Compare commits
44 commits
Author | SHA1 | Date | |
---|---|---|---|
LordMZTE | 7946054b5f | ||
LordMZTE | a381274ece | ||
LordMZTE | 339dc2da2c | ||
LordMZTE | a9267261e9 | ||
LordMZTE | 8aa641c98c | ||
LordMZTE | 150f7ae1ee | ||
LordMZTE | b2fc3887bd | ||
LordMZTE | ea0c45f39e | ||
LordMZTE | e9e63cbb3a | ||
LordMZTE | e29ff9d743 | ||
LordMZTE | d1c6933531 | ||
LordMZTE | 63c3a12d2f | ||
LordMZTE | cb5fd6b3b1 | ||
LordMZTE | 7d019c88f1 | ||
LordMZTE | 6ec563f1f7 | ||
LordMZTE | 17e2bffff2 | ||
LordMZTE | e6ef679f99 | ||
LordMZTE | ef386e84da | ||
LordMZTE | 4a47d24f62 | ||
LordMZTE | 4c31befb51 | ||
LordMZTE | e806db932c | ||
LordMZTE | a01f301b9c | ||
LordMZTE | e515a0de20 | ||
LordMZTE | eb20ea5033 | ||
LordMZTE | 41cfcd66d6 | ||
LordMZTE | 6b8dff970a | ||
LordMZTE | d9fa81a8ce | ||
LordMZTE | 88cfc3b363 | ||
LordMZTE | c23d484d44 | ||
LordMZTE | dc3e6e28af | ||
LordMZTE | a8a69c3b22 | ||
LordMZTE | cdf12f06da | ||
LordMZTE | 98d87259ff | ||
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LordMZTE | e35cfad86e | ||
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LordMZTE | 2cf1ea674f | ||
LordMZTE | 6349520835 | ||
LordMZTE | a876a304e5 | ||
LordMZTE | 0c3ad21620 | ||
LordMZTE | da5b6ca387 | ||
LordMZTE | ba2e6c1868 | ||
LordMZTE | 31dc4ae1e5 | ||
LordMZTE | 1feaee74bf |
35
.drone.yml
Normal file
35
.drone.yml
Normal file
|
@ -0,0 +1,35 @@
|
||||||
|
kind: pipeline
|
||||||
|
name: release
|
||||||
|
steps:
|
||||||
|
- name: build
|
||||||
|
image: haxe:4.2.0-alpine
|
||||||
|
commands:
|
||||||
|
- apk add openjdk8-jre curl
|
||||||
|
# Download MPT
|
||||||
|
- curl 'https://data.tilera.xyz/file/mpt/mpt-1.2-SNAPSHOT.jar' -o mpt.jar
|
||||||
|
|
||||||
|
- haxelib setup /usr/share/haxe/lib
|
||||||
|
- haxelib install kubejs
|
||||||
|
|
||||||
|
- ./buildhaxe.sh
|
||||||
|
- java -jar mpt.jar buildtwitch
|
||||||
|
- java -jar mpt.jar createmodlist --all HTML build/modlist.html
|
||||||
|
|
||||||
|
- mv build/notex-*-twitch.zip build/notex-twitch.zip
|
||||||
|
|
||||||
|
- name: publish
|
||||||
|
image: plugins/gitea-release
|
||||||
|
settings:
|
||||||
|
base_url: https://data.tilera.xyz/git
|
||||||
|
api_key:
|
||||||
|
from_secret: gitea_token
|
||||||
|
note: CHANGELOG.md
|
||||||
|
title: tag-${DRONE_TAG}
|
||||||
|
files:
|
||||||
|
- build/notex-twitch.zip
|
||||||
|
- build/modlist.html
|
||||||
|
when:
|
||||||
|
event: tag
|
||||||
|
depends_on:
|
||||||
|
- build
|
||||||
|
|
3
CHANGELOG.md
Normal file
3
CHANGELOG.md
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
# v3.2.2-1
|
||||||
|
## mods added
|
||||||
|
- Inventory Essentials
|
|
@ -1,4 +1,5 @@
|
||||||
# Notex-3
|
# Notex-3
|
||||||
|
MZTE fork of the notex3 modpack
|
||||||
|
|
||||||
## building
|
## building
|
||||||
Compiling requires [the haxe toolkit](https://haxe.org) to be installed, in order to compile KubeJS scripts and [modpacktools](https://github.com/Anvilcraft/modpacktools) to build the modpack.
|
Compiling requires [the haxe toolkit](https://haxe.org) to be installed, in order to compile KubeJS scripts and [modpacktools](https://github.com/Anvilcraft/modpacktools) to build the modpack.
|
||||||
|
|
6
TODO.wiki
Normal file
6
TODO.wiki
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
= TODO =
|
||||||
|
- [X] Create haxe bindings for kubejs
|
||||||
|
- [X] Port kubejs scripts to haxe
|
||||||
|
|
||||||
|
=== Mods to Add ===
|
||||||
|
|
|
@ -1,6 +1,9 @@
|
||||||
#!/bin/sh
|
#!/bin/sh
|
||||||
|
|
||||||
|
#exit on error
|
||||||
|
set -e
|
||||||
|
|
||||||
#REQUIRES https://haxe.org to be installed!
|
#REQUIRES https://haxe.org to be installed!
|
||||||
cd src/kubejs/server
|
cd src/kubejs/server
|
||||||
haxe build.hxml
|
haxe build.hxml
|
||||||
cd ../../..
|
|
||||||
|
|
||||||
|
|
|
@ -1,14 +1,14 @@
|
||||||
[Locations]
|
[Locations]
|
||||||
#The location of the twitch manifest file (will be replaced with addonscript in later versions)
|
#The location of the twitch manifest file (will be replaced with addonscript in later versions)
|
||||||
manifestFile = "src/twitch/manifest.json"
|
manifestFile = "src/twitch/manifest.json"
|
||||||
#The location of the source
|
#The location of the source
|
||||||
src = "src"
|
src = "src"
|
||||||
#The location used to store temporary files
|
#The location used to store temporary files
|
||||||
tempDir = ".mpt"
|
tempDir = ".mpt"
|
||||||
[Local]
|
[Local]
|
||||||
selectedVersion = -1
|
selectedVersion = -1
|
||||||
[Downloads]
|
[Downloads]
|
||||||
#The maximum number of threads that will be used for downloads
|
#The maximum number of threads that will be used for downloads
|
||||||
maxThreads = 5
|
maxThreads = 5
|
||||||
#The timeout of http requests in ms
|
#The timeout of http requests in ms
|
||||||
httpTimeout = 2147483647
|
httpTimeout = 2147483647
|
||||||
|
|
43
mpt
43
mpt
|
@ -1,43 +0,0 @@
|
||||||
#!/bin/sh
|
|
||||||
cd "$(dirname "$0")" || exit
|
|
||||||
case $1 in
|
|
||||||
install)
|
|
||||||
if ! [ -d "$HOME/.mpt" ];
|
|
||||||
then mkdir $HOME/.mpt
|
|
||||||
fi
|
|
||||||
if ! [ -f "$HOME/.mpt/mpt.jar" ];
|
|
||||||
then
|
|
||||||
dl=$(curl https://data.tilera.xyz/api/mpt.php/latest)
|
|
||||||
echo Downloading $dl ...
