Commit graph

2317 commits

Author SHA1 Message Date
simibubi
aa3d656445 Hot belt replace
- The Wrench can now be used to shorten or divide Mechanical Belts
- Belt Connectors can now be used to extend or merge Mechanical Belts
2021-09-03 05:12:44 +02:00
simibubi
b05506ad46 Mechanicalacinahcem
- Added the option to prevent a Mechanical Crafting recipe from matching a vertically flipped arrangement
2021-09-02 23:58:38 +02:00
simibubi
31c951be65 Streamline Chromatics
- Crafters no longer display item sprites vertically flipped
- Crafters now arrange overlapping items less randomly
- Chromatic Compound can now absorb light emitting blocks from belts & depots
2021-09-02 23:08:03 +02:00
simibubi
aecd988384 Foliage Machine
- Mechanical Harvesters can now be used to gather Leaves
- Mechanical Harvesters can now be used to gather Weeping and Twisting Vines
- Fixed JEI integration of Basin recipes with multiple and/or stochastic outputs
2021-08-31 13:46:28 +02:00
grimmauld
42fac69721 Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev 2021-08-29 12:27:42 +02:00
grimmauld
b734f73db3 made armor stands in ponder scenes less likely to break to null worlds 2021-08-29 12:27:33 +02:00
reidbhuntley
53774d64af Fix infinite source blacklist being ignored 2021-08-28 20:07:57 -04:00
PepperCode1
8a68911335
Merge pull request #2121 from Ovionyx/mc1.16/dev
custom namespace support of CustomRenderedItemModels
2021-08-28 11:58:20 -07:00
PepperBell
20b2ec4b63 Add CreateCustomRenderedItemModel
- Allows Create's classes to not have to pass the namespace every time
2021-08-28 11:53:45 -07:00
PepperBell
2b9c48b215 Add cake to upright tag
- Add missing override annotation
2021-08-28 11:20:02 -07:00
simibubi
f026cd144c Servers need flywheel too 2021-08-25 21:12:25 +02:00
simibubi
dc0bdd055e Move to api package, also datagen 2021-08-25 17:49:01 +02:00
simibubi
0542019224
Updates to es_es.json by FrannDzs (#2087) 2021-08-25 17:30:24 +02:00
simibubi
fece0e39e2 Add-ons, behave
- Fixed idle blaze burners sending packets every tick
- Fixed placement indicator rendering behind the crosshair
- Added an Event allowing additional tileentitybehaviour objects to be attached to STEs from outside
2021-08-25 17:21:12 +02:00
simibubi
925c98792f (Sp)out of order
- Added behavioural registry for Spout/Block interaction
- Fixed and Refactored TiCon Casting via Spout
- Fixed fluid pipes getting stuck trying to waterlog non-solid blocks with fluid handling capabilities
- Fixed modlist lookup for non-english locales
2021-08-25 13:46:53 +02:00
grimmauld
f0736bdc41 Simplify the event to not include a te aware inventory 2021-08-24 17:15:43 +02:00
grimmauld
df0b9c3a17 getter for deployer fake player 2021-08-24 15:04:26 +02:00
grimmauld
ce32284d39 DeployerRecipeSearchEvent
- added an event to add custom deploying recipes for addons(that partly need more data and therefore can't use the existing deploying recipe json format)
- made deploying recipe scanning cancelable by event
- added a safety check to tile entity behaviours to prevent concurrent modification exceptions when loading old worlds (0.2 time, dev 0.3)
2021-08-24 11:17:47 +02:00
QubicQuantum
80100ff504 fixed some stuff
a
2021-08-15 21:14:26 -07:00
QubicQuantum
7ddf11004b custom namespace support of CustomRenderedItemModels 2021-08-15 20:54:00 -07:00
Jozufozu
f1701ae784 Method to invalidate contraption renderers
- Call ContraptionRenderDispatcher#invalidate, at some point during a tick, and the structure will be reset.
