Commit graph

4176 commits

Author SHA1 Message Date
DarkGuardsman
8dffee1d42 Added doc to code 2012-07-10 06:38:59 -03:00
DarkGuardsman
6a704fbc8b Add docs to code 2012-07-10 06:36:49 -03:00
DarkGuardsman
78937cbf29 Add some documentation to code 2012-07-10 06:33:44 -03:00
Rseifert
357ad64fd7 Corrected add connections with old code
readded code from old steam pipes to pipe code too use a clean and
better pipe connection code. A lot easier to read and should check if it
can connect on weither or not that side does anything.
2012-07-10 05:24:41 -04:00
Rseifert
0ffc8eab65 upload textures
This is the correct spot for the textures too work when compiled. For
eclipse they go into eui/ in defualt package
2012-07-10 03:13:50 -04:00
Rseifert
d776f1842d Corrected and cleanup code
Changed names from electric/watt to Volume/vol. Also cleaned up some
code and remove un needed code that made its.....
2012-07-10 03:11:12 -04:00
Rseifert
6624b8455d Version Change 2012-07-10 03:09:55 -04:00
Rseifert
646befeaa2 Added Test Item
Use this too get volume in pipes
2012-07-10 03:09:37 -04:00
Rseifert
4efc554934 Code upload
no real changes
2012-07-10 02:54:04 -04:00
DarkGuardsman
4e37d9bba4 removed unneeded code. canProduceLiquid is use to control connections. No need to double up code 2012-07-10 03:50:54 -03:00
DarkGuardsman
ae6896e292 removed unNeeded Code Sorry aTrain but canRecieveLiquid is used to determin connection 2012-07-10 03:48:42 -03:00
calclavia
a5d1fac4e7 Merge pull request #1 from atrain99/master
Changed Pipe tileEntity, the API interfaces, added textures.
2012-07-09 18:30:54 -07:00
atrain99
8b0d8a9c82 Texture Files now included 2012-07-09 19:54:56 -05:00
AJ Fleming
9d720d48ec Updates. 2012-07-09 19:00:24 -05:00
AJ Fleming
945f9c962b Update master 2012-07-09 18:53:33 -05:00
AJ Fleming
9197dc0dab Update master 2012-07-09 18:53:11 -05:00
AJ Fleming
da780329bc Update master 2012-07-09 18:52:33 -05:00
Rseifert
5d098d517d Code Clean up
messed with some code and cleanup a little
2012-07-07 03:36:27 -04:00
Rseifert
2e245662c2 Fixed liquid storage
Liquid entering was being used as the current liquid storage. Fixed so
liquid entering added to current
2012-07-07 03:35:55 -04:00
Rseifert
23b1e4ee29 Remove old code
*already remove from main code but forgot to delete from git repo
2012-07-07 03:34:42 -04:00
Rseifert
e3f5753b0e Seperated pipes from mods
Seperated pipes and there related files from steam power in order to
make it it's own mod. Too do so a lot of classes where edited to fit the
new API. Though the code has bugs that still need fixed. Main bug: pipe
only transfer if the consumer falls under the pipes max volume.
2012-07-06 03:49:13 -04:00
Rseifert
cd3ee4e4c8 stuff 2012-07-02 02:38:05 -04:00
Rseifert
2a6f3cb9f9 Changed version # 2012-07-02 02:37:26 -04:00
Rseifert
4dac2739c1 Updated for UE 3.1 2012-06-29 04:42:17 -04:00
Rseifert
aa8432a07a Signed-off-by: Rseifert <rseifert.phone@gmail.com> 2012-06-18 13:42:50 -04:00
DarkGuardsman
1c41902c6e Initial commit 2012-05-19 10:38:59 -07:00