|
|
||||||
curl $dl --output $HOME/.mpt/mpt.jar
|
|
||||||
fi
|
|
||||||
;;
|
|
||||||
update)
|
|
||||||
dl=$(curl https://data.tilera.xyz/api/mpt.php/latest)
|
|
||||||
echo Downloading $dl ...
|
|
||||||
if [ -f ".mpt/mpt.jar" ]
|
|
||||||
then
|
|
||||||
curl $dl --output .mpt/mpt.jar
|
|
||||||
else
|
|
||||||
curl $dl --output $HOME/.mpt/mpt.jar
|
|
||||||
fi
|
|
||||||
echo Updating Script
|
|
||||||
curl https://data.tilera.xyz/api/mpt.php/script > mpt
|
|
||||||
;;
|
|
||||||
*)
|
|
||||||
if ! [ -d ".mpt" ];
|
|
||||||
then mkdir .mpt
|
|
||||||
fi
|
|
||||||
if [ -f ".mpt/mpt.jar" ];
|
|
||||||
then jar=.mpt/mpt.jar
|
|
||||||
elif [ -f "$HOME.mpt/mpt.jar" ];
|
|
||||||
then jar=$HOME.mpt/mpt.jar
|
|
||||||
else
|
|
||||||
dl=$(curl https://data.tilera.xyz/api/mpt.php/latest)
|
|
||||||
echo Downloading $dl ...
|
|
||||||
curl $dl --output .mpt/mpt.jar
|
|
||||||
jar=.mpt/mpt.jar
|
|
||||||
fi
|
|
||||||
java -jar $jar $*
|
|
||||||
;;
|
|
||||||
esac
|
|
|
@ -1026,21 +1026,6 @@
|
||||||
"included"
|
"included"
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
{
|
|
||||||
"id": "354143",
|
|
||||||
"file": {
|
|
||||||
"installer": "internal.dir:mods",
|
|
||||||
"artifact": "curse.maven:354143:3163347",
|
|
||||||
"repository": "curse"
|
|
||||||
},
|
|
||||||
"type": "mod",
|
|
||||||
"options": [
|
|
||||||
"required",
|
|
||||||
"client",
|
|
||||||
"server",
|
|
||||||
"included"
|
|
||||||
]
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
"id": "248020",
|
"id": "248020",
|
||||||
"file": {
|
"file": {
|
||||||
|
@ -2016,6 +2001,48 @@
|
||||||
"included"
|
"included"
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"id": "225179",
|
||||||
|
"file": {
|
||||||
|
"installer": "internal.dir:mods",
|
||||||
|
"artifact": "curse.maven:225179:3124900",
|
||||||
|
"repository": "curse"
|
||||||
|
},
|
||||||
|
"type": "mod",
|
||||||
|
"options": [
|
||||||
|
"required",
|
||||||
|
"client",
|
||||||
|
"included"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "248787",
|
||||||
|
"file": {
|
||||||
|
"installer": "internal.dir:mods",
|
||||||
|
"artifact": "curse.maven:248787:3035787",
|
||||||
|
"repository": "curse"
|
||||||
|
},
|
||||||
|
"type": "mod",
|
||||||
|
"options": [
|
||||||
|
"required",
|
||||||
|
"client",
|
||||||
|
"included"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "368825",
|
||||||
|
"file": {
|
||||||
|
"installer": "internal.dir:mods",
|
||||||
|
"artifact": "curse.maven:368825:3222115",
|
||||||
|
"repository": "curse"
|
||||||
|
},
|
||||||
|
"type": "mod",
|
||||||
|
"options": [
|
||||||
|
"required",
|
||||||
|
"client",
|
||||||
|
"included"
|
||||||
|
]
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"id": "forge",
|
"id": "forge",
|
||||||
"versions": "[1.16.4-35.1.37]",
|
"versions": "[1.16.4-35.1.37]",
|
||||||
|
@ -2045,6 +2072,12 @@
|
||||||
"roles": [
|
"roles": [
|
||||||
"author"
|
"author"
|
||||||
]
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "LordMZTE",
|
||||||
|
"roles": [
|
||||||
|
"author"
|
||||||
|
]
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
|
|
@ -1,165 +1,165 @@
|
||||||
|
|
||||||
[worldgen]
|
[worldgen]
|
||||||
|
|
||||||
#
|
#
|
||||||
#Modify Create's impact on your terrain
|
#Modify Create's impact on your terrain
|
||||||
[worldgen.v1]
|
[worldgen.v1]
|
||||||
#
|
#
|
||||||
#Prevents all worldgen added by Create from taking effect
|
#Prevents all worldgen added by Create from taking effect
|
||||||
disableWorldGen = false
|
disableWorldGen = false
|
||||||
#
|
#
|
||||||
#Forward caught TileEntityExceptions to the log at debug level.
|
#Forward caught TileEntityExceptions to the log at debug level.
