Bugfixes:
- Hash passwords as early as possible during registration. #7523
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Merge tag 'v1.13.0rc3' into develop
Synapse 1.13.0rc3 (2020-05-18)
Bugfixes:
- Hash passwords as early as possible during registration. #7523
Make sure that the AccountDataStream presents complete updates, in the right
order.
This is much the same fix as #7337 and #7358, but applied to a different stream.
This is required as both event persistence and the background update needs access to this function. It should be perfectly safe for two workers to write to that table at the same time.
This allows us to have the logic on both master and workers, which is necessary to move event persistence off master.
We also combine the instantiation of ID generators from DataStore and slave stores to the base worker stores. This allows us to select which process writes events independently of the master/worker splits.
The specific headers that are passed using this new configuration format
are Host and X-Forwarded-For, which should be all that's required.
Note that for production another matcher should be added in the first
section to properly handle the base_url lookup:
reverse_proxy /.well-known/matrix/* http://localhost:8008
Signed-off-by: Jeff Peeler <jpeeler@gmail.com>
==============================
Bugfixes
--------
- Fix a long-standing bug which could cause messages not to be sent over federation, when state events with state keys matching user IDs (such as custom user statuses) were received. ([\#7376](https://github.com/matrix-org/synapse/issues/7376))
- Restore compatibility with non-compliant clients during the user interactive authentication process, fixing a problem introduced in v1.13.0rc1. ([\#7483](https://github.com/matrix-org/synapse/issues/7483))
Internal Changes
----------------
- Fix linting errors in new version of Flake8. ([\#7470](https://github.com/matrix-org/synapse/issues/7470))
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Merge tag 'v1.13.0rc2' into develop
Synapse 1.13.0rc2 (2020-05-14)
==============================
Bugfixes
--------
- Fix a long-standing bug which could cause messages not to be sent over federation, when state events with state keys matching user IDs (such as custom user statuses) were received. ([\#7376](https://github.com/matrix-org/synapse/issues/7376))
- Restore compatibility with non-compliant clients during the user interactive authentication process, fixing a problem introduced in v1.13.0rc1. ([\#7483](https://github.com/matrix-org/synapse/issues/7483))
Internal Changes
----------------
- Fix linting errors in new version of Flake8. ([\#7470](https://github.com/matrix-org/synapse/issues/7470))
Fix a bug where the `get_joined_users` cache could be corrupted by custom
status events (or other state events with a state_key matching the user ID).
The bug was introduced by #2229, but has largely gone unnoticed since then.
Fixes#7099, #7373.
The aim here is to get to a stage where we have a `PersistEventStore` that holds all the write methods used during event persistence, so that we can take that class out of the `DataStore` mixin and instansiate it separately. This will allow us to instansiate it on processes other than master, while also ensuring it is only available on processes that are configured to write to events stream.
This is a bit of an architectural change, where we end up with multiple classes per data store (rather than one per data store we have now). We end up having:
1. Storage classes that provide high level APIs that can talk to multiple data stores.
2. Data store modules that consist of classes that must point at the same database instance.
3. Classes in a data store that can be instantiated on processes depending on config.
Before all streams were only written to from master, so only master needed to respond to `REPLICATE` commands.
Before all instances wrote to the cache invalidation stream, but didn't respond to `REPLICATE`. This was a bug, which could lead to missed rows from cache invalidation stream if an instance is restarted, however all the caches would be empty in that case so it wasn't a problem.
Proactively send out `POSITION` commands (as if we had just received a `REPLICATE`) when we connect to Redis. This is important as other instances won't notice we've connected to issue a `REPLICATE` command (unlike for direct TCP connections). This is only currently an issue if master process reconnects without restarting (if it restarts then it won't have written anything and so other instances probably won't have missed anything).