Commit graph

1002 commits

Author SHA1 Message Date
JozsefA
f6518d5c5d insane amounts of refactoring
surprisingly it all still works the same, but better
maybe still some more cleanup to do
2021-01-22 11:28:39 -08:00
JozsefA
11f9c7459c prepare for fast actor rendering 2021-01-21 14:14:20 -08:00
JozsefA
697a7df59c suddenly and magically, contraption rendering is 100% accurate 2021-01-21 12:26:55 -08:00
JozsefA
33e66c6e89 pulleys are lit
stabilized things are sort of lit but man is it jank
light volumes have a more sane constructor
try to mess around with contraption layering but it's still jank
2021-01-20 00:47:40 -08:00
JozsefA
9df796029f rename the confounding function 2021-01-18 00:35:16 -08:00
JozsefA
398a848791 pistons are lit and bearings are better lit in the corners
stop sampling light in places that don't matter
2021-01-18 00:31:33 -08:00
JozsefA
22a90c8e5d on our way to super fancy contraption lighting 2021-01-17 22:18:31 -08:00
JozsefA
0cb18c532d uncomment the mixin annotation processor whoops 2021-01-15 20:07:04 -08:00
JozsefA
37e64e4c1d fix vertex attribute data types
blockcolors and ao now work in contraptions
be smarter about allocating buffers
use gl buffer mapping, more to come
2021-01-15 16:17:13 -08:00
JozsefA
5ea0fa788f Make the last tile of its kind disappear 2021-01-15 14:26:27 -08:00
JozsefA
0bc6b11c5b be smart about rebuilding things
not smart enough about contraptions yet
things mostly render in the correct layers
2021-01-14 14:00:20 -08:00
grimmauld
6af884edb7 Merge https://github.com/Creators-of-Create/Create into mc1.15/experimental-rendering 2021-01-13 22:41:59 +01:00
JozsefA
64b5683ac4 things actually pause when paused 2021-01-13 13:24:45 -08:00
JozsefA
03205c277b move render package up one level 2021-01-13 12:15:48 -08:00
simibubi
3336778052 version++ 2021-01-13 18:29:57 +01:00
simibubi
511950b766 Hotfix the fix
- More safety for the minecart controller capability
- Blaze burners now support comparators
2021-01-13 18:28:29 +01:00
grimmauld
07b33b66cc Merge https://github.com/Creators-of-Create/Create into mc1.15/experimental-rendering 2021-01-13 16:34:45 +01:00
simibubi
de55778fc5 Extendo clip
- Fixed extendo grips able to attack entities behind blocks
2021-01-13 15:49:55 +01:00
simibubi
f47d1e87c1 You were moved
- runData
- Tried addressing some redstone activation inconsistencies with disassembled contraptions
2021-01-13 14:55:29 +01:00
simibubi
0f60e453f3
Merge pull request #715 from Chubzik1/mc1.15/dev
Update and fixes for ru_ru.json
2021-01-13 14:18:16 +01:00
simibubi
9d5ae97a0a Thank you weakref, very deterministic
- Cart controller safety #669, #684, #702, #708, #709, #714, #719, #722, #725, #728
- Update Registrate #662, #677, #697, #726
- Fixed blocks not able to be placed onto a face with super glue
- Fixed block duplication involving super glue #681, #682
- Fixed fluid tanks voiding content on contrapion disassembly #707
2021-01-13 14:16:45 +01:00
grimmauld
2b615b68bd Fix mixins outside dev env 2021-01-13 09:50:00 +01:00
JozsefA
93a1983302 maybe this actually fixes the memory leak 2021-01-12 22:00:24 -08:00
JozsefA
e5b61891fc update forge and setup mixins 2021-01-12 21:58:40 -08:00
JozsefA
d1dccffc67 fix fan shaft lighting 2021-01-12 12:12:44 -08:00
JozsefA
0ec312340f rainbow debugging and almost correct tints for contraptions 2021-01-12 01:56:30 -08:00
JozsefA
c567437ede fix speed controllers not rendering shafts
switch around render layers for contraptions
2021-01-11 12:08:13 -08:00
JozsefA
1bc99f5224 maybe magically fix all crashes? 2021-01-11 11:15:45 -08:00
Chubz
b1ac81611c
Update and fixes for ru_ru.json
Updated translation to match latest Create version, with some fixes and improvements for the existing lines
2021-01-11 20:43:13 +04:00
JozsefA
379ff9302b rotating stuff renders too now 2021-01-11 01:04:18 -08:00
JozsefA
a56d08b78e a bunch of refactoring to make things easier later
it's not any more stable but belts render on contraptions
rotating things almost do
actually fix a bunch of memory leaks
2021-01-11 00:29:02 -08:00
JozsefA
092a92f095 reorganize some stuff
cart contraptions should at least be positioned correctly
maybe fix a bunch of memory leaks
2021-01-09 21:59:11 -08:00
JozsefA
d2173614dc move lightvolumes down 1 to fix darkness on bottom of contraption 2021-01-09 16:38:30 -08:00
JozsefA
83fa7d34a8 Merge remote-tracking branch 'origin/mc1.15/experimental-rendering' into mc1.15/experimental-rendering 2021-01-09 16:34:31 -08:00
JozsefA
876ddde660 correct contraption lighting 2021-01-09 16:34:22 -08:00
grimmauld
43be3ef8d5 Fix incomplete Render state reset, now doesn't break Journeymap waypoint overlay anymore 2021-01-09 13:16:05 +01:00
JozsefA
7443ac5031 start fixing structure tint 2021-01-08 14:53:22 -08:00
JozsefA
05ab482f70 almost super fast kinetic rendering but we need to detect changes in light first (forge pr?)
fast contraption rendering
2021-01-08 01:29:18 -08:00
JozsefA
fa1e3ea543 solve lighting 2021-01-07 18:31:46 -08:00
JozsefA
0b3615b50e time for some organization pt I 2021-01-07 14:57:10 -08:00
JozsefA
ba2d84e92e whoops 2021-01-07 02:48:24 -08:00
JozsefA
7beeec5e00 maybe lighting is done
starting fast contraption rendering, not safe to use yet
2021-01-07 02:06:40 -08:00
JozsefA
029f56da57 maybe fix held item rendering 2021-01-06 13:02:57 -08:00
JozsefA
d391ed570e maybe fix weird rendering in front stuff 2021-01-06 00:04:19 -08:00
JozsefA
91069163f8 clean shader code 2021-01-05 14:50:36 -08:00
JozsefA
a52b606208 all belts render correctly 2021-01-05 14:49:23 -08:00
JozsefA
5144aa6e63 belts scroll the right way, vertical belts still aren't rotated correctly 2021-01-05 14:39:11 -08:00
JozsefA
c9feda18d6 add missing texture 2021-01-05 13:40:04 -08:00
JozsefA
0b1f73de89 missed a comment 2021-01-05 13:32:50 -08:00
JozsefA
566a370e3b smooth belts 2021-01-05 13:29:45 -08:00