Commit graph

633 commits

Author SHA1 Message Date
Runemoro
30e735385f Fix teleportation 2017-12-18 01:48:58 -05:00
Runemoro
915bc41a08 Improvements
- Remove some unused code
 - Better logging
 - Bug fixes
 - Unify pocket placing and gateway placing code
2017-12-17 05:40:45 -05:00
Runemoro
cc952a642f Fix models 2017-12-17 03:10:32 -05:00
Runemoro
d9c2c70616 Upgrade gradle and fix gitignore 2017-12-16 20:44:23 -05:00
Runemoro
c1adea280b Fix teleportation 2017-12-16 04:22:29 -05:00
Runemoro
c4a42cc76a Private pocket fixes 2017-12-15 22:41:18 -05:00
Runemoro
15eccab45a Registry rewrite part 3 2017-12-15 21:04:54 -05:00
Runemoro
f248ac7fcb Merge branch '1.12-WIP' into registry-rewrite 2017-12-14 00:42:23 -05:00
Runemoro
9c63a9d73e More fixes 2017-12-14 00:42:10 -05:00
Waterpicker
36270f7e11 Fixed the look of the personal pocket dimensions. 2017-12-13 23:35:53 -06:00
Waterpicker
e6ccd18c51 Half attempt at fixing transient doors. 2017-12-13 21:10:24 -06:00
Runemoro
a92e657b12 A few fixes 2017-12-13 21:06:58 -05:00
Runemoro
b1efc3592c Merge branch '1.12-WIP' into registry-rewrite 2017-12-13 14:57:16 -05:00
Runemoro
3189567200 Lombok and gradle fixes 2017-12-13 14:51:02 -05:00
ZombieHDGaming
144227fc11 Refixes BlockFabric 2017-12-13 14:29:27 -05:00
Waterpicker
8f43eac20b Fixed various rendering stuff - transient doors and limbo looks. 2017-12-13 11:15:10 -06:00
Runemoro
77841f2abb Registry rewrite part 2 2017-12-13 03:24:56 -05:00
Runemoro
c2f3c50cb2 Fix gateways 2017-12-10 21:12:29 -05:00
Runemoro
be520b1b41 Convert schematics 2017-12-10 20:26:05 -05:00
ZombieHDGaming
fa469df71f More changes to the BlockFabric class 2017-12-10 16:03:36 -05:00
Waterpicker
858874b66b Push of current world generation code. Doesn't compile yet. 2017-12-10 03:22:19 -06:00
ZombieHDGaming
825dc5831e Enum Changes 2017-12-09 20:58:26 -05:00
Runemoro
a42801e31d Fix creative tab 2017-12-09 20:27:49 -05:00
Runemoro
06d08c77d3 Merge branch '1.12-WIP' into registry-rewrite 2017-12-09 19:51:36 -05:00
Runemoro
48a003012a Small fix 2017-12-09 19:31:14 -05:00
Runemoro
c976a3d88e Decouple Schematic class and add place method 2017-12-09 19:27:09 -05:00
Runemoro
7ac9865cd3 Registry rewrite part 1 2017-12-08 20:08:56 -05:00
Runemoro
79cc174daf More lombok 2017-12-07 00:58:19 -05:00
Runemoro
1e6ceda064 Change dimID back to 684 2017-12-07 00:25:41 -05:00
Runemoro
38087b1571 A few fixes 2017-12-07 00:10:30 -05:00
Runemoro
b5198f2d7a Add gateways 2017-12-06 23:59:05 -05:00
Runemoro
4f911fa0db Lombok 2017-12-06 23:54:43 -05:00
Runemoro
59c47701f5 Schematic handler improvments
- Add netherProbability parameter to the random dungeon function, and set it to depth/50 for now (I'll make it non-linear in a future version)
 - Add a reusable weightedRandom method to MathUtils
 - Make config option to allow for random public pocket size, modify random template code to be able to add variations for "singular" templates
 - Load all pocket sizes but only create ones smaller than maxPocketSize naturally. This way an admin can still manually create a pocket larger than the max size using /dimpocket
 - Javadocs
 - Null checks for a few methods
 - Load schematics when plugin loads rather than when world loads
 does adding to groups work?
2017-12-06 16:44:43 -05:00
abc4857
f1c4a46a22 Change baseDimID to 1000 2017-12-05 23:55:31 -05:00
abc4857
4a0de507a2 Move sounds to client 2017-12-05 23:23:45 -05:00
ZombieHDGaming
b48c31817b
Merge pull request #12 from Runemoro/1.12-WIP
Code clean up
2017-12-05 20:32:27 -05:00
abc4857
5a9af2e387 Clean up: Simplified and optimized complicated logic/redundant code, renamed to new MCP parameter names, fixed warnings about generics 2017-12-05 20:18:27 -05:00
ZombieHDGaming
9caf785092 Add Back Monolith Textures with modified name 2017-12-04 17:56:34 -05:00
ZombieHDGaming
09beab1a98 Removed Old Monolith Textures 2017-12-04 17:56:06 -05:00
ZombieHDGaming
d07ef8ef7a
Delete WARP.png 2017-12-03 22:52:48 -05:00
ZombieHDGaming
9ae5febede
Delete RIFT.png 2017-12-03 22:52:41 -05:00
ZombieHDGaming
ec147856a3
Fix file names for proper usage
Slight file name mixup
2017-12-03 22:52:23 -05:00
abc4857
b77339afb8 Fix stuck after teleport bug 2017-12-03 10:02:51 -05:00
abc4857
2e25edc745 Limbo and Monolith fixes 2017-12-03 08:54:53 -05:00
abc4857
37914faf14 Finish update to 1.12.2 2017-12-03 06:43:44 -05:00
Waterpicker
eb851c9eb5 I did a update thing. :D 2017-11-26 14:45:49 -06:00
Waterpicker
9dcc07ddf1 Allow Monoliths to be placed in pockets. 2017-06-15 23:22:35 -05:00
Mathijs Riezebos
ab4257bdd8 No more suffocating in walls
-Fixed teleportation deplacement placing players next to the door
instead of in front of them, without breaking the rendering of the
doors' "portals".
2017-05-14 17:39:00 +02:00
Mathijs Riezebos
a56fded267 Config sections
-Divided configs over several sub-config sections
2017-05-14 17:07:15 +02:00
Mathijs Riezebos
4f711e5e3f Door placement shenanigans
-Enabled Door opening and closing sounds (BlockDimDoorBase L66)
-Repaired Double placement of doors and Doors swinging open upon
placement (ItemDoorBase L78)
2017-05-14 16:11:33 +02:00