Commit graph

4053 commits

Author SHA1 Message Date
Robert S
e059043139 Super refactored packages in Atomic module so i can find things 2014-06-13 10:22:26 -04:00
Robert S
aad9b1938b Changed Connection grid out for list in debug gui 2014-06-12 10:45:07 -04:00
Robert S
6af3bb2d50 Toyed with debug frame adding location data and setup debug GUI content 2014-06-12 09:27:24 -04:00
Maxwolf Goodliffe
b3feb7c104 Remove debugging lines. 2014-06-12 02:49:03 -07:00
Maxwolf Goodliffe
4268ace710 Refactored mandarin DIAN into Joules. 2014-06-12 02:47:02 -07:00
Maxwolf Goodliffe
0cd07437f1 Worked on water turbine rendering, need to do more work to check client sync. 2014-06-12 02:47:02 -07:00
Robert S
2a884fabc8 Updated MechanicalNodeFrame to extends FrameNodeDebug 2014-06-12 04:04:45 -04:00
Robert S
7468a38b8a Created a prefab for Debug Frame GUI and added a few interfaces to go with it 2014-06-12 02:20:31 -04:00
Robert S
884cd97296 Moved MechanicalNodeFrame to a different package 2014-06-12 02:20:01 -04:00
Robert S
2a6229638b Added max speed to grinder, still needs tuned but limits are setup 2014-06-11 04:50:12 -04:00
Robert S
7e6e5d88ea Renamed mixer package 2014-06-10 20:31:33 -04:00
Robert S
9c8fc0370e Fixed MechanicalNode using TMultiPart regardless of what the parent class type 2014-06-10 20:25:28 -04:00
Robert S
07e7170e82 Fixed debug GUI not working for subclasses of TileMechanical 2014-06-10 13:31:18 -04:00
Robert S
b515691a20 Fixed a compile issue with accessing something i can't in the code 2014-06-10 12:58:08 -04:00
Robert S
1aa1a7967c Few changes to Debug gui to add more info 2014-06-10 12:57:50 -04:00
Robert S
ca47b2ace9 Added debug gui to Tile mechanical allowing debugging of grinder, turbine, and mixer 2014-06-10 10:48:15 -04:00
Robert S
c1e68c8ad2 Renamed GearDebugFrame to MechanicalNodeFrame 2014-06-10 10:43:46 -04:00
Robert S
1773bc4b2d Changed debug GUI for gears to support any MechanicalNode 2014-06-10 10:42:56 -04:00
Robert S
51cb0119e0 Reduced loss code in mech node too a few lines making it easier to read 2014-06-10 10:38:42 -04:00
Robert S
a90702fa27 Added torque syncing to client in TileMechanical 2014-06-10 10:14:59 -04:00
Robert S
f02912e7a4 Fixed client side check for TileMechanical packet handling 2014-06-10 10:11:08 -04:00
Robert S
ac4d930aac Added to TileMechanical packet system 2014-06-10 09:53:46 -04:00
Robert S
2772d4add6 Made TileTurbine extends TileMechanical as well cleaned up a few methods 2014-06-10 09:53:09 -04:00
Robert S
6f4ac81fdf Changed TileMechanical to use ID based packet interface 2014-06-10 09:47:25 -04:00
Robert S
64e3736806 Changed grinder to use a custom damage source allowing for localization 2014-06-10 09:23:06 -04:00
Robert S
e109305a23 Fixed grinder connection logic 2014-06-10 08:54:09 -04:00
Robert S
777bf75b89 Separated GrinderNode from grinder to make debug faster 2014-06-10 08:21:24 -04:00
Robert S
b06a5ea283 Created a prefab for tiles with several nodes 2014-06-09 20:35:47 -04:00
Robert S
f238238aaf Changed vel packet to be the same on both sides 2014-06-09 20:35:28 -04:00
Robert S
bd6aa3453e Fixed packets being sent client side, attempted to fix a multiblock connection issue with turbines 2014-06-09 08:37:32 -04:00
Maxwolf Goodliffe
6c67feb482 Updated gradle script to use Resonant Engine dev if compiling RI dev and master for main. 2014-06-09 00:21:48 -07:00
Robert S
2e9ce162fd Worked on mechanical tiles in an attempt to fix a few issues 2014-06-08 10:25:38 -04:00
Robert S
e880c244ec Fixed turbine connections, multiblock creation, and packet syncing. 2014-06-08 09:29:44 -04:00
Robert S
d76f41a148 Simplified Turbine connection logic 2014-06-08 09:11:44 -04:00
Robert S
14971d9747 Removed a debug line that was spamming console 2014-06-08 09:04:28 -04:00
Robert S
dbf4f27bef Worked on attempted to fix turbines not connecting to gears 2014-06-07 07:53:35 -04:00
Robert S
d12a6ba2b6 Merged BlockMechanicalTurbine with BlockTurbine 2014-06-07 07:33:28 -04:00
Robert S
8a62bdb2e3 Merged TileTurbine & TileMechanicalTurbine 2014-06-07 07:27:35 -04:00
Robert S
63918f16b3 Fixed turbine's mech node not updating 2014-06-07 07:11:10 -04:00
Robert S
72b268611a Moved Turbine node to its own class 2014-06-07 07:10:52 -04:00
Robert S
898f471c7a Fixed gears not connecting to gearshafts 2014-06-07 07:03:02 -04:00
Robert S
9f4c9edf7d Gears now update client side showing animation, Fixed a NPE when breaking gears 2014-06-07 06:54:36 -04:00
Robert S
4fbbdd101b Little cleanup and removal of debug 2014-06-07 04:59:58 -04:00
Robert S
92b047741e Removed debug as gears mostly work now, only need to fix client sync issue 2014-06-07 04:31:46 -04:00
Robert S
940681ed82 Fixed a minor trait issue 2014-06-07 04:19:49 -04:00
Robert S
6c3436d36d Added notes to right click of PartMech and fixed a client side debug turning on 2014-06-06 08:41:28 -04:00
Robert S
8e889773fd Added limits to debug cue right click cycling for debug 2014-06-06 08:38:58 -04:00
Robert S
ca6fd86ba3 Added more debug to gears, created a debug sub set function, added java notes 2014-06-06 08:36:06 -04:00
Robert S
7f075a0c03 Changed mech node to do a connection rebuild every 5 secs for testing 2014-06-06 07:15:26 -04:00
Maxwolf Goodliffe
e86b2daa6d Fixed NPE when breaking pipe connected to a pump. 2014-06-05 20:23:39 -07:00