|
||||||
logTeErrors = false
|
logTeErrors = false
|
||||||
|
|
||||||
[worldgen.v1.copper_ore]
|
[worldgen.v1.copper_ore]
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
minHeight = 40
|
minHeight = 40
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
clusterCount = 2
|
clusterCount = 2
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
maxHeight = 86
|
maxHeight = 86
|
||||||
#
|
#
|
||||||
#Whether to spawn this in your World
|
#Whether to spawn this in your World
|
||||||
enable = false
|
enable = false
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
clusterSize = 18
|
clusterSize = 18
|
||||||
|
|
||||||
[worldgen.v1.weathered_limestone]
|
[worldgen.v1.weathered_limestone]
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
minHeight = 10
|
minHeight = 10
|
||||||
#
|
#
|
||||||
#Range: 0.0 ~ 1.0
|
#Range: 0.0 ~ 1.0
|
||||||
clusterChance = 0.03125
|
clusterChance = 0.03125
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
maxHeight = 30
|
maxHeight = 30
|
||||||
#
|
#
|
||||||
#Whether to spawn this in your World
|
#Whether to spawn this in your World
|
||||||
enable = true
|
enable = true
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
clusterSize = 128
|
clusterSize = 128
|
||||||
|
|
||||||
[worldgen.v1.zinc_ore]
|
[worldgen.v1.zinc_ore]
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
minHeight = 15
|
minHeight = 15
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
clusterCount = 4
|
clusterCount = 4
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
maxHeight = 70
|
maxHeight = 70
|
||||||
#
|
#
|
||||||
#Whether to spawn this in your World
|
#Whether to spawn this in your World
|
||||||
enable = false
|
enable = false
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
clusterSize = 14
|
clusterSize = 14
|
||||||
|
|
||||||
[worldgen.v1.zinc_ore_desert]
|
[worldgen.v1.zinc_ore_desert]
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
minHeight = 10
|
minHeight = 10
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
clusterCount = 5
|
clusterCount = 5
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
maxHeight = 85
|
maxHeight = 85
|
||||||
#
|
#
|
||||||
#Whether to spawn this in your World
|
#Whether to spawn this in your World
|
||||||
enable = true
|
enable = true
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
clusterSize = 17
|
clusterSize = 17
|
||||||
|
|
||||||
[worldgen.v1.limestone]
|
[worldgen.v1.limestone]
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
minHeight = 30
|
minHeight = 30
|
||||||
#
|
#
|
||||||
#Range: 0.0 ~ 1.0
|
#Range: 0.0 ~ 1.0
|
||||||
clusterChance = 0.03125
|
clusterChance = 0.03125
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
maxHeight = 70
|
maxHeight = 70
|
||||||
#
|
#
|
||||||
#Whether to spawn this in your World
|
#Whether to spawn this in your World
|
||||||
enable = true
|
enable = true
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
clusterSize = 128
|
clusterSize = 128
|
||||||
|
|
||||||
[worldgen.v1.dolomite]
|
[worldgen.v1.dolomite]
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
minHeight = 20
|
minHeight = 20
|
||||||
#
|
#
|
||||||
#Range: 0.0 ~ 1.0
|
#Range: 0.0 ~ 1.0
|
||||||
clusterChance = 0.015625
|
clusterChance = 0.015625
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
maxHeight = 70
|
maxHeight = 70
|
||||||
#
|
#
|
||||||
#Whether to spawn this in your World
|
#Whether to spawn this in your World
|
||||||
enable = true
|
enable = true
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
clusterSize = 128
|
clusterSize = 128
|
||||||
|
|
||||||
[worldgen.v1.copper_ore_ocean]
|
[worldgen.v1.copper_ore_ocean]
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
minHeight = 20
|
minHeight = 20
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
clusterCount = 4
|
clusterCount = 4
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
maxHeight = 55
|
maxHeight = 55
|
||||||
#
|
#
|
||||||
#Whether to spawn this in your World
|
#Whether to spawn this in your World
|
||||||
enable = false
|
enable = false
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
clusterSize = 15
|
clusterSize = 15
|
||||||
|
|
||||||
[worldgen.v1.gabbro]
|
[worldgen.v1.gabbro]
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
minHeight = 20
|
minHeight = 20
|
||||||
#
|
#
|
||||||
#Range: 0.0 ~ 1.0
|
#Range: 0.0 ~ 1.0
|
||||||
clusterChance = 0.015625
|
clusterChance = 0.015625
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
maxHeight = 70
|
maxHeight = 70
|
||||||
#
|
#
|
||||||
#Whether to spawn this in your World
|
#Whether to spawn this in your World
|
||||||
enable = true
|
enable = true
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
clusterSize = 128
|
clusterSize = 128
|
||||||
|
|
||||||
[worldgen.v1.scoria]
|
[worldgen.v1.scoria]
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
minHeight = 0
|
minHeight = 0
|
||||||
#
|
#
|
||||||
#Range: 0.0 ~ 1.0
|
#Range: 0.0 ~ 1.0
|
||||||
clusterChance = 0.03125
|
clusterChance = 0.03125
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
maxHeight = 10
|
maxHeight = 10
|
||||||
#
|
#
|
||||||
#Whether to spawn this in your World
|
#Whether to spawn this in your World
|
||||||
enable = true
|
enable = true
|
||||||
#
|
#
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
clusterSize = 128
|
clusterSize = 128
|
||||||
|
|
|
@ -1,234 +1,234 @@
|
||||||
|
|
||||||
[Ores]
|
[Ores]
|
||||||
#Generate Void Crystal Ore?
|
#Generate Void Crystal Ore?
|
||||||
void = true
|
void = true
|
||||||
#Generate Tin Ore?
|
#Generate Tin Ore?
|
||||||
tin = false
|
tin = false
|
||||||
#Generate Copper Ore?
|
#Generate Copper Ore?
|
||||||
copper = false
|
copper = false
|
||||||
#Generate Ruby Ore?
|
#Generate Ruby Ore?
|
||||||
ruby = true
|
ruby = true
|
||||||
|
|
||||||
[Specializations]
|
[Specializations]
|
||||||
#Allow Multiple specializations per player in Multiplayer?
|
#Allow Multiple specializations per player in Multiplayer?
|
||||||
paths_multi = false
|
paths_multi = false
|
||||||
#Allow forgetting paths using Path Sigils?
|
#Allow forgetting paths using Path Sigils?
|
||||||
path_forget = true
|
path_forget = true
|
||||||
#Allow Multiple specializations per player in Singleplayer?
|
#Allow Multiple specializations per player in Singleplayer?
|
||||||
paths_single = true
|
paths_single = true
|
||||||
|
|
||||||
[Specializations.Technomancy]
|
[Specializations.Technomancy]
|
||||||
#FE equal to 1 Temporal Entropy
|
#FE equal to 1 Temporal Entropy
|
||||||
#Range: > 1
|
#Range: > 1
|
||||||
fe_per_entropy = 50
|
fe_per_entropy = 50
|
||||||
#Enable hardmode for the Gateway?
|
#Enable hardmode for the Gateway?
|
||||||
#If true, dialing in chevrons only works if the beam alignment matches the chevron being dialed
|
#If true, dialing in chevrons only works if the beam alignment matches the chevron being dialed
|
||||||
#Enable this if you want an extra challenge
|
#Enable this if you want an extra challenge
|
||||||
gateway_hard = false
|
gateway_hard = false
|
||||||
#Whether Technomancy machines should drop an item when overloaded
|
#Whether Technomancy machines should drop an item when overloaded
|
||||||
drop_machine = false
|
drop_machine = false
|
||||||
#Maximum time duration for recalling, in seconds. Set to -1 to disable limit, 0 to disable recalling
|
#Maximum time duration for recalling, in seconds. Set to -1 to disable limit, 0 to disable recalling
|
||||||
#Range: -1 ~ 86400
|
#Range: -1 ~ 86400
|
||||||
time_recall = 300
|
time_recall = 300
|
||||||
#Allow time acceleration of Tile Entities?
|
#Allow time acceleration of Tile Entities?