 - Move contraption compartment to SBBContraptionManager
 - Contraption compartment uses custom pair with better hash function instead of apache commons pair
2021-08-15 15:10:58 -07:00
simibubi
5555f9e6bb Those don't mix
- Fixed 3x3 compacting recipes marked as Shapeless able to be processed by a mixer
2021-08-08 19:37:04 +02:00
simibubi
62f65e832a Give Widget 2021-08-08 16:26:44 +02:00
simibubi
45de01ff9e Attack of the remap, Part III
- Fixed Chute Particles not moving
2021-08-08 14:41:41 +02:00
PepperBell
019a61c444 Expose ponder instruction addition 2021-08-07 21:10:38 -07:00
PepperBell
67a7726f1c Ponder registration refactor
- Remove utility methods from PonderRegistry and only leave the one
essential method
- Move utility registration methods to PonderRegistrationHelper
- Move entry builder methods to entry class, PonderStoryBoardEntry
- Move listed tags list to tag registry
- Make ponder chapters namespaced
- Add localization and language datagen support for ponder chapters
2021-08-07 20:18:45 -07:00
Nekrodamus
33930f7364
Delete es_ve.json 2021-08-07 17:08:18 -03:00
Nekrodamus
d4a17bdd02
Delete es_uy.json 2021-08-07 17:08:09 -03:00
Nekrodamus
2e3e3bc3cd
Delete es_mx.json 2021-08-07 17:08:00 -03:00
Nekrodamus
bf6617081f
Delete es_ec.json 2021-08-07 17:07:49 -03:00
Nekrodamus
2f51cfe983
Delete es_cl.json 2021-08-07 17:07:39 -03:00
Nekrodamus
17150d8b70
Delete es_ar.json 2021-08-07 17:07:26 -03:00
simibubi
8edb9121cc Outstanding Performance
- Fixed Chutes pulling from inventories causing major framerate drops
- Fixed Chutes sending update packets when idling
- Added a max range for filter slot rendering of blocks
- Synced TEs are no longer able to cause side-effects by calling sendData on the Render Thread
2021-08-07 16:24:57 +02:00
zelophed
cc575a70c8 flash mich nochmal
- fix ponder buttons not flashing correctly
2021-08-07 02:46:16 +02:00
zelophed
370c813287 lost in the depths
- add a search box to config screens
- add a new screen that gives easier access to other mod's configs
- add a couple more config annotations
2021-08-07 02:09:12 +02:00
zelophed
ca02ac038f Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev
# Conflicts:
#	src/main/java/com/simibubi/create/foundation/ponder/SceneBuilder.java
2021-08-07 01:23:43 +02:00
Jozufozu
085ab2d7bc Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev 2021-08-06 12:14:13 -07:00
Jozufozu
0349d57929 Fix CI
- Javadoc doesn't like angle brackets
 - Add jar to artifacts
2021-08-06 12:13:51 -07:00
PepperBell
b19d92f6c2 Remove legacy TER light code
- TERs now pass in the light, so no need to recalculate it
- Make ContraptionRenderInfo.matrices final
2021-08-05 22:35:24 -07:00
PepperBell
333ef9ecbb Reuse contraption matrices
- Optimize memory usage by reusing ContraptionMatrices instances
2021-08-05 17:48:35 -07:00
Jozufozu
26fbe97ae6 Fix contraption shadow rendering with optifine
- More conventional naming for fields of ContraptionMatrices
 - Encapsulate fields in ContraptionMatrices
 - Move creation to RenderLayerEvent
 - De-clutter RenderedContraption#beginFrame
 - Bump flywheel version
2021-08-05 15:09:00 -07:00
Jozufozu
e7c7669d7f Setup build script for maven 2021-08-05 15:09:00 -07:00
Jozufozu
3e6e8c406b Bump Flywheel version
- Small tweak to contraption layer creation
2021-08-05 15:09:00 -07:00
Nekrodamus
c98606444f Updated spanish language
Last minute corrections
2021-08-05 17:24:47 -03:00
Nekrodamus
2e71b20ae7 Updated spanish language
Added spanish language variations for:
- Argentina
- Chile
- Uruguay
- Venezuela
- Ecuador
- Mexico
2021-08-05 17:00:15 -03:00
Nekrodamus
867c359803
Update es_es.json
Some fixes
2021-08-05 16:46:57 -03:00
PepperBell
b81fc66145 Sandpaper tag improvements
- Use already created sandpaper tag
- Use previous recipe's namespace instead of Create's when converting
sandpaper recipes to deployer recipes
2021-08-05 10:23:59 -07:00
simibubi
9f558cf419 Not a magic mod
- Fixed Auto-Compacting picking up special gated recipes from the mod Occultism #2070
2021-08-05 19:11:13 +02:00
simibubi
a6f893da7e
Merge pull request #2080 from mrh0/mc1.16/dev
Added tag for improved integration in DeployerApplicationRecipe
2021-08-05 17:58:42 +02:00
simibubi
8dd2f1dbf6 Schematic Problematic
- Fixed ammo-specific fire damage not dropping cooked drops from killed entities
- Fixed Schematicannons not visually aiming toward current block trajectory
- Fixed placed Schematics using smaller boundaries than the original
- Added the option to enable/disable placing air blocks with instant creative schematic printing
- Added safety check for Missing/Migrated filter attributes #2065
- Added safety check for Crushing wheels near unloaded blocks
- Added safety check for instant printing an invalid Schematic
2021-08-05 17:05:13 +02:00