DarkGuardsman
c21700e633
changed block structure
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Creative tab and configs are now done in a main block class to reduce
lines of code
2013-07-19 11:39:25 -04:00
DarkGuardsman
2121a01e5a
Changed Creative Tab and Cleaned up inports
2013-07-19 09:58:20 -04:00
DarkGuardsman
4404f4feab
Fixed tank fluid rendering
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This took a bit of time too do plus rewriting BuildCraft fluid render
code to just find out they registered the texture path wrong
2013-07-15 19:21:55 -04:00
DarkGuardsman
c6dbe71cfe
Fixed NPE error with fluidstack
2013-07-12 11:27:22 -04:00
DarkGuardsman
6d454f880f
Fixed most texture issues
2013-07-12 11:27:11 -04:00
DarkGuardsman
805b632818
slight network change
2013-07-11 04:40:38 -04:00
DarkGuardsman
7b6ae77fdf
All errors remove and updated to 1.6
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Not to just bug test
2013-07-10 23:51:50 -04:00
DarkGuardsman
f760a4dcb4
Fixed all non-graphic errors(untested)
2013-07-10 02:05:03 -04:00
DarkGuardsman
d4b3d3585a
removed more errors and formating
2013-07-09 23:44:27 -04:00
DarkGuardsman
6f0411f1fe
Cleaned up errors in pumps
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Need to check these later too see if they actually function at all
2013-07-09 22:17:51 -04:00
DarkGuardsman
e096748451
starting to look better
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Still have a ton of work too just update all method and remove errors.
Though it is starting to look better and better by the min.
2013-07-09 14:25:58 -04:00
DarkGuardsman
d5fc3aaf85
Oh this is going to hurt
2013-07-08 03:21:40 -04:00
DarkGuardsman
c304f3e6d0
removed basic components again
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some how it re-added itself
2013-07-08 01:42:57 -04:00
DarkGuardsman
12c49e72e2
updated build script
2013-07-08 01:39:25 -04:00
DarkGuardsman
691eb0ce65
updated Dark-Lib
2013-07-08 01:32:39 -04:00
DarkGuardsman
feffc68ff5
enabled de_DE lang
2013-07-08 01:31:43 -04:00
Robert WC Seifert
46389975b2
Merge pull request #31 from Vexatos/patch-1
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Create de_DE.properties
2013-07-07 04:34:24 -07:00
Vexatos
1ea058b614
Create de_DE.properties
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Also, added cookies.
2013-07-07 13:33:00 +02:00
DarkGuardsman
04318b350b
network changes
2013-07-06 00:48:12 -04:00
DarkGuardsman
f231b67db3
cleanup
2013-07-04 02:10:47 -04:00
Robert WC Seifert
f96560d6a5
Merge pull request #30 from DarkGuardsman/Overhaul
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changes for dark-Library
2013-07-03 23:03:51 -07:00
Robert WC Seifert
7d021d7998
Update LICENSE.txt
2013-07-02 15:47:54 -04:00
DarkGuardsman
a18587e998
changes for dark-Library
2013-07-01 19:40:40 -04:00
DarkGuardsman
6474b73099
updated subs
2013-06-30 19:24:20 -04:00
DarkGuardsman
30fc0c0914
cleanup
2013-06-30 19:23:37 -04:00
DarkGuardsman
50c1f30793
Fixed spaces in config file
2013-06-24 16:10:32 -04:00
DarkGuardsman
dcac13647a
updated dark lib
2013-06-19 06:24:08 -04:00
DarkGuardsman
84ae6e0118
imported classes from dark-library
2013-06-19 06:23:36 -04:00
Robert Seifert
9184ec9414
updated subs
2013-06-16 21:38:46 -04:00
Robert Seifert
10f4384c5d
updated build script
2013-06-14 12:45:24 -04:00
Robert Seifert
9c97d98980
Add API-Bank Sumbmodule
2013-06-14 12:37:56 -04:00
Robert Seifert
af3b799161
Removed Calc's Modding Library
2013-06-14 12:36:54 -04:00
Robert Seifert
46061e2b10
Updates for Dark-Library
2013-06-11 20:48:21 -04:00
Robert Seifert
1fdbf217af
updated subs
2013-06-10 20:05:00 -04:00
Robert Seifert
2cd0cd9adc
Cleanup
2013-06-06 02:59:28 -04:00
Robert Seifert
70d2105ddf
Fixed Block Item renders
2013-06-06 02:19:08 -04:00
Robert Seifert
bc2de9f58c
Fixed tank fill / drain
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Tested with FM and BC pipes
2013-06-06 02:13:52 -04:00
Robert Seifert
5d9a51f6d4
Fixed odd code change
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Some how two numbers got switched causing the entire render to fail. Not
sure how these numbers got changed as i have not messed with them since
i wrote them. As well the code worked before last commit...
2013-06-05 00:59:22 -04:00
Robert Seifert
eaf3138055
Finalized tank render
2013-06-04 22:31:06 -04:00
Robert Seifert
aa75c11daf
cleanup and documentation on model
2013-06-04 19:44:38 -04:00
Robert Seifert
48aa0a82fc
Fixed corner renders for face
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Corner sides on the face were not rendering correctly and is not fixed.
2013-06-04 19:29:52 -04:00
Robert Seifert
7ab1c657f5
added left right tank renders
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Still need to fix the top siding when left or right doesn't render for
the face of the tank. As well i need to change the collision box so
player's can float in the mix.
2013-06-04 19:18:11 -04:00
Robert Seifert
206b4bff65
updated stubs
2013-06-03 23:18:11 -04:00
Robert Seifert
59d4ca5e6f
Render Adjustment and package change
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Package change was actual in the Dark-Lib however it effected the
imports.
As well i adjusted the render of the Tank and still have more to do for
it. Right now it only changes for tanks above it and bellow it.
2013-06-03 23:16:05 -04:00
Robert Seifert
24ed8116dc
Fixed render crash if volume is greater than cap
2013-06-03 08:30:25 -04:00
Robert Seifert
561ecfea74
Almost done with part one of tank render
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I have still yet to code the tank merging for the render which will be a
pain since either A) have to move around dozens of liquid block to
render a full rank, or B) render one large block which will take calcing
out the size and pos of the cube... B will also not work with odd
shapped cubes unless multi are used hmm...
2013-06-03 07:53:57 -04:00
Robert Seifert
097e46a43e
Working on new tank render
2013-06-03 07:09:55 -04:00
Robert Seifert
ad231f03a5
updated subs
2013-06-03 05:25:53 -04:00
Robert Seifert
260602f2e8
Fixed/Finished Networked Tanks
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Still need to do more testing as well get a new render for the tanks,
but so far they seem to work rather nice.
2013-06-03 05:24:56 -04:00
Robert Seifert
64877994d4
Worked on tank and edits for network
2013-06-03 04:26:18 -04:00