|
||||||
#Disabling this does not affect acceleration of normal entities or block ticks
|
#Disabling this does not affect acceleration of normal entities or block ticks
|
||||||
te_accel = true
|
te_accel = true
|
||||||
#Does the CCC require specifically a Time beam?
|
#Does the CCC require specifically a Time beam?
|
||||||
ccc_req_time = true
|
ccc_req_time = true
|
||||||
#Allow Temporal Entropy disasters from Technomancy?
|
#Allow Temporal Entropy disasters from Technomancy?
|
||||||
#If disabled, disasters create a small explosion instead
|
#If disabled, disasters create a small explosion instead
|
||||||
flux_disaster = true
|
flux_disaster = true
|
||||||
#Should recalling restore previous health and hunger?
|
#Should recalling restore previous health and hunger?
|
||||||
#Recommended to disable this for PvP
|
#Recommended to disable this for PvP
|
||||||
stat_recall = true
|
stat_recall = true
|
||||||
#Destroy the CCC if Copshowium overfills the tank?
|
#Destroy the CCC if Copshowium overfills the tank?
|
||||||
#Disabling this will make the CCC much easier to use
|
#Disabling this will make the CCC much easier to use
|
||||||
allow_overflow = true
|
allow_overflow = true
|
||||||
#Power output of the Lodestone Dynamo (in J/t)
|
#Power output of the Lodestone Dynamo (in J/t)
|
||||||
#Set to 0 to disable the Lodestone Dynamo
|
#Set to 0 to disable the Lodestone Dynamo
|
||||||
#Range: 0 ~ 1000
|
#Range: 0 ~ 1000
|
||||||
lodestone_dynamo = 100
|
lodestone_dynamo = 100
|
||||||
#Beam power output of the beacon harness
|
#Beam power output of the beacon harness
|
||||||
#Range: 8 ~ 4096
|
#Range: 8 ~ 4096
|
||||||
beacon_harness_power = 512
|
beacon_harness_power = 512
|
||||||
#Allow adding Netherite armor to Technomancy armor?
|
#Allow adding Netherite armor to Technomancy armor?
|
||||||
techno_armor_reinforce = true
|
techno_armor_reinforce = true
|
||||||
#Multiplier for XP levels to upgrade Technomancy armor
|
#Multiplier for XP levels to upgrade Technomancy armor
|
||||||
#Range: 0 ~ 100
|
#Range: 0 ~ 100
|
||||||
techno_armor_xp = 1
|
techno_armor_xp = 1
|
||||||
#Temporal Entropy gained per Entropy Node when transferring
|
#Temporal Entropy gained per Entropy Node when transferring
|
||||||
#Higher values are more difficult, and encourage using fewer node chains
|
#Higher values are more difficult, and encourage using fewer node chains
|
||||||
#Range: 0 ~ 64
|
#Range: 0 ~ 64
|
||||||
entropy_node_gain = 2
|
entropy_node_gain = 2
|
||||||
#Speed boost from All-Terrain Boots in water (swim speed boost)
|
#Speed boost from All-Terrain Boots in water (swim speed boost)
|
||||||
#Set to 0 to disable
|
#Set to 0 to disable
|
||||||
#Range: 0.0 ~ 100.0
|
#Range: 0.0 ~ 100.0
|
||||||
enviro_boot_depth = 3.0
|
enviro_boot_depth = 3.0
|
||||||
#Level of the All-Terrain Boots frost walker effect
|
#Level of the All-Terrain Boots frost walker effect
|
||||||
#Higher levels increase freezing range
|
#Higher levels increase freezing range
|
||||||
#Set to 0 to disable
|
#Set to 0 to disable
|
||||||
#Range: 0 ~ 10
|
#Range: 0 ~ 10
|
||||||
enviro_boot_frost = 2
|
enviro_boot_frost = 2
|
||||||
#Level of the All-Terrain Boots soul speed effect
|
#Level of the All-Terrain Boots soul speed effect
|
||||||
#Set to 0 to disable
|
#Set to 0 to disable
|
||||||
#Range: 0 ~ 10
|
#Range: 0 ~ 10
|
||||||
enviro_boot_soul = 3
|
enviro_boot_soul = 3
|
||||||
#Whether Gateways can teleport entities at all
|
#Whether Gateways can teleport entities at all
|
||||||
allow_gateway = true
|
allow_gateway = true
|
||||||
#Whether Gateways can teleport entities that aren't players
|
#Whether Gateways can teleport entities that aren't players
|
||||||
#If false, players can still use Gateways
|
#If false, players can still use Gateways
|
||||||
allow_gateway_ent = true
|
allow_gateway_ent = true
|
||||||
#If enabled, machines will NOT break/explode/cause damage when overfilling on Temporal Entropy
|
#If enabled, machines will NOT break/explode/cause damage when overfilling on Temporal Entropy
|
||||||
#Machines which overfill on Temporal Entropy will shut down instead
|
#Machines which overfill on Temporal Entropy will shut down instead
|
||||||
flux_safe = false
|
flux_safe = false
|
||||||
|
|
||||||
[Specializations.Alchemy]
|
[Specializations.Alchemy]
|
||||||
#Whether lightning bolts from atmospheric overcharging can spawn the 4 horsemen
|
#Whether lightning bolts from atmospheric overcharging can spawn the 4 horsemen
|
||||||
#Overriden by gamerules
|
#Overriden by gamerules
|
||||||
atmos_horses = true
|
atmos_horses = true
|
||||||
#Maximum charge for the atmosphere
|
#Maximum charge for the atmosphere
|
||||||
#Range: 0 ~ 2000000000
|
#Range: 0 ~ 2000000000
|
||||||
charge_limit = 1000000000
|
charge_limit = 1000000000
|
||||||
#Allow the full effect of Phelostogen?
|
#Allow the full effect of Phelostogen?
