5fc3aaf85 Oh this is going to hurt 2013-07-08 03:21:40 -04:00
DarkGuardsman
c304f3e6d0 removed basic components again
some how it re-added itself
2013-07-08 01:42:57 -04:00
DarkGuardsman
12c49e72e2 updated build script 2013-07-08 01:39:25 -04:00
DarkGuardsman
691eb0ce65 updated Dark-Lib 2013-07-08 01:32:39 -04:00
DarkGuardsman
feffc68ff5 enabled de_DE lang 2013-07-08 01:31:43 -04:00
Robert WC Seifert
46389975b2 Merge pull request #31 from Vexatos/patch-1
Create de_DE.properties
2013-07-07 04:34:24 -07:00
Vexatos
1ea058b614 Create de_DE.properties
Also, added cookies.
2013-07-07 13:33:00 +02:00
DarkGuardsman
04318b350b network changes 2013-07-06 00:48:12 -04:00
DarkGuardsman
f231b67db3 cleanup 2013-07-04 02:10:47 -04:00
Robert WC Seifert
f96560d6a5 Merge pull request #30 from DarkGuardsman/Overhaul
changes for dark-Library
2013-07-03 23:03:51 -07:00
Robert WC Seifert
7d021d7998 Update LICENSE.txt 2013-07-02 15:47:54 -04:00
DarkGuardsman
a18587e998 changes for dark-Library 2013-07-01 19:40:40 -04:00
DarkGuardsman
6474b73099 updated subs 2013-06-30 19:24:20 -04:00
DarkGuardsman
30fc0c0914 cleanup 2013-06-30 19:23:37 -04:00
DarkGuardsman
50c1f30793 Fixed spaces in config file 2013-06-24 16:10:32 -04:00
DarkGuardsman
dcac13647a updated dark lib 2013-06-19 06:24:08 -04:00
DarkGuardsman
84ae6e0118 imported classes from dark-library 2013-06-19 06:23:36 -04:00
Robert Seifert
9184ec9414 updated subs 2013-06-16 21:38:46 -04:00
Robert Seifert
10f4384c5d updated build script 2013-06-14 12:45:24 -04:00
Robert Seifert
9c97d98980 Add API-Bank Sumbmodule 2013-06-14 12:37:56 -04:00
Robert Seifert
af3b799161 Removed Calc's Modding Library 2013-06-14 12:36:54 -04:00
Robert Seifert
46061e2b10 Updates for Dark-Library 2013-06-11 20:48:21 -04:00
Robert Seifert
1fdbf217af updated subs 2013-06-10 20:05:00 -04:00
Robert Seifert
2cd0cd9adc Cleanup 2013-06-06 02:59:28 -04:00
Robert Seifert
70d2105ddf Fixed Block Item renders 2013-06-06 02:19:08 -04:00
Robert Seifert
bc2de9f58c Fixed tank fill / drain
Tested with FM and BC pipes
2013-06-06 02:13:52 -04:00
Robert Seifert
5d9a51f6d4 Fixed odd code change
Some how two numbers got switched causing the entire render to fail. Not
sure how these numbers got changed as i have not messed with them since
i wrote them. As well the code worked before last commit...
2013-06-05 00:59:22 -04:00
Robert Seifert
eaf3138055 Finalized tank render 2013-06-04 22:31:06 -04:00
Robert Seifert
aa75c11daf cleanup and documentation on model 2013-06-04 19:44:38 -04:00
Robert Seifert
48aa0a82fc Fixed corner renders for face
Corner sides on the face were not rendering correctly and is not fixed.
2013-06-04 19:29:52 -04:00
Robert Seifert
7ab1c657f5 added left right tank renders
Still need to fix the top siding when left or right doesn't render for
the face of the tank. As well i need to change the collision box so
player's can float in the mix.
2013-06-04 19:18:11 -04:00
Robert Seifert
206b4bff65 updated stubs 2013-06-03 23:18:11 -04:00
Robert Seifert
59d4ca5e6f Render Adjustment and package change
Package change was actual in the Dark-Lib however it effected the
imports.

As well i adjusted the render of the Tank and still have more to do for
it. Right now it only changes for tanks above it and bellow it.
2013-06-03 23:16:05 -04:00
Robert Seifert
24ed8116dc Fixed render crash if volume is greater than cap 2013-06-03 08:30:25 -04:00
Robert Seifert
561ecfea74 Almost done with part one of tank render
I have still yet to code the tank merging for the render which will be a
pain since either A) have to move around dozens of liquid block to
render a full rank, or B) render one large block which will take calcing
out the size and pos of the cube... B will also not work with odd
shapped cubes unless multi are used hmm...
2013-06-03 07:53:57 -04:00
Robert Seifert
097e46a43e Working on new tank render 2013-06-03 07:09:55 -04:00
Robert Seifert
ad231f03a5 updated subs 2013-06-03 05:25:53 -04:00
Robert Seifert
260602f2e8 Fixed/Finished Networked Tanks
Still need to do more testing as well get a new render for the tanks,
but so far they seem to work rather nice.
2013-06-03 05:24:56 -04:00
Robert Seifert
64877994d4 Worked on tank and edits for network 2013-06-03 04:26:18 -04:00