|
||||||
#If disabled Phelostogen lights a single small fire instead
|
#If disabled Phelostogen lights a single small fire instead
|
||||||
phel_effect = true
|
phel_effect = true
|
||||||
#Range of Density Plates
|
#Range of Density Plates
|
||||||
#Range: 0 ~ 128
|
#Range: 0 ~ 128
|
||||||
grav_range = 64
|
grav_range = 64
|
||||||
#Level of effects from overcharging the atmosphere
|
#Level of effects from overcharging the atmosphere
|
||||||
#0: No negative effects
|
#0: No negative effects
|
||||||
#1: Allow lightning strikes
|
#1: Allow lightning strikes
|
||||||
#2: Allow creeper charging
|
#2: Allow creeper charging
|
||||||
#3: Allow lightning strikes & creeper charging
|
#3: Allow lightning strikes & creeper charging
|
||||||
#Range: 0 ~ 3
|
#Range: 0 ~ 3
|
||||||
atmos_effects = 3
|
atmos_effects = 3
|
||||||
#Whether to allow Ignis Infernum
|
#Whether to allow Ignis Infernum
|
||||||
#If disabled, Ignis Infernum is still craftable, but it gets nerfed to Phelostogen level
|
#If disabled, Ignis Infernum is still craftable, but it gets nerfed to Phelostogen level
|
||||||
ignis_infernum = true
|
ignis_infernum = true
|
||||||
#FE produced by one Voltus
|
#FE produced by one Voltus
|
||||||
#Range: 0 ~ 100000
|
#Range: 0 ~ 100000
|
||||||
voltus_power = 2000
|
voltus_power = 2000
|
||||||
#Whether to change biomes in columns
|
#Whether to change biomes in columns
|
||||||
#If true, biomes are transmuted in a column from bedrock to worldheight
|
#If true, biomes are transmuted in a column from bedrock to worldheight
|
||||||
#If false, biomes are transmitted only within the vertical bounds of the effect
|
#If false, biomes are transmitted only within the vertical bounds of the effect
|
||||||
vertical_biomes = true
|
vertical_biomes = true
|
||||||
#If true, rift beams will spawn mob drops instead of actual mobs
|
#If true, rift beams will spawn mob drops instead of actual mobs
|
||||||
#Rift beams do this regardless of config setting in peaceful mode
|
#Rift beams do this regardless of config setting in peaceful mode
|
||||||
rift_drops = false
|
rift_drops = false
|
||||||
|
|
||||||
[Internal]
|
[Internal]
|
||||||
#Number of millibuckets of molten metal per ingot
|
#Number of millibuckets of molten metal per ingot
|
||||||
#Does not change recipes
|
#Does not change recipes
|
||||||
#Range: 1 ~ 10000
|
#Range: 1 ~ 10000
|
||||||
ingot_mb = 144
|
ingot_mb = 144
|
||||||
#Lower values increase network lag but increases gear speed synchronization
|
#Lower values increase network lag but increases gear speed synchronization
|
||||||
#Range: 0.05000000074505806 ~ 10.0
|
#Range: 0.05000000074505806 ~ 10.0
|
||||||
predict_speed = 0.20000000298023224
|
predict_speed = 0.20000000298023224
|
||||||
#Wipe internal per player dimension mappings on failure?
|
#Wipe internal per player dimension mappings on failure?
|
||||||
#Only change this if you know what you're doing
|
#Only change this if you know what you're doing
|
||||||
wipe_dim_map = false
|
wipe_dim_map = false
|
||||||
#Interval in ticks between gear network checks
|
#Interval in ticks between gear network checks
|
||||||
#Range: 100 ~ 2400
|
#Range: 100 ~ 2400
|
||||||
network_time = 300
|
network_time = 300
|
||||||
#Distance in blocks that players can see various effects from (electric arcs, beams from staffs, etc)
|
#Distance in blocks that players can see various effects from (electric arcs, beams from staffs, etc)
|
||||||
#Lower values will decrease the amount of packets sent
|
#Lower values will decrease the amount of packets sent
|
||||||
#Range: 1 ~ 512
|
#Range: 1 ~ 512
|
||||||
effect_distance = 512
|
effect_distance = 512
|
||||||
#Whether beams decide what they can pass through based on beam power
|
#Whether beams decide what they can pass through based on beam power
|
||||||
#If true, low power beams require a smaller hole, and high power beams require a larger empty space in blocks to pass through
|
#If true, low power beams require a smaller hole, and high power beams require a larger empty space in blocks to pass through
|
||||||
beam_collision_use_power = false
|
beam_collision_use_power = false
|
||||||
#If enabled, the beacon harness will have an extra 'safety period' for a full color loop when the chunk is loaded
|
#If enabled, the beacon harness will have an extra 'safety period' for a full color loop when the chunk is loaded
|
||||||
#Used to stop beacon harnesses shutting off when loading across several chunks
|
#Used to stop beacon harnesses shutting off when loading across several chunks
|
||||||
beacon_harness_load_safety = false
|
beacon_harness_load_safety = false
|
||||||
#The size of the raytracing interval used by the beam staff and beam cannon
|
#The size of the raytracing interval used by the beam staff and beam cannon
|
||||||
#Larger numbers cause less lag when using those devices, but are less precise
|
#Larger numbers cause less lag when using those devices, but are less precise
|
||||||
#Range: 0.10000000149011612 ~ 1.0
|
#Range: 0.10000000149011612 ~ 1.0
|
||||||
beam_raytrace_step = 0.25
|
beam_raytrace_step = 0.25
|
||||||
|
|
||||||
[Misc]
|
[Misc]
|
||||||
#Whether the charge alignment can summon lightning
|
#Whether the charge alignment can summon lightning
|
||||||
charge_lightning = true
|
charge_lightning = true
|
||||||
#Minimum temperature of nether biomes (in degrees C)
|
#Minimum temperature of nether biomes (in degrees C)
|
||||||
#Range: 0.0 ~ 1000.0
|
#Range: 0.0 ~ 1000.0
|
||||||
nether_temp = 60.0
|
nether_temp = 60.0
|
||||||
#Enable overheat effects?
|
#Enable overheat effects?
|
||||||
#If false, all heat cable overheating effects are replaced with burning
|
#If false, all heat cable overheating effects are replaced with burning
|
||||||
cable_effects = true
|
cable_effects = true
|
||||||
#Whether Enchantment beams have a chance to destroy items
|
#Whether Enchantment beams have a chance to destroy items
|
||||||
enchant_destroy = true
|
enchant_destroy = true
|
||||||
#Minimum spring speed to hover with the Whirligig
|
#Minimum spring speed to hover with the Whirligig
|
||||||
#If set at or above 10, gaining elevation with a Whirligig is disabled
|
#If set at or above 10, gaining elevation with a Whirligig is disabled
|
||||||
#Range: 1.0 ~ 100.0
|
#Range: 1.0 ~ 100.0
|
||||||
whirligig_hover = 6.0
|
whirligig_hover = 6.0
|
||||||
#Percentage of Stamp Mill progress to be lost on failure
|
#Percentage of Stamp Mill progress to be lost on failure
|
||||||
#Effectively nerfs ore-tripling
|
#Effectively nerfs ore-tripling
|
||||||
#Range: 0 ~ 100
|
#Range: 0 ~ 100
|
||||||
mill_damping = 0
|
mill_damping = 0
|
||||||
#Amount of liquid fat equivalent to 1 hunger or saturation (in millibuckets)
|
#Amount of liquid fat equivalent to 1 hunger or saturation (in millibuckets)
|
||||||
#Range: 1 ~ 10000
|
#Range: 1 ~ 10000
|
||||||
fat_cost = 100
|
fat_cost = 100
|
||||||
#Minimum spring speed to eliminate fall damage with the Whirligig
|
#Minimum spring speed to eliminate fall damage with the Whirligig
|
||||||
#If set at or above 10, gaining the Whirligig can not eliminate fall damage, but can reduce it
|
#If set at or above 10, gaining the Whirligig can not eliminate fall damage, but can reduce it
|
||||||
#Range: 1.0 ~ 100.0
|
#Range: 1.0 ~ 100.0
|
||||||
whirligig_safe = 4.0
|
whirligig_safe = 4.0
|
||||||
#Whether void-potential (death) beams do absolute damage
|
#Whether void-potential (death) beams do absolute damage
|
||||||
#Absolute damage ignores potion effects and enchantments
|
#Absolute damage ignores potion effects and enchantments
|
||||||
beam_damage_absolute = false
|
beam_damage_absolute = false
|
||||||
#Whether Charge beams can summon lightning underground or under a roof
|
#Whether Charge beams can summon lightning underground or under a roof
|
||||||
underground_lightning = false
|
underground_lightning = false
|
||||||
|
|
||||||
[Balance]
|
[Balance]
|
||||||
#FE generated by one unit of charge-alignment beam
|
#FE generated by one unit of charge-alignment beam
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
fe_per_charge = 50
|
fe_per_charge = 50
|
||||||
#Multiplier for rotary energy loss
|
#Multiplier for rotary energy loss
|
||||||
#Range: 0.0 ~ 2.147483647E9
|
#Range: 0.0 ~ 2.147483647E9
|
||||||
rotary_loss = 1.0
|
rotary_loss = 1.0
|
||||||
#The maximum speed on a Spring Gun
|
#The maximum speed on a Spring Gun
|
||||||
#Higher maximum speeds increase maximum damage
|
#Higher maximum speeds increase maximum damage
|
||||||
#Range: 1.0 ~ 100.0
|
#Range: 1.0 ~ 100.0
|
||||||
spring_gun_cap = 10.0
|
spring_gun_cap = 10.0
|
||||||
#The power produced by the Lodestone Turbine (in J/t)
|
#The power produced by the Lodestone Turbine (in J/t)
|
||||||
#Range: 0.0 ~ 100.0
|
#Range: 0.0 ~ 100.0
|
||||||
lodestone_power = 5.0
|
lodestone_power = 5.0
|
||||||
#The number of degrees one bucket of steam is worth
|
#The number of degrees one bucket of steam is worth
|
||||||
#If this is changed, it is recommended to rebalance JSON recipes with steam
|
#If this is changed, it is recommended to rebalance JSON recipes with steam
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
steam_value = 50
|
steam_value = 50
|
||||||
#FE equivalent to 1J. Set to 0 to effectively disable the dynamo and lodestone dynamo
|
#FE equivalent to 1J. Set to 0 to effectively disable the dynamo and lodestone dynamo
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
dynamo_efficiency = 2
|
dynamo_efficiency = 2
|
||||||
#Maximum fuel burn time in the Firebox. Set to -1 to remove the limit
|
#Maximum fuel burn time in the Firebox. Set to -1 to remove the limit
|
||||||
#Range: > -1
|
#Range: > -1
|
||||||
firebox_cap = 4000
|
firebox_cap = 4000
|
||||||
#Resistive power exerted by the Winding Table per speed of the wound item
|
#Resistive power exerted by the Winding Table per speed of the wound item
|
||||||
#Range: 0.0 ~ 1000.0
|
#Range: 0.0 ~ 1000.0
|
||||||
winding_resist = 20.0
|
winding_resist = 20.0
|
||||||
#Power generated by the Crystal Master Axis in J/t
|
#Power generated by the Crystal Master Axis in J/t
|
||||||
#Range: 0.0 ~ 2.147483647E9
|
#Range: 0.0 ~ 2.147483647E9
|
||||||
crystal_power = 100.0
|
crystal_power = 100.0
|
||||||
#The number of Joules generated from one degree worth of steam
|
#The number of Joules generated from one degree worth of steam
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
joule_value = 4
|
joule_value = 4
|
||||||
#The maximum speed a Stirling Engine can reach
|
#The maximum speed a Stirling Engine can reach
|
||||||
#Range: 0.0 ~ 2.147483647E9
|
#Range: 0.0 ~ 2.147483647E9
|
||||||
stirling_limit = 1.0
|
stirling_limit = 1.0
|
||||||
#Multiplier for Stirling Engine power output
|
#Multiplier for Stirling Engine power output
|
||||||
#Range: 0.0 ~ 2.147483647E9
|
#Range: 0.0 ~ 2.147483647E9
|
||||||
stirling_multiplier = 2.5
|
stirling_multiplier = 2.5
|
||||||
#Power divider for potential beams grow effect
|
#Power divider for potential beams grow effect
|
||||||
#For example, 2 will cause twice as much beam power for the same effect
|
#For example, 2 will cause twice as much beam power for the same effect
|
||||||
#Range: 1 ~ 64
|
#Range: 1 ~ 64
|
||||||
grow_divider = 1
|
grow_divider = 1
|
||||||
#Whether to destroy items when failing to wind them in a Winding Table
|
#Whether to destroy items when failing to wind them in a Winding Table
|
||||||
winding_destroy = true
|
winding_destroy = true
|
||||||
#Formula for rotary power loss, where 'a' is 'rotary_loss' config
|
#Formula for rotary power loss, where 'a' is 'rotary_loss' config
|
||||||
#0: No loss
|
#0: No loss
|
||||||
#1: -a*w^2 /tick, where w is I-weighted average system speed [default]
|
#1: -a*w^2 /tick, where w is I-weighted average system speed [default]
|
||||||
#2: -a% of system energy /tick [Larger systems lose power faster]
|
#2: -a% of system energy /tick [Larger systems lose power faster]
|
||||||
#3: -a*w of gear energy /tick, for every gear [Larger systems lose power faster, relatively less loss for larger or slower gears]
|
#3: -a*w of gear energy /tick, for every gear [Larger systems lose power faster, relatively less loss for larger or slower gears]
|
||||||
#Range: 0 ~ 3
|
#Range: 0 ~ 3
|
||||||
rotary_loss_mode = 1
|
rotary_loss_mode = 1
|
||||||
#The power produced by the Hamster Wheel (in J/t)
|
#The power produced by the Hamster Wheel (in J/t)
|
||||||
#Range: 0.0 ~ 100.0
|
#Range: 0.0 ~ 100.0
|
||||||
hamster_power = 5.0
|
hamster_power = 5.0
|
||||||
|
|
61
src/overrides/config/ftbchunks-client.toml
Executable file
61
src/overrides/config/ftbchunks-client.toml
Executable file
|
@ -0,0 +1,61 @@
|
||||||
|
#Noise added to map to make it look less plastic
|
||||||
|
#Range: 0.0 ~ 0.5
|
||||||
|
noise = 0.05
|
||||||
|
#Shadow intensity
|
||||||
|
#Range: 0.0 ~ 0.3
|
||||||
|
shadows = 0.1
|
||||||
|
#Chunk grid overlay in large map
|
||||||
|
chunk_grid = false
|
||||||
|
#Reduces color palette to 256 colors
|
||||||
|
reduced_color_palette = false
|
||||||
|
#Color intensity
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
saturation = 1.0
|
||||||
|
#Show claimed chunks on the map
|
||||||
|
claimed_chunks_on_map = true
|
||||||
|
#Show your own claimed chunks on the map
|
||||||
|
own_claimed_chunks_on_map = true
|
||||||
|
#Show waypoints in world
|
||||||
|
in_world_waypoints = false
|
||||||
|
#Enables creation of death waypoints
|
||||||
|
death_waypoints = false
|
||||||
|
#Different ways to render map
|
||||||
|
#Allowed Values: NONE, NIGHT, TOPOGRAPHY, BLOCKS, BIOME_TEMPERATURE, LIGHT_SOURCES
|
||||||
|
map_mode = "NONE"
|
||||||
|
#How many blocks should height checks skip in water. 0 means flat water, ignoring terrain
|
||||||
|
#Range: 0 ~ 128
|
||||||
|
water_height_factor = 8
|
||||||
|
#Enables minimap to show up in corner
|
||||||
|
#Allowed Values: DISABLED, BOTTOM_LEFT, LEFT, TOP_LEFT, TOP_RIGHT, RIGHT, BOTTOM_RIGHT
|
||||||
|
minimap = "DISABLED"
|
||||||
|
#Scale of minimap
|
||||||
|
#Range: 0.25 ~ 4.0
|
||||||
|
minimap_scale = 1.0
|
||||||
|
#Minimap will not rotate
|
||||||
|
minimap_locked_north = true
|
||||||
|
#Show waypoints on minimap
|
||||||
|
minimap_waypoints = true
|
||||||
|
#Show entities on minimap
|
||||||
|
minimap_entities = true
|
||||||
|
#Show entity heads on minimap
|
||||||
|
minimap_entity_heads = true
|
||||||
|
#Show player heads on minimap
|
||||||
|
minimap_player_heads = true
|
||||||
|
#Entities in minimap will be larger
|
||||||
|
minimap_large_entities = false
|
||||||
|
#Show XYZ under minimap
|
||||||
|
minimap_xyz = true
|
||||||
|
#Show biome under minimap
|
||||||
|
minimap_biome = true
|
||||||
|
#Blurs minimap
|
||||||
|
minimap_blur = true
|
||||||
|
#Adds NWSE compass inside minimap
|
||||||
|
minimap_compass = true
|
||||||
|
#Minimap visibility
|
||||||
|
#Range: 0 ~ 255
|
||||||
|
minimap_visibility = 255
|
||||||
|
#Show zone (claimed chunk or wilderness) under minimap
|
||||||
|
minimap_zone = true
|
||||||
|
#Enables debug info
|
||||||
|
debug_info = false
|
||||||
|
|
|
@ -1,168 +1,168 @@
|
||||||
|
|
||||||
[general]
|
[general]
|
||||||
#Shows a message in chat warning the player that the mod is early in development
|
#Shows a message in chat warning the player that the mod is early in development
|
||||||
showBetaWelcomeMessage = true
|
showBetaWelcomeMessage = true
|
||||||
|
|
||||||
[machine]
|
[machine]
|
||||||
|
|
||||||
[machine.fluidGenerators]
|
[machine.fluidGenerators]
|
||||||
#The amount of fluid (in milliBuckets, or mB) fluid generators consume at once.
|
#The amount of fluid (in milliBuckets, or mB) fluid generators consume at once.
|
||||||
#Lower values reduce waste, but may cause lag as the generator more frequently turns on/off.
|
#Lower values reduce waste, but may cause lag as the generator more frequently turns on/off.
|
||||||
#A generator with less fluid in the tank will not be able to run.
|
#A generator with less fluid in the tank will not be able to run.
|
||||||
#Range: 1 ~ 1000
|
#Range: 1 ~ 1000
|
||||||
injectionVolume = 100
|
injectionVolume = 100
|
||||||
|
|
||||||
[world]
|
[world]
|
||||||
#Set to 'false' to completely disable ore generation from this mod, ignoring all other settings.
|
#Set to 'false' to completely disable ore generation from this mod, ignoring all other settings.
|
||||||
#You can also enable/disable ores individually, but this is useful if you plan to use another mod for ore generation.
|
#You can also enable/disable ores individually, but this is useful if you plan to use another mod for ore generation.
|
||||||
masterSwitch = true
|
masterSwitch = true
|
||||||
|
|
||||||
#Configs for specific ores. Set veinCount to zero to disable an ore.
|
#Configs for specific ores. Set veinCount to zero to disable an ore.
|
||||||
[world.ores]
|
[world.ores]
|
||||||
|
|
||||||
[world.ores.nickel]
|
[world.ores.nickel]
|
||||||
#Minimum Y-coordinate (base height) of veins
|
#Minimum Y-coordinate (base height) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
minHeight = 0
|
minHeight = 0
|
||||||
#Number of veins per chunk
|
#Number of veins per chunk
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
veinCount = 1
|
veinCount = 1
|
||||||
#Maximum Y-coordinate (highest level) of veins
|
#Maximum Y-coordinate (highest level) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
maxHeight = 24
|
maxHeight = 24
|
||||||
#Size of veins
|
#Size of veins
|
||||||
#Range: 0 ~ 100
|
#Range: 0 ~ 100
|
||||||
veinSize = 0
|
veinSize = 0
|
||||||
|
|
||||||
[world.ores.platinum]
|
[world.ores.platinum]
|
||||||
#Minimum Y-coordinate (base height) of veins
|
#Minimum Y-coordinate (base height) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
minHeight = 5
|
minHeight = 5
|
||||||
#Number of veins per chunk
|
#Number of veins per chunk
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
veinCount = 1
|
veinCount = 1
|
||||||
#Maximum Y-coordinate (highest level) of veins
|
#Maximum Y-coordinate (highest level) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
maxHeight = 20
|
maxHeight = 20
|
||||||
#Size of veins
|
#Size of veins
|
||||||
#Range: 0 ~ 100
|
#Range: 0 ~ 100
|
||||||
veinSize = 8
|
veinSize = 8
|
||||||
|
|
||||||
[world.ores.tin]
|
[world.ores.tin]
|
||||||
#Minimum Y-coordinate (base height) of veins
|
#Minimum Y-coordinate (base height) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
minHeight = 20
|
minHeight = 20
|
||||||
#Number of veins per chunk
|
#Number of veins per chunk
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
veinCount = 8
|
veinCount = 8
|
||||||
#Maximum Y-coordinate (highest level) of veins
|
#Maximum Y-coordinate (highest level) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
maxHeight = 80
|
maxHeight = 80
|
||||||
#Size of veins
|
#Size of veins
|
||||||
#Range: 0 ~ 100
|
#Range: 0 ~ 100
|
||||||
veinSize = 0
|
veinSize = 0
|
||||||
|
|
||||||
[world.ores.copper]
|
[world.ores.copper]
|
||||||
#Minimum Y-coordinate (base height) of veins
|
#Minimum Y-coordinate (base height) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
minHeight = 40
|
minHeight = 40
|
||||||
#Number of veins per chunk
|
#Number of veins per chunk
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
veinCount = 8
|
veinCount = 8
|
||||||
#Maximum Y-coordinate (highest level) of veins
|
#Maximum Y-coordinate (highest level) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
maxHeight = 90
|
maxHeight = 90
|
||||||
#Size of veins
|
#Size of veins
|
||||||
#Range: 0 ~ 100
|
#Range: 0 ~ 100
|
||||||
veinSize = 0
|
veinSize = 0
|
||||||
|
|
||||||
[world.ores.bauxite]
|
[world.ores.bauxite]
|
||||||
#Minimum Y-coordinate (base height) of veins
|
#Minimum Y-coordinate (base height) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
minHeight = 15
|
minHeight = 15
|
||||||
#Number of veins per chunk
|
#Number of veins per chunk
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
veinCount = 6
|
veinCount = 6
|
||||||
#Maximum Y-coordinate (highest level) of veins
|
#Maximum Y-coordinate (highest level) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
maxHeight = 50
|
maxHeight = 50
|
||||||
#Size of veins
|
#Size of veins
|
||||||
#Range: 0 ~ 100
|
#Range: 0 ~ 100
|
||||||
veinSize = 0
|
veinSize = 0
|
||||||
|
|
||||||
[world.ores.silver]
|
[world.ores.silver]
|
||||||
#Minimum Y-coordinate (base height) of veins
|
#Minimum Y-coordinate (base height) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
minHeight = 0
|
minHeight = 0
|
||||||
#Number of veins per chunk
|
#Number of veins per chunk
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
veinCount = 4
|
veinCount = 4
|
||||||
#Maximum Y-coordinate (highest level) of veins
|
#Maximum Y-coordinate (highest level) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
maxHeight = 40
|
maxHeight = 40
|
||||||
#Size of veins
|
#Size of veins
|
||||||
#Range: 0 ~ 100
|
#Range: 0 ~ 100
|
||||||
veinSize = 0
|
veinSize = 0
|
||||||
|
|
||||||
[world.ores.uranium]
|
[world.ores.uranium]
|
||||||
#Minimum Y-coordinate (base height) of veins
|
#Minimum Y-coordinate (base height) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
minHeight = 0
|
minHeight = 0
|
||||||
#Number of veins per chunk
|
#Number of veins per chunk
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
veinCount = 1
|
veinCount = 1
|
||||||
#Maximum Y-coordinate (highest level) of veins
|
#Maximum Y-coordinate (highest level) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
maxHeight = 18
|
maxHeight = 18
|
||||||
#Size of veins
|
#Size of veins
|
||||||
#Range: 0 ~ 100
|
#Range: 0 ~ 100
|
||||||
veinSize = 0
|
veinSize = 0
|
||||||
|
|
||||||
[world.ores.zinc]
|
[world.ores.zinc]
|
||||||
#Minimum Y-coordinate (base height) of veins
|
#Minimum Y-coordinate (base height) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
minHeight = 20
|
minHeight = 20
|
||||||
#Number of veins per chunk
|
#Number of veins per chunk
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
veinCount = 4
|
veinCount = 4
|
||||||
#Maximum Y-coordinate (highest level) of veins
|
#Maximum Y-coordinate (highest level) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
maxHeight = 60
|
maxHeight = 60
|
||||||
#Size of veins
|
#Size of veins
|
||||||
#Range: 0 ~ 100
|
#Range: 0 ~ 100
|
||||||
veinSize = 0
|
veinSize = 0
|
||||||
|
|
||||||
[world.ores.lead]
|
[world.ores.lead]
|
||||||
#Minimum Y-coordinate (base height) of veins
|
#Minimum Y-coordinate (base height) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
minHeight = 0
|
minHeight = 0
|
||||||
#Number of veins per chunk
|
#Number of veins per chunk
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
veinCount = 4
|
veinCount = 4
|
||||||
#Maximum Y-coordinate (highest level) of veins
|
#Maximum Y-coordinate (highest level) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
maxHeight = 30
|
maxHeight = 30
|
||||||
#Size of veins
|
#Size of veins
|
||||||
#Range: 0 ~ 100
|
#Range: 0 ~ 100
|
||||||
veinSize = 0
|
veinSize = 0
|
||||||
|
|
||||||
[world.ores.bismuth]
|
[world.ores.bismuth]
|
||||||
#Minimum Y-coordinate (base height) of veins
|
#Minimum Y-coordinate (base height) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
minHeight = 16
|
minHeight = 16
|
||||||
#Number of veins per chunk
|
#Number of veins per chunk
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
veinCount = 4
|
veinCount = 4
|
||||||
#Maximum Y-coordinate (highest level) of veins
|
#Maximum Y-coordinate (highest level) of veins
|
||||||
#Range: 0 ~ 255
|
#Range: 0 ~ 255
|
||||||
maxHeight = 64
|
maxHeight = 64
|
||||||
#Size of veins
|
#Size of veins
|
||||||
#Range: 0 ~ 100
|
#Range: 0 ~ 100
|
||||||
veinSize = 8
|
veinSize = 8
|
||||||
|
|
||||||
[world.oilLake]
|
[world.oilLake]
|
||||||
#Chance of oil lakes spawning (1 in chance). Higher numbers = less common. Set 0 to disable.
|
#Chance of oil lakes spawning (1 in chance). Higher numbers = less common. Set 0 to disable.
|
||||||
#Water is 4, lava is 80. Oil lakes will spawn underground about 90% of the time.
|
#Water is 4, lava is 80. Oil lakes will spawn underground about 90% of the time.
|
||||||
#Note that disabling oil will make some items uncraftable unless recipes are changed
|
#Note that disabling oil will make some items uncraftable unless recipes are changed
|
||||||
#Range: > 0
|
#Range: > 0
|
||||||
chance = 6
|
chance = 6
|
||||||
|
|
Loading…
Reference in a new issue